Argonath RPG - A World of its own

GTA:SA => Changelogs => SA:MP Development => SA:MP - San Andreas Multiplayer => Script Changelogs => Topic started by: Teddy on June 26, 2015, 02:35:02 am

Title: RS5.1.7a [25/6/2015]
Post by: Teddy on June 26, 2015, 02:35:02 am
-> fixed a bug where new 0.3.7 skins would be reverted on relog after buying in clothing shop.
-> fixed ATM option for checking balance.
-> fixed a game logic flaw where a casino dealer can hit on a count higher than 17.
-> fixed a bug where you couldn't accept another contract after killing your mark.
-> added duneride to /getin
-> increased /getin capacity of cargobob to 14

Releasing at US EDT Midnight
Title: Re: RS5.1.7a [25/6/2015]
Post by: Alfredo_DeLuca on June 26, 2015, 08:11:38 am
Good job.

Next time are you planning to fix this?
http://www.argonathrpg.eu/index.php?topic=112521.msg1771419
Title: Re: RS5.1.7a [25/6/2015]
Post by: TiMoN on June 26, 2015, 07:41:04 pm
-> fixed a game logic flaw where a casino dealer can hit on a count higher than 17.][/color]
Can someone explain this to me please?
Title: Re: RS5.1.7a [25/6/2015]
Post by: Teddy on June 27, 2015, 04:16:36 am
Can someone explain this to me please?

Per rules of dealers in blackjack:
Quote
If you’re playing as the dealer and your hand is worth 17, 18, 19, 20 or 21 points, you can’t hit any further and need to stand with whatever hand you’ve got.

This is very common in blackjack in pretty much every casino.
(source (https://blog.udemy.com/blackjack-rules-2/))
Title: Re: RS5.1.7a [25/6/2015]
Post by: .James on June 27, 2015, 05:32:56 am
Thanks for adding /getin!
Title: Re: RS5.1.7a [25/6/2015]
Post by: Stivi on June 27, 2015, 10:33:42 am
Is this live ?
Title: Re: RS5.1.7a [25/6/2015]
Post by: Teddy on June 27, 2015, 04:06:45 pm
Is this live ?

The /getin parts of it are not, the rest is.
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