Argonath RPG - A World of its own

GTA:IV => IV:MP - Liberty City Multiplayer => IV:MP Ideas & Suggestions => Topic started by: Mark on October 11, 2015, 03:28:06 pm

Title: Paintjobs
Post by: Mark on October 11, 2015, 03:28:06 pm
I don't know if this has been posted before.

It would be cool if mechanics could paint your vehicle for 75-100$ max , in order to paint someone else vehicle the mechanic must buy a spray can from Brucie Garage or any Tuning Shop , the spray can should cost around 25-50$.
To avoid flooding and make it a bit realistic, spraying a vehicle will take from 10 to 60 seconds ( feel free to discuss about this ). Imo this can raise a little bit the roleplay, but as we know its the players and not the scripts that have to start RP.

I was thinking to add also a  sort of cooperation perk, for example if you paint a vehicle with another mechanic (Both must stay close each other and have a spray can in their invent) you both get a little bonus from 25 to 50$.

Some cmd examples could be:

/offerpaintjob [id] [price] (yep stole it from samp kek) ;
/accept & /refuse ;
/offerpaintjob2 [id 2nd mechanic] [id player] [price];

Or to avoid [price], just using /setfee , the fee price should be taken from the first mechanic.

Discuss about it.



Part 2

As Anonete said we will need to preview the color, it would be great if there is a timelapse of 5-10 seconds in which we could get a preview of the color. Instead of adding a new cmd like /trycolor it could work like this:

Player A offered you a paintjob. Type /accept to preview the color
Player B types /accept and gets another prompt: "Type /accept again to confirm the color change."
Player A gets prompted: "Player B has accepted your paintjob, you earned XX $."

This is just a draft. /Discuss
Title: Re: Paintjobs
Post by: gabrielkiriac on October 11, 2015, 03:34:43 pm
I think the paintjobs should cost a bit more than filling a car up since it's a bit more difficult proccess(spraying multiple layers bla bla bla idk the details :D).
If paintjobs from a mechanic cost, I think it would be right if they'd cost at a tuning garage too. If it does, there could be added a new business - tuning garages :D
It's a good idea Mark, it might even increase interest in the mechanic job, supported.
Title: Re: Paintjobs
Post by: AnoneteX on October 11, 2015, 04:37:56 pm
I support it. Any paintjob should be payed, the ones at garages and the pay and spray garage. In my opinion it should cost around 500-1000$, but we should also be able to use /trycolor and then /setcolor for example.
Title: Re: Paintjobs
Post by: Rei on October 11, 2015, 04:52:51 pm
And if we take a paintjob from these mechanics
it will remain until we leave the game /despawn vehicle, or it will be totally saved?

if it will remain , how'd we remove it if we don't want the paintjob anymore?
Title: Re: Paintjobs
Post by: AnoneteX on October 11, 2015, 05:00:18 pm
And if we take a paintjob from these mechanics
it will remain until we leave the game /despawn vehicle, or it will remain there ?

if it will remain , how'd we remove it if we don't want the paintjob anymore?
It will be like now, even after the car is despawned the color will remain. If you want a new color you will pay again for a new paint job. btw there is no such thing as /despawn in IVMP, cars disappear only when you log out and sometimes when you crash.
Title: Re: Paintjobs
Post by: Neal on October 11, 2015, 05:23:02 pm
I like it , Supported!
Title: Re: Paintjobs
Post by: Mark on October 11, 2015, 06:27:38 pm
I support it. Any paintjob should be payed, the ones at garages and the pay and spray garage. In my opinion it should cost around 500-1000$, but we should also be able to use /trycolor and then /setcolor for example.

In my opnion 1000$ is too much, i'd say 100-250$ is fine then. Agreed on the /trycolor part, however i have something else in mind, will edit the first post now.
Title: Re: Paintjobs
Post by: kianoushmohajer on October 12, 2015, 10:50:19 am



I was thinking to add also a  sort of cooperation perk, for example if you paint a vehicle with another mechanic (Both must stay close each other and have a spray can in their invent) you both get a little bonus from 25 to 50$.

 

First of all this is a great idea Mark . But i think the second part you mention it might be a little bit use for abusing this command for mechanic . why ? let me give you an example mechanics will buy a spray can for 50$ as you said before then 2 mechanics use this paint job for each other and get the 50$ bonus alright ? then they will use it more and more to get the bonus (just for the money ) . But i have an idea for the spray can , you will buy a spray can from any custom auto part for 69$ dollar or a bit  :lol: then when you offer a paint job for a mechanic you will get an extra spray can instead of money (idk) . as i said before i love this idea and ill support it . good job  :jackson:  :jackson:  :jackson:
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