Argonath RPG - A World of its own

GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Teddy on October 18, 2015, 05:47:09 am

Title: Skills system & Achievements
Post by: Teddy on October 18, 2015, 05:47:09 am
Some of you who pay attention to our changelog may have noticed the next version will have a skill system core. This is exactly as you would think, it's a traditional skill system. What does it do for you in this update? Absolutely... nothing. This is only the core and other systems must be adapted to use it. So what will use it? Crafting, hacking and the creation of drugs for starters.

The skill system permits skills ranging in skill rank from 1 to 20, and generally enables some sort of benefit for higher skills. By default you have no skills and can only have 5 skills at a time. There is also a skill-tree system, where some skills can only be learned once you learned another skill.

Achievements will only be supported currently by the Notoriety system but future uses are essentially endless and planned. There is a slight bonus for gaining an achievement. The future panel will allow you to showcase achievements to the community.

Feeling a little MMORPGY? Good. That's the idea. I have noticed it gets quiet boring to do the same things over and over again with really nothing consistent, so these updates aim to add more activities and challenges to keep us all working for something other than just extra zeros in the bank account. Happy grinding.
Title: Re: Skills system & Achievements
Post by: Yasko on October 18, 2015, 08:22:33 am
Sorry but I don:'t understand,what will happen if you reach 20 skill ranks? :uhm:
Title: Re: Skills system & Achievements
Post by: Mikal on October 18, 2015, 09:54:29 am
Do they get a cape at skill level 99? :o
Title: Re: Skills system & Achievements
Post by: Arslan on October 18, 2015, 12:15:57 pm
Do they get a cape at skill level 99? :o

This isn't runescape  :D
Title: Re: Skills system & Achievements
Post by: Marcel on October 18, 2015, 12:20:25 pm
This isn't runescape  :D
Who says we can't have capes :rofl:
Title: Re: Skills system & Achievements
Post by: Dean. on October 18, 2015, 12:53:01 pm
(http://i.imgur.com/dZ2PATD.png)


policing level 99 reached  :bore:
Title: Re: Skills system & Achievements
Post by: Arslan on October 18, 2015, 03:52:46 pm
lol
Title: Re: Skills system & Achievements
Post by: Teddy on October 18, 2015, 05:28:25 pm
Sorry but I don:'t understand,what will happen if you reach 20 skill ranks? :uhm:

The level of your skill has direct bonus in different aspects in the game; for example in crafting higher level means less chance of failing and at even higher levels a chance to make bonus copies. Once you do reach level 20 in each skill you do get an achievement.
Title: Re: Skills system & Achievements
Post by: Primus on October 18, 2015, 06:19:16 pm
Achievement Unlocked: You received a Batman Cape.
(http://i.ytimg.com/vi/njkwGrA9XWw/hqdefault.jpg)
Title: Re: Skills system & Achievements
Post by: Miller786 on October 20, 2015, 12:02:58 am
i dont like where this all skills and crafting stuff is going, i think we should keep stuff easy, nothing overly complicated, a skill system is just too much imo
Title: Re: Skills system & Achievements
Post by: Teddy on October 20, 2015, 12:04:14 am
i dont like where this all skills and crafting stuff is going, i think we should keep stuff easy, nothing overly complicated, a skill system is just too much imo

exactly why it's entirely optional, you don't need to do stuff you don't want to. There's a medic script, doesn't mean we force everyone to be medics right?
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