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GTA:VC => VC:MP General => VC:MP - Vice City Multiplayer => VC:MP Ideas => Topic started by: Call_me_Dad on December 02, 2007, 09:36:00 am

Title: !punish command
Post by: Call_me_Dad on December 02, 2007, 09:36:00 am
i thought of a new command to punish rule-breakers
when an admin types !punish <player>

the player gets teleported to X,Y,Z  coordinates
X,Y coordinates should be a land adjacent to water and Z coordinate should be 20000 meters above sea level

so the player teleports 20000 meters above sea level
then he starts falling and gets anoyed coz it takes about 60-70 seconds before he gets at sea level
when he reaches near land, he wonders if he will fall on land or water
then he finally fall in water and drowns :D

(http://img529.imageshack.us/img529/687/vcmp040in6.th.jpg) (http://img529.imageshack.us/my.php?image=vcmp040in6.jpg)



 
Title: Re: !punish command
Post by: Goodblue on December 02, 2007, 09:54:55 am
:P I dunno. I think the punished player would restart VCMP and he don't need to wait a minute
Title: Re: !punish command
Post by: Kitsune on December 02, 2007, 11:15:26 am
Although funny, this is not a very effective command:

20000 meters above sea level, that will take several minutes to fall to the sea, the player would have just used /kill and just respawned, no one is going to wait that long.

Given what I mentioned in my first point, you might as well have teleported to player to 0 0 9999999, or even better, just use !kill on him/her, there is no need for such a command.

From what I can see, this command only differs from other methods by the fact that it is made to "piss off the player", not good when your trying to teach someone the rules.
Title: Re: !punish command
Post by: Call_me_Dad on December 02, 2007, 02:43:45 pm
20000 meters above sea level, that will take several minutes to fall to the sea, the player would have just used /kill and just respawned, no one is going to wait that long.

i tried /kill when falling from the hieght, u respawn only when u touch ground, so players have to wait until they drown

also i think vc:mp has a similar punishment when u pause during combat, (this thing is automated, but i am not sure)
if u r hit by a bullet while u r paused and after that when u unpause and shoot u will fly up....up....up...up to heaven, then u have to close ur game

i thought that a command is needed that punishes more than a kill, but less than a kick
and if plyrs leave the game while they are flying in the air it is almost= getting kicked
Title: Re: !punish command
Post by: Jnn on December 02, 2007, 03:39:14 pm
I don't know, it's kinda useless in my opinion. Freezes & kicks work well enough.

We used to have /fuck command on TCL SA:MP test server which did the same thing, expect teleported person to 100000 meters above sea level. :razz:
Title: Re: !punish command
Post by: Kitsune on December 03, 2007, 12:39:58 am
i tried /kill when falling from the hieght, u respawn only when u touch ground, so players have to wait until they drown
then i lmao @ u. if you suicide while falling, your meant to get wasted at terminal velocity, not when you hit the ground/water.
Title: Re: !punish command
Post by: Call_me_Dad on December 03, 2007, 04:32:15 pm
ur hp will reach zero...
..but the wasted screen appears only when u touch ground ....
....and u respawn only after when wasted screen appears

the main punishment is that they will have to wait for 60 seconds bfore they can start playing
that will happen watsoever u do(/kill or exit watever)
and u will be curious that r u gonna drown or stay on shore
Title: Re: !punish command
Post by: Kitsune on December 03, 2007, 04:42:03 pm
well if it was me, i would just type /kill as mine goes "wasted" at terminal velocity so i would prob only have to wait like 3 seconds for that to happen.
Title: Re: !punish command
Post by: gunnie on December 06, 2007, 04:56:51 pm
how about a disabling some1's guns. They cant shoot then. And also knock them out of all cars they get in like with copcars. This can be used to punish DMers for like 1 minute
Title: Re: !punish command
Post by: Jnn on December 06, 2007, 05:19:42 pm
Not really necessary in my opinion. Kick is bad enough since it actually takes some time to get back on VC:MP. :)
Title: Re: !punish command
Post by: Kitsune on December 06, 2007, 11:52:27 pm
Yeah, but like said before and like Jnn has mentioned again, this command is not needed.
Title: Re: !punish command
Post by: Grovyle on December 07, 2007, 08:38:08 pm
I don't know, it's kinda useless in my opinion. Freezes & kicks work well enough.

We used to have /fuck command on TCL SA:MP test server which did the same thing, expect teleported person to 100000 meters above sea level. :razz:

Lmao

I have saw a server that there is scripted teleports above sea level and i did like /<command which i dont know now> 1000000

Then screen got green, lmao

:P
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