Argonath RPG - A World of its own

GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Teddy on May 01, 2015, 04:07:32 pm

Title: [SA:MP] 0.3.7
Post by: Teddy on May 01, 2015, 04:07:32 pm
As many of you may know SA:MP officially launched their client/server version 0.3.7 today. We're aware of this update and will begin preparing immediately to update the server to the latest version. HOWEVER we have not yet done this so we strongly advise you do not update yet if you wish to continue playing!

Give me an hour or two and I should have it all ready!
Title: Re: [SA:MP] 0.3.7
Post by: Dennis. on May 01, 2015, 04:09:16 pm
Noted.
Title: Re: [SA:MP] 0.3.7
Post by: Morais on May 01, 2015, 04:36:14 pm
As many of you may know SA:MP officially launched their client/server version 0.3.7 today. We're aware of this update and will begin preparing immediately to update the server to the latest version. HOWEVER we have not yet done this so we strongly advise you do not update yet if you wish to continue playing!

Give me an hour or two and I should have it all ready!

Don't rush things, I prefer waiting a day or two and have everything running smoothly!
Title: Re: [SA:MP] 0.3.7
Post by: Brian on May 01, 2015, 04:38:43 pm
Don't rush things, I prefer waiting a day or two and have everything running smoothly!
The test versions were already out for a while and running smoothly (not a lot of issues were encountered, just a few small ones) The new version won't cause a lot of trouble.
Title: Re: [SA:MP] 0.3.7
Post by: Ivan_MC on May 01, 2015, 04:50:56 pm
Ok i will ask here. I saw the objects that are added on the 0.3.7 version. So my question is: Is Argo going to have all the objects when you update the server?
I am just asking because i love the motorcycle helmet i saw there.
Title: Re: [SA:MP] 0.3.7
Post by: LeHott on May 01, 2015, 04:59:19 pm
Ok i will ask here. I saw the objects that are added on the 0.3.7 version. So my question is: Is Argo going to have all the objects when you update the server?
I am just asking because i love the motorcycle helmet i saw there.

What Ivan said, are you going to initiate things like objects and unmarked police sirens (For higher SAPD ranks/FBI etc.) into the script?
Title: Re: [SA:MP] 0.3.7
Post by: Plam_Knight on May 01, 2015, 05:00:38 pm
I doubt, they will be capable to release them on the first minute of the update, but I am hoping in those schedules they have to add small addons from the new updates.
Title: Re: [SA:MP] 0.3.7
Post by: [Rstar]Peter on May 01, 2015, 05:03:21 pm
Somehow let us use the new skins too, add them to the clothes shops please :P
Title: Re: [SA:MP] 0.3.7
Post by: Teddy on May 01, 2015, 05:15:16 pm
Somehow let us use the new skins too, add them to the clothes shops please :P

Police and Medical skins have been added to their respective duty points.

We've also add a single static NPC desk clerk at LSCH.

I'll just be testing some final things before moving forward with pushing to main server.
Title: Re: [SA:MP] 0.3.7
Post by: Morais on May 01, 2015, 05:16:45 pm
Police and Medical skins have been added to their respective duty points.

We've also add a single static NPC desk clerk at LSCH.

I'll just be testing some final things before moving forward with pushing to main server.

Add shopkeepers that we can rob, finally we can have our CnR server done!
Title: Re: [SA:MP] 0.3.7
Post by: Ivan_MC on May 01, 2015, 05:28:32 pm
Police and Medical skins have been added to their respective duty points.

We've also add a single static NPC desk clerk at LSCH.

I'll just be testing some final things before moving forward with pushing to main server.
Just add that helmet pretty please.
Title: Re: [SA:MP] 0.3.7
Post by: LeHott on May 01, 2015, 05:30:52 pm
Police and Medical skins have been added to their respective duty points.

We've also add a single static NPC desk clerk at LSCH.

I'll just be testing some final things before moving forward with pushing to main server.
Oh boy, oh boy.. I'm chewing on a zip tie out of excitement..
 I just happen to have a box of zip ties in my drawer..
I'll take 3, I'll need them..


This is awesome, Great job, Teddy and the rest of the team :)) <3
Title: Re: [SA:MP] 0.3.7
Post by: Marcel on May 01, 2015, 05:50:54 pm
Just add that helmet pretty please.
Maybe just release a stable server that works with 0.3.7 first and THEN we might consider adding your helmet, okay?
Title: Re: [SA:MP] 0.3.7
Post by: Ivan_MC on May 01, 2015, 06:02:06 pm
Maybe just release a stable server that works with 0.3.7 first and THEN we might consider adding your helmet, okay?
Who are you in the first place? As you can see Argo is working just fine on 0.3.7 and there are already new objects added. So don't post just to post-hunt. ktnxbai
Title: Re: [SA:MP] 0.3.7
Post by: Teddy on May 01, 2015, 06:03:45 pm
The server has been upgraded to 0.3.7

You will need to download the latest version from http://sa-mp.com
Title: Re: [SA:MP] 0.3.7
Post by: Meow Meow on May 01, 2015, 07:05:03 pm
The server has been upgraded to 0.3.7

You will need to download the latest version from http://sa-mp.com
I downloaded it but I cant get in game with it  :rage:
Title: Re: [SA:MP] 0.3.7
Post by: kareem mustafa on May 01, 2015, 07:13:11 pm
ya i got gtawep3.till problem :( pls help all
Title: Re: [SA:MP] 0.3.7
Post by: Kaseem on May 01, 2015, 07:15:32 pm
did u uninstall the samp 0.3z and then install 0.3.7
Title: Re: [SA:MP] 0.3.7
Post by: Ivan_MC on May 01, 2015, 07:15:47 pm
ya i got gtawep3.till problem :( pls help all
Try just to restart your pc and then try again.
Title: Re: [SA:MP] 0.3.7
Post by: kareem mustafa on May 01, 2015, 07:17:32 pm
did u uninstall the samp 0.3z and then install 0.3.7
No... ok Kassem,Ivan ty
Title: Re: [SA:MP] 0.3.7
Post by: Rusty on May 01, 2015, 07:25:43 pm
ya i got gtawep3.till problem :( pls help all

Click Ignore when it comes up, file is already in your GTA SA folder.
Title: Re: [SA:MP] 0.3.7
Post by: [Rstar]Peter on May 01, 2015, 07:26:32 pm
Police and Medical skins have been added to their respective duty points.

We've also add a single static NPC desk clerk at LSCH.

I'll just be testing some final things before moving forward with pushing to main server.

@Teddy

As the following skins are basically made for UC agents, please add these skins for non-duty usages too, if possible tho', Thanks.

lvpdpc lapdpc lapdpd lvpdpc
Title: Re: [SA:MP] 0.3.7
Post by: kareem mustafa on May 01, 2015, 07:40:52 pm
Click Ignore when it comes up, file is already in your GTA SA folder.
I did then I joined then crached and tried to join 4 times but didnt work...so restarted my pc now it asked me for d3d9.dll and directX 9 or higher.....so I downloaded it,now a new problem

The Procedure entry point Ddentry10 could not be located in dynamic link library DDRAW.DLL
Title: Re: [SA:MP] 0.3.7
Post by: Meow Meow on May 01, 2015, 07:41:15 pm
I uninstalled then reinstalled didnt work I restarted my laptop still didnt work what to do :v:
Title: Re: [SA:MP] 0.3.7
Post by: Khm on May 01, 2015, 07:47:34 pm
I uninstalled then reinstalled didnt work I restarted my laptop still didnt work what to do :v:
Are you sure that you started the right shortcut? It should say 0.3.7 not like this:
(http://i.imgur.com/MXigxB3.png)
Try starting SA:MP from the directory where you installed it.
Title: Re: [SA:MP] 0.3.7
Post by: kareem mustafa on May 01, 2015, 08:07:40 pm
(http://)http://imgur.com/OpdYvOd
Title: Re: [SA:MP] 0.3.7
Post by: Trevor. on May 01, 2015, 08:16:13 pm
Can any one give me the link of that??
Title: Re: [SA:MP] 0.3.7
Post by: Kaseem on May 01, 2015, 08:23:24 pm
@Domic

The server has been upgraded to 0.3.7

You will need to download the latest version from http://sa-mp.com
Title: Re: [SA:MP] 0.3.7
Post by: Flame. on May 01, 2015, 08:23:51 pm
I hope it will crash less  :neutral2:
Title: Re: [SA:MP] 0.3.7
Post by: kareem mustafa on May 01, 2015, 08:31:10 pm
 I joined then crached and tried to join 4 times but didnt work...so restarted my pc now it asked me for d3d9.dll and directX 9 or higher.....so I downloaded it,now a new problem

The Procedure entry point Ddentry10 could not be located in dynamic link library DDRAW.DLL
Title: Re: [SA:MP] 0.3.7
Post by: Flame. on May 01, 2015, 08:37:33 pm
I joined then crached and tried to join 4 times but didnt work...so restarted my pc now it asked me for d3d9.dll and directX 9 or higher.....so I downloaded it,now a new problem

The Procedure entry point Ddentry10 could not be located in dynamic link library DDRAW.DLL
did u unstalled ur 0.3z ? If u did. Try to reinstall ur new client 0.3.7 ..
Title: Re: [SA:MP] 0.3.7
Post by: kareem mustafa on May 01, 2015, 08:42:01 pm
did u unstalled ur 0.3z ? If u did. Try to reinstall ur new client 0.3.7 ..
Its gta_exe problem..
Title: Re: [SA:MP] 0.3.7
Post by: Khm on May 01, 2015, 08:42:48 pm
Its gta_exe problem..
Hacked GTA right?
Title: Re: [SA:MP] 0.3.7
Post by: Nexxt on May 01, 2015, 08:49:21 pm
I have been using 0.3.7 for a longer time now and it's pretty nice! Some of the features are pretty cool, which depends on the script though :P
Title: Re: [SA:MP] 0.3.7
Post by: kareem mustafa on May 01, 2015, 08:54:32 pm
Hacked GTA right?
Hacked?
Title: Re: [SA:MP] 0.3.7
Post by: Kaseem on May 01, 2015, 09:16:01 pm
download gta sa.exe 1.0 US version.

report back if it works or doesnt.
Title: Re: [SA:MP] 0.3.7
Post by: Jeremy. on May 01, 2015, 09:37:27 pm
It would be good if someone can write down which features are available.
Title: Re: [SA:MP] 0.3.7
Post by: Stivi on May 01, 2015, 09:39:58 pm
It would be good if someone can write down which features are available.
Title: Re: [SA:MP] 0.3.7
Post by: Kaseem on May 01, 2015, 09:45:55 pm
check here guys http://forum.sa-mp.com/showthread.php?p=3342927#post3342927
Title: Re: [SA:MP] 0.3.7
Post by: Khm on May 01, 2015, 09:55:43 pm
Hacked?
What I meant, is your GTA bought legally or you got it somewhere illegally?
Title: Re: [SA:MP] 0.3.7
Post by: kareem mustafa on May 01, 2015, 09:56:08 pm
check here guys http://forum.sa-mp.com/showthread.php?p=3342927#post3342927
that is the soulation?
Title: Re: [SA:MP] 0.3.7
Post by: kareem mustafa on May 01, 2015, 09:57:23 pm
What I meant, is your GTA bought legally or you got it somewhere illegally?
ya cracked.but it was even working on the old verison
Title: Re: [SA:MP] 0.3.7
Post by: .Matthew. on May 01, 2015, 09:57:31 pm
To those with problems, remove SA-MP fully and re-install it.
Title: Re: [SA:MP] 0.3.7
Post by: LeHott on May 02, 2015, 12:09:50 am
@Teddy

As the following skins are basically made for UC agents, please add these skins for non-duty usages too, if possible tho', Thanks.

lvpdpc lapdpc lapdpd lvpdpc
My dream.
Title: Re: [SA:MP] 0.3.7
Post by: Trevor. on May 02, 2015, 11:14:45 am
@Domic

Thnks Kaseem and it's workd <3
Title: Re: [SA:MP] 0.3.7
Post by: Spike. on May 02, 2015, 11:24:35 am

As the following skins are basically made for UC agents, please add these skins for non-duty usages too, if possible tho', Thanks.

lvpdpc lapdpc lapdpd lvpdpc

Or just add them to the duty point. :)
Title: Re: [SA:MP] 0.3.7
Post by: [Rstar]Peter on May 02, 2015, 11:35:07 am
Or just add them to the duty point. :)
No :mad:
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