Argonath RPG - A World of its own

GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: PMP on December 24, 2007, 11:04:49 pm

Title: Free deaths
Post by: PMP on December 24, 2007, 11:04:49 pm
Is it possible to died for free to evade the spawn bug where you end up with the camera freezed, cause soon i won't have any money at all. it keeps happening to me.
You could make the death free for 10 secs after login in.
Title: Re: Free deaths
Post by: Indigo on December 24, 2007, 11:18:33 pm
Sometimes /helpmeup helps ;)
Title: Re: Free deaths
Post by: Carhartt on December 24, 2007, 11:36:43 pm
Or just press TAB before you hit the ground.
Title: Re: Free deaths
Post by: Crimson on December 24, 2007, 11:37:45 pm
Do not login as soon as you connect to the server. Wait untill all textures are loaded to avoid the bug.
Title: Re: Free deaths
Post by: LillMumin on December 25, 2007, 12:04:47 am
but i dont like the thing to loose money when u dies.. becouse if i am a cop and a criminal kills me i will loose money ?  i dont like that..  :trust:
Title: Re: Free deaths
Post by: PMP on December 25, 2007, 12:46:53 am
but i dont like the thing to loose money when u dies.. becouse if i am a cop and a criminal kills me i will loose money ?  i dont like that..  :trust:
me neither but at least it keeps you from dying.
Title: Re: Free deaths
Post by: John_Vaughan on December 27, 2007, 09:59:43 pm
When you die, You lost 100$ - Argonath can not do anything, That is SAMP Development itself, So you gotta live with it  ;)
Title: Re: Free deaths
Post by: Specter on December 28, 2007, 06:55:40 pm
Giv' mah mone'z bah!
Title: Re: Free deaths
Post by: Kitsune on December 28, 2007, 07:03:57 pm
When you die, You lost 100$ - Argonath can not do anything, That is SAMP Development itself, So you gotta live with it  ;)
Can't the server just give you $100 when you die to counter this?
Title: Re: Free deaths
Post by: John_Vaughan on December 29, 2007, 03:01:50 am
Can't the server just give you $100 when you die to counter this?
Maybe...
Title: Re: Free deaths
Post by: Dogmatic on December 29, 2007, 03:09:22 am
Can't the server just give you $100 when you die to counter this?

yes it can, and its easy to do

=]
Title: Re: Free deaths
Post by: John_Vaughan on December 29, 2007, 05:42:08 am
yes it can, and its easy to do

=]

I know Dogmatic, By just adding this line on the "OnPlayerDeath" public function :):

Code: [Select]
GivePlayerMoney(playerid, GetPlayerMoney(playerid)+100);
/*
Or a shorter line, like:
GivePlayerMoney(playerid, 100);
*/

Weee!! I learned how to ScRip7z0rz :razz: :), "I AM WORLDS BIGGEST, WASHED UP, SUPERSTAR!!!" <- From Zlad :lol:

About your sig, Ask Luca, Kaltsu, Rodriguez, [AV]Johannes or any other TS Admin, You should be able to see who are admins in TS ;)
Title: Re: Free deaths
Post by: Goodblue on December 29, 2007, 12:19:48 pm
lol u dont loose 100$. see if u die u loose 100$ but if u quit the game and login again u got the 100$ back.
Title: Re: Free deaths
Post by: Knoothead on December 29, 2007, 12:35:34 pm
lol, then we will be back to the abusing /kill if you get 100 everytime you die...
Title: Re: Free deaths
Post by: PMP on December 29, 2007, 12:40:24 pm
lol, then we will be back to the abusing /kill if you get 100 everytime you die...
you idiot, you loose 100 when you die, 100-100=0 <- thats what you win, zero. -.-
Title: Re: Free deaths
Post by: Knoothead on December 29, 2007, 12:49:57 pm
you idiot, you loose 100 when you die, 100-100=0 <- thats what you win, zero. -.-

Thanks, i love you to. Read the rules.. I took that as flame.

But, people will use /kill when suspected and stuff. When they are kidnapped and so on..

PLX dont call me idiot..
Title: Re: Free deaths
Post by: PMP on December 29, 2007, 12:52:53 pm
sorry, no need to be hurt.

But that can be solved, when player is wanted and kills himself he loses 500.
Title: Re: Free deaths
Post by: Knoothead on December 29, 2007, 12:54:20 pm
sorry, no need to be hurt.
But that can be solved, when player is wanted and kills himself he loses 500.

Yeah.. Doesnt you loose that already??
Apologize accepted :)
Title: Re: Free deaths
Post by: VMNT on December 29, 2007, 03:40:49 pm
Thanks, i love you to. Read the rules.. I took that as flame.

But, people will use /kill when suspected and stuff. When they are kidnapped and so on..

PLX dont call me idiot..


I don't think you can do /kill now when you are a suspect, I think I remember seeing it in a thread somewhere.
Title: Re: Free deaths
Post by: Carhartt on December 29, 2007, 03:44:56 pm
People quit the game nowadays to avoid the suspect status. Verry annoying.
Title: Re: Free deaths
Post by: Obi1 on December 29, 2007, 04:20:48 pm
roflkartoffelsplat, U say losing $100 is built into samp? Roflkartoffelsplat, that's b/s on my private test server u dont lose $100 when you die.. and the only thing i've scripted into it is /kill and some team names
Title: Re: Free deaths
Post by: John_Vaughan on December 29, 2007, 04:44:55 pm
roflkartoffelsplat, U say losing $100 is built into samp? Roflkartoffelsplat, that's b/s on my private test server u dont lose $100 when you die.. and the only thing i've scripted into it is /kill and some team names

You were drunk when u were writing this? :trust: :razz: lol :P
Title: Re: Free deaths
Post by: Obi1 on December 29, 2007, 05:12:59 pm
Na why would i be drunk at 3;30pm im usually drunk by 3:45 pm sheesh critics  :rofl:
Title: Re: Free deaths
Post by: Kitsune on December 29, 2007, 06:27:05 pm
roflkartoffelsplat, U say losing $100 is built into samp? Roflkartoffelsplat, that's b/s on my private test server u dont lose $100 when you die.. and the only thing i've scripted into it is /kill and some team names
Then that means the devs put this in intentionaly...

Why would you do such a thing? :trust:
Title: Re: Free deaths
Post by: Obi1 on December 29, 2007, 06:29:21 pm
What did i do? i did nothing.... "Why would you do such a thing" :S
Title: Re: Free deaths
Post by: Kitsune on December 29, 2007, 06:38:47 pm
I meant, why would the devs make it so you lose $100 when you die as you pointed out that it is not built into SAMP.
Title: Re: Free deaths
Post by: Obi1 on December 29, 2007, 08:27:41 pm
to stop people abusing /kill in suspect situations and whatnot
Title: Re: Free deaths
Post by: Kitsune on December 30, 2007, 01:06:39 am
to stop people abusing /kill in suspect situations and whatnot
I guess that explains why people keep relogging while suspected. Instead of abusing with /kill, they abuse with /q.
Title: Re: Free deaths
Post by: Protonkid on December 30, 2007, 10:42:14 am
At least you didn't have the 'Groundhog's day effect', when you fly a plane, crash, login... die, relogin, die, relogin.
Title: Re: Free deaths
Post by: Kitsune on December 30, 2007, 10:44:56 am
At least you didn't have the 'Groundhog's day effect', when you fly a plane, crash, login... die, relogin, die, relogin.
That is real annoying, before I knew mashing TAB helped avoid that, I kept reloging so I gradually fell and didn't die on impact.
Title: Re: Free deaths
Post by: Knoothead on December 30, 2007, 11:26:23 am
That is real annoying, before I knew mashing TAB helped avoid that, I kept reloging so I gradually fell and didn't die on impact.


LOL  :lol: :rofl:
Title: Re: Free deaths
Post by: Protonkid on December 30, 2007, 11:28:12 am
I call it the "Groundhog's day effect".
Title: Re: Free deaths
Post by: PMP on December 30, 2007, 01:16:43 pm
I used to do /helpmeup when 1 sec from dieing.
Title: Re: Free deaths
Post by: Radagast on December 30, 2007, 01:27:09 pm
Regarding the Teamspeak - I will register you today sometime.

Regarding the problem - If you are in USA and you're injured or dying, and you don't have some insurance from somewhere, you have to pay for your treatment. If you die, I believe you still pay (or your family does). Correct me if I'm wrong, but this seems more like real life.

Talking about the bug though, I don't know how it can be fixed,..
Title: Re: Free deaths
Post by: Prometheus[NL] on December 30, 2007, 01:29:20 pm
When you die, You lost 100$ - Argonath can not do anything, That is SAMP Development itself, So you gotta live with it  ;)
In this case Die with it  :lol:
Title: Re: Free deaths
Post by: PMP on December 30, 2007, 01:30:41 pm
Give us parachutes on login, good solution, huh?
Title: Re: Free deaths
Post by: Knoothead on December 30, 2007, 03:23:02 pm
In this case Die with it  :lol:

 :rofl:

Give us parachutes on login, good solution, huh?
I don't like it, and i dont know why i don't like it :F
Title: Re: Free deaths
Post by: LillMumin on December 30, 2007, 03:29:53 pm
Give us parachutes on login, good solution, huh?


Or use TAB ^^ haha
Title: Re: Free deaths
Post by: Kitsune on December 31, 2007, 05:45:38 am
Yea TAB works good and btw, you still lose hp with parachute if your within about 100m from the ground so parachute won't always work.
Title: Re: Free deaths
Post by: Trobby888 on January 01, 2008, 01:56:24 am
Yeh, that "Grounddog's day effect" is really annoying. Another annoying one is where you respawn and you find yourself under a car losing hp.

Mashing the tab button works really well. Parachute doesn't work if you're less than 100m below the ground because your guy can't get the parachute out before he hits the ground.
Title: Re: Free deaths
Post by: Castor_Troy on January 02, 2008, 03:52:53 pm
Am i the only one that thinks its good that cops lose 100 when they die? Makes them treasure their lives more, getting cover and not doing suicidal attacks on heavely armed criminals. And also in 0.2.1 we had such a policestate cause no matter what u did u couldnt lose money being a cop (unless u bought ammu).

But maybe i think its good that cops lose money when killed because I havent been killed by a suspect for like 2 weeks.. :cop:
Title: Re: Free deaths
Post by: PMP on January 02, 2008, 05:43:02 pm
They don't usually carry weapons anyway.
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