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GTA:SA => SA:MP General => SA:MP - San Andreas Multiplayer => SA:MP server information => Topic started by: Devin on May 11, 2015, 03:34:27 pm

Title: [SA:MP] Forcing roleplay confusion
Post by: Devin on May 11, 2015, 03:34:27 pm
It's rather apparent that the rule of "No forcing roleplay" is still being misinterpreted even today.

It has nothing to do with a situation like: "Growing weed and a player walks up and starts talking to you" That's not forcing roleplay.
It has nothing to do with a player roleplaying with another player. In fact at any chance given, if there is an opportunity to interact with another player and roleplay with them you should want to do so.

Do not think you can simply use the "do not force roleplay" rule as something you can use to get out of a situation you don't like.
For example someone walking up on you and trying to interact with you but you don't want to, they are NOT forcing roleplay.

If you don't want to interact with others that approach you, then log off.

Forcing roleplay has to do with another player giving you no other options, no way to do things for yourself.
For example: Player1 walks up to you and tells you to put up your hands or die, you are given no option to roleplay, to defend yourself or even interact without being killed.
Or: Player1 ties your hands up and puts you in the boot then walks away, totally disregarding anything you do or try to do.

I am sure other community members will have other ways to explain this with more detail and any other information that is more definitive will be appreciated.
Title: Re: Forcing roleplay confusion
Post by: TiMoN on May 11, 2015, 03:40:21 pm
Wasn't this explained like a hundred time throughout the years? I'm pretty sure it's time to start handing out punishments to ignorant people or simply those who wish not to care.
Title: Re: Forcing roleplay confusion
Post by: Louis H on May 11, 2015, 03:43:15 pm
Wasn't this explained like a hundred time throughout the years? I'm pretty sure it's time to start handing out punishments to ignorant people or simply those who wish not to care.

There are a lot of rules not typed anywhere for people to read. This is why even after years of this rule existing, a lot of players still aren't aware of it.
Title: Re: Forcing roleplay confusion
Post by: Sandi on May 11, 2015, 03:53:53 pm
A trucker get pulled over... trucker reports for DM or something similar just because he wants to truck, and ignore all kind of RPs...
Title: Re: Forcing roleplay confusion
Post by: Karmps. on May 11, 2015, 03:55:14 pm
A trucker get pulled over... trucker reports for DM or something similar just because he wants to truck, and ignore all kind of RPs...
That's his choice.
Title: Re: Forcing roleplay confusion
Post by: Teddy on May 11, 2015, 03:57:55 pm
I'm pretty sure it's time to start handing out punishments to ignorant people or simply those who wish not to care.

Server population would be cut in half with bans.
Title: Re: Forcing roleplay confusion
Post by: Devin on May 11, 2015, 04:14:48 pm
That's his choice.

Nope. You're on a roleplay server to roleplay, not ignore everyone and drive a truck around.
Have the courtesy to roleplay with those trying to roleplay with you. It's not all about driving a truck from point A to point B.

Wasting staff members time with reports of "dm" for no reason or "forcing RP" because the cop is trying to roleplay with you will lead to punishment for those sending in false reports.
Title: Re: Forcing roleplay confusion
Post by: Khm on May 11, 2015, 04:16:40 pm
There are a lot of rules not typed anywhere for people to read. This is why even after years of this rule existing, a lot of players still aren't aware of it.
Common sense helps a lot.
Title: Re: Forcing roleplay confusion
Post by: Whiteman on May 11, 2015, 04:58:26 pm
If you don't want to interact with others that approach you, then log off.
You're on a roleplay server to roleplay, not ignore everyone and drive a truck around.
Title: Re: Forcing roleplay confusion
Post by: Mr. Goobii on May 11, 2015, 05:00:06 pm
Or, we change the name to something else and people will not mistake it.






Title: Re: Forcing roleplay confusion
Post by: Pandalink on May 11, 2015, 06:58:56 pm
So it's equivalent to "no powergaming" in other roleplay games/settings.
Title: Re: Forcing roleplay confusion
Post by: [NP]Monte Montague on May 11, 2015, 07:10:47 pm
Some people are just a bit confused (and sometimes they refuse to accept it...)
That is all. Now it's a sticky thread, it should be fine.
Title: Re: Forcing roleplay confusion
Post by: Devin on May 11, 2015, 07:11:01 pm
So it's equivalent to "no powergaming" in other roleplay games/settings.

In essence, yes. Unfortunately people don't understand what "no forcing roleplay" actually means and just use it to complain.
Title: Re: Forcing roleplay confusion
Post by: Antonio. on May 11, 2015, 07:34:29 pm
Tried to explain this quite a few times myself, good thing that you finally posted a topic about it.
Title: Re: Forcing roleplay confusion
Post by: Louis H on May 11, 2015, 08:17:18 pm
Common sense helps a lot.

People can't be expected to know rules that aren't anywhere for them to read. That doesn't fall under common sense. Anyway, let's not go off topic.
Title: Re: Forcing roleplay confusion
Post by: Stivi on May 11, 2015, 09:33:28 pm
[16:54:28] Denis_Soprano(57) grabs the rope and ties Stivi's hands.
[16:54:38] Denis_Soprano(57) drags stivi to the sultan.

So that is forcing to RP?

The post is not meant to be provocative, Denis has agreed on me posting this.
Title: Re: Forcing roleplay confusion
Post by: Hady. on May 11, 2015, 09:39:30 pm
In my own opinion, He should ask you first in /em 'S/F'

If S it's okay..
If F, You've to tell him the reason.. I mean the action your character done to make it 'fail'.

Like: Stivi Gvardia pushes Denis back, slapping him across the face.
That's a proper reason to say 'F'

Nevertheless, He is eligible to make something which is able to block your moves ''RPly'' before tying you.

But still, You've to get your chance to RP.


Title: Re: Forcing roleplay confusion
Post by: CharlieKasper on May 11, 2015, 09:40:40 pm
Not forcing if you go along with it or you decide to find your way out. If denis decides to completely ignore the latter, then its forcing his roleplay.
Title: Re: Forcing roleplay confusion
Post by: Stivi on May 11, 2015, 09:41:59 pm
In my own opinion, He should ask you first in /em 'S/F'

If S it's okay..
If F, You've to tell him the reason.. I mean the action your character done to make it 'fail'.

Like: Stivi Gvardia pushes Denis back, slapping him across the face.
That's a proper reason to say 'F'

Nevertheless, He is eligible to make something which is able to block your moves ''RPly'' before tying you.
Yes, but that's exactly what happened I typed nothing in RP during that time frame.



Not forcing if you go along with it or you decide to find your way out. If denis decides to completely ignore the latter, then its forcing his roleplay.
I stood still.
Title: Re: Forcing roleplay confusion
Post by: Hady. on May 11, 2015, 09:43:50 pm
Yes, but that's exactly what happened I typed nothing in RP during that time frame.


I stood still.
As I've mentioned before, You've to get your chance whilst RPing with him.
Unless, you don't react.
Title: Re: Forcing roleplay confusion
Post by: [Rstar]Peter on May 11, 2015, 09:47:54 pm
Well using the "attempt" word is very helpful in these kind of situations.

Peter attempts to drag Robert into the room.
/em S/F?
bla bla bla bla

Title: Re: Forcing roleplay confusion
Post by: Antonio. on May 11, 2015, 09:51:20 pm
S/F is is more worse than extending your hand. :lol:
Title: Re: Forcing roleplay confusion
Post by: Stivi on May 11, 2015, 10:00:02 pm
As I've mentioned before, You've to get your chance whilst RPing with him.
Unless, you don't react.
I know that, okay ? No one has still answered my initial question, which was: "Is this forcing RP ?".
Title: Re: Forcing roleplay confusion
Post by: [Rstar]Peter on May 11, 2015, 10:03:13 pm
About robbery RP scenarios, lets pretend that I tried to rob "subject1".
So yeah after some sentences I'm about to steal his wallet:

Peter frisks subject1.
/em what Peter found?
Subject1's /em A wallet, lighter and a packet of cigarette.

Situation 1 :
Peter takes the wallet, and takes out 10k from it
This is forcing RP

Situation 2 :
Peter takes a look at the inside of the wallet.
/em what do I find?
subject1's /em 100$
Peter takes the money, dropped the wallet and ran away
This is fine

Situation 3 :
Peter takes a look at the inside of the wallet.
/em what do I find?
subject1's /em 100$
Peter takes the money, dropped the wallet and killed subject1
DM, there is no any reason to kill the subject1 as he gave all of the money that he had in his wallet.

Situation 4 :
Peter takes a look at the inside of the wallet.
/em what do I find?
subject1's /em nothing
after that Peter kills the subject1.
This is DM, 'cause there is no any reason to kill subject1 as he didn't have money. Actually subject1 avoided the RP by RPing, which is fine.

Situation 5 :
Peter takes a look at the inside of the wallet.
/em what do I find?
subject1's /em nothing
Peter dropped the wallet and ran away.
This is fine

Title: Re: Forcing roleplay confusion
Post by: jovanca on May 11, 2015, 10:19:27 pm
i myself use 's/f' thing when im roleplaying with those who i know wont use 'f' in their favour, just to avoid getting knocked out, tied up etc. (which mostly comes down to roleplaying with my own group members, or those who know our roleplaying style) with the rest i just roleplay such as '/me throws a punch at his face trying to knock him down' and let them roleplay their part as they wish.
Title: Re: Forcing roleplay confusion
Post by: Dennis. on May 11, 2015, 10:35:14 pm
Not forcing if you go along with it or you decide to find your way out. If denis decides to completely ignore the latter, then its forcing his roleplay.
Never forced someone. In that case even if i didnt ask him he told me /em fail and we found a way to cooperate together. Draging you into the sultan with 4 other people around will be dumb if you say /em F, It would be retoric question couse it didnt come straight, too. It came after a few rp.
If it was straight and If I will be ignoring your side's rp, than I could be foricing my rp.

i myself use 's/f' thing when im roleplaying with those who i know wont use 'f' in their favour, just to avoid getting knocked out, tied up etc. (which mostly comes down to roleplaying with my own group members, or those who know our roleplaying style) with the rest i just roleplay such as '/me throws a punch at his face trying to knock him down' and let them roleplay their part as they wish.
This.

Yes, but that's exactly what happened I typed nothing in RP during that time frame.

I think we both know why you dont type in such moments ;) That's not about forcing.
Title: Re: Forcing roleplay confusion
Post by: Ivan_MC on May 11, 2015, 11:01:29 pm
This.
You say "This." but yet u didn't used this in your rp. U have to put the word 'attempt' somewhere there. You can't just say 'me drags him to the car' he is not some heavy object nor he is in 'coma' or something like that so u can just drag him.
'
Title: Re: Forcing roleplay confusion
Post by: Marcel on May 11, 2015, 11:04:21 pm
S/F is is more worse than extending your hand. :lol:
:rofl:
Title: Re: Forcing roleplay confusion
Post by: Devin on May 11, 2015, 11:12:19 pm
S/F is is more worse than extending your hand. :lol:

I can agree with that one. But at the end of the day it's users preference as to how they interact with others.
The biggest thing is allowing the other parties options to respond to situations whilst roleplaying and not forcing them into a corner to follow only what you want them to do thus making it boring for them.

That's something that people should try not to forget. You don't have to win every time, after it all it's just a game.
Title: Re: Forcing roleplay confusion
Post by: Teddy on May 11, 2015, 11:44:20 pm
Wasn't there an old command that randomly selected success fail?

something like /sf tries to run away

then it was like either

"Teddy tries to run away and succeeds"
or
"Teddy tries to run away and fails"

#DnDStyle
Title: Re: Forcing roleplay confusion
Post by: EliteTerm on May 12, 2015, 12:19:57 am
Wasn't there an old command that randomly selected success fail?

something like /sf tries to run away

then it was like either

"Teddy tries to run away and succeeds"
or
"Teddy tries to run away and fails"

#DnDStyle

Never seen this before, and I hope to god it wasn't true.
Title: Re: Forcing roleplay confusion
Post by: Johan_S on May 12, 2015, 01:13:43 am
Everything depends on the circumstances and the individual or group which you interact. Some users do not accept the truth that there is no way out without suffering the consequences, so they start to speculate and start to ignore the situation. This happens 90 percent in criminal activities. You can follow 1 trucker but he wont stop, you can warn how many times you want but only the violence can stop him, which leads on blatant death-match burning him alive inside the truck.

You will win the attention of admins which have the rights to ask you about your action so:
Admin: Why you wanted to stop the trucker which was doing his job?
Notorious_Thug: Hell Yeah just to give him some candy's and bouquets with flowers.

This include the rival organizations and cops, they will never collaborate with you once they are in disadvantage. If you go forward they will start speaking OOC saying : "I do not RP with you, you will kill me" after will start the Moaning time along with admins which will ask you for detailed information's which, even the "victim" didn't let you the chance to express your self or the reasons, since he was OOC speaking: "how he will call his friends on Skype or how he will revenge", - thing which touch the feelings of the other users which dedicate effort In-Game, so yes, who will refuse to comply will be executed but no, there will be the STORY of : LAME EXCUSES.

Q: You will leave him in middle of the forest injured? or in middle of the ocean with heavy chains in his body?

A: No way long road for sure he will open his chest saying: DUDE got no time kill me now...

I will not speak about the role-plays which engage cops, you cannot simply "speak" some one will be always shooting, i do not remember my last negotiation with SAPD in any critical situation, and if you try to kidnap 1 law effective for sure you will be punished for Cop-hunting. If you are suspect and you just approach(Without shooting-even if you are not equipped with guns)? that result with instantly temp-ban.

1 short resume : You cannot touch rival organizations, You cannot touch Cops, You cannot touch Truckers. Just role play with your short-circle friends in 1 bar or restaurant or troll in front of City Hall(is never empty). No criminal activity? No one will be obligated to RP or Forced RP.
Title: Re: Forcing roleplay confusion
Post by: Mr. Goobii on May 12, 2015, 06:40:47 am
Wasn't there an old command that randomly selected success fail?

something like /sf tries to run away

then it was like either

"Teddy tries to run away and succeeds"
or
"Teddy tries to run away and fails"

#DnDStyle

If you did '/em s/f' it automatically output that the player failed. :p
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