Argonath RPG - A World of its own

GTA:IV => IV:MP - Liberty City Multiplayer => IV:MP Ideas & Suggestions => Topic started by: bobholmes30 on February 04, 2014, 10:49:17 pm

Title: removing command/admins
Post by: bobholmes30 on February 04, 2014, 10:49:17 pm
well we had a problem last night and i dont think its just last night.
the rulebreakers do /admins then notice ohh we can kill people now and not get in trouble.

soo lesser rulebreakers is remove /admins command

then if they dont know the admins the better.
Title: Re: removing command/admins
Post by: murdoxix on February 04, 2014, 11:02:39 pm
I don't support this idea, I don't think that's going to decrease the rulebreak.
Title: Re: removing command/admins
Post by: Khm on February 04, 2014, 11:11:47 pm
well we had a problem last night and i dont think its just last night.
the rulebreakers do /admins then notice ohh we can kill people now and not get in trouble.

soo lesser rulebreakers is remove /admins command

then if they dont know the admins the better.
They just need to be undercover......no need to remove the whole command.
Title: Re: removing command/admins
Post by: Talya_taya on February 04, 2014, 11:18:31 pm
 /Unsupported, its a command that we all use to reach and new players dont know who is admin, so a trustable one..
Title: Re: removing command/admins
Post by: JDC on February 05, 2014, 12:16:00 am
I don't usually turn up in IV:MP Ideas, but regardless of server, this is a horrible idea.

If I am a new player or someone who needs help, one of the first people I will look for would be admins as they are well-versed in the server and are tasked with helping the community. New players may especially be intimidated when they see that they are shut off from the helpers, rather than knowing right away who they can turn to.
Title: Re: removing command/admins
Post by: superh2o on February 05, 2014, 01:26:21 am
I don't support this idea, I don't that that's going to decrease the rulebreak.
What Murdoxix sayed this will not help not even one bit...it will only make more work for admins who are even now over booked i saw Havok one day being red no stop for 5 hours which means he didn't play for 5 hours but was doing the reports i have much respect for admins, they do a hard job this will only make it harder....also if i miss the ID on my report some player might get banned by mistake or something... and so on there are so many reason why this is not a good idea.
Title: Re: removing command/admins
Post by: Osamad on February 05, 2014, 07:37:02 pm
unsupported
command /aminds is too important command ,
Admins can be undercoverd , or we have more admins
but rulebreakers , break rules whoever is ingame but the players who check /admins to break rules , they will be caught someday , all what you have to do is take pic and send pm to admin .
Osamad
Title: Re: removing command/admins
Post by: Armelin on February 06, 2014, 07:20:45 pm
Thanks for the idea, but this command won't be removed.
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