Argonath RPG - A World of its own

GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Teddy on October 21, 2015, 01:07:00 am

Title: Honor; police's Notoriety system
Post by: Teddy on October 21, 2015, 01:07:00 am
Honor is the police equivalent of Notoriety. An officer earns honor by jailing suspects, killing suspects with notoriety, and collecting bounties on wanted notorious criminals. Honor enables police to get access to more weaponry, and additional benefits. Honor is lost when you kill another police officer, kill a surrendered suspect, or kill civilians (who are not in combat). Higher honor will also provide additional reward for jailing suspect, in addition, your suspections last longer than traditional cops.

The honor system functions much the same as Notoriety, levels 1 to 10 and each is 1,000 points each.

The rank names are defined below (incomplete)
Rank 0 - Nobody
Rank 1 - Gumshoe
Rank 2 -
Rank 3 - Ghost Buster
Rank 4 -
Rank 5 - Hunter
Rank 6 - Bounty Hunter
Rank 7 - Professional
Rank 8 - Feared
Rank 9 - Champion
Rank 10 - Legend

As like with notoriety, H9 and H10 earn achievements. At H6, there is no bounty for police like with notoriety.
Title: Re: Honor; police's Notoriety system
Post by: Drix on October 21, 2015, 01:08:53 am
No please... just add paychecks, people will DM and randomly jail. It really gives the feel of a cops and robbers server.
Title: Re: Honor; police's Notoriety system
Post by: Mikal on October 21, 2015, 01:10:14 am
No please... just add paychecks
*Stabs Drix* SILENCE.

Balance restored eh?
Title: Re: Honor; police's Notoriety system
Post by: Celso on October 21, 2015, 01:10:52 am
This is not needed... Pay check idea is much better, this will create more suspect hunting...
Title: Re: Honor; police's Notoriety system
Post by: Teddy on October 21, 2015, 01:11:48 am
This is not needed... Pay check idea is much better, this will create more suspect hunting...

This will create more promotion to trying to jail suspects rather than kill.
Title: Re: Honor; police's Notoriety system
Post by: Teddy on October 21, 2015, 01:14:53 am
No please... just add paychecks, people will DM and randomly jail. It really gives the feel of a cops and robbers server.

We're not adding paychecks without legitimate action. No. :)
Title: Re: Honor; police's Notoriety system
Post by: Luke on October 21, 2015, 01:15:56 am
Roleplay? is that a thing of the past?

Not down with scripted rewards, roleplay rewards yes, but not scripted.
Title: Re: Honor; police's Notoriety system
Post by: Celso on October 21, 2015, 01:16:17 am
Suspect hunting doesn't mean all you do is kill... Besides rewards doesn't reward the Team, it rewards 1 player..
Title: Re: Honor; police's Notoriety system
Post by: Teddy on October 21, 2015, 01:16:31 am
If you cops don't want improvements and all you want is paychecks, I can go back to focusing on creating more than just making drugs for criminals. Doesn't bother me.
Title: Re: Honor; police's Notoriety system
Post by: Teddy on October 21, 2015, 01:17:45 am
Roleplay? is that a thing of the past?

Funny coming from you.

Suspect hunting doesn't mean all you do is kill... Besides rewards doesn't reward the Team, it rewards 1 player..

Okay. Fine. No improvements. Don't complain in the future cops aren't getting any attention. I tried.
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