Argonath RPG - A World of its own
GTA:SA => Changelogs => SA:MP Development => SA:MP - San Andreas Multiplayer => Script Changelogs => Topic started by: Mikro on November 23, 2015, 04:47:35 pm
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-> /gu only disabled for players in active combat now (was also passive before)
-> /gu cooldown set to 30 seconds after active combat
-> Voiding entry fee on unowned businesses
-> Added /siren for SAPD, FBI and ARA (NOT all object positions are correct yet, please report vehicle model and siren type if there is a problem)
-> Police stations will have their own fuel pump to refill government vehicles
-> Small fixes to /weaponequip
-> /weaponequip for fireman increased to 1500 at once
-> Ability for managers to respawn only certain vehicles
-> Updated /scripters
-> CJ skins in /wear should be fixed
-> Made /cmbstudy up to date
-> Citizen lookup added in /mdc
-> Updated chief in police training
-> Added mayor on city boundary messages
-> Added spray can in ammunation
-> Added new hurt animation (/hurt 5)
-> Made /animhelp better organized
-> Added distance to vehicle in /vehicles as a TEMPORARY solution for the problem of finding them
-> Reintroduced text above /gu players
-> Fixed lots of internal warnings
Also thanks to Dylan.
These will be in the server within 20 minutes.
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MVP's <3
Thanks Mikro and Dylan <3
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Nice!
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Thank you Mikro & Dylan <3
Awesome !!!!!!!!
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Great update, thanks for responding to my suggestion quickly. But,
-> Added /siren for SAPD, FBI and ARA (NOT all object positions are correct yet, please report vehicle model and siren type if there is a problem)
What about towtrucks for mechanics?
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Thank you very much! your efforts are appreciated a lot!
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Splendid. :app:
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Only one that directly affects me is the /weaponequip for Fireman Duty increase to 1500. Regardless, great job guys, keep up the amazing work. I'm sure it took countless hours to be able to show a changelog that large.
:app: :app: :app: :app: :app: :app: :bananarock: :app: :app: :app: :app: :app: :app:
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Great effort , thankyou :d
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Sweet, nicely done.
-> Added mayor on city boundary messages
Considering Teddy was working on the mayor script, wouldn't mayors be useless at this point? Or are there updates on mayors, too?
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Great effort!
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Good work, glad to see progress held up even in my absence.
Considering Teddy was working on the mayor script, wouldn't mayors be useless at this point? Or are there updates on mayors, too?
The text for city is actually static and doesn't actually depend on any specific group or mayoral system.
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Nice
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-> Added /siren for SAPD, FBI and ARA (NOT all object positions are correct yet, please report vehicle model and siren type if there is a problem)
Fantastic update in general, just a small question regarding the siren, will it be possible to have siren for the towtrucks in the future? It would be a great addition
as mechanics / impound services invariably work on the streets and may need some siren-light to show that they are working.
Cheers! :)
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Fantastic!!!
Thanks to Mikro and Dylan. :app: :app:
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Some great stuff there! Good job! :app:
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GUISE
I just noticed /vehicles now has (x meters away) measurement! This is really useful! Thank you soooo much!
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Some people seem to claim nothing useful is added recently; Sam & Timon.
Clearly people don't read the forum.
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Some people seem to claim nothing useful is added recently; Sam & Timon.
Clearly people don't read the forum.
We can tag them to make sure they do :) @TiMoN @Drawn
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Good work bro
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Good job with it, i really love your effort here, i can't say anything about it! The community is really loving those new Scripts, thank you very much!
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Someone update this page as well xD
http://www.argonathrpg.eu/index.php?topic=2795.msg1781825#new