Argonath RPG - A World of its own
GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Nexxt on September 12, 2014, 12:15:59 am
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Howdy!
I know this is not the idea section, but this is not really an idea for a script. This is basically an idea for a change in the rules of the gaming servers of Argonath - even though these rules were a standard rule for a while!
For a real long time keybinds have not been allowed due to the fact they are 'causing an advantage' for someone. I am writing this topic to ask or suggest a change in that, there are several situations I think keybinds would be perfectly fine to use. For example: why can't we use a keybind, while we have /m1, /m2, /m3 and these things? It's basically the same, you need to type a few characters in order to get a bigger message done. With allowing keybinds, you can have more creative roleplay in several groups (e.g SAPD and such). I mean this advantage is already 'given' by the scripters, so why not use the ability to make own creative keybinds.
One important thing should be the rule where keybinds should not give you an advantage. Like '/me takes out a MP-5 and starts to shoot at the suspects' or '/me takes out a shotgun and fires a few rounds at the officer'. That are pure types of keybinds with an advantage and can easily be found if people use the same format every time.
Please think of this, as it can be an useful addition without too much harm to the server! Ay' thanks!
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Then you will have the chat flooded with "/em Nexxt looks 25 years old, wear a blue shirt blablabla"
No thanks
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Then you will have the chat flooded with "/em Nexxt looks 25 years old, wear a blue shirt blablabla"
No thanks
As far as I know flooding isn't allowed.
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Then you will have the chat flooded with "/em Nexxt looks 25 years old, wear a blue shirt blablabla"
No thanks
What's gonna be the difference if I copy paste that every 2 minutes or use a keybind to do it?
It simply helps us in roleplay where we don't have to copy paste and can use multiple descriptive emotes at different occassions. I can even make keybinds for various roles I use, one for being a civilian and one for when I'm on cop duty.
With specific rules, we can make this work.
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As much as i wanna use keybinds, i don't want to see them on the server.
Cheating aside, keybinds would severely hamper the fun. Right now it's very common to see suspections like /su aidsing suspect. Nothing wrong with that, innocent fun.
If keybinds are allowed, all cops will pretty much have to start using them for suspections. Those who don't use keybinds would be constantly tormented by others taking advantage of them and will start using them soon enough.
Personally i like suspections where there are fun and especially different and unique text all the time. Converting that into some standard "Refusing to pull over after three warnings" would be pretty bland. Similarly /me s, /l s e.t.c would all start to have a large number of constantly repeated text. That's one of the things i hate most about srsrp servers.
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Then you will have the chat flooded with "/em Nexxt looks 25 years old, wear a blue shirt blablabla"
No thanks
If that's the issue, we can use the interal GUI to keep the description above their heads at all times or the last /em they've done.
I don't know how I feel about keybinds in Argonath, but I don't see how the flooding is relevant, there is ways around it.
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I don't see how repeated things is a problem. One can also RP the same thing over and over. Why isn't that allowed ?
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I don't see how repeated things is a problem. One can also RP the same thing over and over. Why isn't that allowed ?
Well Cyril is correct it can be quite annoying to have the chat filled with same /em in a scenario, but again that shouldn't be an issue if the scripters decide to make it, there is plenty of ways to do it without spamming chat.
- Description above the character as a GUI.
- A command that shows the current description of a character or his last /em
- AS soon as you get in an area(Certain distance) of the person, it can pop up once his description or last /em.
and many more ways around it, so if this is the only purpose of the keybinds, then its better to make an idea for a way to personalize the characters trough means of description, rather then allowing the keybinds.
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- Description above the character as a GUI.
That's an idea worth implementing, would keep the spam off, it's hard to keep on track if you have dozen of people RPing near you and at the same time there's a troll on the main chat.
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As much as i wanna use keybinds, i don't want to see them on the server.
Cheating aside, keybinds would severely hamper the fun. Right now it's very common to see suspections like /su aidsing suspect. Nothing wrong with that, innocent fun.
If keybinds are allowed, all cops will pretty much have to start using them for suspections. Those who don't use keybinds would be constantly tormented by others taking advantage of them and will start using them soon enough.
Personally i like suspections where there are fun and especially different and unique text all the time. Converting that into some standard "Refusing to pull over after three warnings" would be pretty bland. Similarly /me s, /l s e.t.c would all start to have a large number of constantly repeated text. That's one of the things i hate most about srsrp servers.
You do understand that what you think is completely impossible to do.
There's no way cops can use it to suspect people. Since I need to put in a suspection ID of the player. If I have a keybind "/su 7 Aiding", it's not going to work on anybody except ID 7 so nobody will be doing that.
Therefore nobody is going to suspect people using keybinds.
Even if argonath has only 1 crime "Evading", you'll still need 20 different keybinds for 20 online players to use it on them. Each for each ID. Plus considering there are various crimes, you'll need a lot of fucking keybinds. Let alone remembering them. So what you're saying is impossible. You don't understand keybinds at all.
What people might do as cops, which is a good thing in my opinion, that they will make their custom /m1s.
They'll make a keybind like "/m This is SAPD, stop right there and surrender or we will use force to arrest you!". Or anything custom and they will use that instead of the default /m1. This ain't bad, it opens new opportunities and bring variety and shows peoples creativities.
Keybinds would really help in roleplay. We already have Jeffery to prevent any person flooding so there shouldn't be an issue.
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Then you will have the chat flooded with "/em Nexxt looks 25 years old, wear a blue shirt blablabla"
No thanks
Flooding the server is still not allowed, and keybinds should not used for that particular purpose.
Cheating aside, keybinds would severely hamper the fun. Right now it's very common to see suspections like /su aidsing suspect. Nothing wrong with that, innocent fun.
As with current SAPD rules, we have to follow suspecting guidelines too. If someone does not like it or is not too fond with it, he gets unsuspected anyways. Apart from that, the only thing you can keybind then is '/su' as you need to fill in an ID and it does not automatically fill it in, lol. Well maybe you can keybind 'aiding suspect' but that's even faster if you write it.
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Apart from that, I do not want to turn this server into a serious roleplay one. But at least have some freedom in using your own megaphone text, rather than having to copy and paste these every time. I want some unique roleplay and with that permission, criminals groups can use them too; for other purposes I am not too well known about as I am not a criminal.
I know it's a sensitive subject, but do we want to stay back in the time or refresh our rules a bit and think of ways to make it possible and enjoy new RP possibilities. People do not always want to write out a long sentence, it slows down the roleplay and makes it less interesting.
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This is a discussion we have discussed already, both inside HQ and by discussions initiated by players and our position still stands.
We will not allow keybinds, ever. No matter for what reason you can come up with. If we allow some usage of it, players will use it to bend it for their own good, and before we even have a second to blink, players will be using it full out for everything and cause a headache for the staff team.
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This is a discussion we have discussed already, both inside HQ and by discussions initiated by players and our position still stands.
We will not allow keybinds, ever. No matter for what reason you can come up with. If we allow some usage of it, players will use it to bend it for their own good, and before we even have a second to blink, players will be using it full out for everything and cause a headache for the staff team.
Umm, Zaila, I'd just like to know HOW can somebody abuse keybinds?
Lets face it, keybinds cause no harm. They're simply a minor addition to roleplay and yes Cyril, unless you noticed this server has turned more towards the way of "srs rp" therefore /em as description of your character is in no way a bad thing. It improves roleplay, you get a clear overlook of character the other player is roleplaying as the person mostly roleplays one specific character the text will not change.
Also as James pointed out, this cannot be used for /su abuse because you need id's and reasons to be typed out.
We got jeffery who kicks when flooding, also flooding is against the rules and I've been banned for it, I did not use keybinds, I used t and pressed arrow upwards, it was back in 2007 to clarify.
There is and never can be any harm caused by keybinds, it will only improve roleplay, nothing else. I'd be glad to hear how keybinds can damage the server or give more work to admins as anyone who comes in to advertise will do it anyways over /P and get banned, this will not make regulars spam mainchat.
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This is a discussion we have discussed already, both inside HQ and by discussions initiated by players and our position still stands.
We will not allow keybinds, ever. No matter for what reason you can come up with. If we allow some usage of it, players will use it to bend it for their own good, and before we even have a second to blink, players will be using it full out for everything and cause a headache for the staff team.
No offense, but this is why half the server walked away .. simple ideas, who are somehow allowed on most of the servers, are directly taken down without any thinking. No offense but the are pushing through their own vision and players have no say at all. There are 1000 servers there, people just leave if they are not satisfied, otherwise the playercount would be higher.
Then there are always these excuses that things will be abused and cause trouble for the administration team. With all honesty, if the administration team cannot deal with people abusing keybinds without getting headaches, I think every single of them is incapable for their position. Apart from the fact I doubt that keybinds will be abused, when it has strong rules. If it works everywhere, but not in our community, do we really have that much shitty people or is there just no trust from the HQ? I start to think it's the last one...
Don't get me wrong, I am not assaulting anyone. But why there is always this 'gap' between the higher ranks and the players, we used to create ARUN to get more input in the server but nothing happens with that and it's all pushed true. Remember, the players are the main key of the server, if they leave or something .. there is nothing left but a physical server running on the internet.