Argonath RPG - A World of its own
Argonath RPG Community => Games Discussion => Images => Topic started by: Batta on January 04, 2014, 10:31:47 am
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A bit late but here are some pics :)
Settings are all to max but TXAA at 2x instead of 4x with a Gigabyte GTX 760.
(http://imageshack.us/a/img194/2459/syaz.png)
(http://imageshack.us/a/img543/2739/4w8s.png)
(http://imageshack.us/a/img30/4567/gykb.png)
(http://imageshack.us/a/img690/3084/zblc.png)
(http://imageshack.us/a/img850/9310/pvx1.png)
(http://imageshack.us/a/img138/899/xaat.png)
(http://imageshack.us/a/img196/975/vbwg.png)
(http://imageshack.us/a/img32/4991/50jk.png)
(http://imageshack.us/a/img42/469/8ogk.png)
(http://imageshack.us/a/img23/1567/lokk.png)
(http://imageshack.us/a/img853/6734/fhd5.png)
(http://imageshack.us/a/img856/485/bdj5.png)
(http://imageshack.us/a/img823/8900/ousy.png)
(http://imageshack.us/a/img841/1047/bwxa.png)
(http://imageshack.us/a/img713/2749/92dh.png)
(http://imageshack.us/a/img41/5350/m9c3.png)
(http://imageshack.us/a/img827/2444/3cz.png)
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Great game, I finished it a couple days ago. :gand:
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Great game, I finished it a couple days ago. :gand:
Yeah. A great step ahead in my opinion although they should have concentrated a bit more on urban environment, with more missions inside big cities like Havana.
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True, the gameplay did seem rather short, the whole ship story was nice but then it became more of an annoyance over time then anything.. :sweat:
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True, the gameplay did seem rather short, the whole ship story was nice but then it became more of an annoyance over time then anything.. :sweat:
Yeah, even though completing everything took quite a long time.
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Love your screenshots bro... good to see them back for the new year, haha..
I think all the AC games have a fairly concise story at the end of it. Some of them, like AC I took a while to reach there, but mostly due to all the investigations you had to do I'd think.
Ubisoft fit in a lot of cool content along the way though.
Would be great all the same to have an extended, really long storymode. Unlike Call of Duty, where online's usually the main event, AC is all about what you actually get to do in the game.
I suppose it does take a lot of man hours coming up with these things though... :p
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Love your screenshots bro... good to see them back for the new year, haha..
Thank you :) I hope I'll get some nice stuff for some videos as well, even if no one watches them :lol:
Ubisoft fit in a lot of cool content along the way though.
Yeah although I guess I spent a lot of time, considering how many hours you need to complete the game, listening to audio records and reading the side content, which still was very cool.
Would be great all the same to have an extended, really long storymode. Unlike Call of Duty, where online's usually the main event, AC is all about what you actually get to do in the game.
I suppose it does take a lot of man hours coming up with these things though... :p
Yeah, as you said SP content takes a lot of work to be done. That's why other games base their gameplay on the online experience.
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Thank you :) I hope I'll get some nice stuff for some videos as well, even if no one watches them :lol:
Yeah although I guess I spent a lot of time, considering how many hours you need to complete the game, listening to audio records and reading the side content, which still was very cool.
Yeah, as you said SP content takes a lot of work to be done. That's why other games base their gameplay on the online experience.
Not a prob, and very true.
There's a lot of detail put into everything which I really like. :)
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Playing it for 3 days yet I completed 15% only, I just can focus on doing quests :lol:
The game is pretty good but it's not like any other AC games.
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Playing it for 3 days yet I completed 15% only, I just can focus on doing quests :lol:
The game is pretty good but it's not like any other AC games.
Yeah, the story is quite long if you want to complete all the islands at 100%.
They made a drastic choice. They have bet everything on an element which players liked, yet didn't concentrate, as they used to do, in solid ground.