Argonath RPG - A World of its own
GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Hyper on November 23, 2007, 09:45:46 am
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Cars disapear to fast. For example, I drive to my house, enter it. I change my skins and stuff and im back out in less then 40 seconds and then my car is gone! I cant even exit my car for a couple of seconds, I think the respawn time has to be at least 4-5 minutes! :(
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I totaly agree its way to short , sometimes we rp a meeting and talk outside the car , then the car respawns .. have a nice walk home from tiera robeda..
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I agree. It's damn annoying when cops stop me and I go out of car, talk with them and the car is gone when I am done. :D
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I agree, when i am doing drug deals and i have heroin in my boot, my car disappears, and my RP of Heroin goes into thin air :D
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agree when i was kidnapping BiteMe i get out for few secs to tied him up and the car disapear D:
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Cars should respawn every 5 minutes in my opinion but then there could be people abusing this and not parking cars and general stuff like that. I think the fuel script is also ridiculous but lets not get into that.
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At this piont the fuel script is a bit silly since ther is NO towtruck to be found (atleast I havent found one since the car system overhaul )
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Vehicles need more time for respawn, 40 seconds is very little time :poke:
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agree when i was kidnapping BiteMe i get out for few secs to tied him up and the car disapear D:
Yeah, that was annoying...we had to walk for about 10 mins to look for another car :P
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i also agree, i went inside to the ALS hotel to get skin and guns and had just pimped my windsor car, came back out and was like :eek:
im sure gandalf can fix this.... or can he?
EDIT: Gandalf is reading this topic now :)
EXTRA EDIT: damn, he left the topic. :(
:lol:
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About the fuel system, I think its great. Its just that there should be more towtrucks. There should be places likes PD, but then Towtruck Departments, with like 6 towtrucks... And one Department in every city... :roll:
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About the fuel system, I think its great. Its just that there should be more towtrucks. There should be places likes PD, but then Towtruck Departments, with like 6 towtrucks... And one Department in every city... :roll:
The fuel script is for servers that use RLRPG but I see Argonath RPG as just fun RPG because I never see much serious role playing taking place... Maybe the level of role play could be sorted out or the fuel system could be removed. But lets not all hate me for my opinion... I just don't see a point. Back on topic. :D
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you better take that back Trojan. Argonath is the best RPG server ever made and I havent seen any better. :neutral:
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He wasn't insulting Argonath :trust:
He was merely pointing out the fact that it is not a RLRPG Server (which are, by the way, terrible :D) and is more a Fun RPG Server. IMO, RLRPG = No Fun.
Argonath = Fun > Realism.
Which is an equation for success. :hurray:
Yea, in my opinion cars do tend to respawn to quickly. I also that 50% of the time, cars despawn instantly upon entering a Business. (I tested it a lot :P). Cars do dissapear during a period of not being sat in them, which is irritating.
Though my (very limited :lol:) knowledge of Pawno doesn't suggest it could be done, is there any possibility of coding a Script where proximity of players to a car will freeze it's respawn? I.e. Cars do not despawn if you get out from being pulled over.
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You're supposed to act like you would in real life in argonath...
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Lucky you who can find your cars from the very beginning. I bought a bike but forgot to deliver it, so now it's gone. It's not at the dealer either..
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Lucky you who can find your cars from the very beginning. I bought a bike but forgot to deliver it, so now it's gone. It's not at the dealer either..
The car purchasing script has been removed to my knowledge. You were supposed to sell your vehicle before the scripts were removed to save money. Don't quote me on it I am not 100% sure but that's probably why.