Argonath RPG - A World of its own

GTA:IV => IV:MP - Liberty City Multiplayer => IV:MP Ideas & Suggestions => Topic started by: Danny Soulson on July 09, 2015, 01:15:14 pm

Title: AlchoTest Idea, Phone Idea
Post by: Danny Soulson on July 09, 2015, 01:15:14 pm
Okay so,
There is Beer and Votka in Stores that can be bought, Though there are nothing about it, I though

When buying Alcoholic drinks we should get a warning,
Be aware driving in drunk conditions Is Ilegal.
 
Cadet+ Ranks will get able to use /alchotest wich will give them information to all Officers around them.

/alchotest ID
exmp:
/alchotest 23

John - 3/5% Alchotest.
- Above 2/10% Percent is Ilegal
1- 1 drinks

Votka is stronger drink it will count as 2
Beer will count as 1

When Law enforcer see`s this they have to take the person to the PD and do /alcjail ID
This will put them in cell temporary for 30 seconds they will get a Fee of 50$ wich will be sended to the officer. After 30 seconds their drunkness level will be set to 0.

So basicly Everyone would say its force RP? No its not its They will get a message that warns them its ilegal, +Beer or Votka are totaly same healers as other drinks so if they buy it they are accepting the Roleplay. If you don`t wan`t to RP don`t buy those drinks.
(^^ Only can be done by Cadet+ Ranks cause to possible abusements)

Phone Suggestion,
/getphone should get removed, Its more realistic to ask the person what is his Phone number and it will increase Roleplay.

When Calling 911 we should get a message:
1 - For Police
2 - For Paramedics
3 - For Firefighters

Though the 911 call should see EMS and Police exmp:
911 Caller to Firemans:

It would be nice if we could reply to the 911 caller with /dispatch (Text) like they do it in real life.
Title: Re: AlchoTest Idea, Phone Idea
Post by: Mark on July 09, 2015, 01:33:06 pm
I find it too complicate and unnecessary, this can be done via RP aswell without need of a script to catch drunk drivers. Regarding phones, that will never happen, it's pretty obvious  :lol:

911 calls divided into that would be cool, however the dispatch thingy has been discussed long ago in this board and at end it was not welcomed by everyone for various reasons (i will try to catch up the topic).
Title: Re: AlchoTest Idea, Phone Idea
Post by: Luckduck on July 09, 2015, 04:02:34 pm
Okay so,
There is Beer and Votka in Stores that can be bought, Though there are nothing about it, I though

When buying Alcoholic drinks we should get a warning,
Be aware driving in drunk conditions Is Ilegal.
 

Un-supported
Title: Re: AlchoTest Idea, Phone Idea
Post by: Marcel on July 09, 2015, 04:06:01 pm
Soo stupid , Un-supported
It would be nice that if you give your opinion next time, you'd include some arguments to support your opinion. This way, the person that posted the idea can get some actual feedback instead of hearing his idea is "Soo stupid".
Title: Re: AlchoTest Idea, Phone Idea
Post by: AnoneteX on July 31, 2015, 07:54:31 pm

Phone Suggestion,
/getphone should get removed, Its more realistic to ask the person what is his Phone number and it will increase Roleplay.

When Calling 911 we should get a message:
1 - For Police
2 - For Paramedics
3 - For Firefighters

Though the 911 call should see EMS and Police exmp:
911 Caller to Firemans:

It would be nice if we could reply to the 911 caller with /dispatch (Text) like they do it in real life.
This would be cool and useful. Supported!
Title: Re: AlchoTest Idea, Phone Idea
Post by: Younes on July 31, 2015, 09:49:18 pm
Okay so,
There is Beer and Votka in Stores that can be bought, Though there are nothing about it, I though

When buying Alcoholic drinks we should get a warning,
Be aware driving in drunk conditions Is Ilegal.
 
Cadet+ Ranks will get able to use /alchotest wich will give them information to all Officers around them.

/alchotest ID
exmp:
/alchotest 23

John - 3/5% Alchotest.
- Above 2/10% Percent is Ilegal
1- 1 drinks

Votka is stronger drink it will count as 2
Beer will count as 1

When Law enforcer see`s this they have to take the person to the PD and do /alcjail ID
This will put them in cell temporary for 30 seconds they will get a Fee of 50$ wich will be sended to the officer. After 30 seconds their drunkness level will be set to 0.

So basicly Everyone would say its force RP? No its not its They will get a message that warns them its ilegal, +Beer or Votka are totaly same healers as other drinks so if they buy it they are accepting the Roleplay. If you don`t wan`t to RP don`t buy those drinks.
(^^ Only can be done by Cadet+ Ranks cause to possible abusements)

Phone Suggestion,
/getphone should get removed, Its more realistic to ask the person what is his Phone number and it will increase Roleplay.

When Calling 911 we should get a message:
1 - For Police
2 - For Paramedics
3 - For Firefighters

Though the 911 call should see EMS and Police exmp:
911 Caller to Firemans:

It would be nice if we could reply to the 911 caller with /dispatch (Text) like they do it in real life.


I support the phone idea and the alcohtest idea, however It may be a Roleplay force for some players as you said. But it would really add some roleplay in the game. Though, in my opinion it is not a roleplay force since everyone knows that the drinks that contain alcohol can get them high, and they may get in troubles with it, they can avoid buying it. Also, the police officer will have no chance to force roleplay, the command will say the truth.
Title: Re: AlchoTest Idea, Phone Idea
Post by: DE_Pants on August 01, 2015, 11:32:54 pm

Phone Suggestion,
/getphone should get removed, Its more realistic to ask the person what is his Phone number and it will increase Roleplay.


Would support it if they will add a contacts list, I would forget all the numbers  :( should be like /addcontact "Phone No." "Name" and /contacts to display contacts list.
Title: Re: AlchoTest Idea, Phone Idea
Post by: Younes on August 02, 2015, 10:28:14 am
Would support it if they will add a contacts list, I would forget all the numbers  :( should be like /addcontact "Phone No." "Name" and /contacts to display contacts list.
Yes. And if they also can make the ability to turn off/on your phone, it would be also better. Sometimes there are some players who keeps annoying you by phone calls, you can turn off your phone and they'll stop.
Title: Re: AlchoTest Idea, Phone Idea
Post by: Mr. Goobii on August 02, 2015, 10:37:59 am
Yes. And if they also can make the ability to turn off/on your phone, it would be also better. Sometimes there are some players who keeps annoying you by phone calls, you can turn off your phone and they'll stop.

Already possible though! /phone --> Turn off phone
Title: Re: AlchoTest Idea, Phone Idea
Post by: James Conway on August 02, 2015, 11:25:27 am
Already possible though! /phone --> Turn off phone

Not in IVMP though :p
Title: Re: AlchoTest Idea, Phone Idea
Post by: Anto17 on July 30, 2016, 01:49:08 pm
Supported ! I think this could be very good for next updates , you should copy and paste the /call 911 system from SA:MP to IV:MP
Quote
Phone Suggestion,
/getphone should get removed, Its more realistic to ask the person what is his Phone number and it will increase Roleplay.

When Calling 911 we should get a message:
1 - For Police
2 - For Paramedics
3 - For Firefighters

Though the 911 call should see EMS and Police exmp:
911 Caller to Firemans:

It would be nice if we could reply to the 911 caller with /dispatch (Text) like they do it in real life.
Title: Re: AlchoTest Idea, Phone Idea
Post by: FARQ3X on July 30, 2016, 02:03:18 pm
Supported ! I think this could be very good for next updates , you should copy and paste the /call 911 system from SA:MP to IV:MP

This was suggested last year. Stop bumping old topics
SimplePortal 2.3.7 © 2008-2025, SimplePortal