Argonath RPG - A World of its own

GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Huntsman on November 09, 2015, 03:22:09 pm

Title: Flaws with the elections
Post by: Huntsman on November 09, 2015, 03:22:09 pm
Hi, I just wanted to point out a few flaws with the on going elections that I have observed since my return. I am aware that they are pretty much concluded but I think that those should be taken into consideration after the term of the current mayors ends.

First of all, the financial census for those who want to vote is absolutely ridiculous. I've been playing here for almost five years now and the entire time I played as a cop pretty much non stop, hence eliminating my need for a house. Now, just because I did not need a house, I was excluded from the election despite being an active part of the community for five years. I can understand something as a census of having a passport, but a house? Really?

The second is the unregulated out of character bribery. All I needed is to hop in game yesterday and I saw a looooooooot of votes buying going on. While I can understand vote purchasing that would happen in roleplay realms, those votes that are bought outside of roleplay realms (via PM and such) should simply be a rulebreak. Because for one, law enforcement cannot use non roleplay evidence to proove bribery, and second - it's completely idiotic and takes out the fun of competition.
Title: Re: Flaws with the elections
Post by: Marcel on November 09, 2015, 04:37:14 pm
The current election has been concluded except for the counting of the votes. You can rest assured that lots of lessons have been learned so far which will lead to improved elections in the future.
Title: Re: Flaws with the elections
Post by: Huntsman on November 09, 2015, 04:49:29 pm
The current election has been concluded except for the counting of the votes. You can rest assured that lots of lessons have been learned so far which will lead to improved elections in the future.

Hope so.
Title: Re: Flaws with the elections
Post by: Teddy on November 09, 2015, 05:17:56 pm
We have already taken suggestions to prevent some of the issues that have been raised. While at the same-time we want to encourage the fullest of RP, we won't discourage corruption since corruption is the foundation of politics. What we will do is make said corruption illegal and ensure it directly affects the run for positions.
Title: Re: Flaws with the elections
Post by: TiMoN on November 09, 2015, 05:20:52 pm
We have already taken suggestions to prevent some of the issues that have been raised. While at the same-time we want to encourage the fullest of RP, we won't discourage corruption since corruption is the foundation of politics. What we will do is make said corruption illegal and ensure it directly affects the run for positions.
How long does a mayor last in office?
Title: Re: Flaws with the elections
Post by: Devin on November 09, 2015, 05:22:12 pm
3 months and then the next elections will take place; and there are no limitations on how many times a mayor can run.
Title: Re: Flaws with the elections
Post by: Rei on November 09, 2015, 05:29:10 pm
My opinion for this is that : mayor elections in "argonath" was completly useless since the common reason of having it which is
"to have fun" was not applied and it only create some hot hate spots around.
Title: Re: Flaws with the elections
Post by: MrTony on November 09, 2015, 05:37:18 pm
These elections didn't feel like elections at all. There needs to be put some serious work to improve this in the future. Even tho Lawrence had his party for a long time, in the end all of that was kind of broken down because it was a retarded race of who's gonna get most votes in 2 days. Elections should be about fun, Roleplay and measures that ensure that it stays within those realms, not hatred, stress and last minute acts of desperation.


I'm sure that, like Marcel put it, the HQ will work on improving the elections in the future, but it'd be cool if in 2 months time we all come here and discuss exactly how this can be achieved and the community as a whole can offer their opinions on it.


Topics that have to be touched are:
Citizens without residence
Rules for who can or can't vote for a district (that other Election-Tourism topic)
How to maintain the elections fun and roleplay oriented
Votes should be anonymous
Title: Re: Flaws with the elections
Post by: Dennis. on November 09, 2015, 05:37:45 pm
3 months and then the next elections will take place;
Every 3 months 1M for a mayor to take part in the elections?
Title: Re: Flaws with the elections
Post by: Sawyer on November 09, 2015, 05:39:34 pm
I, on the other hand, considering all of my time in front of a PC screen all of this time but ultimately the last week, find this extremely unfair and outrageous.
Title: Re: Flaws with the elections
Post by: Salmonella on November 09, 2015, 05:43:16 pm
extremely unfair and outrageous.

What part of it?
Title: Re: Flaws with the elections
Post by: eymas on November 09, 2015, 05:43:29 pm
The convenience of this all is, because we've done this for the first time, we can learn from all these flaws and mistakes. I bet the community itself can agree given the ridiculous behavior that was shown by everyone, even the admin team had to endure the pressure sometimes.

Overall though, if I look back at it all, I can say that it has been an interesting experience  :lol:
Here's to 2016 giving us a new year and a fresh start to aspiring mayors (or sellouts)* out there!  ;)
And of course, good luck to the current ones.

*Feel free to remove this little smudge.
Title: Re: Flaws with the elections
Post by: Cofiliano on November 09, 2015, 05:45:51 pm
Having it every 3 months is pointless. Argonath is constantly gonna be in a campaign then, which loses the point. As soon as one campaign is over, a new one will start. Plus those other elections that are coming, we dont need politics spamming us all day everyday, and turning our playing into irritating and annoying spam of /ads, pms, SMS, and /p arguing.

Minimum once per year is more then enough. Since they're not the only elections happening anyway.

Not to mention that Mayors wont even have enough time to provide concrete results in their city. They'll have a month-two maximum, and then they'll have to again waste all their time, energy and everything else in campaigns.
Title: Re: Flaws with the elections
Post by: Sawyer on November 09, 2015, 05:47:37 pm
What part of it?


Having it every 3 months is pointless. Argonath is constantly gonna be in a campaign then, which loses the point. As soon as one campaign is over, a new one will start. Plus those other elections that are coming, we dont need politics spamming us all day everyday, and turning our playing into irritating and annoying spam of /ads, pms, SMS, and /p arguing.

Minimum once per year is more then enough. Since they're not the only elections happening anyway.
Title: Re: Flaws with the elections
Post by: Salmonella on November 09, 2015, 05:50:12 pm
The convenience of this all is, because we've done this for the first time, we can learn from all these flaws and mistakes. I bet the community itself can agree given the ridiculous behavior that was shown by everyone, even the admin team had to endure the pressure sometimes.

Overall though, if I look back at it all, I can say that it has been an interesting experience  :lol:
Here's to 2016 giving us a new year and a fresh start to aspiring mayors (or sellouts)* out there!  ;)
And of course, good luck to the current ones.

*Feel free to remove this little smudge.

The system should've been more thought-through and things were rushed a lot, but in the end nobody can blame HQ for not acting as it had already started.

Three months is something I've been hearing for weeks now, and it seems like more than enough to me for a mayor term. On top of that, not everyone maintains activity in Argonath constantly. Mayors should be active, so a year is way too much because inevitably you'll end up with an inactive mayor.

As for having to be a house owner in that state for at least 3 months, I couldn't agree more. Elections should've been for real citizens and in the future this should be the case.
Title: Re: Flaws with the elections
Post by: Sawyer on November 09, 2015, 05:53:38 pm
Three months is something I've been hearing for weeks now, and it seems like more than enough to me for a mayor term. On top of that, not everyone maintains activity in Argonath constantly. Mayors should be active, so a year is way too much because inevitably you'll end up with an inactive mayor.
What can you possible do in 3 months? Provide concrete results in your city and learning from your mistakes or constantly working on a campaign? This is hopeless.

Maybe not per year since I agree that we all have priorities and real life comes first, but at least around 6-7 months.
Title: Re: Flaws with the elections
Post by: Cofiliano on November 09, 2015, 05:54:26 pm
and it seems like more than enough to me for a mayor term.
You're illusional, I understand it favors you in this moment, but once you become Mayor of LV you'll understand that nothing can be done in 2-3 months, even with your full activity. I speak this from my experience of developing San Fierro over the years. Specially since you gonna waste one of those three months for campaign and election.

On the other hand this would be a huge issue for everyone:
Having it every 3 months is pointless. Argonath is constantly gonna be in a campaign then, which loses the point. As soon as one campaign is over, a new one will start. Plus those other elections that are coming, we dont need politics spamming us all day everyday, and turning our playing into irritating and annoying spam of /ads, pms, SMS, and /p arguing.


I don't know, perhaps 2 times per year would satisfied everyone, give enough time for Mayors to show their result, and players not being annoyed non stop with some stupid elections, politics, and what not.
Title: Re: Flaws with the elections
Post by: Salmonella on November 09, 2015, 05:57:20 pm
3 months really seems more than enough to me. I've said this before the elections even started so that is not an argument. I can see how it would favor you to have more as well, but 3 months is an incredible amount of time, at least to me. Perhaps some have a different perception of time where years go by like days, but 3 months is like an eternity to me.

On top of that, the earlier we can have an improved election, the better.
Title: Re: Flaws with the elections
Post by: Bruce. on November 09, 2015, 05:58:13 pm
Make the election every November and April, that would be enough.
 3 Months it's not that much to be honest. One mayor handles the summer time, the other one handles the Winter time  :D
Title: Re: Flaws with the elections
Post by: Cofiliano on November 09, 2015, 06:00:25 pm
Again Salmonella, It doesn't matter if its favor me or you, or anyone else, nor how much time you, or anyone else thinks its enough for Mayor. If someone has no issues with elections in his town, its Us.
But the biggest problem of the 3 months period is something I already pointed out:

Having it every 3 months is pointless. Argonath is constantly gonna be in a campaign then, which loses the point. As soon as one campaign is over, a new one will start. Plus those other elections that are coming, we dont need politics spamming us all day everyday, and turning our playing into irritating and annoying constant spam of /ads, pms, SMS, and /p arguing.
Title: Re: Flaws with the elections
Post by: Sawyer on November 09, 2015, 06:01:29 pm
Again Salmonella, It doesn't matter if its favor me or you, or anyone else, nor how much time you, or anyone else thinks its enough for Mayor. If someone has no issues with elections in his town, its Us.
But the biggest problem of the 3 months period is something I already pointed out:
Yeah people always tend to overlook what's not very fortunate, including myself.  :D
Title: Re: Flaws with the elections
Post by: Salmonella on November 09, 2015, 06:04:06 pm
If anything what you pointed out is in favor of good elections. It will show who is really dedicated to their political party and who is just in it to win.

I don't think there'll be much of an /ad war until the last few weeks.
Title: Re: Flaws with the elections
Post by: Dennis. on November 09, 2015, 06:09:29 pm
Having it every 3 months is pointless. Argonath is constantly gonna be in a campaign then, which loses the point. As soon as one campaign is over, a new one will start. Plus those other elections that are coming, we dont need politics spamming us all day everyday, and turning our playing into irritating and annoying spam of /ads, pms, SMS, and /p arguing.

Minimum once per year is more then enough. Since they're not the only elections happening anyway.

Not to mention that Mayors wont even have enough time to provide concrete results in their city. They'll have a month-two maximum, and then they'll have to again waste all their time, energy and everything else in campaigns.
You're right. But one correcton: Minimum once per six months is more then enough.
Title: Re: Flaws with the elections
Post by: Cofiliano on November 09, 2015, 06:10:29 pm
I know that a big number of players who stayed neutral, and didn't wanted to vote, were constantly irritated and annoyed last 10 days with these elections. They couldn't even focus on their usual playing because of it. Some of them went even inactive until this shit is over.

Politicians and political parties shouldn't be selfish to completely destroy someone elses roleplay and playing. And that's what you'll get if we set it for every 3 months. Argonath Political RolePlay Server.
You're right. But one correcton: Minimum once per six months is more then enough.

I don't know, perhaps 2 times per year would satisfied everyone, give enough time for Mayors to show their result, and players not being annoyed non stop with some stupid elections, politics, and what not.
Title: Re: Flaws with the elections
Post by: Marcel on November 09, 2015, 06:10:58 pm
What can you possible do in 3 months? Provide concrete results in your city and learning from your mistakes or constantly working on a campaign? This is hopeless.

Means you will have no time to fuck around but instead you'll need to focus on getting shit done.
Title: Re: Flaws with the elections
Post by: Sawyer on November 09, 2015, 06:14:00 pm
Means you will have no time to fuck around but instead you'll need to focus on getting shit done.
I have a real life.
Title: Re: Flaws with the elections
Post by: AK47 on November 09, 2015, 06:15:59 pm
Means you will have no time to fuck around but instead you'll need to focus on getting shit done.

https://www.youtube.com/watch?v=TAryFIuRxmQ
Title: Re: Flaws with the elections
Post by: TiMoN on November 09, 2015, 06:17:28 pm
I have a real life.
Which is why a mayor shouldn't stay in office for a whole year either. Not everybody can be available 24/7/365, as Dennis said, every six months is great.
Title: Re: Flaws with the elections
Post by: Salmonella on November 09, 2015, 06:17:38 pm
I know that a big number of players who stayed neutral, and didn't wanted to vote, were constantly irritated and annoyed last 10 days with these elections. They couldn't even focus on their usual playing because of it. Some of them went even inactive until this shit is over.

Except the playercount was at a steady 90 yesterday and at a steady 30 today.

It's true though that there was irritation amongst some players because of the /ad wars. Perhaps another measure should be taken to prevent this, but the duration of the mayors term has nothing to do with it, because like you pointed out, it's only for like 10 days or so.

Once again, 3 months seems more than enough to me. Otherwise you're not even giving the loser a chance to recuperate and try again, because after 6 months the majority of formations tend to collapse one way or another due to the huge amount of time passing.

I have a real life.

Perfect example why 3 months is a good time. People have real lifes and will not be able to maintain the activity a mayor should be maintaining as much as possible. Please, don't neglect this even more. I am already fearing this will happen to the mayor role, if it goes from 3 to more months, it is downright inevitable.
Title: Re: Flaws with the elections
Post by: Rei on November 09, 2015, 06:18:55 pm
what about 4 months and all parts will be happy.
Title: Re: Flaws with the elections
Post by: Salmonella on November 09, 2015, 06:23:36 pm
I could live with 4 months but 3 is ideal in my unbiased opinion.
Title: Re: Flaws with the elections
Post by: .Diego on November 09, 2015, 06:24:12 pm
I have a real life.

We all do, so if you can't handle it, give it up to someone who does  :D
Title: Re: Flaws with the elections
Post by: Johan_S on November 09, 2015, 06:27:57 pm
After reading everyone's comments 3 months is enough and well designed. Mayor must be dedicated only to his duty. Which means that the other party must be ready at every moment. We are speaking here like we have warranty for the posts. Might occur any accident and the mayor's might lose their posts. Example the case of anthony which got dq'd due to "criminal act(lmao)". So the city will be without mayor? No, the other party must take place in management. If we will start here saying I got real life, I got this, I got that, better don't get involved in such of post with responsibility toward the server.
Title: Re: Flaws with the elections
Post by: Dizzy. on November 09, 2015, 06:38:09 pm
nothing can be done in 3 months, even with full activity and you guys saying 'real life', if you can't handle this sh*t and you are so busy in real life don't  get involved.
Title: Re: Flaws with the elections
Post by: Cofiliano on November 09, 2015, 06:56:14 pm
Except the playercount was at a steady 90 yesterday and at a steady 30 today.

It's true though that there was irritation amongst some players because of the /ad wars. Perhaps another measure should be taken to prevent this, but the duration of the mayors term has nothing to do with it, because like you pointed out, it's only for like 10 days or so.

Once again, 3 months seems more than enough to me. Otherwise you're not even giving the loser a chance to recuperate and try again, because after 6 months the majority of formations tend to collapse one way or another due to the huge amount of time passing.
If any 'formation' or 'organization' collapse after 6 months, then they shouldn't run in the first place. Its one thing to give a losing side a chance, but its another to annoy the entire server because of it. If the losing side wants to try win, then they should be patient and wait at least 6 months for it, after all, they are the loosing side. Not make the entire server suffer because of it.



Means you will have no time to fuck around but instead you'll need to focus on getting shit done.
Means you will have no time to fuck around with getting shit done, yet constantly be in a political campaign.
Title: Re: Flaws with the elections
Post by: TiMoN on November 09, 2015, 07:00:22 pm
Except the playercount was at a steady 90 yesterday and at a steady 30 today.
We used to get 60-80 all weekends, not just last week.
Title: Re: Flaws with the elections
Post by: Salmonella on November 09, 2015, 07:05:13 pm
If any 'formation' or 'organization' collapse after 6 months, then they shouldn't run in the first place. Its one thing to give a losing side a chance, but its another to annoy the entire server because of it. If the losing side wants to try win, then they should be patient and wait at least 6 months for it, after all, they are the loosing side. Not make the entire server suffer because of it.

It's really easy to talk like this about groups, but in reality the case is that most people have more shit to attend to in their lifes than just Argonath, which is why 90 percent of the groups in general don't last longer than 6 months, or at least cannot maintain their activity for such a period.

We need to have this element of continuous political strive, because this will show who is really dedicated to their political role and who isn't

As I said before, it won't be any different for the server in general than if it were, say, 6 months of mayorship. I know it may be pleasant to have monopoly for longer but you have to look at this from a neutral and logical perspective. Any more than 3 or 4 months will cause us to almost certainly create inactive mayors.
Title: Re: Flaws with the elections
Post by: beLTa on November 09, 2015, 07:18:44 pm
We used to get 60-80 all weekends, not just last week.

You sure of it? Before this weekend, I was almost whole night on the server and the maximum amount of players were 43. Don't make excuses to hide the truth.
Title: Re: Flaws with the elections
Post by: Stivi on November 09, 2015, 07:27:34 pm
You sure of it? Before this weekend, I was almost whole night on the server and the maximum amount of players were 43. Don't make excuses to hide the truth.
Wtf? Yes we have had 60-80 players on weekend but that's off topic.
Title: Re: Flaws with the elections
Post by: Sawyer on November 09, 2015, 07:31:56 pm
Being active at least everyday or once per two days, working on making your city a better place in any possible way, considering the majority of citizens' opinions and taking actions, learning from a mistaken decision, remain activity no matter what happens IRL, defending yourself and your campaign with any possible reasonable arguments which usually come in a flash in Argonath, having a staff to get your back when needed, interacting with citizens and hear what they have to say at all time, making every single plan become reality like you promised since the start of your campaign and working on your campaign meanwhile in a period of three months is simply mission impossible. Consider yourself hopeless before you even start. I will laugh at everyone saying otherwise. Not to mention any possible admin/scripting/clan or any other duties.

At least 6 months should do the trick.
Title: Re: Flaws with the elections
Post by: Alfreddo. on November 09, 2015, 07:40:07 pm
You sure of it? Before this weekend, I was almost whole night on the server and the maximum amount of players were 43. Don't make excuses to hide the truth.
That Saturday we had 80+.


I think that the community should come up with the idea of re-introducing elections every 6 months and if the current mayor has to focus more in RL then he can notify the HQ which in turn would only open voting rights in his city.

Because as mentioned,it's really annoying to see ADs every minutes about elections and I don't hope to see that every 3 months(or before itself)


Title: Re: Flaws with the elections
Post by: MrTony on November 09, 2015, 07:41:12 pm
I'm really divided over this. Both sides bring logical arguments to the table. Maybe we should do a poll over the Mayoral term.
Title: Re: Flaws with the elections
Post by: Mikal on November 09, 2015, 08:03:20 pm
You sure of it? Before this weekend, I was almost whole night on the server and the maximum amount of players were 43. Don't make excuses to hide the truth.
Saw 84 players online at one point yesterday.
Title: Re: Flaws with the elections
Post by: Bruce. on November 09, 2015, 08:40:49 pm
Saw 84 players online at one point yesterday.
91 was the max I could see yesterday
Title: Re: Flaws with the elections
Post by: AK47 on November 09, 2015, 08:51:22 pm
It was only because elections, relax guys
Title: Re: Flaws with the elections
Post by: .Mario. on November 09, 2015, 08:52:40 pm
It was only because elections, relax guys
+ Sunday
Title: Re: Flaws with the elections
Post by: TiMoN on November 09, 2015, 08:54:02 pm
Check server monitor services, every thursday peaks at 60-75 while normal weekdays are 40 max.
Title: Re: Flaws with the elections
Post by: Axison on November 09, 2015, 09:21:50 pm
Do you guys have any idea how long 3 months is? I honestly dont think so.

This voting took place in 7 days and it felt like forever. If the mayor is really dedicated, he/she can do sufficiently finish his plans in under 3 months. Be aware, this is just a game, so you can do a lot of stuff in a minimum time frame.
Title: Re: Flaws with the elections
Post by: Cofiliano on November 09, 2015, 09:29:39 pm
It's really easy to talk like this about groups, but in reality the case is that most people have more shit to attend to in their lifes than just Argonath, which is why 90 percent of the groups in general don't last longer than 6 months, or at least cannot maintain their activity for such a period.

We need to have this element of continuous political strive, because this will show who is really dedicated to their political role and who isn't

As I said before, it won't be any different for the server in general than if it were, say, 6 months of mayorship. I know it may be pleasant to have monopoly for longer but you have to look at this from a neutral and logical perspective. Any more than 3 or 4 months will cause us to almost certainly create inactive mayors.
I am looking this from a neutral and more logical perspective. I don't want our server to turn into a Argonath Politics Roleplay Server. I don't want people to be spammed with ads, SMS, pressured on who to vote. I do not wanna see people nor myself constantly irritated and annoyed by politicians spamming all day long, an destroy our usual playing, for the sake of their roleplay. I don't want to constantly watch friends arguing over /p, and constantly having Community devided. I don't want to see people having to go inactive because they are fed up with all that shit. And for what? Because few people who lost the previous elections, and are power hungry can't deal with that and be just a little more patient, for their own selfish reasons?  Screw that.

6 months is the minimum of the minimum, for this not to lose its purpose, and becomes a circus. If any other organization can't last that long, then they shouldn't be running for Mayor at all. We all have a rich real life, so that's not really an excuse.

And about your remark, I got no monopoly, because every Mayor candidate of SLP, comes from a completely independent organizations, and none of those organizations would let anyone else tell them what to do, in their own city.  Our side was  more of a coalition party, then a unified party, I think everyone's aware of that.
Title: Re: Flaws with the elections
Post by: saberman on November 09, 2015, 10:04:34 pm
6 months seems honestly too long, but 3 months may as well be slightly short for the Mayor to do what he needs to do. I would suggest either 4 or 5 month. With 3 or less elections per year it may not seem like a political RP server and 4 months is also long enough for a Mayor to complete his goals for his term. 6 months is for Argonath, unnecessarily long IMO. 4 months is the middle point between a too long mayor term or a too short one.
Title: Re: Flaws with the elections
Post by: Mikal on November 09, 2015, 10:20:22 pm
I think 3 months is good TBH.
Title: Re: Flaws with the elections
Post by: Dennis. on November 09, 2015, 10:38:56 pm
Yes 3 months are not bad, too.
Title: Re: Flaws with the elections
Post by: Kostas on November 09, 2015, 10:51:40 pm
Guys three months are good. It's frequent enough to keep it alive. About ads and shit. Parties should work on their campaign pretty often. Just like cops are cops every day, just like drug dealers are drug dealers everyday, politicians will be politicians everyday. What is wrong with that? It's up to each person to decide how much time he is willing to invest, same way with every profession.
Title: Re: Flaws with the elections
Post by: Salmonella on November 09, 2015, 10:58:35 pm
The only reason some people got annoyed by the /ads was because there was a war going on in /ad. I don't believe this would be the case when we're just minding our own business as parties. In fact, I don't think more than perhaps a dozen /ads in those 3 months will happen in total until those last days. Extending the duration of the term doesn't in any way fix this.

Also, Cofiliano, I thought you said this wasn't about either party's interest. Then why do you keep bringing it up? If anything, it's in your interest because like you said, at the moment you have 3 more votes.

I got no monopoly, because every Mayor candidate of SLP, comes from a completely independent organizations, and none of those organizations would let anyone else tell them what to do, in their own city.  Our side was  more of a coalition party, then a unified party, I think everyone's aware of that.

lel
Title: Re: Flaws with the elections
Post by: Cofiliano on November 09, 2015, 11:04:56 pm
I love the bot spam on "3months" you've just did. Don't you guys know that the campaign is over? Give it a rest, no one's buying that.

@Salmonella, you wrote a reply and you didn't say anything in it. You didn't made an argument
nor does your reply has any sense, nor point made. Can't you at least try harder?
Title: Re: Flaws with the elections
Post by: Dennis. on November 09, 2015, 11:08:23 pm
1,000,000$ every 3 months btw?
Title: Re: Flaws with the elections
Post by: Bruce. on November 09, 2015, 11:09:43 pm
1,000,000$ every 3 months btw?
Sopranos made 13m in one month man... cmon... If you work hard you get can 2m in 3 months and not 1 ;)
Title: Re: Flaws with the elections
Post by: Mikal on November 09, 2015, 11:11:59 pm
Parties should work on their campaign pretty often.
Exactly, politicians IRL never stop campaigning and they always take jabs at rival parties.

I love the bot spam on "3months" you've just did. Don't you guys know that the campaign is over? Give it a rest, no one's buying that.
To be honest Cofi, to me you seem a bit worried about something, what is it? You wan't to ensure Antonio stays SF mayor forever?
Time change, people change, I don't personally give a shite about San Fierro, I understand Gvardia does, but there's no need to try and ruin/stop other peoples fun.
Title: Re: Flaws with the elections
Post by: Dennis. on November 09, 2015, 11:15:39 pm
Sopranos made 13m in one month man... cmon... If you work hard you get can 2m in 3 months and not 1 ;)
Soprano did. But, what about others?
Title: Re: Flaws with the elections
Post by: Cofiliano on November 09, 2015, 11:17:51 pm
To be honest Cofi, to me you seem a bit worried about something, what is it? You wan't to ensure Antonio stays SF mayor forever?
Time change, people change, I don't personally give a shite about San Fierro, I understand Gvardia does, but there's no need to try and ruin/stop other peoples fun.
Then I suggest you re-read all my post in this topic, starting from the first one. Because everything you wrote is really opposite.
Title: Re: Flaws with the elections
Post by: AK47 on November 09, 2015, 11:21:01 pm
Then I suggest you re-read all my post in this topic, starting from the first one. Because everything you wrote is really opposite.

breeeeeee

https://www.youtube.com/watch?v=2HaHy4e3oBU
Title: Re: Flaws with the elections
Post by: Dizzy. on November 09, 2015, 11:27:05 pm
Soprano did. But, what about others?

Soprano worked hard, others they have to do some effort to success.
Title: Re: Flaws with the elections
Post by: Bruce. on November 10, 2015, 12:01:23 am
Soprano did. But, what about others?
A party has way more people then soprano, cmon man... It's easy to make 1m in 3 months if you have minimum 30 people supporting your party...
Title: Re: Flaws with the elections
Post by: MrTony on November 10, 2015, 12:38:52 am
Also, speaking of the 1 million requirement, I'd rather see 20 parties in Argonath trying to run for elections (which will create heavy roleplaying opportunities for very many and obvious reasons) than have 2. It will also be an automatic way to regulate votes and not have an outpour of them going in one thing.
Title: Re: Flaws with the elections
Post by: Mikal on November 10, 2015, 12:48:13 am
Also, speaking of the 1 million requirement, I'd rather see 20 parties in Argonath trying to run for elections (which will create heavy roleplaying opportunities for very many and obvious reasons) than have 2. It will also be an automatic way to regulate votes and not have an outpour of them going in one thing.
Yes! Players should be elected because of their policies and RP, the 1 million dollar rule kind of ruins that.
Title: Re: Flaws with the elections
Post by: Sawyer on November 10, 2015, 01:17:20 am
Yes 3 months are not bad, too.
You're right. But one correcton: Minimum once per six months is more then enough.

You don't have your own opinion, do you mate?  :D
Title: Re: Flaws with the elections
Post by: Teddy on November 10, 2015, 04:39:35 am
In the discussion of length, we will throw it to vote between 3, 4 and 6 months. It's a choice that both sides of the table have provided arguments and I honestly cannot decide myself.

Is there any suggestions for elections themselves? Candidacy rules, voter rules, etc. Don't get pissed off at me and call me corrupt if you miss this chance... again.. to make suggestions.
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