Argonath RPG - A World of its own
GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: AK47 on August 28, 2015, 07:47:27 pm
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Where is everyone? I barely see any gangs ingame anymore except a few groves and ballas? Last week we were atleast 40+ players but now we hit maximum 15-20?
We've got great scripts coming up, come back!
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Don't know what happened, in like 3 days it went from 50 peak to 30 peak.
All the things Que made like those gangs and stuff, it went poof after a week.
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Timezones, end of vacation time, i dont know, i see it too, when i am online at night we are mostly with 11 to 15 players..
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I wish that we could swap the number of users in forum with number of players in game during the day/night. We got more diplomats and professors who share ideas and give opinions than players who actually visit our IP.
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The "end of vacation" and "school" thing is a myth. During RS4 era and even RS5 few months ago (before all these almighty vacations) we had more than 15 players daily. It went up to 60-70.
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Then get on the server :)!
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School is starting soon and the server will be up to 100 again..Like it was a few months ago..Players're on vacations and they would rather spend time with family and friends than waste it on games..
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It's boring.
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Unfortunately Markk is right.
Summer/holidays/etc are things that just affects for a short period of time.
Main reason is that people are fed up with waiting for the changes. Also there are some migrations from Argonath, on servers that currently, provide way more things to do and entertainment for players.
I'm sure as soon as Teddy/Mikro and Marcel start releasing their new RS5.1 scripts, that everyone is gonna come back.
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To be honest, I'm still in vacation and I barely go IG since the beginning of this week, go IG then what? Go AFK? It's hard to find someone to role-play with other than chatting on CB or public chat with other friends who are semi afk.. Something is missing, like motivation or something, we lost it in a matter of one night..
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Cofi, Khm you are both right. We can hope majority of players will get interested again with the incoming changes, which i find awesome. We have been waiting for months and we're very close to get them soon.
But as Khm said, motivation is also needed.
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I've grown up.
Literally sad to say, I haven't been active because I just started college and I have to give alot of focus to it. I regularly check the forums and I might hop in game from one hour daily or maybe just some hours on weekends. The main point of what I'm tryin to say is that just like me, there are several people that still care for Argonath but yet we don't have the chance to play for x or y reason.
There has been some improvements in the script since vacations started, so those saying that don't go on the server because "everything is so boring and unfinished" is because either they haven't seen "the changes" they want or they don't have folks to play with.
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Don't forget there's other communities.
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It's boring.
Don't forget there's other communities.
I agree with the users above and also I wish people that are on forums go in-game too. We're 31 on forums right now, yet only 15 in-game. They all come here and propose ideas, go against some ideas and stuff, but they are not playing on the server. Someone who sees the server on hosted tab will most likely join those with 60-70 players rather than our server.
We've got great scripts coming up, come back!
I think people are sick to hear this all over again. They always say that, but we don't get them. Don't get me wrong, I ain't negativist. I am only speaking out the truth because I am not afraid of getting banned and whatnot (like some people do).
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The "end of vacation" and "school" thing is a myth. During RS4 era and even RS5 few months ago (before all these almighty vacations) we had more than 15 players daily. It went up to 60-70.
I don't think so. Before last year's summer it was just as active as it was this year, and got just as much inactive in the Summer as this year. Players will come back, eventually with all the new planned changes.
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I agree with Manoni there. I along with many others have grown up. I try to dedicate my time either studying or playing/creating music. The school factor does contribute to this issue as of now but it'll go away starting next month i believe. I was on vacation the past few days and just came back. Ill now start getting school supplies and make myself ready for whats coming this year. This all takes time. Though i'm sure there are people who will come back, including me.
I've seen changes on the server and i like them but as KHM said. There is lack of motivation. I go ingame and all i usually find is people driving around. Alot Less players roleplay these days. But its not they're fault anyways.
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Lack of motivation.
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We're 31 on forums right now, yet only 15 in-game.
Because people only visit this forum for the SA:MP server :rage:
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Because people only visit this forum for the SA:MP server :rage:
Not all, but most of them.
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The most of the players are indeed playing on SA:MP but do not forget VC:MP has allot of players too, i hope we will gain allot of new members trough GTA:MP, and don't forget we have some players that only visit the forum and don't play any server.
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and don't forget we have some players that only visit the forum and don't play any server.
They wouldn't exactly class as players if they don't play. A more fitting title would be community members.
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https://www.youtube.com/watch?v=YgFyi74DVjc
Just change the word "Written" with "Hidden" !!
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All valid points,
I stepped down from my position as an administrator because I simply don't have the time to contribute my services in game any longer. I am still a very active member of this community just in a different way where I spend a lot of time on the forum and giving my input in a different kind of way that doesn't involve in game interactions. The only reason I can do this is because browsing the forum is something I can do while I'm at work, I can't exactly download the game on my work computer and go play, nor do I have the desire to do so if it was readily available for me.
None of us can stay young forever, as much as we would all like for that to happen. I started playing Argonath in 2009 when I was 15 years old, and now 6 years later I turn 21 in October, while some may still identify myself as a young adult, I still inherited responsibilities with a full-time university schedule at 15 credit hours, and a full-time job, and for me personally I also now coach a 11 year old baseball team because I cannot play any longer due to injury. But point being made, as we grow we also develop responsibilities and ultimately you have to make a decision as to what is more important in your life, developing yourself for the future, or continuing to sit behind a computer and play a fictional game that may or may not have an impact on your future.
Now that's not to take away from anyone that still plays, believe me I use to be there too where I spent hours upon hours in the server, but it's just something that I don't have time to do anymore, and believe me when people say that Argonath is hard to get away from, they aren't lying. If I could go play in game I would most definitely do it, which is why I'm glad there is still a forum that is active because it allows me to remain active in some sense as a community member now rather than a player.
(Oh and by the way, just a little bit of my humor so please don't take offense... 1776 post which for you history majors was the year the United States of America aka greatest country in the world was founded! :D)
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We all know what the real reason is..... :
https://www.youtube.com/watch?v=oIUY9zUDmDs
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Couldn't have said it any better. Exactly this. Age plays a HUGE factor in this issue. We'll all have to quit one day.
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Unban Section
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Unban Section
:rofl: :rofl: :rofl: :rofl: :rofl: :rofl:
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The question is: Why and how we've Become in this?
There are so many reasons, so many ''subjects'' i'll just post what ever comes in my mind at first place.
I don't actually enjoy heavy role-play servers, but I think that we must ''transform'' this server into a heavy rp server.
That's what role-players want, they don't want to be limited, they want to do WHATEVER real life offers, they wan't to feel like there is no-one who can control their acts, if they're good role-players, it's not if they kill someone that they don't know how to roleplay or they should be banned. New players login, and just insta-leave Argonath because they join into another RP server (which their community is worst than argo).
I don't know, it's just boring, playing with only 15 players (peak-time) it's like working on McDonalds. We need those players who invite their friends which invite their friends etc.
I just dunno what to say unfortunately, because i know that no one will give a fuck about what i'm saying. Also who's actually ''leading'' (not all) the game, is just acting retarded. Yeah, now you'll start saying ''omg don't come with players vs admin blablabla'' go fuck yourself ok? It's one of the facts and truths, lead with it. (also sometimes what's happening is:) Players got abused but they can't do nothing against admins because they are ADMINS who abuse and says infront of the f**cking computer ''muahaha look at me leading this shit''. Most of them just don't listen to US, to our community members, even who's actually retired. Now? Now we lost them all, old players who gave a lot for this community and entertainment of the server, who are probably playing at this moment at another server, they found a leader at another community probably.
I'm not surprised with what's just happening.
And that stupid ban period it's to f**cking long.
If someone says that he is sorry, f**cking FORGIVE HIM. Give him another f**cking chance and just unban him. I'm not saying to unban the player in 2 hours or so, but half a year? What the fuck? It's OBVIOUS that the player WON'T play in here anymore, not because he isn't loyal or ''doesn't deserve to play here'' But he got a life, maybe he will just keep playing sa:mp for more one year or so, YOU DON'T KNOW, if he returns to play at argo, feel lucky. So many shits happening that I dont need to say because it was already said, but as always, no one gave a fuck about it.
there was a post that i've made once: '' bring back combat-shotgun'' It's okay, I do understand some players point of view etc, and I do respect that but i'll talk about leaders excuses: the main excuse it's just STUPID ''to reduce DM'' - won't comment it -shits and decisions like that just kill the server. EVEN Gandalf agreed with me, i can't understand why did they agreed with that at first place. Isn't he the owner?
a lot of players want to bring old argo activity back, unfortunately we can't do that as we are.
*facepalm*
- Now haters gonna hate
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I think people are sick to hear this all over again. They always say that, but we don't get them. Don't get me wrong, I ain't negativist. I am only speaking out the truth because I am not afraid of getting banned and whatnot (like some people do).
You've heard things over and over from the last team. Not us. Everything we've said, we've done. How about some credit.
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I'm not surprised with what's just happening.
And that stupid ban period it's to f**cking long.
If someone says that he is sorry, f**cking FORGIVE HIM. Give him another f**cking chance and just unban him. I'm not saying to unban the player in 2 hours or so, but half a year? What the fuck? It's OBVIOUS that the player WON'T play in here anymore, not because he isn't loyal or ''doesn't deserve to play here'' But he got a life, maybe he will just keep playing sa:mp for more one year or so, YOU DON'T KNOW, if he returns to play at argo, feel lucky. So many shits happening that I dont need to say because it was already said, but as always, no one gave a fuck about it.
This is how we used to treat banned players, everyone said sorry and they all got unbanned, but what happened? Nothing, they got unbanned and continued where they left. Sure some people are actually sorry and won't repeat it, but 90 per cent of the people just continue doing what they used to do. I actually like the longer bans, it learns the people that not everything is acceptable, and sometimes I still find some of the ban reviews to be a bit short. But then again, we all have different views. I rather have people actually think about what they've done, and learn from it, and not repeat it in the future. Than 2-3 people in the server that rule-break and ruin the experience for others. I'd rather see a guy banned for a month or two, and learn something, than people leave/ get annoyed/ start flaming because that guy DMs him/ her again, and then they both get punished, and we lose even more people.
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The "end of vacation" and "school" thing is a myth. During RS4 era and even RS5 few months ago (before all these almighty vacations) we had more than 15 players daily. It went up to 60-70.
You know what's funny? This same exact phenomenon happened exactly a year ago, hence the removal of some groups' official status - they, along with many other players, went inactive, for whatever reason. And we had the same exact argument we had in that shitstorm of a topic.
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Alright, don't think I'm provoking or something, I am just going to counter your arguments one by one.
I don't actually enjoy heavy role-play servers, but I think that we must ''transform'' this server into a heavy rp server.
That's what role-players want, they don't want to be limited, they want to do WHATEVER real life offers, they wan't to feel like there is no-one who can control their acts, if they're good role-players, it's not if they kill someone that they don't know how to roleplay or they should be banned. New players login, and just insta-leave Argonath because they join into another RP server (which their community is worst than argo).
No, we do not have to transform from RPG to heavy RP server. If serious role-players wanted to really role-play on the server like real life they can do so, no one stopped them, instead they just go IG or on forum, moan how the server isn't like other RP server then quit. If they made a scene in that time while they were arguing with leaders and other veterans who helped this community a lot that would be better.
The players who come online and leave instantly do that because of one main reason: One of them approaches another armed player on Argonath, he didn't buy a weapon or anything. The new player makes a scene by robbing that guy, taking a RP'd knife from his sock, the other old player on Argonath shoots him down instantly, the new player shouts on main chat "DM shit server, no RP at all" and gets banned. That's our main problem.
I don't know, it's just boring, playing with only 15 players (peak-time) it's like working on McDonalds. We need those players who invite their friends which invite their friends etc.
Players got abused but they can't do nothing against admins because they are ADMINS who abuse and says infront of the f**cking computer ''muahaha look at me leading this shit''. Most of them just don't listen to US, to our community members, even who's actually retired. Now? Now we lost them all, old players who gave a lot for this community and entertainment of the server, who are probably playing at this moment at another server, they found a leader at another community probably.
I have to agree with you about this point, there's still this old mentality if you're being hated by one of the staff members you will get watched strictly, if one of the loved staff team makes a mistake the others cover his arse instead of instructing him, it was reduced than before but still around which helped in what's happening now.
I'm not surprised with what's just happening.
And that stupid ban period it's to f**cking long.
If someone says that he is sorry, f**cking FORGIVE HIM. Give him another f**cking chance and just unban him. I'm not saying to unban the player in 2 hours or so, but half a year? What the fuck? It's OBVIOUS that the player WON'T play in here anymore, not because he isn't loyal or ''doesn't deserve to play here'' But he got a life, maybe he will just keep playing sa:mp for more one year or so, YOU DON'T KNOW, if he returns to play at argo, feel lucky. So many shits happening that I dont need to say because it was already said, but as always, no one gave a fuck about it.
That is wrong, it's already a chance for them to come back instead of a perm ban, you're not making a favour by playing on the server, you're there to enjoy and not to annoy people who want to enjoy, anyone annoying others/breaking rules shouldn't stay at all.
a lot of players want to bring old argo activity back, unfortunately we can't do that as we are.
We actually can if everyone accept the truth about what's happening in SA:MP and not treat others differently + if people didn't take RP scenarios so personal we would be in a better time, unban request section would be dead right we are here to have fun and make friends.
If people don't get salty from anything that others say about them we'd increase the activity, true school and the end of vacation have an effect on this but thinking it's only because of that is just lying to ourselves to deny the fact that we screwed up and we have to make change with listening to each-other in a civilised way.
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I'm not surprised with what's just happening.
And that stupid ban period it's to f**cking long.
If someone says that he is sorry, f**cking FORGIVE HIM. Give him another f**cking chance and just unban him. I'm not saying to unban the player in 2 hours or so, but half a year? What the fuck? It's OBVIOUS that the player WON'T play in here anymore, not because he isn't loyal or ''doesn't deserve to play here'' But he got a life, maybe he will just keep playing sa:mp for more one year or so, YOU DON'T KNOW, if he returns to play at argo, feel lucky. So many shits happening that I dont need to say because it was already said, but as always, no one gave a fuck about it.
Ok let's unban someone who hacks the shit around causes shitstorm and dm fests around only cause he says "SORRY ADMIN IT WAS MY 2 YEARS OLD BROTHER". Because let's believe him and unban him....It doesn't really works like that. And trust me Argonath has short ban periods of time, i've seen way worse....
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I have to agree with you about this point, there's still this old mentality if you're being hated by one of the staff members you will get watched strictly, if one of the loved staff team makes a mistake the others cover his arse instead of instructing him, it was reduced than before but still around which helped in what's happening now.
I agree as well but I do plan on fixing this. As I've recently become a manager I have a lot of admins and moderators in my crosshairs. Mistakes happen, but we're humans and this is how we learn, by making mistakes and being corrected when they occur. We cannot learn if we do not know we're doing wrong. Do note you will not always see those corrections, but do expect more apologizes from admins/moderators who make mistakes.
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I agree as well but I do plan on fixing this. As I've recently become a manager I have a lot of admins and moderators in my crosshairs. Mistakes happen, but we're humans and this is how we learn, by making mistakes and being corrected when they occur. We cannot learn if we do not know we're doing wrong. Do note you will not always see those corrections, but do expect more apologizes from admins/moderators who make mistakes.
True mistakes happen but we have to correct them not leave them to happen again, that's what's mostly causing stress nowadays.
The best way to move forward. :app:
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This is how we used to treat banned players, everyone said sorry and they all got unbanned, but what happened? Nothing, they got unbanned and continued where they left. Sure some people are actually sorry and won't repeat it, but 90 per cent of the people just continue doing what they used to do. I actually like the longer bans, it learns the people that not everything is acceptable, and sometimes I still find some of the ban reviews to be a bit short. But then again, we all have different views. I rather have people actually think about what they've done, and learn from it, and not repeat it in the future. Than 2-3 people in the server that rule-break and ruin the experience for others. I'd rather see a guy banned for a month or two, and learn something, than people leave/ get annoyed/ start flaming because that guy DMs him/ her again, and then they both get punished, and we lose even more people.
They did? Ban him for the time x2 than the last ban, if they continue, the same. So they must be banned for half a year? 1 month maximum in my opinion.
Alright, don't think I'm provoking or something, I am just going to counter your arguments one by one.
No, we do not have to transform from RPG to heavy RP server. If serious role-players wanted to really role-play on the server like real life they can do so, no one stopped them, instead they just go IG or on forum, moan how the server isn't like other RP server then quit. If they made a scene in that time while they were arguing with leaders and other veterans who helped this community a lot that would be better.
The players who come online and leave instantly do that because of one main reason: One of them approaches another armed player on Argonath, he didn't buy a weapon or anything. The new player makes a scene by robbing that guy, taking a RP'd knife from his sock, the other old player on Argonath shoots him down instantly, the new player shouts on main chat "DM shit server, no RP at all" and gets banned. That's our main problem.
I have to agree with you about this point, there's still this old mentality if you're being hated by one of the staff members you will get watched strictly, if one of the loved staff team makes a mistake the others cover his arse instead of instructing him, it was reduced than before but still around which helped in what's happening now.
That is wrong, it's already a chance for them to come back instead of a perm ban, you're not making a favour by playing on the server, you're there to enjoy and not to annoy people who want to enjoy, anyone annoying others/breaking rules shouldn't stay at all.
We actually can if everyone accept the truth about what's happening in SA:MP and not treat others differently + if people didn't take RP scenarios so personal we would be in a better time, unban request section would be dead right we are here to have fun and make friends.
If people don't get salty from anything that others say about them we'd increase the activity, true school and the end of vacation have an effect on this but thinking it's only because of that is just lying to ourselves to deny the fact that we screwed up and we have to make change with listening to each-other in a civilised way.
we don't need to, but we must increase it a bit. It's not what I want, I like the argo RP mode how it already is, but if we want to get RP's to come we must increase it, also adding some CMDS would be nice and don't come with ''you can rp it and shit'' Because there are many scripts which could increase the entertainment.
If they break the rules once, or even twice they shouldn't be banned for more than 1 month. Also sometimes there are enjustices from admins.
Ok let's unban someone who hacks the shit around causes shitstorm and dm fests around only cause he says "SORRY ADMIN IT WAS MY 2 YEARS OLD BROTHER". Because let's believe him and unban him....It doesn't really works like that. And trust me Argonath has short ban periods of time, i've seen way worse....
Yeah, unban him after 1 week, and keep an eye on him. if someone reports him for HACKS admins could check logs and ban him for 1 month. than, if he repeats, ban for 2 months, and that.
I agree as well but I do plan on fixing this. As I've recently become a manager I have a lot of admins and moderators in my crosshairs. Mistakes happen, but we're humans and this is how we learn, by making mistakes and being corrected when they occur. We cannot learn if we do not know we're doing wrong. Do note you will not always see those corrections, but do expect more apologizes from admins/moderators who make mistakes.
To be honest? I'm kinda glad to hear that, unfortunately that's just words and not actions. There are so many injustices. And when we ''report'' a staff members, nothing happens, not even a reply.
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Yeah, unban him after 1 week, and keep an eye on him. if someone reports him for HACKS admins could check logs and ban him for 1 month. than, if he repeats, ban for 2 months, and that.
Doesn't HQ do it like that? First ban 1 month, 2nd one 2 or 3 months, 3rd one 6 and 4th one in a row probably one year or a simply "Find somewhere else to play" ... ofc if bans on a short period of time...Players just have to think before activating trollmode and just choose to fuck around....
The ban period is cool and I don't think your words will affect into it.... but It's not that the reason of keeping players away.
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To be honest? I'm kinda glad to hear that, unfortunately that's just words and not actions. There are so many injustices. And when we ''report'' a staff members, nothing happens, not even a reply.
Not just words, I have already spoken with a few of them and opened discussion with HQ on a whole host of other staff members and things to keep an eye on. Actions are going on, just because you don't see doesn't mean they don't exist. I've not seen any reports since I've become a manager so I can't speak to that.
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Doesn't HQ do it like that? First ban 1 month, 2nd one 2 or 3 months, 3rd one 6 and 4th one in a row probably one year or a simply "Find somewhere else to play" ... ofc if bans on a short period of time...Players just have to think before activating trollmode and just choose to fuck around....
The ban period is cool and I don't think your words will affect into it.... but It's not that the reason of keeping players away.
as i said '' 1 week - 2 week -1 month -2. It's not '' players just have to think before activating blabla'' It's all about being unfair and lots of players get banned for stupid reasons.
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Not just words, I have already spoken with a few of them and opened discussion with HQ on a whole host of other staff members and things to keep an eye on. Actions are going on, just because you don't see doesn't mean they don't exist. I've not seen any reports since I've become a manager so I can't speak to that.
To me, it stills only words because as you said ''just because you don't see doesn't mean they dont' exist'' exactly, I don't see them, if they actualy exist, that's good to hear, and I hope the best.
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Doesn't HQ do it like that? First ban 1 month, 2nd one 2 or 3 months, 3rd one 6 and 4th one in a row probably one year or a simply "Find somewhere else to play" ... ofc if bans on a short period of time...Players just have to think before activating trollmode and just choose to fuck around....
The ban period is cool and I don't think your words will affect into it.... but It's not that the reason of keeping players away.
First - Few weeks/Month
Second - Two Months
Third - Three Months
Anything more and it's a permanent denial with no chance of unban.
Quite a few admins have been spoken to about their actions when they've been reported (I'm probably the one that's spoke to most of them), others were simply found to be false reports with no meaningful purpose but to complain that they got punished when they did infact rule break.
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I've gotten older. I work Monday through Friday from 7AM to 4PM. I'm literally in front of the computer all day and the last thing I want to do is go back on a computer once I get home from work.
I try to get on the weekends though.
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A fast question, do you also handle old, I mean very old reports? If yes I may hit you up tomorrow on skype about some old case(s).
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First - Few weeks/Month
Second - Two Months
Third - Three Months
Anything more and it's a permanent denial with no chance of unban.
Quite a few admins have been spoken to about their actions when they've been reported (I'm probably the one that's spoke to most of them), others were simply found to be false reports with no meaningful purpose but to complain that they got punished when they did infact rule break.
I don't agree with that, there are many POV'S which are kinda right but not a reason to ban, for example, DM. i've seen players getting warn, kick TB and ban for DM, 1 reason and 4 different punishments. It's all up to the admin who handles ur case.
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I don't agree with that, there are many POV'S which are kinda right but not a reason to ban, for example, DM. i've seen players getting warn, kick TB and ban for DM, 1 reason and 4 different punishments. It's all up to the admin who handles ur case.
Not all DM cases are the same. It's all up to the case.
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I don't agree with that, there are many POV'S which are kinda right but not a reason to ban, for example, DM. i've seen players getting warn, kick TB and ban for DM, 1 reason and 4 different punishments. It's all up to the admin who handles ur case.
Then don't agree with it. Just don't sit there and think we're going to change them to suit you.
Now that we're done discussing something completely unrelated to the thread you can get back on track, OP never posted it to talk about how long someone gets banned for.
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I do understand that people have other dutys to attend to, my question was how the server could "die" over a night? As I said, we went from 40+ one day and the other day we don't even reach 20+ on peaktimes
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@Emmett There could be various matters, what if a old community member created another (in their eyes a "way better") community and they recruit people from argonath? I don't know, and i don't say it's happening, but what if?
Also on the administrative point, i know i am not the best admin, and i know i make mistakes, i try, i fail, i reconsider and i approach it differently, i am busy, yes, but still in these times i hop on the server
And enjoy every little bit of roleplay there is, also the administrative side when there is no roleplay at the moment, so far i do not know of any reports, but don't hesitate to send me a personal message if you think i have punished you wrongly, we are all humans? Arent we?
Also, try to be motivated, try to have fun instead of killing rp or playercounts because scripts, because this, because that, we are a community, change appears when a single person changes his mind and works out something positive while having patience on the negative, with a negative mindstate what happends? Exactly this what happend now, and instead of complaining here, why don't you hop on the server? Try to roleplay on your own, don't give up after 10 minutes but wait for/or approach someone else with positivity.
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I think we need some kind of GTA MMORPG with good graphics, let's say if it was GTA V.
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I think we need some kind of GTA MMORPG with good graphics, let's say if it was GTA V.
Should be possible in the coming months. MP mods are still being developed for GTA V I believe.
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We're 31 on forums right now, yet only 15 in-game.
Not everyone gives a shit about SAMP, simple.
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To be honest, I'm still in vacation and I barely go IG since the beginning of this week, go IG then what? Go AFK? It's hard to find someone to role-play with other than chatting on CB or public chat with other friends who are semi afk.. Something is missing, like motivation or something, we lost it in a matter of one night..
same here
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This is how we used to treat banned players, everyone said sorry and they all got unbanned, but what happened? Nothing, they got unbanned and continued where they left. Sure some people are actually sorry and won't repeat it, but 90 per cent of the people just continue doing what they used to do. I actually like the longer bans, it learns the people that not everything is acceptable, and sometimes I still find some of the ban reviews to be a bit short. But then again, we all have different views. I rather have people actually think about what they've done, and learn from it, and not repeat it in the future. Than 2-3 people in the server that rule-break and ruin the experience for others. I'd rather see a guy banned for a month or two, and learn something, than people leave/ get annoyed/ start flaming because that guy DMs him/ her again, and then they both get punished, and we lose even more people.
If you think people are learning something from their mistakes you are completely wrong. It's kinda addictive to play here, but ye, when they lose their motivation they start to think "it's just a game, i have nothing to lose"...longer bans are annoying me aswell... there are people who REALLY CONTRIBUTE to this server, people who really care and they are banned for centuries, and there are people who are annoying as f***, who can't even speak english or every their word is an insult and continue playing here...
I also lost my motivation here because the old good roleplayers are gone and there are new who don't even want to learn something and just annoy you.
People who contribute to this server should have advantage in the unban section.
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The problem is not people leaving the server, that happens, people get bored get stressed, grow up and get jobs, the list could go on...
The problem is that no one is coming in, and if they are, they are not staying for long.
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I left for a good 2 years at the start of 2012 not because Argonath was crap or anything, simply because I turned 18 and was hitting it way too hard to have enough time let alone brains to play a game. I guess it is probably the same for most, we were all kids when we started and people are now a bit older and focusing more on advancing in real life. While some of us including myself came back, others continue to not have enough time or just simply being over video games. It's sad but it's true, also the kids that used to fill SAMP servers are now playing games like minecraft or way more advanced games, no new aged kid wants to play GTA SA. They will pick GTA V everytime.
Which is why I'm so happy that change is happening to the server because, we aren't in the space of time anymore where we can just RP and use /me for everything, it was fun. But games and technology advanced and I'm happy that Argonath is finally changing it up and thinking way outside of the box so it'll become a real RPG game rather than GTA SA with a chat basically. I personally think with the new scripts being put in, we will start filling up again and change the game for the better.
Also, directed at administration. Please be a bit more lenient on the new players, even if they're 4 months old they might not have had adequate time on SAMP and just need to be taught. I hate seeing admins who just handle the report with commands ajail and ban etc as that makes the player feel like he's being stood over basically without any talking to, it's an old issue but I still see it happening. For example, a friend of mine I invited to play with me so I could teach him the Argonath ways recently, he was online without me one day as I was coaching him in his learning stages, he accidentally carkilled someone who walked into the road and, teleported to admin jail, no warnings, stripped of police officer duties. Rather than teleporting him to admin jail and teaching him some rules and hearing his side of the story. As a result of this, my friend took it as provocation that he took his badge away and said in the mainchat "go fuck yourself" and there you go, banned. My point is, the whole situation could have been solved so much easier and we would have another member probably by now, fully into Argonath.
Also, now that he decided he'll put aside his pride and place an unban request apologizing deeply for his actions it hasn't even been looked at or anything and his ban was 5 months ago. Not moaning about it, just using it as an example and exposing some holes.
I'm trying to build this server up again ingame with the help of everyone and anyone. When online, DO NOT hesitate to come and roleplay with me or The Highway Runners. We can bring Argonath back to it's former glory together. In game and Out of game.
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@Emmett There could be various matters, what if a old community member created another (in their eyes a "way better") community and they recruit people from argonath? I don't know, and i don't say it's happening, but what if?
I tell you it's happening, but that's not the reason players are not playing in our server anymore.
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Skyhawk's post sums up my situation. Ever since I stood down, I have not been able to get enough time for games. I would personally love to get back in the game, get Corleone back in game and maybe help others (by also becoming an admin).
What is also minor but gradually affecting SA:MP (besides no interest and as others say, no new scripts and support) is that the veterans are getting old and GTA SA being an old game is not gaining new young players like it used to 5-6 years ago. Argonath being one of the relatively smaller but popular SA:MP community is affected the most. Lack of script and support all adds up to that.
What I think would help the community and SA:MP is newer games. Former SA:MP players still have a copy of GTA SA with them. Newer games (such as GTA V) would attract new community members and they would definitely try out an older SA:MP server of the same community. GTA IV failed miserably at it.
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as for me, i feel samp is outdated and im bored of it. been waiting for more game servers to be added to the community, but never happened. im not much active as i have been playing other online games mostly arma 3, also busy at college during day.
only gta 5/gta mp can bring a change.
GTA IV failed miserably at it.
i wouldnt say that, im an ivmp player and later became an samp player, including some of my friends too. if there was no ivmp, i would have never knew what argonath is
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My opinion:
- Server was popular at the height of RS4 (100+)
- Management wanted to upgrade to RS5 (since last RS4 backup was 3 months ago and code was not maintainable)
- Players voted on the forum in favour of keeping RS4 and rolling back changes 3 months prior
- Management refused to acknowledge players overwhelming request to keep RS4
- Management pressed ahead with RS5 upgrade despite scripts not being complete
- Management decision came at a time of SA:MP popularity decline
- A large player base left the server
- RS5 did not incorporate the same feel as RS1, RS2, RS3 or RS4.
- Scripts/functionality were too advanced for the demographics of available players
- Economy has stalled continously with management refusing to sponsor key groups by imposing unrealistic pre-exquisites
- Development staff changed bringing a new vision for direction further deterring us from our heritage
- IC/OOC rise and invasion led to the server being split into 2 sides
- Large portion of IC/OOC promotors left taking many with them
- Remaining player base remains (often long term veterans who are getting older with other responsiblities)
- SA:MP decline accelerates (would you play Tetris if you could play GTA V?)
We've killed our server with our own hands.
It will never be the same again.
RS5 was the wrong decision, at the wrong time at the wrong place.
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RS5 had a period with 80-100 players.
It's not because you don't like RS5 that it's a failure.
But we don't go once again in a RS4 vs RS5 arguement.
Now we are on RS5 and we should focus on what can we implemented or improved.
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RS5 had a period with 80-100 players.
It's not because you don't like RS5 that it's a failure.
80-100 players were reflected by players trying to adapt to RS5 - they failed, because the infrastructure of profitability was flawed.
What we saw was economic stagnation compounded by management refusal to intervene.
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Hope remains that one day the drugs and business will bring profit, motivate people to work, and that criminal groups will have something to work for, something to entertain them and increase their activity.
On other side, "freecops" to lighten up base of Law Enforcement and raise that side of activity. I hope those combined will bring back RS4 kind of atmosphere.
There's no need for some real world economy structure in a game where people just want to have fun, get a car, house and enjoy.
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When you login, you try to find someone to roleplay with, but the sad thing is most of them are afk...
Players log in this game on occasions. Thats a fact << :sweat:
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Now we are on RS5 and we should focus on what can we implemented or improved.
Scripts and advertise the server.
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Not all DM cases are the same. It's all up to the case.
You know that what i'm saying it's true. There are many cases but it's obvious that there is favouritism and injustices.
Then don't agree with it. Just don't sit there and think we're going to change them to suit you.
Now that we're done discussing something completely unrelated to the thread you can get back on track, OP never posted it to talk about how long someone gets banned for.
Of course you don't agree, I don't think that you're going to change them to suit me, as I said no one will give a fuck, also nothing is going to change.
Yeah he didn't but i want to talk about it.
I share the same opinion as Frank Hawk:
My opinion:
- Server was popular at the height of RS4 (100+)
- Management wanted to upgrade to RS5 (since last RS4 backup was 3 months ago and code was not maintainable)
- Players voted on the forum in favour of keeping RS4 and rolling back changes 3 months prior
- Management refused to acknowledge players overwhelming request to keep RS4
- Management pressed ahead with RS5 upgrade despite scripts not being complete
- Management decision came at a time of SA:MP popularity decline
- A large player base left the server
- RS5 did not incorporate the same feel as RS1, RS2, RS3 or RS4.
- Scripts/functionality were too advanced for the demographics of available players
- Economy has stalled continously with management refusing to sponsor key groups by imposing unrealistic pre-exquisites
- Development staff changed bringing a new vision for direction further deterring us from our heritage
- IC/OOC rise and invasion led to the server being split into 2 sides
- Large portion of IC/OOC promotors left taking many with them
- Remaining player base remains (often long term veterans who are getting older with other responsiblities)
- SA:MP decline accelerates (would you play Tetris if you could play GTA V?)
We've killed our server with our own hands.
It will never be the same again.
RS5 was the wrong decision, at the wrong time at the wrong place.
RS5 had a period with 80-100 players.
It's not because you don't like RS5 that it's a failure.
But we don't go once again in a RS4 vs RS5 arguement.
Now we are on RS5 and we should focus on what can we implemented or improved.
It has because old players who left were testing RS5. then they left.
It isn't a failure (it is in my opinion) but it didn't bring any kind of benefits.
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People maybe get bored of this community and go to other ones... for many facts.. :rolleyes:
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People maybe get bored of this community and go to other ones... for many facts.. :rolleyes:
They don't get bored, they get tired of being ignored.
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Ignored.... RS5 was made from players idea and it's still being developed with players ideas.
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My opinion:
- Server was popular at the height of RS4 (100+)
- Management wanted to upgrade to RS5 (since last RS4 backup was 3 months ago and code was not maintainable)
- Players voted on the forum in favour of keeping RS4 and rolling back changes 3 months prior
- Management refused to acknowledge players overwhelming request to keep RS4
- Management pressed ahead with RS5 upgrade despite scripts not being complete
- Management decision came at a time of SA:MP popularity decline
- A large player base left the server
- RS5 did not incorporate the same feel as RS1, RS2, RS3 or RS4.
- Scripts/functionality were too advanced for the demographics of available players
- Economy has stalled continously with management refusing to sponsor key groups by imposing unrealistic pre-exquisites
- Development staff changed bringing a new vision for direction further deterring us from our heritage
- IC/OOC rise and invasion led to the server being split into 2 sides
- Large portion of IC/OOC promotors left taking many with them
- Remaining player base remains (often long term veterans who are getting older with other responsiblities)
- SA:MP decline accelerates (would you play Tetris if you could play GTA V?)
We've killed our server with our own hands.
It will never be the same again.
RS5 was the wrong decision, at the wrong time at the wrong place.
This deserves to be on every page.
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My opinion:
- Server was popular at the height of RS4 (100+)
- Management wanted to upgrade to RS5 (since last RS4 backup was 3 months ago and code was not maintainable)
- Players voted on the forum in favour of keeping RS4 and rolling back changes 3 months prior
- Management refused to acknowledge players overwhelming request to keep RS4
- Management pressed ahead with RS5 upgrade despite scripts not being complete
- Management decision came at a time of SA:MP popularity decline
- A large player base left the server
- RS5 did not incorporate the same feel as RS1, RS2, RS3 or RS4.
- Scripts/functionality were too advanced for the demographics of available players
- Economy has stalled continously with management refusing to sponsor key groups by imposing unrealistic pre-exquisites
- Development staff changed bringing a new vision for direction further deterring us from our heritage
- IC/OOC rise and invasion led to the server being split into 2 sides
- Large portion of IC/OOC promotors left taking many with them
- Remaining player base remains (often long term veterans who are getting older with other responsiblities)
- SA:MP decline accelerates (would you play Tetris if you could play GTA V?)
We've killed our server with our own hands.
It will never be the same again.
RS5 was the wrong decision, at the wrong time at the wrong place.
This is the damn naked truth indeed - take it or leave it.
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They don't get bored, they get tired of being ignored.
So true.
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The server has gone to shit, and this is mainly down to Teddy and his chums. Where is the RP in these new scripts? Trucking, fishing, stock market.. don't even get me started on the bank heist script :uhm:
Gj :app:
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The server has gone to shit, and this is mainly down to Teddy and his chums. Where is the RP in these new scripts? Trucking, fishing, stock market.. don't even get me started on the bank heist script :uhm:
Gj :app:
Aren't you still banned?
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For the people who are saying SA:MP is old or anything, there are right now 3239 servers with 30853 players online..
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My opinion:
- Server was popular at the height of RS4 (100+)
- Management wanted to upgrade to RS5 (since last RS4 backup was 3 months ago and code was not maintainable)
- Players voted on the forum in favour of keeping RS4 and rolling back changes 3 months prior
- Management refused to acknowledge players overwhelming request to keep RS4
- Management pressed ahead with RS5 upgrade despite scripts not being complete
- Management decision came at a time of SA:MP popularity decline
- A large player base left the server
- RS5 did not incorporate the same feel as RS1, RS2, RS3 or RS4.
- Scripts/functionality were too advanced for the demographics of available players
- Economy has stalled continously with management refusing to sponsor key groups by imposing unrealistic pre-exquisites
- Development staff changed bringing a new vision for direction further deterring us from our heritage
- IC/OOC rise and invasion led to the server being split into 2 sides
- Large portion of IC/OOC promotors left taking many with them
- Remaining player base remains (often long term veterans who are getting older with other responsiblities)
- SA:MP decline accelerates (would you play Tetris if you could play GTA V?)
We've killed our server with our own hands.
It will never be the same again.
RS5 was the wrong decision, at the wrong time at the wrong place.
Agreed.
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It's not all about SA:MP dying, Argonath could easily harvest new players if there was just something to motivate them to stay. And I believe the upcoming changes might do just that.
Currently they just drive few circles around and leave as there's nothing to keep them stay.
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You all are tà lking about the negatives of RS5....
Well, in my opinion i think that RS5 is the same RS4, BUT its under development, thats actually a benefit for us, since we can suggest and give new ideas to develop the script, BuT the problem is with the players, i think that most of the players left because they lost their fortunes, and the others because they grew up
This server might be dying . . . but all of you knew that this day will come...
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Ignored.... RS5 was made from players idea and it's still being developed with players ideas.
While I appreciate some ideas might stem from players, I wholeheartedly disagree with the full statement.
- There is no transparency of players ideas being prioritised for delivery as part of new RS5 functionality
- Legacy functionality which had worked so well from RS1-RS4 (i.e. /taxi and more) were removed at discretion of developers
- Players have no ability to vote on what ideas should be delivered and what is not required
- Players have repeatedly vented their frustration of profitability of scripts to no avail
Also on a personal note - the server is unplayable with the current lag.
We've been asking politely for years for developers to fix the lag, yet they might treat things like Telegram as a priority over it.
The lag is a critical defect - it is core to the server and core to attracting and retaining new players.
To recover trust in the community:
- Provide transparency of changes and let them be discussed and voted on
- Based on above point, make a priority list of changes for delivery into RS5
- Bring back the freecop system (new players typically always want to be cops)
- Increase no strings attached funding to large groups
- Automatic paydays through intervals throughout the day (more money, leads to more spending, meaning more activity)
- Fix the lag as a immediate and urgent priority
Sadly, while these suggestions might have helped before - I think we've now passed the point of no return.
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@Frank_Hawk the only Lagg I have been getting recently is the FPS drops my PC decides to give me. Haven't had any server Lagg so far.
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Every players are free to vote and give their opinions on ideas board but in the end it's up to Developers/HQ to decide if an idea will be implemented or not.
Why? Because else we would have topic with: "Make a 5mil payday each hour" that will be upvoted by everyone.
It's obviously not interesting in the long term.
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@Frank_Hawk the only Lagg I have been getting recently is the FPS drops my PC decides to give me. Haven't had any server Lagg so far.
I have a i7-4720HQ, 16GB RAM, 128GB SSD, GeForce GTX 960M GPU and 30MB/s internet connection.
Despite the above - I still experience disgusting levels of lag and I'm sure many others do too.
Every players are free to vote and give their opinions on ideas board but in the end it's up to Developers/HQ to decide if an idea will be implemented or not.
Why? Because else we would have topic with: "Make a 5mil payday each hour" that will be upvoted by everyone.
It's obviously not interesting in the long term.
It's evident based on responses from the wider management that nobody understands the concept and principles behind prioritisation of changes. I would expect developers to understand the principles behind it and should they not for one or more reasons - it is concerning to hear, since the development team led by Gimli did.
What we should be doing:
In a typical project run in the outside world, change requests (ideas) are prioritised before they are developed for delivery. The business (players) determine the ranking priority of ideas (as the main users of the system) and communicate this back to the developers. They would then refer back to a set of system principles for architecture design to determine whether the idea fits in line with the vision of its future state (i.e. Argonath vision). This would ensure that any silly ideas (such as the one you've mentioned) would never be delivered. Based on agreeing the change has met the entry criteria for development (overwhelmingly voted by players, technically feasible by developers and meets Argonath vision) developers start work on the change.
This recommended approach enables us to:
- Provide transparency on what each developer is assigned to work on
- Provides transparency on delivery pipeline of changes planned
- Gives developers proper structure and understanding in delivering changes
- Ensures developers don't 'pick and choose' from ideas
At present, we are missing development synergies because developers are 'picking and choosing' from ideas. Players are growing frustrated because many of the changes they expected are not being delivered. Its important to understand that developers are not the end users of the system. The players are, which is where the fundamental flaw of this community lays in terms of development and negative feedback from players.
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- Large text thingy -
I've got an I7 too, proper grap card, 4 gigs of RAM.
I've have not experienced any server side lagg (aka, got desynced, commands wouldn't work, etc) for quite a while now.
Back on to topic, I've actually seen the current developer team listen to the players, listen to what they want and what they dont want, what they want to prioritise. Sure the developers can't just make a large script (I.E business script) in a few hours. But those things also require a lot of work and planning. The old developers (as you said, Gimli's team) were the ones that promised such scripts.
This team actually listens to what the server want, are they working on an idea and they see the players make idea topics on it, and give good arguments, they move it up on their priority list. Do they see an idea getting downvoted by the majority of players, they'll remove it from their diary.
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For the people who are saying SA:MP is old or anything, there are right now 3239 servers with 30853 players online..
gta sa is old but gold, but old. there are so many new and nice online games being released, a gaming community sticking to only one game is bound to face player crisis at some point. situations like this will be overcome in due course of time.
when we had dayz, there was a decent number of players joining including my friends and players outside the community, but alas..
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I've got an I7 too, proper grap card, 4 gigs of RAM.
I've have not experienced any server side lagg (aka, got desynced, commands wouldn't work, etc) for quite a while now.
Back on to topic, I've actually seen the current developer team listen to the players, listen to what they want and what they dont want, what they want to prioritise. Sure the developers can't just make a large script (I.E business script) in a few hours. But those things also require a lot of work and planning. The old developers (as you said, Gimli's team) were the ones that promised such scripts.
This team actually listens to what the server want, are they working on an idea and they see the players make idea topics on it, and give good arguments, they move it up on their priority list. Do they see an idea getting downvoted by the majority of players, they'll remove it from their diary.
Good response Brian, although if the team listen to what we want - why are we not allowed to see the full list of planned changes?
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I barely see any gangs ingame anymore except a few groves and ballas?
For past few days AoD has made nearly half of playercount (quarter for sure) but we are not a gang and for those past few days we've helped 3 new players to get started, so in my opinion if we dont help new players enough, ofc they will quit asap as they dont feel like playing here anymore. Cant always rely on old players coming back.
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My opinion:
- Server was popular at the height of RS4 (100+)
- Management wanted to upgrade to RS5 (since last RS4 backup was 3 months ago and code was not maintainable)
- Players voted on the forum in favour of keeping RS4 and rolling back changes 3 months prior
- Management refused to acknowledge players overwhelming request to keep RS4
- Management pressed ahead with RS5 upgrade despite scripts not being complete
- Management decision came at a time of SA:MP popularity decline
- A large player base left the server
- RS5 did not incorporate the same feel as RS1, RS2, RS3 or RS4.
- Scripts/functionality were too advanced for the demographics of available players
- Economy has stalled continously with management refusing to sponsor key groups by imposing unrealistic pre-exquisites
- Development staff changed bringing a new vision for direction further deterring us from our heritage
- IC/OOC rise and invasion led to the server being split into 2 sides
- Large portion of IC/OOC promotors left taking many with them
- Remaining player base remains (often long term veterans who are getting older with other responsiblities)
- SA:MP decline accelerates (would you play Tetris if you could play GTA V?)
We've killed our server with our own hands.
It will never be the same again.
RS5 was the wrong decision, at the wrong time at the wrong place.
^
As for Conky's post ( I have problems quoting it ). Bro you don't know what you are talking, you are just mad.
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Good response Brian, although if the team listen to what we want - why are we not allowed to see the full list of planned changes?
I would also like to see this.
Though,
- Legacy functionality which had worked so well from RS1-RS4 (i.e. /taxi and more) were removed at discretion of developers
- Players have no ability to vote on what ideas should be delivered and what is not required
- /taxi was removed because it was bugged. I wouldn't vote for taxi to be implemented before other scripts. Also, /ad colors, but would you rather have colored ads and no chat script or no colors and a chat script?
-[RS5.1 Dev] topics give you an idea on what's coming next and how is it coming. Players are allowed to give arguments pro or against it. The development team will hear.
- Provide transparency on what each developer is assigned to work on
I would like to see this, but pretty much it goes like this:
teddy - supervises, works on different scripts
Mikro - logisctis
Marcel - Drug script
Spikmun - inactive?
I'm sure if you ask Teddy IG he'll tell you, unlike the old dev team who was always afk "working on scripts".
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My opinion:
- Server was popular at the height of RS4 (100+)
- Management wanted to upgrade to RS5 (since last RS4 backup was 3 months ago and code was not maintainable)
- Players voted on the forum in favour of keeping RS4 and rolling back changes 3 months prior
- Management refused to acknowledge players overwhelming request to keep RS4
- Management pressed ahead with RS5 upgrade despite scripts not being complete
- Management decision came at a time of SA:MP popularity decline
- A large player base left the server
- RS5 did not incorporate the same feel as RS1, RS2, RS3 or RS4.
- Scripts/functionality were too advanced for the demographics of available players
- Economy has stalled continously with management refusing to sponsor key groups by imposing unrealistic pre-exquisites
- Development staff changed bringing a new vision for direction further deterring us from our heritage
- IC/OOC rise and invasion led to the server being split into 2 sides
- Large portion of IC/OOC promotors left taking many with them
- Remaining player base remains (often long term veterans who are getting older with other responsiblities)
- SA:MP decline accelerates (would you play Tetris if you could play GTA V?)
We've killed our server with our own hands.
It will never be the same again.
RS5 was the wrong decision, at the wrong time at the wrong place.
Word.
It's sad to see that a student didnt listen well and now he desperately wants to outtalk his teacher while arguments are impossible to counter.
Great scripts are coming? Are you for real? It's been 2 years and now the updates are coming? Of course everyone left, nobody has that much time to waste and wait for something to happen. Even tho some people were still there after the introduction of RS5, providing ideas, trying to help, they were ignored, banned, posts deleted etc.
The server has reached the point where it's lucky that it still has any players and instead to listen to those few veterans that still want to contribute despite all the ignorance, you are continuing the same old story, pushing the server deeper and deeper into abyss.
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Word.
It's sad to see that a student didnt listen well and now he desperately wants to outtalk his teacher while arguments are impossible to counter.
Great scripts are coming? Are you for real? It's been 2 years and now the updates are coming? Of course everyone left, nobody has that much time to waste and wait for something to happen. Even tho some people were still there after the introduction of RS5, providing ideas, trying to help, they were ignored, banned, posts deleted etc.
The server has reached the point where it's lucky that it still has any players and instead to listen to those few veterans that still want to contribute despite all the ignorance, you are continuing the same old story, pushing the server deeper and deeper into abyss.
No offence but you've been banned 70% of the time in RS5, and yes changes are coming, All im seeing in this topic is people moaning about there being no players online.. but half of them aren't online themselves.
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All im seeing in this topic is people moaning about there being no players online.. but half of them aren't online themselves.
I'd say more than half. "No offence" but what is there to do?
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well you can Roleplay... i've been doing it for the last 3-4 hours. cant say i've been bored for even 5 seconds of it. there is always something to do in argonath if you just get a bunch of people and Just do it, people say "i Have no money i cant do anything omg" sutff like that, go rp a hobo rather than sit outside LSPD afk all day, go truck or something, Roleplay. People needa put in some effort and stop calling argonath boring.
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No offence but you've been banned 70% of the time in RS5, and yes changes are coming, All im seeing in this topic is people moaning about there being no players online.. but half of them aren't online themselves.
I can contribute more than you from the forums than u in game, my family still lives. No offense Andy, you're a good guy.
Let me put it this way, because you didnt understand what's going on here. It's not the players.
In world, when an uneducated, unskilled person gets to the position to lead the company, that company will surely fall apart.
The exact same is happening here. People that became leaders have not passed all the phases of education. Unskilled, never leaded anything, no experience, they cant lead a gang of 5 people and we're talking community here. (No offense)
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I'd say more than half. "No offence" but what is there to do?
That's the wrong approach.. "but what is there to do", go ingame and create something to do, if you always rely on someone else? Nothing changes, see my previous reply on this topic, try to be positive, try to be motivated, try to create roleplay scenarios instead, not waiting for other to do.
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RS4 is gone, eveybody who had a lot of cash and villas and many cars and etc all went for nothing thats why most left and summer vacation ended so.
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RS4 is gone, eveybody who had a lot of cash and villas and many cars and etc all went for nothing thats why most left and summer vacation ended so.
Thats a lame excuse but thats partially the reason.
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You should first think if the server deserves a higher playercount, then try to raise it. I personally have lost every kind of interest I've had to play, because the so called 'changes' do not bring what needs to be changed. A new island and a new bank is not the solution, we need new rules to keep people roleplaying, and the 'argonath is not a serious rp server' bullshit has to end. It's called a ROLEPLAY server and it's lacking roleplay, so no, going a bit more serious than it is at the moment does not make argonath a serious roleplay server.
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and the 'argonath is not a serious rp server' bullshit has to end. It's called a ROLEPLAY server and it's lacking roleplay, so no, going a bit more serious than it is at the moment does not make argonath a serious roleplay server.
agreed, people just say "hurry up, no rp, im busy"
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Aren't you still banned?
If he is or not, so what? He has the right to give his opinion here.
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people just say "hurry up, no rp, im busy"
No. Every person individually wants to roleplay, I'm sure about that, the issue is that the environment of the server is somehow affecting interaction between them negatively. Some rules to keep people in the same track is enough, Argonath's freedom is unfortunately not being respected and appreciated, so players should be limited a bit more into roleplaying stuff.
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In world, when an uneducated, unskilled person gets to the position to lead the company, that company will surely fall apart.
The exact same is happening here. People that became leaders have not passed all the phases of education. Unskilled, never leaded anything, no experience, they cant lead a gang of 5 people and we're talking community here. (No offense)
Spare us the moral lessons from a person that can't obey the servers rules after multiple bans. (No offense)
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Post removed
Lame attempt to provoke an argument and insulting loyal players.
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So mature answer Devin, instead of listening you just pulled the trigger and indirecly said: ''Go fuck yourself Acika, you don't play in here, so byebye i won't listen to you because I'm the boss.'' Acika has the right to give his opinion either if you like or not. And you know what? He is right. There are a lot of players who share the same opinion, but unfortunately there are too many cocksuckers as well.
welcome to argonath.
Pretty much agree with everything Frank Hawk has said so far.
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Stop derailing the topic, yeez grow up
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Please stay on topic, WHY. Not about bans etc.
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Spare us the moral lessons from a person that can't obey the servers rules after multiple bans. (No offense)
Please stay on topic, WHY. Not about bans etc.
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jsssk. off topic post deleted
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Off topic post removed.
Please start following forum rules
Wtf? What's wrong with that post?
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So, we have allot of posts stating what could be the problem, so what would you give as a good sollution, because this offtopic and flaming is just pure bullshit.
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I left dont really like the new cops/criminal updates
+ no freecops :(
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Just lock it already
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(http://i.imgur.com/1uC3RdW.png)
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Just lock it already
typical
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typical
Jay if you don't have anything supportive to say stay out of this topic or receive a forum warn, this provoking is not tolerated, you are allowed to voice your opinion but you are not in any way doing that now.
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So, we have allot of posts stating what could be the problem, so what would you give as a good sollution, because this offtopic and flaming is just pure bullshit.
What's Teddy doing right now is a good beginning.
I agree as well but I do plan on fixing this. As I've recently become a manager I have a lot of admins and moderators in my crosshairs. Mistakes happen, but we're humans and this is how we learn, by making mistakes and being corrected when they occur. We cannot learn if we do not know we're doing wrong. Do note you will not always see those corrections, but do expect more apologizes from admins/moderators who make mistakes.
The only thing staff team has to do is to talk in a more civilised way and appreciate others' contribution and everything will be perfect.
Now it's for us the players, we have to create a good environment for the new players, we have to camp on where new players spawn (preferred to create a team for it). We have to adopt these new players (not use them for your own group to increase the members in it -.-) and make them join the flow of how we play on the server, make him register on all the forums that we have. Explain him each job, how does it work, is it money maker? Role-play maker? And the way how to join it. (not focus on how to do drugs and use him for your advantage to make yourself rich..).
We also as players have to talk in a civilised way, once someone crosses the line he should expect action from the staff team in anytime (of course the staff team also has to talk in a civilized way). Attitude and the respect to each-other is what makes NEW players stick with us. We have to stop the sabotage on each other specially from the veterans to each other. If there's a problem you talk with the guy who created that problem if there is no solution then just take evidences and report.
Remember we the players who make the server, not the scripts. We also should remember that staff team are also players and not slaves (volunteers which also do what they volunteered for properly.) And most importantly, mistakes always happen and we have to correct them and not cover them up.
If anyone needs anything about how to approach a new player or seeking for leadership advice you can drop me a PM. Cheers.
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welcome to argonath.
Pretty much agree with everything Frank Hawk has said so far.
Frank is basing his opinion off of false information but unfortunately people don't know that before they follow like sheep.
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Jay if you don't have anything supportive to say stay out of this topic or receive a forum warn, this provoking is not tolerated, you are allowed to voice your opinion but you are not in any way doing that now.
already said, but ignored. I can't see how ''*facepalm*'' is provoking.
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already said, but ignored. I can't see how ''*facepalm*'' is provoking.
It isn't provoking. The reason stated was "off topic" if you could read. And that's exactly what you are continuing.
I suggest you listen to the warnings before something worse happens...
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Frank is basing his opinion off of false information but unfortunately people don't know that before they follow like sheep.
Might be true - However I do still agree with the majority of points he brought up.
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Well, everyone should start spreading the word of Argonath to their friends or relatives, they should advertise Argonath on websites that have boards for server advertisements, and advertise Argonath on social networks, if there is any other way to spread the word of Argonath to the world, then do it. Yes, people are aging and lose interest in games, but we should still invite others to join, new players or younger new players. We need to spread the word of Argonath to the world.
There are 2 options for Argonath's popularity and population to get back:
1. Wait for a miracle to happen so Argonath's popularity and population increases.
2. Work hard to spread the word of Argonath to others.
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Frank is basing his opinion off of false information but unfortunately people don't know that before they follow like sheep.
Which part of his post is false? You like picking on details, so I'm guessing its the same about Frank's post, but in general most of his post is what happen, unless you can give us arguments to counter it?
And the part made by Cyril that RS5 was being developed by the wishes and ideas of the players isn't true for the most important scripts.
The previous scripting team, was egoistic and stubborn in their suicide scripts solution, and the HQ was sad to say, acting the same way. From all the things that Teddy and his team made, the fact they actually consult and talk to players who have experience and knowledge before deciding how a script will work, is the biggest change.
Me and a few others mobilized a lot of people to return back to Argonath, after 2-3 months of rs5 being released. At that time the player count was an average 10-15, and it didn't go up much. Alot of veterans who were leaders of the longlasting factions were called back, even tho most of the players were still into getting over the fact the rs4 is gone, and that they are back on 5k, yet they all had a will to return and start their groups again, and as you know, on one veteran leader(Like me, Frank Hawk, Acika, Que, Pablo, etc), you get minimum 10 more players online. They all went down and returned, and we pushed the average player count to 35-50 in a matter of one week. But they and their members couldn't do anything to earn some basic cash, except fire duty.
This is what happen after that
reconstructed skype conversion :
Cofiliano: We really need to put prices up of the drug scripts and fast, the current ones are not only not profitable, yet you go in big minus no matter what price you get lol.
Scripter1: We wont do that, this system is perfect.
Cofiliano talks about the same to Scripter2
Scripter2 puts prices up to be at least somehow profitable and goes inactive again.
Scripter1 goes full retard and lowers the prices back, even lower then they used to be
Cofiliano: -"What's the point of ordering heroin for 1,5k, getting 25grams, and then being able to sell it to a maximum of 30pg, which means in best case scenario, you'll be in minus -750$?
And its almost the same about weed, you gotta collect/harvest 8 hours without stopping, to be able earn 10k, and that's if you're lucky enough to be able to sell directly the the drug market, and if you're lucky enough to have a price above in that moment on the drug market above 40pg, while the price for my group individually didn't went over 35 for the last 4 months?"
Scripter1: "You're not suppose to earn from drugs, you're suppose to use drugs as value to exchange cash into, and via verse. Like currency exchange, or gold-cash exchange. You can talk to HQ if you have a problem with it"
Cofiliano copies the conversation with Scripter1 to CL and says: "You're not suppose to earn from drugs", what the actually fuck? What else should criminals do? Drug script is the foundation of keeping criminal activity up, if you fuck that up, we're just gonna have more and more players leaving, while we work our asses in getting old people back, fix this asap, or we're fucked"
CL: "We want a realistic economy"
Cofiliano: "What's more realistic then economy being financed by illegal drug money? That's how global economy works"
CL: "If we do that, everyone gonna become millionaires"
Cofiliano: "You dont need to make it spawn big amount of cash out of no where, just make it the most profitable scripted job, so people would be motivated to work more into the drug business then fireduty, hence more interaction, hence more roleplay etc"
CL: "You're not suppose to earn from drugs, just use it as exchange value. We made this decision and we wont change it"
Cofiliano starts hitting his desk with his head a couple of times.
Argo playercount went from 35-50 back to 10-15 max.
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Frank is basing his opinion off of false information but unfortunately people don't know that before they follow like sheep.
We are all fascinated to hear what exactly was false information then.
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Might be true - However I do still agree with the majority of points he brought up.
Keep in mind the push to RS5 was forced due to lost RS4 data. It was nothing to do with server HQ but the owner.
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Since drugmarket was introduced, players are lost.
We never had it in RS4.1 yet price drugs raised from 10-15$/g to more than 80$/g.
People were selling drugs to each others constantly.
Now people buys massive amounts of drugs and want to sell it directly to the drug market.
It was not designed for that purpose. It was designed to remplace Managers buying it when you have so much that you don't even know what to do with it.
Anyway, I won't go into that discussion once again as the drug script is being remade.
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Wait, what's the difference between those two scenarios?
In RS4.1 people were selling to each other constantly, yet at the end all the drugs went to few drug lords, who were selling to managers.
In RS5 people are selling to each other constantly, yet at the end all the drugs goes to few drug lords who are selling it to drug market
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Since RS5 misses some of basic features like bizz profit, drug profit, proper drug system since it's release, people complain about it as it doesn't pay off. There were many many more people doing drug business in RS4 than now. And now, those who do it, they make it depend on one simple command - /groups. Be in SAPD, FBI or any of those "no i dont business wit u bye", so simply nobody bothers to deal with it anymore.
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Aren't you still banned?
Nope, I left the server of my own free will - not banned :depature:
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Nope, I left the server of my own free will - not banned :depature:
Cool.
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Anyway, I won't go into that discussion once again as the drug script is being remade.
Before you release a new one make sure you fix the current one...I've contacted three Developers/Managers who I asked to look into some script faults, yet noone did anything. Everyone passed the ball to the other one...And still no feedback or results...And still the AoD's highest price per gram we ever got was 35$(have in mind that other groups rarely have anything under 35$ from what I've heard, all prices vary around 40-50$)
But let's not derail the thread...There is little to do on Argonath, and that is why the playerbase is so low. We haven't had any new features to keep us interested in quite a while. Come on, when you were little and you open your toybox, you play with it for a month and leave it behind, but once your parents get you a new toy, surely you'll return to the toybox, wouldn't you?
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Well, I suggest all of you read all of Frank's posts in this topic, all of them.
Plus, the freecop system should be back, mostly new players and others want to be a cop when they join the server, why not fullfill their wish, they wanna be a cop, then let them be it.Plus, we should always help new players and introduce them to the server. We should give them much respect and the best attitude, so if they like us and the server, hopefully they will join, and maybe invite their friends too and advertise the server on other websites.
I am neutral on these scripts etc... in RS5 now, I am focused to help new players and to try to make Argonath's popularity and population to grow.
Bored because there is no RP or something? Try finding others to RP with them. If you can't find others to RP with, then RP with yourself. RPing with yourself is better then being AFK or not being AFK and doing nothing.
We need to make Argonath's popularity and population grow, if we have more and more players we will have more people to have fun with and then, guess what, you won't be bored a bit, well I don't know about others but I surely won't be bored if Argonath's popularity and population grows.
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The freecops system will be back, in a small different version.
Once again, it proves the community is not always right because removing freecops was your idea.
We implemented it and now people want freecops back.
So please, stop saying we don't listen.
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The drugs aren't something that should be overlooked, or totally removed, as the other developer team did. Drug script has a huge impact on criminal groups, which have a huge impact on the server's population.
The freecops system will be back, in a small different version.
Once again, it proves the community is not always right because removing freecops was your idea.
We implemented it and now people want freecops back.
So please, stop saying we don't listen.
You will never satisfy everyone, I thought we were over this?
I'm guessing people want freecop back because there is nothing else to do, except trucking.
Whoever said you don't listen, was either wrong or was referring to the "old-era".
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Yes, GTA SA and SAMP and maybe I think MTA SA are old games.
But I have just seen, that there are atleast 100k players on SAMP online right now. And there are atleast 10k or more servers online. Yet, there are atleast a (I am not joking, this really is the result) about a million available player slots available currently now.
So yeah GTA SA,SAMP and I think MTA SA are old games, but they are great games, but old.
GTA SA,SAMP and MTA SA combined have atleast a million players online currently right now. So yeah, I don't think its really that old, it is old, but not really that much old, I mean, if it was really old, how could it have more than thousands and thousands of players playing on it.
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Once again, it proves the community is not always right because removing freecops was your idea.
We implemented it and now people want freecops back.
I thought we said let's test it but since it didn't work, it should be more limited instead of letting like it was before.
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I thought we said let's test it but since it didn't work, it should be more limited instead of letting like it was before.
It will be, again, the limitations are entirely consistent of ideas from the community.
Nope, I left the server of my own free will - not banned :depature:
Although, should be noted, you were damn close to being banned. I'm sure most wouldn't find that fact shocking.
Before you release a new one make sure you fix the current one...
Do you think before a building is demolished to build a new one, the old one is fixed up first? Why would we fix the current script when it's being entirely scrapped and replaced with a newer and better system? Highly illogical.
Come on, when you were little and you open your toybox, you play with it for a month and leave it behind, but once your parents get you a new toy, surely you'll return to the toybox, wouldn't you?
I can't really relate... I had an engineers brain since I was young. Parents would get pissed, I got a new toy and I would take it apart, learn how it works, and try and put it back together. Often, being young, I couldn't get it back correctly so didn't do so well with have a large toybox, was more of a scrap box. But I at least get what you are saying. You want new toys.
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The previous scripting team, was egoistic and stubborn in their suicide scripts solution, and the HQ was sad to say, acting the same way.
Quite the opposite, if you really knew what you were talking about. You've seen one side of it, not both. Unfortunately I can't utter myself so much about it due that I'm respecting confidentiality. I won't state everything that was said behind closed doors.
As for laziness and stubbornness, I was really neither of them. I resigned from my position in early RS5 due that I literally had no time to manage a community and work full time in a restaurant. I received an honourary rank by Gandalf for my service as a manager and I was allowed to help out whenever I had the time and I did. As there was no leader at the time Gandalf took contact with me and we consulted and came to a consensus that Devin was the person to have as a leader.
Devin was the one who kept most together and spent most of his free time on Argonath and did everything he could do with his hands. But they couldn't reach to every corner unfortunately.
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Oh this was just one example dear Murt. I can write novels as well but I wont.
And you claim it was the opposite, how? I just wrote down an example of what literally happen.
If you're talking about Gimli, he's the Scripter2 in my example, who actually realized how much things were retarded and changed it, but he went inactive, and the rest of them changed it back to what it was.
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Guys, I'm telling you. This same exact phenomenon happened exactly a year ago, and we had similar discussions. Lol.
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My opinion:
- Server was popular at the height of RS4 (100+)
- Management wanted to upgrade to RS5 (since last RS4 backup was 3 months ago and code was not maintainable)
- Players voted on the forum in favour of keeping RS4 and rolling back changes 3 months prior
- Management refused to acknowledge players overwhelming request to keep RS4
- Management pressed ahead with RS5 upgrade despite scripts not being complete
- Management decision came at a time of SA:MP popularity decline
- A large player base left the server
- RS5 did not incorporate the same feel as RS1, RS2, RS3 or RS4.
- Scripts/functionality were too advanced for the demographics of available players
- Economy has stalled continously with management refusing to sponsor key groups by imposing unrealistic pre-exquisites
- Development staff changed bringing a new vision for direction further deterring us from our heritage
- IC/OOC rise and invasion led to the server being split into 2 sides
- Large portion of IC/OOC promotors left taking many with them
- Remaining player base remains (often long term veterans who are getting older with other responsiblities)
- SA:MP decline accelerates (would you play Tetris if you could play GTA V?)
We've killed our server with our own hands.
It will never be the same again.
RS5 was the wrong decision, at the wrong time at the wrong place.
Sadly, I agree with a couple of these points. Timing of RS5 and the rise of IC/OOC promoters is pretty much what took us down.
My personal opinion is that SA:MP itself is on a constant downhill. Some may argue that there's 30k of users, but here's the thing, most are in Russia, and a lot of them are bots. As a test, I joined one of these "Russian" servers and noticed a correlation that roughly 200 players were inactive or were fake (User1, User2, etc.)
Now that we identified the problem, how do we resolve it?
I think the following should happen:
-Go back to our roots. Be different, not the same as any other RL:RP servers.
-Have the ability, and freedom to allow free roam. I sometimes spend hours just driving around to clear my head.
-Heavily promote our servers (hello Advertisement Team!) and also see if we can get on the Hosted Tab.
-Allow developers to launch scripts but only on the dev server. We can't have this constant roll back of scripts. If the dev user base likes it, push it to the main.
-Stop banning people permanently from the community. This one is a tough one because I know some people are asshats who never learn.
-Don't let scripts replace RP.
-Promote a more positive environment. More server-wide events.
-Accept criticism from users and not be defensive. This also includes when people address the community leaders.
Again, this is my own opinion.
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-Go back to our roots. Be different, not the same as any other RL:RP servers.
-Have the ability, and freedom to allow free roam. I sometimes spend hours just driving around to clear my head.
-Heavily promote our servers (hello Advertisement Team!) and also see if we can get on the Hosted Tab.
-Allow developers to launch scripts but only on the dev server. We can't have this constant roll back of scripts. If the dev user base likes it, push it to the main.
-Stop banning people permanently from the community. This one is a tough one because I know some people are asshats who never learn.
-Don't let scripts replace RP.
-Promote a more positive environment. More server-wide events.
-Accept criticism from users and not be defensive. This also includes when people address the community leaders.
This.
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-Go back to our roots. Be different, not the same as any other RL:RP servers.
Such as?
Have the ability, and freedom to allow free roam. I sometimes spend hours just driving around to clear my head
Do you want the server to go onto a roleplay side of freeroam one? We can aswell just merge SAMP RPG - Paruni and Stunt into one server.
Heavily promote our servers (hello Advertisement Team!) and also see if we can get on the Hosted Tab.
We are on the hosted tab. What does it brings the most? Hackers. Tons of them, every day, disrupting the few players left gameplay.
Allow developers to launch scripts but only on the dev server. We can't have this constant roll back of scripts. If the dev user base likes it, push it to the main.
Most of the scripts are uploaded the a test server, yet no one barely come there to test out or find bugs.
Stop banning people permanently from the community. This one is a tough one because I know some people are asshats who never learn.
If you want that to happen, you might aswell lose the ability to report them. After all, if you are prone to welcome them back you will have to deal with their bullshit everyday.
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We are on the hosted tab. What does it brings the most? Hackers. Tons of them, every day, disrupting the few players left gameplay.
Most of the scripts are uploaded the a test server, yet no one barely come there to test out or find bugs.
Yeah, again, admins can handle them.
The test server is pretty broken last time I entered it. Share IP and password, I'll join and help.
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Yeah, again, admins can handle them.
The test server is pretty broken last time I entered it. Share IP and password, I'll join and help.
Testing Server Information (http://www.argonathrpg.eu/index.php?topic=111515.0)
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Guys, we are getting new players every day, all of us should introduce them to the server and tell them to invite their friends and to advertise this server on other websites.
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Such as?
Like I mentioned, stop with this pure RL:RP bullshit trend that's becoming more active. We are a roleplay server but RP should NOT be required 100 percent of the time.
Do you want the server to go onto a roleplay side of freeroam one? We can aswell just merge SAMP RPG - Paruni and Stunt into one server.
I don't think it should be discourage. Most of the fun times I had on Argonath was some of the events we did as a server. I'm not saying creating a Free-Roam server but instead stop discouraging it.
If you want that to happen, you might aswell lose the ability to report them. After all, if you are prone to welcome them back you will have to deal with their bullshit everyday.
I was one of these "problematic" people on the server. Shit, I was community banned twice. And yet I'm still back and better than ever. Just think about it.
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Found this video on youtube, not sure if its related to this situation but this video points out somethings i guess.
Removed provoking video, it does not add to the discussion so therefore off-topic. - Nathan
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Found this video on youtube, not sure if its related to this situation but this video points out somethings i guess.
That's 2012
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I was watching this video and I realy tought that it was made like today.
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Lol, I am sure I saw the a dude by the same name as the video creator not too long ago on SA:MP
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Lol, I am sure I saw the a dude by the same name as the video creator not too long ago on SA:MP
No that's Reznov, the creator of this video's name is Renzo, he also was playing on ParUni before with the name [MiA]Renz0
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What's wrong with RL:RP bullshit exactly?
Do you actually have a valid reason as to why people should stop using this style of roleplay or are you just following tail with others.
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I was watching this video and I realy tought that it was made like today.
How so? :uhm:
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Off topic removed.
User warned.
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Guys, I'm telling you. This same exact phenomenon happened exactly a year ago, and we had similar discussions. Lol.
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What's wrong with RL:RP bullshit exactly?
Do you actually have a valid reason as to why people should stop using this style of roleplay or are you just following tail with others.
Half of the server playerbase wants a ParUni with property/assets system.
Guys, I'm telling you. This same exact phenomenon happened exactly a year ago, and we had similar discussions. Lol.
We saw it the first and second time, we get it. How do we change it? Is something that hasn't been said.
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How so? :uhm:
Because it feels like the same problems are still in the server.
The place where we had fun.
Seriously, I only have fun when blabbering on /cb. Escape the shamal and such events are fun, yes, but they just don't fit it, imo.
The place where we used to interact with other people and make friends.
Well, it's pretty much everyone we already know and people are insulting each-other all over the place. Makes new players think of the server in such way and they'll just make fun of everyone, which will eventually get them banned/bored and they'll just hop on.
The place where you get killed by Combat Shotgun everyday.
We're making progress. Hi there "I dun want RP dont see iam trucking??????"
The place where official mafias don't have any scripts improvement.
Don't get this wrong, but, in every other players official mafias got so much script supports. And not just mafias, but that's what we got mainly in Argonath anyway.
The place where you're getting bored so often.
Let's work on this one, please.
The place where owners force you to lie on your unban requests.
Please, accept your mistakes, we're all humans. Players say sorry in their unban requests, you can as well.
The place where isn't any roleplay.
This is a reason people left.
-Have the ability, and freedom to allow free roam. I sometimes spend hours just driving around to clear my head.
Maybe try out Stunt? If you happen to interact with someone, do it.
The place where you report an admin and nothing happens.
Yes, we know there is something happening, but knowing what would be so much more appreciated.
The place where people play only for money.
We can't get rid of them, no? Maybe give them more possibilities on how to gain more money? Surely will bring more people.
The place where admins involves himself in everything.
We've had plenty of topics, this annoys people, yes, it does. Stop it, admins.
The place where they cops vs suspects looks like cops and robbers.
Gandalf's rs5 series:
So how do we see a criminal?
We see a criminal as someone who enjoys taking risks. Risks that can bring a higher profit as the daily work of a citizen. but that also can cost a lot more when it goes wrong. This is what we have incorporated in to RS5.
First of all if you wish to become (or remain) rich as criminal going on a killing spree is not the best thing to do. For every person you kill the price you pay when caught or killed goes higher. This means that killing a lot of people will simply cost you a lot of money.
However it gets worse, as you will see further.
Crime familes are an important part. And some of the families have a standing that puts them above others, the official families.
Official families will get a state funded headquarter. Also they get the possibility to export drugs, thus keeping the market alive.
And their HQ is protected from being disowned. Disowned? Yes, more about that later.
The wallet system is created to let families be able to share the wealth or give someone money to do a job. And a group will be able to have a group bank account from which all members can obtain a card. Alsoe finally there can be cars linked to a group.
But the money making is not limited to things like drugs. In fact the making of money might be more from being the 'roof' of regular business.
If a group protects a business, the group earns from all money made by that business. This means that the more business is stimulated by a group, the more money they get.
Also a group can control an area. This way all business in the area will be controlled by them.
But there is a catch. After all the idea is to remain invisible for the law. That means that if the group members are killing a lot of others, the ARPD and FBI will get the right to issue a warrant. Depending on how high the number of kills is, this can vary from removing control over an area or business to disowning the properties of the group.
So choose your members carefully.
As groups tend to fight between each other, if a full scale war breaks out over the control of an rea or property, there is a way to settle this. By scripted gang war the winner will receive what is at stake. And the advantage of fighting a scripted war is that the kills will not be noticed by the law, and not count towards the score. Want to fight outside the script ? No problem but remember what it can lead to.
I hope to see this soon.
The place where you say "NO" you get banned.
We might be right (sometimes).
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What stivi just said was golden.
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What stivi just said was golden.
We can read.
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HQ should sort their 'to do list'. We don't need no bank heist script, with all due respect it's a cool idea and all but why don't we have business profit yet? We need to make sure vital things get sorted out first.
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I wonder how many times we will have to say that business script is being made?
If it's not out yet, you are free to start scripting and help out. Would be more useful than coming here constantly saying the same thing over and over.
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HQ should sort their 'to do list'. We don't need no bank heist script, with all due respect it's a cool idea and all but why don't we have business profit yet? We need to make sure vital things get sorted out first.
We have a single scripter dedicated to the business scripts and other portions linked to it at the moment. Other scripters will be working on the additional scripts like bank heists.
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, you are free to start scripting and help out. Would be more useful than coming here constantly saying the same thing over and over.
Provocative message removed, next time it's a warn..
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Bro I honestly hope you get fired from the current position ( job ).
Fired because he said you're welcome to script. Okay then. Please stop derailing the topic and defaming your groups name at the same time.
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Fired because he said you're welcome to script. Okay then. Please stop derailing the topic and defaming your groups name at the same time.
Why are you involving my group into this ? Go check all of his replys and ask around about others opinion about Cyril, after all he had his snitch in our skype group so he knows what the community thinks about him.
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It's easy, keep it on-topic or this thread will be locked.
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It's easy, keep it on-topic or this thread will be locked.
Could you kindly explain the purpose of this topic, i don't understand?!
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It's easy, keep it on-topic or this thread will be locked.
<3
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I don't understand one thing.
Everyone is talking about how the server is going down the hill or something, and no one is there to stop it, how people are leaving, how we have a small player count, no one works on it, develop it etc.
This is all true, but there's one big problem: You/We are all late around 2 years for these posts(even tho they were posted exactly the same way like Leon pointed out).
Why do I say this? Because those posts doesn't apply for the future, yet it applies for the last 2 years if not even longer. I actually think, that with all the problems, things are actually gonna start going up, and massively.
You couldn't see the older scripting team being ever dedicated as much as the current one.
Yeah I know the bizz and drug script aint out yet, but they took the responsibility for it publicly, even when they have a delay or some kind of problem, they actually inform us why and how, and those reasons aren't some bullshit reasons like we're used to hear in the past.
But they are actually working on it. None of this use to happen prior.
You couldn't see HQ approve peoples suggestions such as Hosted Tab, with some false lame explanation why not.
You couldn't see any mapping around, except for SAPD/FBI/Mordor.
You couldn't see most of the guys in charge actually understanding what roleplay is, and trying to enforce it the right way.
Etc etc.
The current "lower" activity on Argonath is just the silence before the storm.
And there is no need for negativity and creating an armagedon atmosphere, because looking at it objectively ,currently there's no reasons for it, and all of that is mostly frustrations by the players for the last few years of suffering they all went trough.
Some patience is required that people mostly lost, so its creating a big pressure, which is being counter productive really.
Because of this, the current scripting team that's actually working and developing things, is non stop under a massive pressure, 50 times more then the previous team who was chilling around for the last 2 years and that isn't really fair.
So for the sake of Argonath, give them some peace, let them work, and be excited for the new scripts that are around the corner.
PS- Excuse my long writing, and jumping from subject to subject, I couldn't point these things out in few sentences.
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Could you kindly explain the purpose of this topic, i don't understand?!
Read the first post, then answer that question/statement.
Don't derail from other comments (off-topic comments)
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No that's Reznov, the creator of this video's name is Renzo, he also was playing on ParUni before with the name [MiA]Renz0
ex Renz0 Carnell?
I wonder how many times we will have to say that business script is being made?
If it's not out yet, you are free to start scripting and help out. Would be more useful than coming here constantly saying the same thing over and over.
If he was able to script he would do that. Don't ''say'' just do it.
abt script, just scrpit things that improve the rp. phone menu and shit for example.
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Where is everyone? I barely see any gangs ingame anymore except a few groves and ballas? Last week we were atleast 40+ players but now we hit maximum 15-20?
Hey, you must move a bit from idlewood to see the others groups activities as well, im almost everyday online and my group is with me. Tho its very hard to motivate them to start projects. We've got capacity to be around 40-60 players daily but no one is looking forward for the moment. Today from 11:00 to 22:00 we were 35-45 players online from different groups. Today also i saw numerous cops. AoD is here everyday maybe because day 5 sept is their 6th birthday. Sam Andrew, luis Gvardia are online everyday leon joins as well. There's new faction named "Sauvage" from France they are living in Marina. They had several conflicts today. There's one guy from Brasil named Favatinho which is taking care for Fireman duty. The betting shops aren't working correctly to be honest so Mario Soprano was sad today for this fact. Aiden Hudson won cb 8888 in casino and was very awkward moment in /p chat.
We've got great scripts coming up, come back!
We're looking forward and we are really excited. We hope the scripters have luck and don't give up. Who is really professional don't get affected from pressure of community members which lost their patience, at least they care, even if someone might show negativity with their comments we should not take it as malicious comment. The "pain" must be converted in power. We are all in same side even if we are a bit, well not a bit but very very late.
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We have a single scripter dedicated to the business scripts and other portions linked to it at the moment. Other scripters will be working on the additional scripts like bank heists.
Or you get the other scripters to help out that poor single scripter and forget about the heist for now. I honestly don't know anything about scripting but I will assume because it's taking so long it most be alot of work.
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Where did everyone go?
Who knows? Who cares? Probably enrolled in college or got themselves a daytime job (doin' alright). Maybe started playing some more recent games that aren't more than ten years old, like most gamers.
The point is that there's no point in this endless overcomplication. Quit using it as an excuse to lash out at those you believe to not be contributing as much as you think they should. Quit using it as an excuse to go all Socrates on the Argonath HQ and philosophize about what happened in their circles.
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Argonath SAMP is really not dead if half of you came in game and interacted you would see (apart from my timezone, ofc xD). The past few days I haven't been able to get away from the screen at times to even go for a cigarette because there's so much drama and RP going on. There are less players now, but we're starting to work together and are successfully bringing back RP and the love of SAMP and new players have been hanging around and learning from us which is awesome! I mean, last night we topped 55 players. It's not so bad.
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Everyone has his own reasons, mostly are away after being ignored by HQ several times, now don't ask me how, I think majority knows that.
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Argonath SAMP is really not dead if half of you came in game and interacted you would see (apart from my timezone, ofc xD). The past few days I haven't been able to get away from the screen at times to even go for a cigarette because there's so much drama and RP going on. There are less players now, but we're starting to work together and are successfully bringing back RP and the love of SAMP and new players have been hanging around and learning from us which is awesome! I mean, last night we topped 55 players. It's not so bad.
ye but again after some times it went to 11-15 Player.
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Or you get the other scripters to help out that poor single scripter and forget about the heist for now. I honestly don't know anything about scripting but I will assume because it's taking so long it most be alot of work.
With the way that script is being developed along with adjoined scripts it makes more sense for a single party to be devoted to the development to ensure it is completely functional.
There's no point splitting up a portion of script up between multiple scripters as they all often use their own styles of scripting. With a single person working on a portion, they know where to look and how the system functions instead of having to go over multiple lines of code to make sense of it before trying to modify the script or add to it.
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Let's just stick together for once and make it work.
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Where did everyone go?
Who knows? Who cares? Probably enrolled in college or got themselves a daytime job (doin' alright). Maybe started playing some more recent games that aren't more than ten years old, like most gamers.
The point is that there's no point in this endless overcomplication. Quit using it as an excuse to lash out at those you believe to not be contributing as much as you think they should. Quit using it as an excuse to go all Socrates on the Argonath HQ and philosophize about what happened in their circles.
Salmonella, me and maybe a few others care about where did everyone go.
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I don't understand one thing.
Everyone is talking about how the server is going down the hill or something, and no one is there to stop it, how people are leaving, how we have a small player count, no one works on it, develop it etc.
This is all true, but there's one big problem: You/We are all late around 2 years for these posts(even tho they were posted exactly the same way like Leon pointed out).
Why do I say this? Because those posts doesn't apply for the future, yet it applies for the last 2 years if not even longer. I actually think, that with all the problems, things are actually gonna start going up, and massively.
You couldn't see the older scripting team being ever dedicated as much as the current one.
Yeah I know the bizz and drug script aint out yet, but they took the responsibility for it publicly, even when they have a delay or some kind of problem, they actually inform us why and how, and those reasons aren't some bullshit reasons like we're used to hear in the past.
But they are actually working on it. None of this use to happen prior.
You couldn't see HQ approve peoples suggestions such as Hosted Tab, with some false lame explanation why not.
You couldn't see any mapping around, except for SAPD/FBI/Mordor.
You couldn't see most of the guys in charge actually understanding what roleplay is, and trying to enforce it the right way.
Etc etc.
The current "lower" activity on Argonath is just the silence before the storm.
And there is no need for negativity and creating an armagedon atmosphere, because looking at it objectively ,currently there's no reasons for it, and all of that is mostly frustrations by the players for the last few years of suffering they all went trough.
Some patience is required that people mostly lost, so its creating a big pressure, which is being counter productive really.
Because of this, the current scripting team that's actually working and developing things, is non stop under a massive pressure, 50 times more then the previous team who was chilling around for the last 2 years and that isn't really fair.
So for the sake of Argonath, give them some peace, let them work, and be excited for the new scripts that are around the corner.
PS- Excuse my long writing, and jumping from subject to subject, I couldn't point these things out in few sentences.
When you said what is happening in Argonath right now is a silence before the storm, does that mean that more and more worse moments are awaiting us or what?
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I still haven't got my answer.
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Why does this need to be bumped?
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No dude ... He means that the server is now "silent", with a low player count. And a storm is comming, aka many people will join, and the player count will increase.
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As Devin said, this doesn't need to be bumped, omg.
server is now "silent", with a low player count. And a storm is comming, aka many people will join, and the player count will increase.
Yes.
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There is no need to even have this open, lock it.