We've come to a lot of solutions but players are so selfish and lazy to apply them.
We've come to a lot of solutions but players are so selfish and lazy to apply them.
Players or the administration?He says players.
Players or the administration?Players. Administration team is now going in the right road.
I don't see any problem with the current script, the other team who promised for such scripts and didn't fulfill their promise, it's not the current's team fault in my opinion. We have only 2 active scripters and these 2 are even loaded with real life stuff yet there's progress happening better than the progress than the last 2 years.
is it the players fault that there's still scripts missing? scripts that were promised since rs4 and still aren't here. and before you go about telling me how scripts aren't everything. well then. other rp servers with way more population have just that, lots of scripts and interesting gameplay, but no sense of community. argonath on the other hand is a strong community and if it had scripts on the same level or superior (hopeful thinking) to other rp servers then we wouldn't be having this discussion right now.
Doing nothing but moaning instead of applying the solutions we mentioned in the other post.
That's why I posted this thread. Let's discuss what we need in-game and what should be paused for now. Let's get the scripts we really need first, then the other ones.To be honest: there's no "need", only "want" in terms of scripts.
To be honest: there's no "need", only "want" in terms of scripts.
You don't necessarily need scripts in order to bring/partake into roleplay.
When two players are near one another the first instinct needs to be to RP, not scroll and shoot.You don't know how much I want that happen.
That's why I posted this thread. Let's discuss what we need in-game and what should be paused for now. Let's get the scripts we really need first, then the other ones.Aight lemme re-write/copy paste
We actually can if everyone accept the truth about what's happening in SA:MP and not treat others differently + if people didn't take RP scenarios so personal we would be in a better time, unban request section would be dead right we are here to have fun and make friends.
If people don't get salty from anything that others say about them we'd increase the activity, true school and the end of vacation have an effect on this but thinking it's only because of that is just lying to ourselves to deny the fact that we screwed up and we have to make change with listening to each-other in a civilised way.
I agree as well but I do plan on fixing this. As I've recently become a manager I have a lot of admins and moderators in my crosshairs. Mistakes happen, but we're humans and this is how we learn, by making mistakes and being corrected when they occur. We cannot learn if we do not know we're doing wrong. Do note you will not always see those corrections, but do expect more apologizes from admins/moderators who make mistakes.
Also, try to be motivated, try to have fun instead of killing rp or playercounts because scripts, because this, because that, we are a community, change appears when a single person changes his mind and works out something positive while having patience on the negative, with a negative mindstate what happends? Exactly this what happend now, and instead of complaining here, why don't you hop on the server? Try to roleplay on your own, don't give up after 10 minutes but wait for/or approach someone else with positivity.
I left for a good 2 years at the start of 2012 not because Argonath was crap or anything, simply because I turned 18 and was hitting it way too hard to have enough time let alone brains to play a game. I guess it is probably the same for most, we were all kids when we started and people are now a bit older and focusing more on advancing in real life. While some of us including myself came back, others continue to not have enough time or just simply being over video games. It's sad but it's true, also the kids that used to fill SAMP servers are now playing games like minecraft or way more advanced games, no new aged kid wants to play GTA SA. They will pick GTA V everytime.
Which is why I'm so happy that change is happening to the server because, we aren't in the space of time anymore where we can just RP and use /me for everything, it was fun. But games and technology advanced and I'm happy that Argonath is finally changing it up and thinking way outside of the box so it'll become a real RPG game rather than GTA SA with a chat basically. I personally think with the new scripts being put in, we will start filling up again and change the game for the better.
Also, directed at administration. Please be a bit more lenient on the new players, even if they're 4 months old they might not have had adequate time on SAMP and just need to be taught. I hate seeing admins who just handle the report with commands ajail and ban etc as that makes the player feel like he's being stood over basically without any talking to, it's an old issue but I still see it happening. For example, a friend of mine I invited to play with me so I could teach him the Argonath ways recently, he was online without me one day as I was coaching him in his learning stages, he accidentally carkilled someone who walked into the road and, teleported to admin jail, no warnings, stripped of police officer duties. Rather than teleporting him to admin jail and teaching him some rules and hearing his side of the story. As a result of this, my friend took it as provocation that he took his badge away and said in the mainchat "go fuck yourself" and there you go, banned. My point is, the whole situation could have been solved so much easier and we would have another member probably by now, fully into Argonath.
Also, now that he decided he'll put aside his pride and place an unban request apologizing deeply for his actions it hasn't even been looked at or anything and his ban was 5 months ago. Not moaning about it, just using it as an example and exposing some holes.
I'm trying to build this server up again ingame with the help of everyone and anyone. When online, DO NOT hesitate to come and roleplay with me or The Highway Runners. We can bring Argonath back to it's former glory together. In game and Out of game.
What I think would help the community and SA:MP is newer games. Former SA:MP players still have a copy of GTA SA with them. Newer games (such as GTA V) would attract new community members and they would definitely try out an older SA:MP server of the same community. GTA IV failed miserably at it.
That's the wrong approach.. "but what is there to do", go ingame and create something to do, if you always rely on someone else? Nothing changes, see my previous reply on this topic, try to be positive, try to be motivated, try to create roleplay scenarios instead, not waiting for other to do.
Now it's for us the players, we have to create a good environment for the new players, we have to camp on where new players spawn (preferred to create a team for it). We have to adopt these new players (not use them for your own group to increase the members in it -.-) and make them join the flow of how we play on the server, make him register on all the forums that we have. Explain him each job, how does it work, is it money maker? Role-play maker? And the way how to join it. (not focus on how to do drugs and use him for your advantage to make yourself rich..).
We also as players have to talk in a civilised way, once someone crosses the line he should expect action from the staff team in anytime (of course the staff team also has to talk in a civilized way). Attitude and the respect to each-other is what makes NEW players stick with us. We have to stop the sabotage on each other specially from the veterans to each other. If there's a problem you talk with the guy who created that problem if there is no solution then just take evidences and report.
Remember we the players who make the server, not the scripts. We also should remember that staff team are also players and not slaves (volunteers which also do what they volunteered for properly.) And most importantly, mistakes always happen and we have to correct them and not cover them up.
I don't understand one thing.
Everyone is talking about how the server is going down the hill or something, and no one is there to stop it, how people are leaving, how we have a small player count, no one works on it, develop it etc.
This is all true, but there's one big problem: You/We are all late around 2 years for these posts(even tho they were posted exactly the same way like Leon pointed out).
Why do I say this? Because those posts doesn't apply for the future, yet it applies for the last 2 years if not even longer. I actually think, that with all the problems, things are actually gonna start going up, and massively.
You couldn't see the older scripting team being ever dedicated as much as the current one.
Yeah I know the bizz and drug script aint out yet, but they took the responsibility for it publicly, even when they have a delay or some kind of problem, they actually inform us why and how, and those reasons aren't some bullshit reasons like we're used to hear in the past.
But they are actually working on it. None of this use to happen prior.
You couldn't see HQ approve peoples suggestions such as Hosted Tab, with some false lame explanation why not.
You couldn't see any mapping around, except for SAPD/FBI/Mordor.
You couldn't see most of the guys in charge actually understanding what roleplay is, and trying to enforce it the right way.
Etc etc.
The current "lower" activity on Argonath is just the silence before the storm.
And there is no need for negativity and creating an armagedon atmosphere, because looking at it objectively ,currently there's no reasons for it, and all of that is mostly frustrations by the players for the last few years of suffering they all went trough.
Some patience is required that people mostly lost, so its creating a big pressure, which is being counter productive really.
Because of this, the current scripting team that's actually working and developing things, is non stop under a massive pressure, 50 times more then the previous team who was chilling around for the last 2 years and that isn't really fair.
So for the sake of Argonath, give them some peace, let them work, and be excited for the new scripts that are around the corner.
PS- Excuse my long writing, and jumping from subject to subject, I couldn't point these things out in few sentences.
start samp, get ingame and start roleplaying.Message to you all out there.
You as person make a difference, if everyone thinks: "hey! Let's hop ingame there are only 15 players, i can start a roleplay and up the playercount" hopefully more will follow.
I've noticed that SA:MP is dying not argonath, GTA:V and other games are taking over... sad but true
I guess you weren't around much because "all those acc restarts" is inaccurate. The accounts only reset for the update to RS5, and one prior.I was referring to the rs4->rs5 acc restarts
I was referring to the rs4->rs5 acc restarts
Perhaps you could've worded better.Yes but the main lost of the players was the rs4-rs5 transformation. I don't know how to explain it but I will put it this way: If you are having a good job and with your hard work you get to like 5000$ salary, and all of a sudden the boss tells you that you will get 50$ salary. Would you continue working or would you go and search for a new job?
I somewhat agree with your post. Sure the scripts and the reset are a factor, but the players are just as much needed in a mindset transition as the scripts are to something playable.
There was a major loss then yes, undoubtedly, but according to independent analytics as well we did recuperate to 70+ players for a length period of time. This is what we're talking about.Well if we are talking about that lost, I will support Frank Hawk that the management would have to find out the reason why they left and use that information in order to fix that problem and return back to that activity and even more.
to be honest, I attribute the problem to our mistake of limiting police, combat shotgun, and lack of business features. These are all things that'll be resolved in the coming week as my PC is fixed.
So yeah, what do you guys think? What scripts do we need to implement faster and what can be dropped aside for now? I do realize that our current scripts that are being worked on take lot of time and effort, so how about implementing the ones that don't require as much as them? For instance, we can have those duty colors removed as you said, new furniture objects, that /wear clothing system and whatever is there. I don't say that these will bring lots of players, but it's a good way to start. For example there might be players who love to furnish houses and would like to roleplay designers, but they can't because we're lacking of furniture objects.
What do we need to do? What should we work on? And for those who visit our forums and don't play, tell me guys, what do we need to do in order to get you back here? We need to step up and do things or else we're going down. /discuss
to be honest, I attribute the problem to our mistake of limiting police, combat shotgun, and lack of business features. These are all things that'll be resolved in the coming week as my PC is fixed.Combat shotgun isn't even among top 1000 reason why people left, and tbh its good the way it is.
Script features may attract and let people know updates are happening but it doesn't make everyone turn their head. Forgetting about the most crucial part of this server. Roleplaying.You need people to comeback, in order to attract outsiders.
We shouldn't aim to please people to comeback but rather to attract outsiders.
These days it's more about money then roleplay..Let's be honest here, it's always been that way. People love to earn money and they always have done, right back to RS1.
Let's be honest here, it's always been that way. People love to earn money and they always have done, right back to RS1.Of course, it has always been. But in the past people still made some time for actual role-play. Pulled over a trucker yesterday who barely spoke English (which is okay), didn't really understand /em, didn't want to role-play. I fined him for speeding and he was moaning (not as character) about $20, then he just /sent and drove off.
Script features may attract and let people know updates are happening but it doesn't make everyone turn their head. Forgetting about the most crucial part of this server. Roleplaying.
We shouldn't aim to please people to comeback but rather to attract outsiders.
more scripted jobs and things to do that require little player to player interaction are just as essential to the server as the /me command.
We need scripts that both encourage roleplay and discourage it as there a many times on the server where there are little to no people to roleplay with, I mean most of last week I was one of four players on the server most of the time.
This is what I am trying to explain them, Stof. They say players make the server, I agree, players do make the server. But in order to get new players, you need scripts, you need to give them something to do and keep them busy in-game rather than freeroaming all the day. Scripts are essential to get new players with the hope they'll remain here and we'll grow the playerbase.
Are our priorities right?I've literally got no idea what lag/desync you are talking about. I haven't experienced lag on Argonath for quite a while now. I also haven't been desynced. My ping is usually WAYYY higher than yours and i seem to be playing the game just fine.
I've recently upgraded to a i7, 16GBRAM, GeForce GTX 960M with a 30MB/s connection speed - yet I'm experiencing levels of desync/lag that were normally seen when the player count was high in numbers in RS4. The core manifesto of RS5 over RS4 was that the desync/lag would be removed, similar to other competing servers. The desync/lag defect is a critical severity priority to fix, since the game is not playable - meaning the new script enhancements will have less then the desired effect. We need to be calaculated in our way of thinking. New players on joining make a judgement about our server normally in the first 30-50 seconds. We need to make their introduction to the server seamless and one of their first important quality measures will be, whether this lag affects their ability to play this game properly.
Are our priorities right?This is true, there's this constant delay/lag that occurs at random times throughout the day. It became impossible to even PIT someone, the vehicle sync is horrible. Either a stronger host is needed or there's something that causes it in script.
I've recently upgraded to a i7, 16GBRAM, GeForce GTX 960M with a 30MB/s connection speed - yet I'm experiencing levels of desync/lag that were normally seen when the player count was high in numbers in RS4. The core manifesto of RS5 over RS4 was that the desync/lag would be removed, similar to other competing servers. The desync/lag defect is a critical severity priority to fix, since the game is not playable - meaning the new script enhancements will have less then the desired effect. We need to be calaculated in our way of thinking. New players on joining make a judgement about our server normally in the first 30-50 seconds. We need to make their introduction to the server seamless and one of their first important quality measures will be, whether this lag affects their ability to play this game properly.
The lag is on his end.Indeed. If it was server-end lag, there would be way more complaining. So far i've only seend 1-2 people saying they lag.
There is no lag on the server.
What do you mean? Right in that screenshot Rudy_Guerrero informs him about it, and 5 seconds later he does the same thing. Seems justified to me.
It all worked fine, and you could find your vehicles.
Nevermind, it's not worth it.given you knew what he was talking about, the answer was right before your eyes. ;)
He said "please cam to base Germany" (this is not a server) and then he said the actual server's name which I taken off the screenshot. So he only said it once. What he meant by base Germany is that it's a popular area on another server, just like it's GS9 for us. He told me to come pick him up from the base of Germany (the popular place on that server).
But then again I think they're admins, they are supposed to get flamed, have everyone annoy them. Please be considerate when you /kick, /temban, /ban before you do it.
Please be considerate when you /kick, /temban, /ban before you do it.
Its not directed to you, but in general for those who want us to become more friendly with such players.Then don't expect a player base to increase....
I am having weird lag/delay. Yesterday we were in a chase with the PD and we were in heli. I was sitting in the back seat and Andrei car-jacked me with G and I died. I don't think that jacking with G is not even possible but yet It happened. I do believe that the lag is making that. And if Frank is having lag with that PC performance and internet speed I do not believe it is happening from his side. I think it has something to do with the Host and it is something that needs to be looked into.
Then don't expect a player base to increase....
Then don't expect a player base to increase....
Do you honestly expect staff to be friendly and to go around hugging players that are wasting their time by advertising and disrupting the server?
The rules clearly state on registration that advertising is not allowed.
If you really want to talk about player base, shall I point you toward stunt?
Do you honestly expect staff to be friendly and to go around hugging players that are wasting their time by advertising and disrupting the server?Staff are also players..
The rules clearly state on registration that advertising is not allowed.
If you really want to talk about player base, shall I point you toward stunt?
If you really want to talk about player base, shall I point you toward stunt?
Staff are also players..
What if I say there are almost no players in stunt just because there are hundreds of stunt server across SA:MP?
If people would like to help improve the situation, it's not hard. Blaming it on the staff that are spending their time protecting the server and banning those advertising is illogical.
So is blaming staff for banning a person that should not be doing what they are doing.
And by the way I present myself, by responding to negative remarks in a similar fashion. I am hardly shitting on anyone by responding to them.
If you have a problem you're welcome to send a PM.
Now the amount of people here complaining could be the amount of people in the server actually making a difference. Finding new RP scenarios, helping new players fit in, and just in general having fun with friends. But no, you would all rather sit here and fight over some stupid ban instead of making a real difference.
The same logic could be implied in response to roleplay and rpg servers.
In my opinion when someone says. I previously played on (server name) that doesn't mean they should be banned straight away. All they do is notify they played there before, big deal. But once someone says 'come to...' or things like that, yes he does deserve a removal from the server.
Do you honestly expect staff to be friendly and to go around hugging players that are wasting their time by advertising and disrupting the server?With such a player base? Yes I do expect them to be friendly... They are not in that position to just /ban people because instead of talking to them they just insta /ban and end of story... They should be a bit patient with new players... if someone advertises like a fucking idiot by spamming ofc that's good to ban but if someone like the guy in the screenshot says a name without flooding and going on a retarded mode... just tell him politely and with respect to not do it again... instabaning people won't increase the playerbase....
It's unbeliavable for Argonath not to have a advertisement on SAMP advertisement boards, if we had a advertisement there, we would be known, and atleast get atleast a few players or more. We should advertise this server on server advertisement websites,to our friends and our relatives.Ever read their rules (http://forum.sa-mp.com/showthread.php?t=464581)?
People aren't caring about new players as I see, a new player comes and nobody comes to him and introduces him. I also suggest for players to get some kind of introduction video when they join Argonath. We all should give new players maximum respect and attitude they need.You know this yet you fail to apply it by yourself, this is another problem we throw chat like that and never really apply it.
If we introduce the new players and show them around, maybe they won't be confused and they will know what Argonath is etc... So they won't leave fastly.
Are you sure? I barely find role play servers around. And most of them aren't perfect, almost all. The only server I'm playing in atm is Argonath. I tried many of them but there were nothing instead of robbing each other's pockets. So let's come up to the point. No one can make a difference between stunt as stunt is stunt. Other servers have same stunts as we have now, might be more than us.. I don't know.There are not plenty of roleplay servers which are successful. But the ones which are, tend to be highly populated(yes there are alot of them). Consider this asslicking or not i don't care but i would advise you to speak respectfully. If you shit on others, they'll shit on you. Devin alone cannot be held responsible for whatever is happening, so please stop with that nonsense. Yes he leads the server but is it really his fault the players are leaving? Even if there is, he just contributed to whatever there was already, so lets not blame the guy.
My question is, what would you like to say about our player base that got decreased to 10 after touching the base of 100+? What do you think is going on between players?
Yesterday, I talked to a player who was complaining that the current leaders are just doing their best to make other players down. You just don't know how to talk with a player. Spreading shit around ain't gonna take us anywhere as everyone is with one thing! Democracy is better than just doing what you like!
It's unbeliavable for Argonath not to have a advertisement on SAMP advertisement boardsThis is something crucial that every server in need of players must have. I thought we have an advertisement team ... but yeah.
Yes, exactly. That's what I meant and that's why I brought that subject.Your friend didn't jsut say he was from the server, he told people to join there. Falls under advertising, I would've banned him too.
I can pretty much agree with what Sal said. We are lacking several scripts that makes Argonath, Argonath. Therefore paying attention to that section might help the situation.
Did you read my post? What you're saying about RP and helping new players is going on MORE THAN EVER. RP is NOT the issue, there's plenty of it. It's the fact that yesterday a veteran quit because he had to spend 2 hours looking for his bike because of the absense of /heydude that draws less and less people to stay around. Or when that bike runs out of fuel and you have to respawn it to get 10 percent fuel to get to a gas station again, which is considered abuse but is absolutely necessary because of the absence of /fillup gascan.
Things like that are things we are lacking in and can be changed. The roleplay is there, the community is still there, the helpfulness to new players is there, but we can all sit in a circle and sing kumbaya but in the end that won't keep new players around if they can't earn a single penny and have to look for their bike for 2 hours only to find it's out of fuel and therefore rendered useless just the same...
This is something crucial that every server in need of players must have. I thought we have an advertisement team ... but yeah.Indeed we have an advertisement team. But we also need some things that attract the people before we can make an advertisement there, videos, etc. Doesn't get made in 1-2 minutes.
We got told before that staff team is being worked on (by Teddy), let's focus about us the players now let's not go admins vs players again, what should we do from our position as veterans/regulars in your opinions guys?Ever read their rules (http://forum.sa-mp.com/showthread.php?t=464581)?You know this yet you fail to apply it by yourself, this is another problem we throw chat like that and never really apply it.
Doesn't anyone has a account that have the privilege to post on "Server Advertisment" board on samp forum? If yes, we all can work on a layout to introduce the server and we can post it there...I do.
Doesn't anyone has a account that have the privilege to post on "Server Advertisment" board on samp forum? If yes, we all can work on a layout to introduce the server and we can post it there...
I saw their rules, and so what, the owner(s) can fulfill those requirements so they can post on the board.No you didn't, did you see anything related to reputation score? Go check again and please answer what I wrote in the previous reply.
Doesn't anyone has a account that have the privilege to post on "Server Advertisment" board on samp forum? If yes, we all can work on a layout to introduce the server and we can post it there...Really hard to find, considering only developers and owners of huge communities mostly post on sa-mp.com.
Read this carefully: http://forum.sa-mp.com/showthread.php?t=464581You can post an Advert as long as you have the permission from the Owner/Leaders.
Khm, is it impossible for Gandalf or Aragorn or Sauron to create a account on SAMP and fulfill those requirements, and by requirements I mean those: You need to have a reputation on the forum of 15 or greater, your account must be 30 days or older, and you have to have atleast 10 posts.Getting reputation on SA:MP forums is not easy. You need to help ALOT of people in the scripting section. And even then some people dont award you with reps.
Khm, is it impossible for Gandalf or Aragorn or Sauron to create a account on SAMP and fulfill those requirements, and by requirements I mean those: You need to have a reputation on the forum of 15 or greater, your account must be 30 days or older, and you have to have atleast 10 posts.We don't need any of those. Division leaders are the 'owners' of their server. If Devin(or Cyril) gives you the go, it's fine.
Khm, is it impossible for Gandalf or Aragorn or Sauron to create a account on SAMP and fulfill those requirements, and by requirements I mean those: You need to have a reputation on the forum of 15 or greater, your account must be 30 days or older, and you have to have atleast 10 posts.Sigh..
Getting reputation on SA:MP forums is not easy. You need to help ALOT of people in the scripting section. And even then some people dont award you with reps.
If Gandalf or Aragorn or Sauron made account(s) on SAMP forums, can't we just rep them. Lol.And get them banned from the forums.
Really hard to find, considering only developers and owners of huge communities mostly post on sa-mp.com.Can't let's say Axis post a advertisment there with the permission of Gandalf or HQ since Gandalf is inactive atm?
Can't let's say Axis post a advertisment there with the permission of Gandalf or HQ since Gandalf is inactive atm?If Axis has enough reputation there then why not.
If Axis has enough reputation there then why not.
I do.
Then talk with them and agree about some kind of template there. :P
I'm downsex
Is it really worth all the effort of doing things? Will we even back a good playerbase? I honestly doubt it.
Is it really worth all the effort of doing things? Will we even back a good playerbase? I honestly doubt it.If we set it as our goal and everyone really works on doing all that without anyone hating on the other then yes, it's worth it.
Read this carefully: http://forum.sa-mp.com/showthread.php?t=464581Can be done easily. I have 30+ reps there. As long as the post isn't reported by Gandalf, they won't even care.
Don't make any advertisements now.It's not a waste of time, scripts are fine. How would new players know about the future plans that are still not yet live?
Once server is properly updated with wanted and proper scripts, then go ahead and do it.
Currently it's a waste of time since newcomers will come and go out of boredom and lack of jobs/features.
It's not a waste of time, scripts are fine. How would new players know about the future plans that are still not yet live?Speaking of which, hosted tab has been paid for another month as of today, thanks to StatuZ.
Give it a try like we did for the hosted tab. It's not hard to write a topic for this month.
Can be done easily. I have 30+ reps there. As long as the post isn't reported by Gandalf, they won't even care.
With the frequency of his visits to these forums I wonder if he has an active account on the SA:MP forum. Either way it wouldn't be a problem for someone within the staff team to advertise on behalf of the community/server.If someone with design skills provides me with BBCode/Images, I will write the texts and post it on the SA:MP forums.
If someone with design skills provides me with BBCode/Images, I will write the texts and post it on the SA:MP forums.
@Traser
Just another case of today, I was IG just now. Asked someone to help out another new player while I'm going off but no one cared to help from around 14 players (Except Frank Hawk and Dan Coleman) BaLLaS.LOL. Are you trying to say that whenever I am IG, I should go to LSAP and help every new player that logs in ? Veterans barrelly have time to go IG cuz you know they are grown now and have more busy life than the one 5-6years ago. They can't RP, take care of business and help new players, simple they don't have time for all that. What the server needs is a proper INTRO when you enter the server for the first time ( register ). You need to be guided in the things you can do to work and make money, because let's face it like 80percents of the new players that logs asks in /p What is the best job to make money?, the other 20percents are either cheaters or DMers ( rule-brakers ). You all talking about Role-Play is the thing to make the new players stay around, let's face it that is pure bullshit. Get back in time when you first time joined Argonath. I bet all of you were either rule-brakers or guided by some friend/member how to make money and you were doing just that. This will make new players stay around now too. One thing is that Admins have to be more kind and more in a talk-mode with the new players when they rule-brake ( warn them, ask them not to do that and similar, not just /ban them without a thing being said ). Second thing is to make one job that can pay off good by working it ( doesn't matter how much you hate money-hungry players, new ones will always want to work and get payed good for that ). This two things will make new players stay around more, this was my opinion on how to improve the player-base.
How about we sort such problem out and really help to make them stick around? It's really disgusting how veterans downgrade these new players when these new comers are the feet of our community. We have to make a solid team with high activity and willing to help, advise everyone IG constantly to help others.
LOL. Are you trying to say that whenever I am IG, I should go to LSAP and help every new player that logs in ? Veterans barrelly have time to go IG cuz you know they are grown now and have more busy life than the one 5-6years ago. They can't RP, take care of business and help new players, simple they don't have time for all that. What the server needs is a proper INTRO when you enter the server for the first time ( register ). You need to be guided in the things you can do to work and make money, because let's face it like 80percents of the new players that logs asks in /p What is the best job to make money?, the other 20percents are either cheaters or DMers ( rule-brakers ). You all talking about Role-Play is the thing to make the new players stay around, let's face it that is pure bullshit. Get back in time when you first time joined Argonath. I bet all of you were either rule-brakers or guided by some friend/member how to make money and you were doing just that. This will make new players stay around now too. One thing is that Admins have to be more kind and more in a talk-mode with the new players when they rule-brake ( warn them, ask them not to do that and similar, not just /ban them without a thing being said ). Second thing is to make one job that can pay off good by working it ( doesn't matter how much you hate money-hungry players, new ones will always want to work and get payed good for that ). This two things will make new players stay around more, this was my opinion on how to improve the player-base.Jesus, that's so selfish. As a new player I'd never interact with a robot, I am there to meet with people not a fucking interactive robot. Yes as a veteran you have to help the new players with a detailed introduction, if you will keep thinking like that we will have no SA:MP Argonath anymore.
What was the big difference from the jump from RS4 to RS5?
Hardly nothing if all RS5 has so many scripts what shit on RS4 14x over, the diffrence is everyone is so f**cking money motivated now-days that role-play is a thing of the past, everyone just wants to roll round with 500 properties 500 cars and loads of cash and guns acting to be the big I am, you don't need cash to role-play, imho this is the difference. People left in RS4 because they lost their cash, boo hoo, I for one stayed yes I lost everything yes I contemplated when I went to RS5 but this game aint about cash, its about the experience of friends, I don't join to farm cash, I join to have a laugh with my distant friends, thats why we are all here, no big changes to be made, all the issue is at the moment is everyone has become so distant from everyone, in RS4 I could name half the server as friends, RS5 I can only name a few, a few pop in from RS4 but that's the issue, the reason why I still play and still sit on these forums day in and day out, is for the friendship we all have built with one another within Argonath, the new players don't stay as they just don't have that, they join and feel isolated leave due to the boredom of being alone, yes we have guys join and bam they fit right in, @Kaseem is my prime example, he wouldn't have event thought about SAMP or Argonath if it wasn't for me introducing him and making him feel welcome, the guy who introduced me also did the same and the train follows. Point is the server at the moment ain't getting new players staying due to the fact well, there is no interaction or effort with them, everyone just expects players to join and know the game off the bat, we need to get involved get into the roleplays with the new guys, if it comes down to just going to LS/LVAP and saying "Ayo Welcome" or someshit thats a start, we all started off at that point, and its bloody hard to get started on Argonath, I joined myself and just went straight to the Ammu and began shooting everyone, because thats what everyone knew, it wasn't till my mate, came round to my house (not saying do this) to actully explain how it works, and he brought me to Roleplays etc. and thats where it all started. We cannot just expect a massive change all of sudden we just have to work towards it. Like it or not, we are all one big family.
"Lead by example, and others will follow" @Luke
What was the big difference from the jump from RS4 to RS5?Good job chav, much luv. :D
Hardly nothing if all RS5 has so many scripts what shit on RS4 14x over, the diffrence is everyone is so f**cking money motivated now-days that role-play is a thing of the past, everyone just wants to roll round with 500 properties 500 cars and loads of cash and guns acting to be the big I am, you don't need cash to role-play, imho this is the difference. People left in RS4 because they lost their cash, boo hoo, I for one stayed yes I lost everything yes I contemplated when I went to RS5 but this game aint about cash, its about the experience of friends, I don't join to farm cash, I join to have a laugh with my distant friends, thats why we are all here, no big changes to be made, all the issue is at the moment is everyone has become so distant from everyone, in RS4 I could name half the server as friends, RS5 I can only name a few, a few pop in from RS4 but that's the issue, the reason why I still play and still sit on these forums day in and day out, is for the friendship we all have built with one another within Argonath, the new players don't stay as they just don't have that, they join and feel isolated leave due to the boredom of being alone, yes we have guys join and bam they fit right in, @Kaseem is my prime example, he wouldn't have event thought about SAMP or Argonath if it wasn't for me introducing him and making him feel welcome, the guy who introduced me also did the same and the train follows. Point is the server at the moment ain't getting new players staying due to the fact well, there is no interaction or effort with them, everyone just expects players to join and know the game off the bat, we need to get involved get into the roleplays with the new guys, if it comes down to just going to LS/LVAP and saying "Ayo Welcome" or someshit thats a start, we all started off at that point, and its bloody hard to get started on Argonath, I joined myself and just went straight to the Ammu and began shooting everyone, because thats what everyone knew, it wasn't till my mate, came round to my house (not saying do this) to actully explain how it works, and he brought me to Roleplays etc. and thats where it all started. We cannot just expect a massive change all of sudden we just have to work towards it. Like it or not, we are all one big family.
Jesus, that's so selfish. As a new player I'd never interact with a robot, I am there to meet with people not a f**cking interactive robot. Yes as a veteran you have to help the new players with a detailed introduction, if you will keep thinking like that we will have no SA:MP Argonath anymore.Since when is it the task for players/veterans to help new players. We don't have to do so, those who do are choosing for it. It's the staff's job to help them, not ours.
If there's no welcoming or friendly atmosphere on the server, it leaves no reason for new players to stay on the server. If they walk up to a player who just shoots them, which happens far too often, or that player straight up ignores them then why would they care about staying online?
"Lead by example, and others will follow"
It's all about the presentation of the players towards others, as well as the atmosphere within the server.
Since when is it the task for players/veterans to help new players. We don't have to do so, those who do are choosing for it. It's the staff's job to help them, not ours.It's the communities job to do so, we ain't forcing you, but there's enough people that don't mind doing it.
It's the communities job to do so, we ain't forcing you, but there's enough people that don't mind doing it.Exactly, there's enough people who are willing to volunteer their help to new players but don't go stating that every single player must help them (khm) because some simply don't care.
Jesus, that's so selfish. As a new player I'd never interact with a robot, I am there to meet with people not a f**cking interactive robot. Yes as a veteran you have to help the new players with a detailed introduction, if you will keep thinking like that we will have no SA:MP Argonath anymore.Why are you talking about yourselfe? Look around. Face the facts that bigger percentage of the new players are asking how to make big cash, they are not like /p I want to meet people and make friends. They are all /p What is the easiest way to earn cash ?. You have to look what the new players are asking for, not to do what you think that YOU would like to see if you enter for the first time.
If you're not willing to help those new players then you can stop complaining about playerbase.I never complained about the playerbase since I frankly don't care at all about that, I've got more important things to do than playing some modification that's a decade old.
The situation is clusterfucked.
Jesus, that's so selfish. As a new player I'd never interact with a robot, I am there to meet with people not a f**cking interactive robot. Yes as a veteran you have to help the new players with a detailed introduction, if you will keep thinking like that we will have no SA:MP Argonath anymore.Thing is both you/Luke/Devin and Ivan are right.
What was the big difference from the jump from RS4 to RS5?
Hardly nothing if all RS5 has so many scripts what shit on RS4 14x over, the diffrence is everyone is so f**cking money motivated now-days that role-play is a thing of the past, everyone just wants to roll round with 500 properties 500 cars and loads of cash and guns acting to be the big I am, you don't need cash to role-play, imho this is the difference. People left in RS4 because they lost their cash, boo hoo, I for one stayed yes I lost everything yes I contemplated when I went to RS5 but this game aint about cash, its about the experience of friends, I don't join to farm cash, I join to have a laugh with my distant friends, thats why we are all here, no big changes to be made, all the issue is at the moment is everyone has become so distant from everyone, in RS4 I could name half the server as friends, RS5 I can only name a few, a few pop in from RS4 but that's the issue, the reason why I still play and still sit on these forums day in and day out, is for the friendship we all have built with one another within Argonath, the new players don't stay as they just don't have that, they join and feel isolated leave due to the boredom of being alone, yes we have guys join and bam they fit right in, @Kaseem is my prime example, he wouldn't have event thought about SAMP or Argonath if it wasn't for me introducing him and making him feel welcome, the guy who introduced me also did the same and the train follows. Point is the server at the moment ain't getting new players staying due to the fact well, there is no interaction or effort with them, everyone just expects players to join and know the game off the bat, we need to get involved get into the roleplays with the new guys, if it comes down to just going to LS/LVAP and saying "Ayo Welcome" or someshit thats a start, we all started off at that point, and its bloody hard to get started on Argonath, I joined myself and just went straight to the Ammu and began shooting everyone, because thats what everyone knew, it wasn't till my mate, came round to my house (not saying do this) to actully explain how it works, and he brought me to Roleplays etc. and thats where it all started. We cannot just expect a massive change all of sudden we just have to work towards it. Like it or not, we are all one big family.
to be honest, I attribute the problem to our mistake of limiting police, combat shotgun, and lack of business features. These are all things that'll be resolved in the coming week as my PC is fixed.limiting police was never a mistake Teddy, actually limiting police is the best thing happened lately (at least in my opinion) now we don't have to get upset just because of new players coming in and going on cop duty as soon as they join the community just for /su ID (any shitty reason) then either jail him or kill him and get money, I mean how many cops or self proclaim cops we reported back at the days (before new script)? I cant imagine the number, and how many of them got punished? the answer will always be 0, adding business features is a good idea to attract members to our community. the other thing that needs a fix is some admins should stop considering themselves above the rules, it's so painful to see admin temp banning a member for sexual talk on main chat and next day another admin writes a complete essay of sexual talk on main chat,
the other thing that needs a fix is some admins should stop considering themselves above the rules, it's so painful to see admin temp banning a member for sexual talk on main chat and next day another admin writes a complete essay of sexual talk on main chat,
Please don't even start making up rumors about the staff team, if someone isn't following the rules then report then accordingly. And no, not for saying a single word either.I'm not talking about staff members in general, if you observe what generally happens in game you will find out that my point about some (not everyone) is a little valid, back to the main topic, as most of member say "everyone is focusing on money more then role play" well a better solution for that would be removing main chat script and also person's mark on map just to make it more realistic and will also help making more RP scenes then just coming in the server to have jokes on main chat and do trucking whole day
I'm not talking about staff members in general, if you observe what generally happens in game you will find out that my point about some (not everyone) is a little valid, back to the main topic, as most of member say "everyone is focusing on money more then role play" well a better solution for that would be removing main chat script and also person's mark on map just to make it more realistic and will also help making more RP scenes then just coming in the server to have jokes on main chat and do trucking whole dayAre you kidding us or what? Have you read the rest of the topic? Do you realise that our problem is not because of the RP? Incase you didn't notice the RP quality on the server increased a lot.
How about creating helpers? Not the /h chat ones, actual people that have their own commands and help new players up. Use /goto, spawn a Sunrise and help new players when needed. Open applications every two weeks or so, so you'll have people active enough. And those asslickers who would do anything to become a moderator, this way they can have more chances.This is a perfect idea, totally support it. I would like to be that helper.
There's nothing to be transparent about? We have no idea why the player count has decreased besides the fact that some wanting to make a completely serious roleplay server out of Argonath didn't get what they wished for and left.
Are you kidding us or what? Have you read the rest of the topic? Do you realise that our problem is not because of the RP? Incase you didn't notice the RP quality on the server increased a lot.I'm not talking about RP quality, I was just saying that most of members come online for trucking and main chat discussion, at least that's what I'm seeing lately, and as I said by removing main chat script the server will look more like a RP server then global chat server
How about creating helpers? Not the /h chat ones, actual people that have their own commands and help new players up. Use /goto, spawn a Sunrise and help new players when needed. Open applications every two weeks or so, so you'll have people active enough. And those asslickers who would do anything to become a moderator, this way they can have more chances.
Economic Stimulus, just saying
What a great idea.. Oh, wait? That's what ACA is trying to do 3 years now
Two months ago we had in head of one week three or four lottos, suddenly stopped but however. We must admit that economic function in our server is very important.
I give more credits to MIB assisting new players than those "wanna be moderator" organizations.
Are you f**cking serious? This is your way of seeing things. If for you, creating a group to help new players is asslicking and wannabe moderator, then it's you who is a wannabe.
Throw away disrespectful shit, and then go back to your corner IG, not helping the situation at all.
Because, I try 3 years now, to keep up this organisation and then the smartass Johan, decides one day to throw away all our efforts by saying we are wannabes.
I'm not talking about RP quality, I was just saying that most of members come online for trucking and main chat discussion, at least that's what I'm seeing lately, and as I said by removing main chat script the server will look more like a RP server then global chat server
Removing the public chat will be the final death punch to the server.Fatality!
The RS5 economy has stalled.
We are now in a full blown recession.
I'm not talking about RP quality, I was just saying that most of members come online for trucking and main chat discussion, at least that's what I'm seeing lately, and as I said by removing main chat script the server will look more like a RP server then global chat serverLike Lustig said, removal of public chat will be just the K.O. of the server.
I give more credits to MIB assisting new players than those "wanna be moderator" organizations.-_-
So lets summarize a game plan here:Script wise change, that would be the best.
+ Re-add freecops system similar to RS4, with additional limitations (e.g require passport, etc)
+ Increase the amount of lotteries, possibly add a scripted lotto system (including player sponsored lottos)
+ Players: focus on less combat-instinctive interactions and more RP-first interactions
What we're already working on:
+ Adding profitability of businesses
+ Adding drug profitability
+ Adding different profit streams
+ Adding new systems which promote healthy and positive player-to-player cooperation and interactions.
+ Adding new systems which have been highly demanded by players (e.g wearables, account security, heists, etc)
So lets summarize a game plan here:Agreed on freecops. They have ALWAYS played a vital role in the activity of the server. There is NO doubt on this statement. Also, players without passport could be helpers. They can't suspect, they don't get weapons. But they can get on duty and can get a notification that they should play with other officers to gain experience before they become a full officer after receiving a passport.
+ Re-add freecops system similar to RS4, with additional limitations (e.g require passport, etc)
+ Increase the amount of lotteries, possibly add a scripted lotto system (including player sponsored lottos)
+ Players: focus on less combat-instinctive interactions and more RP-first interactions
So lets summarize a game plan here:That is a start. Atleast that what majority of the playerbase wants.
+ Re-add freecops system similar to RS4, with additional limitations (e.g require passport, etc)
+ Increase the amount of lotteries, possibly add a scripted lotto system (including player sponsored lottos)
+ Players: focus on less combat-instinctive interactions and more RP-first interactions
What we're already working on:
+ Adding profitability of businesses
+ Adding drug profitability
+ Adding different profit streams
+ Adding new systems which promote healthy and positive player-to-player cooperation and interactions.
+ Adding new systems which have been highly demanded by players (e.g wearables, account security, heists, etc)
Shootouts will always be there. I personally think removing combat was a bs idea. It's not going to help except maybe make people improve on other weapons, but that's not the point. If a shootout happens along a roleplay, don't stop. Give the ARPD/SAPD some work. There could be a long backstory even if the roleplay before the shootout was short. It gets pretty obvious after a point when a shootout happens because of a reason vs when a shootout happens cause a group is bored and sees enemy in the TAB list.
So lets summarize a game plan here:
+ Re-add freecops system similar to RS4, with additional limitations (e.g require passport, etc)
+ Increase the amount of lotteries, possibly add a scripted lotto system (including player sponsored lottos)
+ Players: focus on less combat-instinctive interactions and more RP-first interactions
What we're already working on:
+ Adding profitability of businesses
+ Adding drug profitability
+ Adding different profit streams
+ Adding new systems which promote healthy and positive player-to-player cooperation and interactions.
+ Adding new systems which have been highly demanded by players (e.g wearables, account security, heists, etc)
Also, can we please urgently carry out an investigation into the lag/desync? It is becoming worse and no level of enhanced functionality will work unless the performance of gameplay is within acceptable levels.As we tried to explain before, most of the people do not have lag, nor desyncs, the server statistics appear fine, as they have been checked by several people. And it appears just to be you and a few other people, who also appear to be from the UK.
Also, thanks for sharing the list but can we have definitive understanding as to what to expect first? I suggest ranking these improvements in terms of priority (i.e. one being the highest and likely to be delivered first and so on).
Also, can we please urgently carry out an investigation into the lag/desync? It is becoming worse and no level of enhanced functionality will work unless the performance of gameplay is within acceptable levels.
As we tried to explain before, most of the people do not have lag, nor desyncs, the server statistics appear fine, as they have been checked by several people. And it appears just to be you and a few other people, who also appear to be from the UK.
History has taught us that new players will want to become freecops shortly after joining the server. We should revert back to legacy RS4 functionality which allows new players to become cops without the need for a passport. If the counter argument is it would lead to more DM, we should accept that impact and mitigate it through RP.
Good news, with the few tracerts we've gotten we have a new suspect in the cause of the lag and will contact our hosting provider immediately to see it resolved. Continue to send those if/when you get lag.What do you mean,if I get lag I should do the same procedure and send it everytime? :uhm:
I never complained about the playerbase since I frankly don't care at all about that, I've got more important things to do than playing some modification that's a decade old.
I think it will increase after some time, this is just a phase, just like all the times before this.
A lot of people are giving ideas but not even 40% of the ammount are giving their contribution in game.
/save, /load...
And people wonder why they get offended by my posts...And this is why we don't need topics like this. Sit back and relax ( atleast the ones that are not scripting or helping ) and let the new scripts being made and introduced to us and after that we can see if that helps and if not then we will open a topic like this and talk again.
A business script, item script and plenty more is being worked on, and that will include ways to store items.
alot of new players like money, so maybe make more jobs or smth. Just let them earn money easily or fastly.Not if you tell them that money here is only an option and our main reason to play on Argonath is making friends and role-play.
1.We should make scripts and mappings that might get old players and groups back.
Good news, with the few tracerts we've gotten we have a new suspect in the cause of the lag and will contact our hosting provider immediately to see it resolved. Continue to send those if/when you get lag.
The priority order and delivery order is not entirely the same thing. One system may be finished before another because it is smaller, or requires less rewriting. Our biggest priority rewrite is the business profit system which requires a very extensive amount of work, with a large amount of that still needed. There is also testing, and other phases which might change up release orders.
Are you at liberty to disclose the names of these people? Perhaps some of us can convince them to come back.
If people don't wish to play on the server, there's nothing stopping them from leaving if they choose to do so. I see no reason to name/list those that have chosen to leave.
Instead keep a positive attitude on top regarding the changes set to happen as per players requests.
If people don't wish to play on the server, there's nothing stopping them from leaving if they choose to do so. I see no reason to name/list those that have chosen to leave.
Instead keep a positive attitude on top regarding the changes set to happen as per players requests.
For me bringing back /save - /load and bussines profit(even the old one) asap, will help a lot. It's not a big deal but you know, people are waiting so long for it. /save and /load can help people to save money so they don't need to work all the time, but in the time that they are supposed to "work" they can roleplay and have fun.
Factions are an important thing too. Let me remember something, when there was a war between Soprano and Corleone, both parts increased their activity by 10 players+ from each side. The same thing for Gvardia and other factions. More interactions => Something to do in-game => Increased player count.
will returnWe know that it will, but when!? It's being too late. Is fishing more important than it?
We know that it will, but when!? It's being too late. Is fishing more important than it?
Such thing has to be primary for teddy at the moment.
Things like fishing and hunting, can wait.
Making drugs profitable as much as trucking might help in players interaction too. Remove current trucking system and implement the drug one as in RS4.
By trucking players have to play alone and get bored from server.
I already know that those are suggested previously and are taken in consideration but this is primary for now! Forget about bank heist, fishing etc etc...(atm)
Fishing is actually a very good way to give civillian RPers a thing to do. We've already got drug scripts, getting better ones is good but getting a completely different job is better in my opinion. Us Svenssons are very excited about fishing script actually.
I figure you guys would be more exciting about farming ^.^
I already know. It's not my ignorance, you're wrong. But It's being 2years...
I figure you guys would be more exciting about farming ^.^Do we as non-svenssons posses the right to plant in the fileds near their farm? Can they tell us to leave?
I am not wrong. We've clearly said that bank heists and fishing are PLANS and not in development. We have multiple avenues to verify this information that you clearly didn't have before posting... that is ignorance.Noted.
2 years, not exactly. Plus this is a new team... we weren't the same ones involved and back when I was a developer before I wasn't in charge, but rather a follower of a duo leadership that was fairly counter-productive. Our "new" team is working faster, better, and more efficiently than the previous. We will get this done.
Do we as non-svenssons posses the right to plant in the fileds near their farm? Can they tell us to leave?
Do we as non-svenssons posses the right to plant in the fileds near their farm? Can they tell us to leave?
I guess there will be public fields too
can we also bring /heydude back? we're all spending hours trying to find our cars until an admin logs in and tells us where it is. there's no roleplay involved to not being able to find your vehicle at all.Well, kinda not true. You can call someone and hire him to find it, you can also put a price on it and make a lot of players looking for it. These are all some RP opportunities now.
Well, kinda not true. You can call someone and hire him to find it, you can also put a price on it and make a lot of players looking for it. These are all some RP opportunities now.you know what's a good idea? let's make everyone in a 20 people roleplaying server look for cars instead of doing actual roleplay with each other.
Well, kinda not true. You can call someone and hire him to find it, you can also put a price on it and make a lot of players looking for it. These are all some RP opportunities now.
Let's not grab like a blind man for stick on that vehicle issue. That is not even a thing why everyone is leaving.
We will develop a system that allows tracking of vehicles, at a cost.what kind of cost? :jackson:
Three souls and the blood of a virgin.
what kind of cost? :jackson:
what kind of cost? :jackson:
something that would be more than the cost of what most businesses charge to do it now, we will always favor RP over script and do what we can to promote RP over script when possible.
:bananav: it doesn't matter anyway admins tell you where your car is as soon as you ask them. it's just the issue of the server not having any admins half of the time.
I realize that school started/is about to start for some of us, college and other things, but that's why need new players.
I lolled.
When the player base kept dropping during the summer, the management said "It's summertime, people are on holidays. Wait till autumn, till people will start school and we will certainly get a player base rise".
Now, when the school began, they are blaming the school :D.
Anyways about new players, how about forming a new team but this time it works with the staff team and CMB. I want @Devin @Teddy and @Louise to check this idea out, we can sort it out again with ACA and other volunteers who are down for helping.
I don't think you can do anything about this, and, it's not about the player count, it's about the quality of the players. What's better ? 100 Players who never role play and their only goal is to make as much money as they can or 20 players who role play constantly and that's the main source of their fun100 players doing what ever is better. Because quality isn't better then quantity, nor is quantity better then quality, yet quality comes from quantity. If you would have 100 players online, you would have at least 20-30 players roleplaying, and others would just follow their path, learn from them, participate in those roleplays and develop as quality players eventually, at least most of them.
Regarding this new form, I will be supporting this idea. The CMB Management will discuss about this form and will be evaluated very carefully. If possible, We would like a meeting with the staff team if this would be even possible.Guess too late now since no one continued with that idea..
Sorry for the late response.
Sorry if this bump is unnecessary. But this problem still remains, so this topic still should be on and not locked.Alright let's discuss. What's your idea?
We need to discuss and exchange ideas so Argonath's popularity and playerbase can grow again.
We need to discuss and exchange ideas so Argonath's popularity and playerbase can grow again.
I suggested some kind of server tutorial right before/after register. This might help little.
Bump. Important topic. Very important. We need to exchange ideas and discuss and help Argonath.Ideas are being exchanged like XTC on Amsterdams' Dance Event. Playercounts are rising and updates are being pushed out regularly. What more do you expect?
Ideas are being exchanged like XTC on Amsterdams' Dance Event. Playercounts are rising and updates are being pushed out regularly. What more do you expect?
I expect more help to new players
Plus, we need to do something for new players to know about the server and its scripts. Maybe a tutorial or something.If you haven't noticed, the recent recruitment wave yielded many new moderators who are all very active and always help new players.
But the thing that I want the most is for people to focus on new players and help them alot.
more advertisements about Argonathhttp://forum.sa-mp.com/showthread.php?t=591643 plus the Marketing team (formerly Advertisement Team) is very active.
more people inviting their friends and relativesHave you invited friends and relatives yet? I have interested my brother in joining Argonath.
and making scripts which will bring old players, and scripts that most or all of the community likes/wants.http://www.argonathrpg.eu/index.php?board=403.0