Argonath RPG - A World of its own

GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Mircea_Niko on December 03, 2013, 05:00:55 pm

Title: RS5 vs. Players
Post by: Mircea_Niko on December 03, 2013, 05:00:55 pm
   Hello.

   As discussed before, at least a part of the most community members gave up on SA:MP RPG ''because of RS5'', because ''it is shit'' and ''it is not worth'', and because ''RS4 is wanted back''.
   I would like to remind everybody that first of all we are humans. Good, now that we got this point, you should understand the fact that YOU, the player, are making the community a better place to play on. Why was RS4 so popular? Because people liked it. Why did they like it? Because they got used to it. Because they practically grown with it.
   The idea is that without accepting the fact that RS4 is dead and RS5 is a new, BETTER beginning to the community, we risk the server to be on a stable number of.. 15/100? Unfortunately, the player count is already stable on that number.
   To all of those that keep mentioning RS5 is not worth and such:
   In early.. '10s? Or '09s, when RS4.0 appeared, it had almost the same cause RS5 had: ''We want RS3 back plz plz sir edmen, RS4 iz complicated sir plz!!!!!!11''.
   RS5's situation? - Same.
   The difference? People got used to it and now, as you can see, nobody wants to say goodbye to RS4.
   Players should make an effort into understanding and applying. Without them, RS5 is going to be just a wasted time dedicated developers spent time on with love to the community.
   Just give it a try, you won't die. You will see you will get used to it as soon as you play an hour or two daily. Trust me!

   Regards, Mircea.
Title: Re: RS5 vs. Players
Post by: Louis H on December 03, 2013, 05:02:37 pm
They'll be back
Title: Re: RS5 vs. Players
Post by: diddeh on December 03, 2013, 05:02:59 pm
Everyone will and probaly already gave it a try. However people is not to happy about losing basicly everything they worked for years to get.
Trust me, let everyone keep their shit or get their shit in RS5, and alot of players will return.
Title: Re: RS5 vs. Players
Post by: Manoni on December 03, 2013, 05:06:12 pm
However people is not to happy about losing basicly everything they worked for years to get.

We still having hands, we can get them back by working.
Title: Re: RS5 vs. Players
Post by: Bruce. on December 03, 2013, 05:06:32 pm
Well i still don't really care, RS5 FOR THE WIN   :) :D :lol: ;) :balance: :mad: :rofl: :hah: :neutral2: :uhm: :( :cop: :eek: :bananarock: :cowboy: :bananav: :depature: :dance: :smack: :dead: :strong: :jackson: :rage: :v: :pissed:  :sweat: :neutral: :cry: :gand: :app: :war: :weed: :rolleyes: :janek: :bang: :fly: :bore: :hitit: :clock: :bath: :door:
Title: Re: RS5 vs. Players
Post by: Pazienza on December 03, 2013, 05:10:38 pm
Was another topic about what has already been discussed in ~20 pages (http://www.argonathrpg.eu/index.php?topic=102015) really needed?
Title: Re: RS5 vs. Players
Post by: eymas on December 03, 2013, 05:11:28 pm

(http://elisabethgoodman.files.wordpress.com/2011/11/slide1.jpg)

Give them a week or so, or when the full release gets there. They'll forget about their anger  :rolleyes:

Alternatively; How to summarize the community in one pic.
Title: Re: RS5 vs. Players
Post by: Louis H on December 03, 2013, 05:15:05 pm
I'm happy that we are having a reset, because when I first joined Argonath I enjoyed it a lot more because I had to work and earn my stuff.

When you just have so much money, and so many assets the game starts to become boring.
Title: Re: RS5 vs. Players
Post by: diddeh on December 03, 2013, 05:24:12 pm
We still having hands, we can get them back by working.
Perhaps not the time to get those millions back?
Title: Re: RS5 vs. Players
Post by: Bruce. on December 03, 2013, 05:29:36 pm
Perhaps not the time to get those millions back?

It's not all about millions...It about fun and joy around the server.
Title: Re: RS5 vs. Players
Post by: diddeh on December 03, 2013, 05:34:55 pm
It's not all about millions...It about fun and joy around the server.
I guess everyone got different playstyles.. I find it hard to enjoy playing Argonath without everything I worked for. Different from person to person, but that's my opinion.
Title: Re: RS5 vs. Players
Post by: Bruce. on December 03, 2013, 05:36:07 pm
I guess everyone got different playstyles.. I find it hard to enjoy playing Argonath without everything I worked for. Different from person to person, but that's my opinion.

What stops you to make those millions again? Nothing, go ahead do them again and have fun too.
Title: Re: RS5 vs. Players
Post by: Petarda on December 03, 2013, 05:57:45 pm
Can I be admin pls.
No
Title: Re: RS5 vs. Players
Post by: Petarda on December 03, 2013, 06:00:39 pm
What stops you to make those millions again? Nothing, go ahead do them again and have fun too.
School, work(?), real life problems...
Title: Re: RS5 vs. Players
Post by: Bruce. on December 03, 2013, 06:02:45 pm
School, work(?), real life problems...

Than how did people made millions that they are crying now before? Or they didn't had Real life problems and school before?
C'mon man they can make millions again if they work as much as they can.
Title: Re: RS5 vs. Players
Post by: Petarda on December 03, 2013, 06:04:08 pm
Than how did people made millions that they are crying now before? Or they didn't had Real life problems and school before?
C'mon man they can make millions again if they work as much as they can.
It takes years to make millions, unless you win a lotto, that's why everyone wants their money back.

You'd say the same if you kept the $700k you attempted to steal from Buzz.
Title: Re: RS5 vs. Players
Post by: Bruce. on December 03, 2013, 06:06:42 pm
It takes years to make millions, unless you win a lotto, that's why everyone wants their money back.

Man c'mon years, not so much at least it takes like 4 months to make 1 million if u work smart and good.

Quote
You'd say the same if you kept the $700k you attempted to steal from Buzz.

Can u please not mention this case, he already got his money so keep this case out.

EDIT:Well i failed a bit with quote thing but its fixed now. :P
Title: Re: RS5 vs. Players
Post by: Brian on December 03, 2013, 06:06:58 pm
It takes years to make millions, unless you win a lotto, that's why everyone wants their money back.

You'd say the same if you kept the $700k you attempted to steal from Buzz.

I had 25 million, You don't see me moaning
Title: Re: RS5 vs. Players
Post by: Petarda on December 03, 2013, 06:08:22 pm
I had 25 million, You don't see me moaning
Not everyone is the same.
Title: Re: RS5 vs. Players
Post by: Bundy on December 03, 2013, 06:12:00 pm
You'd say the same if you kept the $700k you attempted to steal from Buzz.
(http://mybroadband.co.za/vb/attachment.php?attachmentid=72257&d=1379923900)
Title: Re: RS5 vs. Players
Post by: diddeh on December 03, 2013, 06:12:57 pm
What stops you to make those millions again? Nothing, go ahead do them again and have fun too.
As I already told you and the rest of the people reading this topic, simply don't have the time.
Title: Re: RS5 vs. Players
Post by: Bruce. on December 03, 2013, 06:13:53 pm
As I already told you and the rest of the people reading this topic, simply don't have the time.

Than why do they have time to moan and cry over forums?
Title: Re: RS5 vs. Players
Post by: Brian on December 03, 2013, 06:14:35 pm
Not everyone is the same.

But why won't people be back to the 'working' for money, instead of just sitting on their lazy asses and get easy money (how it was on RS4 lately). I worked to get a lot of money, a lot of times. I gave it to friends, I bought around 10-20 shamals for my friends, why? Because its about the fun you have, not the assest you (can) have. I have a lot of friends, before. I was money hungry, a lot. But then I met Ethan and he teached me, why care about what you (can) have, instead of enjoying the game. We had a lot of fun, I gave away my money a lot of times, yet I made it back by hard working, the legal and illegal way. So ye, I suggest, work hard for the money, do it with your friends, have a laugh, have some fun. And everything will be back to the old days very soon.

EDIT::

As I already told you and the rest of the people reading this topic, simply don't have the time.

If you don't have time to make money back, why do you play the game at all. Its about having fun, not having or making money. I can have a lot of fun with just 1 dollar, a dozen of friends.
Title: Re: RS5 vs. Players
Post by: Zaila on December 03, 2013, 06:14:56 pm
Trust me, let everyone keep their shit or get their shit in RS5, and alot of players will return.

Then let them leave, i personally dont really care if they want to be so egotistic. I seriously hope there will be a reset as if there is not, i'm not sure i will stay.
Title: Re: RS5 vs. Players
Post by: Pingster on December 03, 2013, 08:23:12 pm
When you just have so much money, and so many assets the game starts to become boring.
The best part about RS5 is that you are able to actually do stuff with "so many assets" and "so much money". RS4 = buy a house, a bizz, 3 cars and then either hoard the cash or lend it out. RS5 = every penny you got can be used productively and in ways that it 1) helps others 2) makes your gameplay more enjoyable 3) makes you more money, and combination of the three as well.

And if you find that it's not the case, scripters being focused on RS5 instead of RS6 means that any and all ideas will be considered and possibly implemented as soon as possible, meaning, we got the power to shape the world we play in, which is what we DID NOT have in RS4 for the past 2 years at least. All it takes is will to do so. Seeing as how some ideas that many thought would not come out did come out, I don't see the restriction to continuing on with the RS5 Ideas subforum. Don't like something? Suggest the change. Me personally, I have a game plan already, which I can not wait to see if it goes as planned. Exciting stuff.
Title: Re: RS5 vs. Players
Post by: Vitoo on December 03, 2013, 08:33:33 pm
The best part about RS5 is that you are able to actually do stuff with "so many assets" and "so much money". RS4 = buy a house, a bizz, 3 cars and then either hoard the cash or lend it out. RS5 = every penny you got can be used productively and in ways that it 1) helps others 2) makes your gameplay more enjoyable 3) makes you more money, and combination of the three as well.
You could help others if you had a lot of money on RS4 too; it would also make your gameplay more enjoyable because you could change your cars as many times as you pleased; you could make more money as well by buying and selling drugs or giving out loans and charging a fee.


Then let them leave, i personally dont really care if they want to be so egotistic. I seriously hope there will be a reset as if there is not, i'm not sure i will stay.
I believe Gandalf himself stated there will be a reset?


Its about having fun, not having or making money. I can have a lot of fun with just 1 dollar, a dozen of friends.
Some people have different ways of having fun which involves money such as changing cars regularly like I stated previously, host events, etc.
Title: Re: RS5 vs. Players
Post by: Kirgiz on December 03, 2013, 08:37:20 pm
But why won't people be back to the 'working' for money
Because their assets were the things that kept them playing on, because everything they worked for so hard was there, working and bringing seeds: and now, after all that time it all vanished and people have more things to do (see: grown up, job, school, university, FRIENDS for final's sake), there's finally a good bye point?
Title: Re: RS5 vs. Players
Post by: Morais on December 03, 2013, 08:38:01 pm
I like how much hate vs love topics are the mainstream now.
Title: Re: RS5 vs. Players
Post by: Kirgiz on December 03, 2013, 08:38:35 pm
Then let them leave, i personally dont really care if they want to be so egotistic. I seriously hope there will be a reset as if there is not, i'm not sure i will stay.

The amount of irony is atrocious.
Title: Re: RS5 vs. Players
Post by: Pingster on December 03, 2013, 08:51:16 pm
Because their assets were the things that kept them playing on
Good riddance if that's the case. Thank you very much and good day to you.

What's so good about 50 players who log on once a day to collect their money and don't contribute to having fun on RS5? And don't tell me lending money for gambling (or as it's called "investing in a business") is contributing to having fun.
You could help others if you had a lot of money on RS4 too; it would also make your gameplay more enjoyable because you could change your cars as many times as you pleased; you could make more money as well by buying and selling drugs or giving out loans and charging a fee.
While I won't deny that being able to change your cars much as you want is a nice feeling, it's not what makes the game. I've yet to see a car-related roleplay that goes beyond "wow, nice engine mine is a V200 superturbodouble charged leprechaun injected Boeing 747 engine, what's yours". Any roleplay actually involving vehicles are usually cheap ones that are more fun than the infernuses and bullets. And you can find them state owned anyway.

But that's besides the point. Sure, you can go around doing quizzes and paydays for people, but that's short-term benefits for the players, you can do more in RS5, that will change things long-term, and if not, developers and community is open for suggestions. It will only fuel economy and fun further on if there are things you can come up with in regards to people having too much cash.
Title: Re: RS5 vs. Players
Post by: Leon. on December 03, 2013, 09:04:23 pm
lol we'll all get used to it. And I'm sure RS5 will be amazing when put in practice.
Title: Re: RS5 vs. Players
Post by: Ben. on December 03, 2013, 10:24:38 pm
Well i still don't really care, RS5 FOR THE WIN   :) :D :lol: ;) :balance: :mad: :rofl: :hah: :neutral2: :uhm: :( :cop: :eek: :bananarock: :cowboy: :bananav: :depature: :dance: :smack: :dead: :strong: :jackson: :rage: :v: :pissed:  :sweat: :neutral: :cry: :gand: :app: :war: :weed: :rolleyes: :janek: :bang: :fly: :bore: :hitit: :clock: :bath: :door:

Most heart-felt message in the whole forum I think, tbf.
Fair play!
Title: Re: RS5 vs. Players
Post by: Nexxt on December 04, 2013, 10:52:23 am
Good that all the 'moneyhungry' and 'statushungry' people left as their status and money is gone. Hopefully the people who aimed at 'roleplay' are left now, so we can have good RP instead of moneygrowing bastards who get mad if they lose 1$.

Roleplay should be more important than money. Look at what I'm losing now? 6 years of Argonath.... and I do not give a fuck, aslong as I can have RP and the 'fun' back. It's not real life guys.
Title: Re: RS5 vs. Players
Post by: Matt Murdock on December 04, 2013, 11:01:09 am
Good that all the 'moneyhungry' and 'statushungry' people left as their status and money is gone. Hopefully the people who aimed at 'roleplay' are left now, so we can have good RP instead of moneygrowing bastards who get mad if they lose 1$.

Roleplay should be more important than money. Look at what I'm losing now? 6 years of Argonath.... and I do not give a f**k, aslong as I can have RP and the 'fun' back. It's not real life guys.
Its very rare when I agree with Nexxt. And this is one of his statements with which I do. ^

With Argonath, its more of a loyalty thing. I spent my childhood and teenage years here and I'm here to stay. No matter how many resets take place. Heck, I've played for a year or so on MTA:VC without ANY scripts just as good!

I just wish RS4 gamemode lasted just a week longer, so I could show my irl gf around the game and show her my house, business and cars and truck. Or just the truck. :(
Title: Re: RS5 vs. Players
Post by: Kapil on December 04, 2013, 12:17:13 pm
Hahaha you all so funny. If you see this message you will find out in RS4 i had over 50 million $ but... I don't mind a reset and its just a game to laugh and have a little fun :P
Title: Re: RS5 vs. Players
Post by: Radagast on December 04, 2013, 12:58:28 pm
"Don't have time" to earn cash and stats? Start playing for fun then, after your hard day of work or study. If the rest of us can work, play and have a social life, there's clearly a problem with your mindset or the way you're doing things...
Title: Re: RS5 vs. Players
Post by: Kirgiz on December 04, 2013, 04:06:52 pm
"Don't have time" to earn cash and stats? Start playing for fun then, after your hard day of work or study.
You can't just say "Stop doing xxx and do xxx". Some people have different convictions from you, and whether you agree with them or not, you must respect that they might not like something. It's not that you lose a lot of best buds from this server. If they want to go, let them be, gosh.
Title: Re: RS5 vs. Players
Post by: Gomes on December 04, 2013, 05:19:40 pm
   In early.. '10s? Or '09s, when RS4.0 appeared, it had almost the same cause RS5 had: ''We want RS3 back plz plz sir edmen, RS4 iz complicated sir plz!!!!!!11''.
   RS5's situation? - Same.

You are lying to prove your point, RS4 was accepted with no resistance.
Title: Re: RS5 vs. Players
Post by: murdoxix on December 04, 2013, 05:22:05 pm
Anyway, 4 months of RS4.1 data has been wiped, so a lot of your progress has been lost.
Title: Re: RS5 vs. Players
Post by: [ATL]Antonio on December 04, 2013, 07:29:30 pm
Everyone will and probaly already gave it a try. However people is not to happy about losing basicly everything they worked for years to get.
Trust me, let everyone keep their shit or get their shit in RS5, and alot of players will return.

+1, i worked hard to got what i had, i wont work hard again and in the end i lose everything again. Also in last year i was always on-duty  and i hate the Cop-script and yeah... i prefer RS4, sorry its my opition.
Title: Re: RS5 vs. Players
Post by: Petarda on December 04, 2013, 07:34:00 pm
Anyway, 4 months of RS4.1 data has been wiped, so a lot of your progress has been lost.
Yay! I'm richer now!
Title: Re: RS5 vs. Players
Post by: Kostas on December 04, 2013, 07:42:00 pm
   Hello.

   As discussed before, at least a part of the most community members gave up on SA:MP RPG ''because of RS5'', because ''it is shit'' and ''it is not worth'', and because ''RS4 is wanted back''.
   I would like to remind everybody that first of all we are humans. Good, now that we got this point, you should understand the fact that YOU, the player, are making the community a better place to play on. Why was RS4 so popular? Because people liked it. Why did they like it? Because they got used to it. Because they practically grown with it.
   The idea is that without accepting the fact that RS4 is dead and RS5 is a new, BETTER beginning to the community, we risk the server to be on a stable number of.. 15/100? Unfortunately, the player count is already stable on that number.
   To all of those that keep mentioning RS5 is not worth and such:
   In early.. '10s? Or '09s, when RS4.0 appeared, it had almost the same cause RS5 had: ''We want RS3 back plz plz sir edmen, RS4 iz complicated sir plz!!!!!!11''.
   RS5's situation? - Same.
   The difference? People got used to it and now, as you can see, nobody wants to say goodbye to RS4.
   Players should make an effort into understanding and applying. Without them, RS5 is going to be just a wasted time dedicated developers spent time on with love to the community.
   Just give it a try, you won't die. You will see you will get used to it as soon as you play an hour or two daily. Trust me!

   Regards, Mircea.


Very well said . although I got to admit from now that RS5 is not the reason of my inactivity . If I had something to stay active on RS4 I would do the same here . I am fighting to get back active though ... But anyone saying that the new script is the reason they got inactive is simply lieing . The effects of it and your inability to quickly learn the new things is what keeps you back . RS5 is a good improvement that still needs many improvements. But obviously has great potential , with our help for sure....
Title: Re: RS5 vs. Players
Post by: Pandalink on December 04, 2013, 09:29:54 pm
   In early.. '10s? Or '09s, when RS4.0 appeared, it had almost the same cause RS5 had: ''We want RS3 back plz plz sir edmen, RS4 iz complicated sir plz!!!!!!11''.
but that didn't happen though
Title: Re: RS5 vs. Players
Post by: Devin on December 04, 2013, 09:48:40 pm
Certain comments about RS3 to RS4 make me wonder if those posting the comments about that transition had even began on Argonath by that point in time.
At no point have we had so many complaints by people that haven't even bothered trying something before commenting.
Title: Re: RS5 vs. Players
Post by: Rusty on December 04, 2013, 09:55:20 pm
+1, i worked hard to got what i had, i wont work hard again and in the end i lose everything again. Also in last year i was always on-duty  and i hate the Cop-script and yeah... i prefer RS4, sorry its my opition.

The last reset was the start of RS3(?) could have been during RS2 not entirely sure, point is resets aren't common.  What you do in RS5 isn't going to go away within a short time frame.  As for hating the RS5 cop script, it's pretty much the same as it's always been the exception is you are assigned a jurisdiction and anyone wishing to be a cop must sit the in-game test.  Jurisdictions would have worked better if we still had the three departments.
Title: Re: RS5 vs. Players
Post by: Pandalink on December 04, 2013, 10:05:16 pm
The last reset was the start of RS3(?) could have been during RS2 not entirely sure, point is resets aren't common.  What you do in RS5 isn't going to go away within a short time frame.  As for hating the RS5 cop script, it's pretty much the same as it's always been the exception is you are assigned a jurisdiction and anyone wishing to be a cop must sit the in-game test.  Jurisdictions would have worked better if we still had the three departments.
The RS5 jurisdictions will kill the SAPD, like the start of RS3 did. I have no doubt that they'll be removed soon enough, same as RS3.
Title: Re: RS5 vs. Players
Post by: Rusty on December 04, 2013, 10:10:18 pm
The RS5 jurisdictions will kill the SAPD, like the start of RS3 did. I have no doubt that they'll be removed soon enough, same as RS3.

Am not a fan of them either, I just can't see it working in the long run. 
Title: Re: RS5 vs. Players
Post by: Louis_Smith on December 04, 2013, 11:56:09 pm
All i can say , RS5 is a fail.
Title: Re: RS5 vs. Players
Post by: Rusty on December 05, 2013, 12:49:28 am
All i can say , RS5 is a fail.

Is that from after trying it out when some features aren't functioning properly and other features still need fixes?  i.e vehicle system
Say that when it's out in a full release and not a BETA.

Though instead of slandering it, give feedback as to what it is you don't like about it. 
Title: Re: RS5 vs. Players
Post by: Axison on December 05, 2013, 01:16:26 am
All i can say , RS5 is a fail.
Bad Judgement.
Title: Re: RS5 vs. Players
Post by: Leon. on December 05, 2013, 04:14:21 am
All i can say , RS5 is a fail.
Explain, dawg.
You're free to contribute your opinion, but don't expect it to be taken seriously if you aren't going to justify it.
Title: Re: RS5 vs. Players
Post by: Bruce. on December 05, 2013, 10:31:30 am
All i can say , RS5 is a fail.

Give us some reasons why is a fail? Or only cause u don't like it it's a fail?

Don't speak now cause it is only a beta, i request you to write your opinion again 2 months after RS5 full release and we will see what u will write. :)
Title: Re: RS5 vs. Players
Post by: eymas on December 05, 2013, 11:28:22 am
I would rather like it if people could at least EXPLAIN why they think it's bad.
You can easily share your opinion about what's bad and what needs to be improved, or different.

Don't expect to be taken seriously if you cannot back up your claim.
Title: Re: RS5 vs. Players
Post by: Kent on December 05, 2013, 11:48:34 am
I have an idea.
Why not give developers feedback on RS5 and how it can be improved, instead of saying constantly: "OMG RS5 IS SO SHIT RS4 IS DA BEST"
Title: Re: RS5 vs. Players
Post by: Ted on December 05, 2013, 12:28:12 pm
We always get new players so don't worry things will climb over time.
Title: Re: RS5 vs. Players
Post by: Kirgiz on December 05, 2013, 01:28:32 pm
We always get new players so don't worry things will climb over time.
To be honest, Argonath had new influx of players only because it was well populated. It goes without saying people join only those servers which are populated.
Title: Re: RS5 vs. Players
Post by: Ted on December 05, 2013, 02:26:34 pm
When we first started we only had few.
Title: Re: RS5 vs. Players
Post by: Petarda on December 05, 2013, 02:38:00 pm
When we first started we only had few.
And after 7 years there are still few  :lol:
Title: Re: RS5 vs. Players
Post by: Kessu on December 05, 2013, 04:06:16 pm
And after 7 years there are still few  :lol:
ihuheuheuhiheiheu

 :dead:

Fun stuff one hears these days
Title: Re: RS5 vs. Players
Post by: Reece on December 05, 2013, 07:37:08 pm
And after 7 years there are still few  :lol:

Yes because we do not have 500 like some other servers. BRB playing a server where there is a full server but no community feeling. /me extends his arm in an Italian accent.

All i can say , RS5 is a fail.

At least backup your feedback with something constructive..
Title: Re: RS5 vs. Players
Post by: diddeh on December 05, 2013, 08:22:50 pm
Yes because we do not have 500 like some other servers. BRB playing a server where there is a full server but no community feeling. /me extends his arm in an Italian accent.
I don't think he is thinking about those communities with 500 players, I think he is talking about how Argonath got around 10 players instead of 100 daily now a days.
Title: Re: RS5 vs. Players
Post by: Reece on December 05, 2013, 08:29:02 pm
I don't think he is thinking about those communities with 500 players, I think he is talking about how Argonath got around 10 players instead of 100 daily now a days.

Well as previously addressed, no doubt players are upset about loosing shit, of course some people will have different connections to assets they had, perhaps because of their history, or perhaps because it made them lots of money. But this is a game and games change, we loose players and we will gain them. Some will leave and not come back, some will leave and come back. Change is good, even if not everybody likes it, or they don't like every part of it. Things can and will be changed, adapted and improved. People who are loyal to the server are no doubt the ones who will be better rewarded in the long run.
Title: Re: RS5 vs. Players
Post by: Radagast on December 07, 2013, 11:55:13 am
You can't just say "Stop doing xxx and do xxx".
I can say that. They lost assets, and they don't have time to build them up because of work and school. That's what was said, I believe. If that's the case, when there's no time, you might as well go in-game to have fun and engage in some imaginative roleplay. That way you use your time having fun and relaxing after work, instead of farming drugs all day to try and make green numbers appear on the screen.

Some people have different convictions from you, and whether you agree with them or not, you must respect that they might not like something.
Some people do. If they're allowed to share their convictions, then so am I. Just became mine's different, you must respect it also. I was merely offering a solution in saying assets aren't the sole purpose for playing.

It's not that you lose a lot of best buds from this server. If they want to go, let them be, gosh.
I've been here since 2006. I've lost plenty of best buds from this server. Many join, many leave, and the moaners always leave eventually, leaving us to play in peace and continue to build the community, because:
If they want to go, let them be, gosh.

As Ted said, new players come all the time. A higher class of player who can be moulded in the true spirit of the Argonath Vision, not mindlessly spamming /me and abusing /em.
Title: Re: RS5 vs. Players
Post by: Marcel on December 07, 2013, 12:27:19 pm
I can say that. They lost assets, and they don't have time to build them up because of work and school. That's what was said, I believe. If that's the case, when there's no time, you might as well go in-game to have fun and engage in some imaginative roleplay. That way you use your time having fun and relaxing after work, instead of farming drugs all day to try and make green numbers appear on the screen.
Some people do. If they're allowed to share their convictions, then so am I. Just became mine's different, you must respect it also. I was merely offering a solution in saying assets aren't the sole purpose for playing.
I've been here since 2006. I've lost plenty of best buds from this server. Many join, many leave, and the moaners always leave eventually, leaving us to play in peace and continue to build the community, because:
As Ted said, new players come all the time. A higher class of player who can be moulded in the true spirit of the Argonath Vision, not mindlessly spamming /me and abusing /em.
And if all else fails, you can still roleplay a drunken Pole
Title: Re: RS5 vs. Players
Post by: saberman on December 07, 2013, 01:19:20 pm
It's hard to find everyone happy with new changes. I always expected this from the start, and I think RS5 should replace RS4 and a reset should take place.

For those who leave because of RS4: It was all cop-criminal chase and went boring. Change was definitely needed. RS4 was never here forever.

And as for those who leave for stats: From your posts, it seems getting those stats were the reason you were playing in the first place. Try to rethink, maybe there are better things than them.
Title: Re: RS5 vs. Players
Post by: Pingster on December 07, 2013, 01:41:07 pm
For those who leave because of RS4: It was all cop-criminal chase and went boring.
This, RS5 is so focused elsewhere, cops and criminals got bunch of nerfs, everything else got boosts. If this, once players learn the scripts, doesn't drastically increase civilian roleplay, I'll be surprised.
Title: Re: RS5 vs. Players
Post by: Kirgiz on December 07, 2013, 07:04:44 pm
I can say that.
I do not doubt your ability to talk, but slashing words out of context makes me doubt whether you really want to understand my writing. You absolutely understand what I meant by that phrase.

Quote
Some people do. If they're allowed to share their convictions, then so am I. Just became mine's different, you must respect it also. I was merely offering a solution in saying assets aren't the sole purpose for playing.
You tell them that - what does it change in the long run?

Precisely.
Title: Re: RS5 vs. Players
Post by: Pingster on December 07, 2013, 07:21:09 pm
You tell them that - what does it change in the long run?

Precisely.
If they're not stubborn goats, then a lot.
Title: Re: RS5 vs. Players
Post by: Jubin on December 07, 2013, 08:27:25 pm
I sure hope so, that there will be a drastic decrease of the freaking kidnappings in the RS5. Also increase of the diversity in roleplaying scenarios.
Title: Re: RS5 vs. Players
Post by: Kirgiz on December 07, 2013, 08:28:14 pm
If they're not stubborn goats, then a lot.
And why you're the ones who aren't stubborn goats?
Title: Re: RS5 vs. Players
Post by: Pingster on December 07, 2013, 08:44:23 pm
And why you're the ones who aren't stubborn goats?
Because I grew up and figured out what's the more sensible, more efficient, more productive, more respectable, more enjoyable, more reasonable, more interesting thing to do, and tell you what, it wasn't driving around drug spots and killing everyone on the spot.
Title: Re: RS5 vs. Players
Post by: Kirgiz on December 07, 2013, 09:07:36 pm
Because I grew up and figured out

figured out your own opinion, not a fact.
Title: Re: RS5 vs. Players
Post by: Pingster on December 07, 2013, 09:26:20 pm
It would seem that the most of the world agrees that anything an underaged person says or thinks is unreliable to be accurate. That's why there are age restrictions on things.

So yeah.
Title: Re: RS5 vs. Players
Post by: Pandalink on December 07, 2013, 09:27:57 pm
It would seem that the most of the world agrees that anything an underaged person says or thinks is unreliable to be accurate. That's why there are age restrictions on things.

So yeah.
What on earth are you talking about?
Title: Re: RS5 vs. Players
Post by: Jaka_Lah on December 07, 2013, 09:42:13 pm
Between starting fresh here, going to MTA and joining a different comunity.. they had their options, they picked one that was right for them, nobody was forcing them to play here or is forcing you, I don't understand why so many complaints about RS5, if you can't cope with it.. there are other options..
Title: Re: RS5 vs. Players
Post by: Kirgiz on December 07, 2013, 10:05:14 pm
It would seem that the most of the world agrees that anything an underaged person says or thinks is unreliable to be accurate. That's why there are age restrictions on things.

So yeah.

https://yourlogicalfallacyis.com/strawman

Sink deeper, broken ship.
Title: Re: RS5 vs. Players
Post by: Pingster on December 07, 2013, 11:12:42 pm
As my rationalisation did not seem to reach your head, let me explain it to you.

I stated that I grew up and learned better, to which you reply that it's just my opinion, my opinion on which most mature people here seem to agree with.

So maybe it's just that you've not grown up yet? And since most of the world agrees that underaged people can't be relied to be accurate in their thoughts and actions, which is shown by age restrictions, it seems rational to say that you're the guy in the wrong here.

I really need to learn to be less subtle, it's less fun to poke fun at you when you don't realise I'm doing that.

Then again, I really feel bad for explaining to you that it's what I'm doing, so I won't do it again.
Title: Re: RS5 vs. Players
Post by: Kirgiz on December 07, 2013, 11:26:05 pm
As my rationalisation did not seem to reach your head, let me explain it to you.

I stated that I grew up and learned better, to which you reply that it's just my opinion, my opinion on which most mature people here seem to agree with.

So maybe it's just that you've not grown up yet? And since most of the world agrees that underaged people can't be relied to be accurate in their thoughts and actions, which is shown by age restrictions, it seems rational to say that you're the guy in the wrong here.

I really need to learn to be less subtle, it's less fun to poke fun at you when you don't realise I'm doing that.

Then again, I really feel bad for explaining to you that it's what I'm doing, so I won't do it again.

That backpedaling. Are you logical fallacy jesus?

Then again

Quote
my opinion on which most mature people here seem to agree with.

Show me a statistic that most people who disagree with you are not mature. How do you even define maturity? And don't bring bullshit legislations in here, please.
Title: Re: RS5 vs. Players
Post by: Pandalink on December 08, 2013, 08:05:44 am
my opinion on which most mature people here seem to agree with.
source?

most of the world agrees that underaged people can't be relied to be accurate in their thoughts and actions
source?

So maybe it's just that you've not grown up yet?
I can't decide if that's you setting up a case for later ad hominem in case the rest of your argument is this bad or if you're simply just not a very smart person and personal attacks are all you've got.
Either seems pretty reasonable at this point.
Title: Re: RS5 vs. Players
Post by: Jaka_Lah on December 08, 2013, 10:37:53 am

(http://i.imgur.com/Qwdk58p.gif)
Most people agreeing with it doesn't mean it's correct, most germans believed that Hitler was a good leader, now how fucking right they were.

No, most of the people agrees that imature people can't be relied to be accurate in their thoughts and actions, and as that study was shown because of hormones that are growing and sexual attention they are seeking, no.
Knowledge comes with expirience not age.


Title: Re: RS5 vs. Players
Post by: Kessu on December 08, 2013, 11:49:26 am
Knowledge comes with expirience not age.
And where does experience come from?
Title: Re: RS5 vs. Players
Post by: Devin on December 08, 2013, 12:00:14 pm
Does anyone have a clue what the current topic of this debate is about?
Title: Re: RS5 vs. Players
Post by: Jaka_Lah on December 08, 2013, 01:43:42 pm
And where does experience come from?
If you think age I know too many people who are 22 and have seen barely enough sunlight, where does it come from? living life.

Does anyone have a clue what the current topic of this debate is about?
Arguing.
Title: Re: RS5 vs. Players
Post by: Kessu on December 08, 2013, 03:08:14 pm
If you think age I know too many people who are 22 and have seen barely enough sunlight, where does it come from? living life.
Arguing.
Sometime ago I heard a saying "Knowledge comes from experience, and experience comes from bad judgement."

Does anyone have a clue what the current topic of this debate is about?
No, I just figured I'd jump in for lols  :lol:
Title: Re: RS5 vs. Players
Post by: Pingster on December 08, 2013, 06:01:00 pm
(http://i.imgur.com/Qwdk58p.gif)
Most people agreeing with it doesn't mean it's correct, most germans believed that Hitler was a good leader, now how f**king right they were.

No, most of the people agrees that imature people can't be relied to be accurate in their thoughts and actions, and as that study was shown because of hormones that are growing and sexual attention they are seeking, no.
Knowledge comes with expirience not age.
To be fair, Hitler was a good leader, his vision not so much. I know what you mean, though. However, at the time, a German person would have said that anyone who claims he's a bad leader is a liar and wrong. That's the only thing that separates "correct" or "incorrect" views - perspective and majority of society agreeing on the same thing.
Title: Re: RS5 vs. Players
Post by: EliteTerm on December 09, 2013, 12:37:49 am
To be honest, Argonath had new influx of players only because it was well populated. It goes without saying people join only those servers which are populated.

Quality over Quantity.

I prefer players who contributes to Argonath instead of those who contributes to stats. It's always has been about imagination, friendship, and commitment to the community that granted us the world of its own.



I'm going to be honest, this community needed to shave off its excessive fat.
Title: Re: RS5 vs. Players
Post by: Jaka_Lah on December 09, 2013, 02:24:16 pm
Quality over Quantity.

I prefer players who contributes to Argonath instead of those who contributes to stats. It's always has been about imagination, friendship, and commitment to the community that granted us the world of its own.



I'm going to be honest, this community needed to shave off its excessive fat.
the sad thing is that the comunity will lose some fat but the SAMP server went bulimia on us, just throwing away good and bad cells, but hail MTA that's all I got to say bout that.
Title: Re: RS5 vs. Players
Post by: Gomes on December 09, 2013, 02:51:31 pm

I'm going to be honest, this community needed to shave off its excessive fat.

obesity to anorexia

not good either
Title: Re: RS5 vs. Players
Post by: Kaze on December 14, 2013, 12:29:51 pm
I'm lazy to read all this so I'm gonna state my opinion by referring to the title of the topic.

I am very sad to see RS4 go, it was the best 5 years of my life playing here. Although I appreciate everything the developers done, RS5 is not the way forward.. not just yet. I am not going to detail because I been here for almost 5 years, I know how everyone will react. I am not shitting on anything, disrespecting or whatever you want to call it.



The RS5 scenario is basically this...

Police wanting to stop Knife Crime but arresting those in possession of drugs.

Hopefully you understand where I am coming from. Argonath aims were to obviously improve Argonath(stop knife crime) but the approach was wrong (arresting those in possession of drugs) or in our case the release of RS5.

Title: Re: RS5 vs. Players
Post by: Walter_Sisan on December 24, 2013, 03:23:26 am
I like RS5 alot and i appreciate all effort put in development of it but guys, get old drug system back ffs and fix those 1000000000000 bugs
Title: Re: RS5 vs. Players
Post by: CharlieKasper on December 24, 2013, 06:35:43 am
fix those 1000000000000 bugs
those 1000000000000 bugs can only be fixed if you report them.  :cop: :cop: :cop: :cop: :cop: :cop: :cop:
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