Argonath RPG - A World of its own
GTA:IV => IV:MP - Liberty City Multiplayer => IV:MP Ideas & Suggestions => Topic started by: murdoxix on January 07, 2014, 01:38:02 am
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I would like to see a help chat, like /h in SA:MP RPG.
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I would like to see a help chat, like /h in SA:MP RPG.
I guess the spirit itself the IV:MP community is made of won't allow this. Everyone of us is meant to help others and I don't want to see a SA:MP-like /h chat where the most FAQ are: what's the top speed of infernus.
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I would like to see this feature so when I'm reading the public chat I don't mix up "normal" conversations and "help" conversations.
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I would like to see this feature so when I'm reading the public chat I don't mix up "normal" conversations and "help" conversations.
I'm sure we don't even need this as long as we'll have this player limit.
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I'm sure we don't even need this as long as we'll have this player limit.
Okey :-D
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Its fine as it is, the IV:MP community is quite helpful and I don't want IV:MP to turn into a SA-MP copy.
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Its fine as it is, the IV:MP community is quite helpful and I don't want IV:MP to turn into a SA-MP copy.
I don't know why you all say that the IV:MP community is helpful as a reason to not add this feature. I'm with Batta when he says that this isn't needed as we have a low player limit.
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Because in SAMP /help is used cos it has a 200 player cap. which can cause problem to unite both questions and chat on mainchat could be problem... But in a server with 32 player cap. it wont make any problem. Its why its not needed. So why would directing people to somewhere , which is not needed..? Its why ppl are not supporting that idea. ;)
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Because in SAMP /help is used cos it has a 200 player cap. which can cause problem to unite both questions and chat on mainchat could be problem... But in a server with 32 player cap. it wont make any problem. Its why its not needed. So why would directing people to somewhere , which is not needed..? Its why ppl are not supporting that idea. ;)
You probably mean /h. And I said that I support this argument...