Argonath RPG - A World of its own
GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: PMP on December 24, 2007, 11:04:49 pm
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Is it possible to died for free to evade the spawn bug where you end up with the camera freezed, cause soon i won't have any money at all. it keeps happening to me.
You could make the death free for 10 secs after login in.
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Sometimes /helpmeup helps ;)
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Or just press TAB before you hit the ground.
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Do not login as soon as you connect to the server. Wait untill all textures are loaded to avoid the bug.
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but i dont like the thing to loose money when u dies.. becouse if i am a cop and a criminal kills me i will loose money ? i dont like that.. :trust:
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but i dont like the thing to loose money when u dies.. becouse if i am a cop and a criminal kills me i will loose money ? i dont like that.. :trust:
me neither but at least it keeps you from dying.
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When you die, You lost 100$ - Argonath can not do anything, That is SAMP Development itself, So you gotta live with it ;)
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Giv' mah mone'z bah!
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When you die, You lost 100$ - Argonath can not do anything, That is SAMP Development itself, So you gotta live with it ;)
Can't the server just give you $100 when you die to counter this?
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Can't the server just give you $100 when you die to counter this?
Maybe...
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Can't the server just give you $100 when you die to counter this?
yes it can, and its easy to do
=]
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yes it can, and its easy to do
=]
I know Dogmatic, By just adding this line on the "OnPlayerDeath" public function :):
GivePlayerMoney(playerid, GetPlayerMoney(playerid)+100);
/*
Or a shorter line, like:
GivePlayerMoney(playerid, 100);
*/
Weee!! I learned how to ScRip7z0rz :razz: :), "I AM WORLDS BIGGEST, WASHED UP, SUPERSTAR!!!" <- From Zlad :lol:
About your sig, Ask Luca, Kaltsu, Rodriguez, [AV]Johannes or any other TS Admin, You should be able to see who are admins in TS ;)
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lol u dont loose 100$. see if u die u loose 100$ but if u quit the game and login again u got the 100$ back.
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lol, then we will be back to the abusing /kill if you get 100 everytime you die...
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lol, then we will be back to the abusing /kill if you get 100 everytime you die...
you idiot, you loose 100 when you die, 100-100=0 <- thats what you win, zero. -.-
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you idiot, you loose 100 when you die, 100-100=0 <- thats what you win, zero. -.-
Thanks, i love you to. Read the rules.. I took that as flame.
But, people will use /kill when suspected and stuff. When they are kidnapped and so on..
PLX dont call me idiot..
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sorry, no need to be hurt.
But that can be solved, when player is wanted and kills himself he loses 500.
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sorry, no need to be hurt.
But that can be solved, when player is wanted and kills himself he loses 500.
Yeah.. Doesnt you loose that already??
Apologize accepted :)
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Thanks, i love you to. Read the rules.. I took that as flame.
But, people will use /kill when suspected and stuff. When they are kidnapped and so on..
PLX dont call me idiot..
I don't think you can do /kill now when you are a suspect, I think I remember seeing it in a thread somewhere.
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People quit the game nowadays to avoid the suspect status. Verry annoying.
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roflkartoffelsplat, U say losing $100 is built into samp? Roflkartoffelsplat, that's b/s on my private test server u dont lose $100 when you die.. and the only thing i've scripted into it is /kill and some team names
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roflkartoffelsplat, U say losing $100 is built into samp? Roflkartoffelsplat, that's b/s on my private test server u dont lose $100 when you die.. and the only thing i've scripted into it is /kill and some team names
You were drunk when u were writing this? :trust: :razz: lol :P
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Na why would i be drunk at 3;30pm im usually drunk by 3:45 pm sheesh critics :rofl:
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roflkartoffelsplat, U say losing $100 is built into samp? Roflkartoffelsplat, that's b/s on my private test server u dont lose $100 when you die.. and the only thing i've scripted into it is /kill and some team names
Then that means the devs put this in intentionaly...
Why would you do such a thing? :trust:
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What did i do? i did nothing.... "Why would you do such a thing" :S
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I meant, why would the devs make it so you lose $100 when you die as you pointed out that it is not built into SAMP.
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to stop people abusing /kill in suspect situations and whatnot
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to stop people abusing /kill in suspect situations and whatnot
I guess that explains why people keep relogging while suspected. Instead of abusing with /kill, they abuse with /q.
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At least you didn't have the 'Groundhog's day effect', when you fly a plane, crash, login... die, relogin, die, relogin.
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At least you didn't have the 'Groundhog's day effect', when you fly a plane, crash, login... die, relogin, die, relogin.
That is real annoying, before I knew mashing TAB helped avoid that, I kept reloging so I gradually fell and didn't die on impact.
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That is real annoying, before I knew mashing TAB helped avoid that, I kept reloging so I gradually fell and didn't die on impact.
LOL :lol: :rofl:
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I call it the "Groundhog's day effect".
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I used to do /helpmeup when 1 sec from dieing.
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Regarding the Teamspeak - I will register you today sometime.
Regarding the problem - If you are in USA and you're injured or dying, and you don't have some insurance from somewhere, you have to pay for your treatment. If you die, I believe you still pay (or your family does). Correct me if I'm wrong, but this seems more like real life.
Talking about the bug though, I don't know how it can be fixed,..
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When you die, You lost 100$ - Argonath can not do anything, That is SAMP Development itself, So you gotta live with it ;)
In this case Die with it :lol:
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Give us parachutes on login, good solution, huh?
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In this case Die with it :lol:
:rofl:
Give us parachutes on login, good solution, huh?
I don't like it, and i dont know why i don't like it :F
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Give us parachutes on login, good solution, huh?
Or use TAB ^^ haha
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Yea TAB works good and btw, you still lose hp with parachute if your within about 100m from the ground so parachute won't always work.
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Yeh, that "Grounddog's day effect" is really annoying. Another annoying one is where you respawn and you find yourself under a car losing hp.
Mashing the tab button works really well. Parachute doesn't work if you're less than 100m below the ground because your guy can't get the parachute out before he hits the ground.
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Am i the only one that thinks its good that cops lose 100 when they die? Makes them treasure their lives more, getting cover and not doing suicidal attacks on heavely armed criminals. And also in 0.2.1 we had such a policestate cause no matter what u did u couldnt lose money being a cop (unless u bought ammu).
But maybe i think its good that cops lose money when killed because I havent been killed by a suspect for like 2 weeks.. :cop:
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They don't usually carry weapons anyway.