Argonath RPG - A World of its own
GTA:IV => IV:MP - Liberty City Multiplayer => IV:MP General => Topic started by: Haythem on July 21, 2014, 03:43:29 am
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Players will be allowed to get notifications about the recent script updates of the IV:MP division. Those who are interested, visit this topic whenever a developper posts a new update.
Updates changelog are now being posted at http://wiki.argonathrpg.eu/index.php?title=IV:MP_Changelog (http://wiki.argonathrpg.eu/index.php?title=IV:MP_Changelog)
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Update 25b
New house commands:
- /invite - Gives a player full access to your house.
- /invited - Displays a list with user names you have invited.
- /houseinvent - Displays how much money/drugs was stored.
- /housemoney - Stores/withdraw money from house.
- /housedrugs - Stores/withdraw weed from house.
List of house shared items:
More house improvements:
- Server managers can now add /enter points for apartment balconies or anywhere else
- /enter and /exit
Drugs heal increased
- In own house is now 50HP without screen effects
- Bars are now 30HP with screen effects
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-When cops kill a suspect everyone in the area will be awarded for cooperating.
-After /gu weapons are removed and returned after being released from jail.
-Wanted mechanics no longer can sell fuel.
-New weapons traffic NPC added, added respect discount.
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update 27
Tax stamps:
-/buy carstamp, bizstamp, housestamp
-Gives you 1 extra slot for each property type.
Fireman:
-Bonus award is back to 250$, no longer depending on how many firemans are involved.
Drugs:
-Reworked respect gaining, it gets harder and harder after respect 20 (players with respect 20+ had the value adjusted).
-Respect 30+ use /help to see new commands.
-Respect 50+ can not use /orderweed.
-/givedrugs to respect 50+ has auto payment of 59$/gram.
Stability issues:
-Last week 02/FEB to 14/FEB we suffered multiple attacks from someone causing lag spikes and server restarts but we believe that the threat is over now and we have been running smooth for the last few days.
(Done by Armelin)
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Update 28
today we added a simple deliver system to offer you a different way of earning money and have fun.
Supported vehicles:
Benson,
Flatbed (requires tune at slot 1),
Mule,
Packer (requires tune at slot 0, only transport fuel),
Steed and
Yanke.
New commands:
/cargos -use at the new C blip at your map,
/mycargo -display your current cargo,
/takecargo,
/delivercargo.
We will continue adding different routes and job opportunities so you don't get bored easily.
Other changes for this update:
I´m selling custom cell phone numbers for 10k, forum PM if you don't see me IG,
server managers now can change your username to decrease response time,
all around performance tunings.
Announcement:
Even thought MultIV is not ready yet, we have decided that will start developing our server there so watch our for possible public testings as we take things to next level.
( BY Armelin )
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28.1
-New cargo station at Bohan with special contracts only,
-FD/PD vehicles can refuel at GS aswell (not for free),
-Updated admin systems to punish money scamming and cheating,
-Added two new fire missions.
28.2
-Allowed /orderweed for respect 50+ at different NPCs, therefore we are no longer reseting criminal respect points. (Higher bonus, higher price),
-Nerfed /givedrugs to respect 50+ to 58$ p/gram.
Routine adjusts only nothing critical changed.
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29.1 23/05
-Lowered the /orderweed auto suspect rate to 8% and increased its RHL by 1 minute.
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29.3
-Stockade should no longer equip a body armour,
-Command /wantedhelp renamed to /crimehelp,
-Fixed various issues with hotels.
-Drugs prices for cmds order, give and sell were adjusted.
-Command /crimehelp will now display wanted fees (jail/death) and drug prices (order/give).
More reformulations coming this week.
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Suspects will now pay death fees for accidental deaths.