Argonath RPG - A World of its own

GTA:SA => Changelogs => SA:MP Development => SA:MP - San Andreas Multiplayer => Script Changelogs => Topic started by: Mikro on November 23, 2015, 04:47:35 pm

Title: RS5.1.16b
Post by: Mikro on November 23, 2015, 04:47:35 pm
-> /gu only disabled for players in active combat now (was also passive before)
-> /gu cooldown set to 30 seconds after active combat
-> Voiding entry fee on unowned businesses
-> Added /siren for SAPD, FBI and ARA (NOT all object positions are correct yet, please report vehicle model and siren type if there is a problem)
-> Police stations will have their own fuel pump to refill government vehicles
-> Small fixes to /weaponequip
-> /weaponequip for fireman increased to 1500 at once
-> Ability for managers to respawn only certain vehicles
-> Updated /scripters
-> CJ skins in /wear should be fixed
-> Made /cmbstudy up to date
-> Citizen lookup added in /mdc
-> Updated chief in police training
-> Added mayor on city boundary messages
-> Added spray can in ammunation
-> Added new hurt animation (/hurt 5)
-> Made /animhelp better organized
-> Added distance to vehicle in /vehicles as a TEMPORARY solution for the problem of finding them
-> Reintroduced text above /gu players
-> Fixed lots of internal warnings

Also thanks to Dylan.

These will be in the server within 20 minutes.
Title: Re: RS5.1.16b
Post by: Luke on November 23, 2015, 04:51:10 pm
MVP's <3

Thanks Mikro and Dylan <3
Title: Re: RS5.1.16b
Post by: Erion. on November 23, 2015, 04:51:25 pm
Nice!
Title: Re: RS5.1.16b
Post by: Kimya. on November 23, 2015, 04:57:31 pm
Thank you Mikro & Dylan <3

Awesome !!!!!!!!
Title: Re: RS5.1.16b
Post by: TiMoN on November 23, 2015, 05:04:13 pm
Great update, thanks for responding to my suggestion quickly. But,
-> Added /siren for SAPD, FBI and ARA (NOT all object positions are correct yet, please report vehicle model and siren type if there is a problem)
What about towtrucks for mechanics?
Title: Re: RS5.1.16b
Post by: yaz000n on November 23, 2015, 05:09:20 pm
Thank you very much! your efforts are appreciated a lot!
Title: Re: RS5.1.16b
Post by: Dennis. on November 23, 2015, 05:23:06 pm
Splendid. :app:
Title: Re: RS5.1.16b
Post by: Vaeldious on November 23, 2015, 05:36:16 pm
Only one that directly affects me is the /weaponequip for Fireman Duty increase to 1500. Regardless, great job guys, keep up the amazing work. I'm sure it took countless hours to be able to show a changelog that large.

 :app: :app: :app: :app: :app: :app: :bananarock: :app: :app: :app: :app: :app: :app:
Title: Re: RS5.1.16b
Post by: Rei on November 23, 2015, 05:40:31 pm
Great effort , thankyou :d
Title: Re: RS5.1.16b
Post by: Ramo_Hawk on November 23, 2015, 06:22:10 pm
Sweet, nicely done.

-> Added mayor on city boundary messages

Considering Teddy was working on the mayor script, wouldn't mayors be useless at this point? Or are there updates on mayors, too?
Title: Re: RS5.1.16b
Post by: Pedro. on November 23, 2015, 06:45:59 pm
Great effort!
Title: Re: RS5.1.16b
Post by: Teddy on November 23, 2015, 06:48:52 pm
Good work, glad to see progress held up even in my absence.

Considering Teddy was working on the mayor script, wouldn't mayors be useless at this point? Or are there updates on mayors, too?

The text for city is actually static and doesn't actually depend on any specific group or mayoral system.
Title: Re: RS5.1.16b
Post by: Jeremy. on November 23, 2015, 06:52:44 pm
Nice
Title: Re: RS5.1.16b
Post by: Mr. Goobii on November 23, 2015, 06:59:49 pm
-> Added /siren for SAPD, FBI and ARA (NOT all object positions are correct yet, please report vehicle model and siren type if there is a problem)

Fantastic update in general, just a small question regarding the siren, will it be possible to have siren for the towtrucks in the future? It would be a great addition
as mechanics / impound services invariably work on the streets and may need some siren-light to show that they are working.

Cheers!  :)
Title: Re: RS5.1.16b
Post by: Dizzy. on November 23, 2015, 07:20:53 pm
Fantastic!!!

Thanks to Mikro and Dylan.   :app: :app:
Title: Re: RS5.1.16b
Post by: Mikal on November 23, 2015, 07:41:05 pm
Some great stuff there! Good job! :app:
Title: Re: RS5.1.16b
Post by: Vaeldious on November 23, 2015, 09:22:04 pm
GUISE


I just noticed /vehicles now has (x meters away) measurement! This is really useful! Thank you soooo much!
Title: Re: RS5.1.16b
Post by: Devin on November 25, 2015, 08:33:36 pm
Some people seem to claim nothing useful is added recently; Sam & Timon.

Clearly people don't read the forum.
Title: Re: RS5.1.16b
Post by: Celso on November 25, 2015, 08:54:09 pm
Some people seem to claim nothing useful is added recently; Sam & Timon.

Clearly people don't read the forum.
We can tag them to make sure they do :) @TiMoN  @Drawn 
Title: Re: RS5.1.16b
Post by: naveed on November 25, 2015, 09:26:38 pm
Good work bro
Title: Re: RS5.1.16b
Post by: Camels100s on November 26, 2015, 01:41:00 pm
Good job with it, i really love your effort here, i can't say anything about it! The community is really loving those new Scripts, thank you very much!
Title: Re: RS5.1.16b
Post by: Stivi on November 28, 2015, 08:45:07 pm
Someone update this page as well xD

http://www.argonathrpg.eu/index.php?topic=2795.msg1781825#new
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