Argonath RPG - A World of its own

GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Devin on December 06, 2015, 01:16:36 pm

Title: Food for thought
Post by: Devin on December 06, 2015, 01:16:36 pm
Who would ever have thought Argonath is a roleplay server?
We do hope people can understand the difference between killing other groups members day in and day out for little reasons like "He was in my town" or "he killed my family member" but it's evident it is not the case.

Some call it roleplay whilst others just do it to kill others. Is it time for group bans to be implemented where an entire groups members get removed from the server as the differentiation between roleplay and killing is lost?
Why must most if not all of these roleplay situations between groups turn into a shootout with the other group or even cops? Is that the only thing people know nowadays?

Generally a mafia wouldn't want cops interfering in their matters but here it seems the only reason to kill other groups members is to get into a chase with either another group or police.
Title: Re: Food for thought
Post by: Paco on December 06, 2015, 01:22:19 pm
Sad it has become like this really..
Title: Re: Food for thought
Post by: psyron on December 06, 2015, 01:24:11 pm
yes group ban sounds like a plan
Title: Re: Food for thought
Post by: Dizzy. on December 06, 2015, 01:35:07 pm
yeah that happens day after day, sometimes people don't try even to rp all they do is ''/me takes out his glock'' and then he start shooting like a maniac. it's really annoying.
Title: Re: Food for thought
Post by: Chase on December 06, 2015, 01:51:45 pm
Is it time for group bans to be implemented where an entire groups members get removed from the server as the differentiation between roleplay and killing is lost?
It's not just time, it's long overdue...
Title: Re: Food for thought
Post by: CharlieKasper on December 06, 2015, 01:57:11 pm
Agreed.

I wouldn't call a group a mafia who go to an enemy's territory just to provoke and piss on them attracting massive police attention. It's a riot mob.

But a whole group ban is far fetched. There are some loyal to a group who promote healthy roleplay. They may not even know what happened in game but suddenly get banned on logging in. Banning everyone involved in the scene, I completely support.
Title: Re: Food for thought
Post by: Spike. on December 06, 2015, 02:00:29 pm
Agreed. Mafia's going to an enemy's territory just to piss on them attracting massive police attention. I wouldn't even call it a mafia. It's a riot mob.

Indeed.

Title: Re: Food for thought
Post by: Dennis. on December 06, 2015, 02:02:44 pm
Agreed.
Title: Re: Food for thought
Post by: Pedro. on December 06, 2015, 02:14:29 pm
I agree but still laughed with some hipocricy coming from the groups themselves.
Title: Re: Food for thought
Post by: Johan_S on December 06, 2015, 02:24:17 pm
Who would ever have thought Argonath is a roleplay server?
Me.

We do hope people can understand the difference between killing other groups members day in and day out for little reasons like "He was in my town" or "he killed my family member".
This is completely against Argonathian server rules. And everyone who use simplest pathetic reasons for shoutouts must be punished, and who's not punished yet must start the countdown.

Some call it roleplay whilst others just do it to kill others.
No, it's not roleplay. Below is the quote from Teddy:

Quote
We need to see more player-to-player interaction before engaging. There should never be an instance where you roll up and are shooting within a couple of seconds for entirely new situations. Interactions also need to have content, context, and purpose. No more of this bullshit, we're enemies so I'll give you 3 seconds to do something or I'll kill you. No more of this do this or die. You need to create opportunity for the RP interaction to expand and go either way. You need to accept RP will not always end in your favor. You need to accept sometimes you will lose.

Which means: Everyone which diverges that must be punished exactly how the players who are punished previously.

Is it time for group bans to be implemented where an entire groups members get removed from the server as the differentiation between roleplay and killing is lost?
If an entire group is involved in such activity against rules, yes, group bans will solve this.

Why must most if not all of these roleplay situations between groups turn into a shootout with the other group or even cops?
Because peoples got nothing to lose, they die, they re-spawn somewhere else. So this is being used as strategy to get caught the other group members banned lately. Since some feel that they got nice backup when it comes to admin judgement perspective wise.

Is that the only thing people know nowadays?
No, it's not the only thing. But it's the only thing that concerns you and everyone. Since it's against the rules. A payer can spend 8 hours playing, only 1 minute in this situation label him into this topic.

Generally a mafia wouldn't want cops interfering in their matters but here it seems the only reason to kill other groups members is to get into a chase with either another group or police.
No Mafia or criminal groups needs cops. But this problem belong to polices. It's said before when orange dot's were removed that cops won't interact with criminal activities if they don't have roleplay report of the criminal activity. But this is another prof that cops do nothing but just follow criminals, typical CNR format.



Agreed.

I wouldn't call a group a mafia who go to an enemy's territory just to provoke and piss on them attracting massive police attention. It's a riot mob.

But a whole group ban is far fetched. There are some loyal to a group who promote healthy roleplay. They may not even know what happened in game but suddenly get banned on logging in. Banning everyone involved in the scene, I completely support.

Unfortunately I witnessed a case today where your guys were abused so heavily that caused a bad feeling to everyone who saw that ugly scene in flint county. @Gnb_22 can confirm what i'm saying: that not one cares to fight and be death-matched but even if you've done the crime in Bayside without any one present, a cop wil come after few minutes to shot you down.



http://www.argonathrpg.eu/index.php?topic=111398.0

Similar post was done before from Devin, which applied and resulted in removal of status of Soprano Family, and plenty punishments to its members. So just follow those rules and earse everyone to step on it.



I agree but still laughed with some hipocricy coming from the groups themselves.

Likewise.
Title: Re: Food for thought
Post by: Mikal on December 06, 2015, 02:31:03 pm
The server couldn't be any more freeroam these days, it's most of the time hard not to have a 'confrontation' that doesn't turn into a shootout, for example a day or two ago FLA confronted S****** at GS10 in Flint County, we tried to talk but they just decided to walk round and round in circles without speaking a single word, how are you meant to have RP in a situation like that? One side might want to RP, but the other does not, and the result of that is both sides shooting.

It isn't just criminal groups either, the extreme lack of RP from law enforcement which are 'official' groups is pathetic, their only goal seems to be kill, kill, kill, next kill, from constant Hydra's to cars full of SWAT/cops drive-bying everything that moves, it is pathetic, the fact that they get everything for free now has pretty much secured the idea for them that they are only here to kill, for example, 2 days ago at Svensson farm, I handed Hubbe a shotgun, I was instantly suspected for "weapon dealing" without a single word and then riddled with bullets as the entire SAPD poured into Flint County drive bying and shooting, everyone in our group (who were at the time trying to organise some RP) were killed, yes they probably shot in my defence, but law enforcement should be trying to avoid shootouts, not directly starting them.

Something big needs to be done to change the way that this server is heading.
Title: Re: Food for thought
Post by: Gnb_22 on December 06, 2015, 02:45:23 pm

Unfortunately I witnessed a case today where your guys were abused so heavily that caused a bad feeling to everyone who saw that ugly scene in flint county. @Gnb_22 can confirm what i'm saying: that not one cares to fight and be death-matched but even if you've done the crime in Bayside without any one present, a cop wil come after few minutes to shot you down.


Ummmmm what ?  :uhm:

I what I remember is that we tried initiating RP with one of your guys and two other people from your camp started blazing guns. Please don't start a group argument here. If you live in a glasshouse please don't throw stones.
Title: Re: Food for thought
Post by: Johan_S on December 06, 2015, 02:52:48 pm
I what I remember is that we tried initiating RP with one of your guys and two other people from your camp started blazing guns.

Hmm, im speaking about corleones being shot from cops in middle of conversation, in flint county, however. And no, im not starting group arguments, and even if i will speak with facts and evidences if do, and clearly not here.

The server couldn't be any more freeroam these days, it's most of the time hard not to have a 'confrontation' that doesn't turn into a shootout, for example a day or two ago FLA confronted S****** at GS10 in Flint County, we tried to talk but they just decided to walk round and round in circles without speaking a single word, how are you meant to have RP in a situation like that? One side might want to RP, but the other does not, and the result of that is both sides shooting.

Starting any blame game won't solve this, being flexible to the situation which you caught yourself into it's your own problem to solve. Because the ones which were involved in that situation might say the same thing that you said but not in your favor. Criminal world is very taught to be dealing with.

Devin said clearly above:
We do hope people can understand the difference between killing other groups members day in and day out for little reasons like "He was in my town" or "he killed my family member"
Might look like reasons but are not reasons to start any shit.

So what's the real problem is the way of the interactions and the "reasons" which are not strong enough to provoke shootouts. Mostly are used as excuses not reasons. And are pathetic.
Title: Re: Food for thought
Post by: Devin on December 06, 2015, 02:54:56 pm
Should we have a gun-free December to see if the roots of roleplay still exist within the server? You don't need a gun to kill someone or even to roleplay.
Title: Re: Food for thought
Post by: Johan_S on December 06, 2015, 02:56:39 pm
Should we have a gun-free December to see if the roots of roleplay still exist within the server? You don't need a gun to kill someone or even to roleplay.

AFAIK, cops got free few weapons, so this is nothing new.
Title: Re: Food for thought
Post by: Devin on December 06, 2015, 02:58:00 pm
AFAIK, cops got free few weapons, so this is nothing new.

Not free guns, I am talking about no guns at all within the server. Disabling all weapons for December.
Title: Re: Food for thought
Post by: Antonio. on December 06, 2015, 02:59:51 pm
Let's do it.
Title: Re: Food for thought
Post by: Bruce. on December 06, 2015, 03:00:30 pm
Not free guns, I am talking about no guns at all within the server. Disabling all weapons for December.
Please do it
Title: Re: Food for thought
Post by: Johan_S on December 06, 2015, 03:00:54 pm
Not free guns, I am talking about no guns at all within the server. Disabling all weapons for December.

Ah then was my mistake, but yeah i would like to try this idea. I'm all for it.
Title: Re: Food for thought
Post by: CharlieKasper on December 06, 2015, 03:01:53 pm
GANG BRAWLS FUCK YEAH
Title: Re: Food for thought
Post by: AK47 on December 06, 2015, 03:02:06 pm
Who would ever have thought Argonath is a roleplay server?

Honestly? I've always seen Argonath as some sort of very-light-rp/freeroam server. :)
Title: Re: Food for thought
Post by: Andeey on December 06, 2015, 03:02:38 pm
No weapon December! would be awesome, we could go back to sorting things out with our fists!
Title: Re: Food for thought
Post by: Devin on December 06, 2015, 03:03:27 pm
Honestly? I've always seen Argonath as some sort of very-light-rp/freeroam server. :)

Well it was actually a trucking server for a while.  :lol:
Title: Re: Food for thought
Post by: DinoKid23 on December 06, 2015, 03:04:15 pm
Should we have a gun-free December to see if the roots of roleplay still exist within the server? You don't need a gun to kill someone or even to roleplay.

yes
Title: Re: Food for thought
Post by: Rei on December 06, 2015, 03:05:28 pm
Let's start a poll with this idea?

No weapons for this month.
Title: Re: Food for thought
Post by: Mark on December 06, 2015, 03:06:04 pm
Yes , good idea. Some trigger happy people will realize what is interaction, i hope.
Title: Re: Food for thought
Post by: Devin on December 06, 2015, 03:09:46 pm
Poll added.
Title: Re: Food for thought
Post by: eymas on December 06, 2015, 03:11:17 pm
Let's see how it will go. I like the idea, but what about melee weaponry?  :lol:
Title: Re: Food for thought
Post by: Rei on December 06, 2015, 03:11:44 pm
yo , what about the officers ? remove the weapon and leave the bat and spray only?
Title: Re: Food for thought
Post by: Gnb_22 on December 06, 2015, 03:14:03 pm
Hmm, im speaking about corleones being shot from cops in middle of conversation, in flint county, however. And no, im not starting group arguments, and even if i will speak with facts and evidences if do, and clearly not here.

Yeah my bad, noticed that after I posted...... I'm sorry for assuming the worst.



Was indeed an Ugly situation. Cops showed up at a scene and shot at everyone. Almost killed us all. And whats more embarasing was the fact that is was actual SAPD members and we weren't even suspects. We were just standing at Svennson Farm. What makes it worse is that we reported and nothing was done.
Title: Re: Food for thought
Post by: Devin on December 06, 2015, 03:14:33 pm
yo , what about the officers ? remove the weapon and leave the bat and spray only?

If this is implemented for December, those things can be discussed when changes are made and finalized.
Title: Re: Food for thought
Post by: superh2o on December 06, 2015, 03:15:02 pm
ohoho cant wait to play with no guns :)
Title: Re: Food for thought
Post by: CharlieKasper on December 06, 2015, 03:19:55 pm
Allow melee weapons please.
Title: Re: Food for thought
Post by: TruthSvensson on December 06, 2015, 03:21:49 pm
Using guns does not equal to bad role play. Killing people or shootouts are not "non-rp" or bad RP.
Killing is a part of the roleplay. I don't know why people are going crazy when they die in Argonath. Even if all roleplays end in a shootout, it doesn't mean that it is bad roleplay.
Title: Re: Food for thought
Post by: Gnb_22 on December 06, 2015, 03:22:27 pm
Spray and  Melee is all i need.
Title: Re: Food for thought
Post by: SuchAnAngel on December 06, 2015, 03:23:57 pm
but its still an RP . zz
Title: Re: Food for thought
Post by: Devin on December 06, 2015, 03:24:25 pm
Using guns does not equal to bad role play. Killing people or shootouts are not "non-rp" or bad RP.
Killing is a part of the roleplay. I don't know why people are going crazy when they die in Argonath. Even if all roleplays end in a shootout, it doesn't mean that it is bad roleplay.

You have a point however the reason behind the roleplay is what is really lacking. For individuals to go up to another person and start a one sided roleplay just to initiate a shootout because they have nothing else to do is where staff have an issue and need to intervene. Sadly far too many situations are just because of petty reasons like "He shot my friend" each day.
Title: Re: Food for thought
Post by: Pedro. on December 06, 2015, 03:26:51 pm
I thought I was playing GTA, not Sims. But I'm up for it
Title: Re: Food for thought
Post by: psyron on December 06, 2015, 03:30:34 pm
please dont remove melee weps as i like to carry my shovel everywhere i go
Title: Re: Food for thought
Post by: Rei on December 06, 2015, 03:42:06 pm
(http://i.imgur.com/VcIRJoL.png)
Title: Re: Food for thought
Post by: Teddy on December 06, 2015, 03:47:22 pm
(http://i.imgur.com/VcIRJoL.png)

Don't Judge Devin's people please.
Title: Re: Food for thought
Post by: Mikal on December 06, 2015, 03:50:05 pm
No guns sounds good aslong as we can keep melee weapons!
Title: Re: Food for thought
Post by: Devin on December 06, 2015, 03:51:58 pm
Don't Judge Devin's people please.

We don't have water, get your facts straight.
Title: Re: Food for thought
Post by: Teddy on December 06, 2015, 03:54:27 pm
We don't have water, get your facts straight.

You have water, you just drink and well do your bodily needs in the same water. I WATCH UNICEF COMMERCIALS OKAY.
Title: Re: Food for thought
Post by: Rei on December 06, 2015, 04:01:00 pm
You have water, you just drink and well do your bodily needs in the same water. I WATCH UNICEF COMMERCIALS OKAY.
https://www.youtube.com/watch?v=qyc5DUciL1c
Title: Re: Food for thought
Post by: Luke on December 06, 2015, 04:09:24 pm
And this topic goes from ontopic to offtopic and about Devin within 30 seconds

Oh I love Argonath  :rolleyes: :lol:
Title: Re: Food for thought
Post by: Teddy on December 06, 2015, 04:11:35 pm
We're just waiting on the votes. Passtime discussion merely.
Title: Re: Food for thought
Post by: Devin on December 06, 2015, 04:14:40 pm
Also if you're not so sure about this, feel free to voice any concerns.
Title: Re: Food for thought
Post by: Rei on December 06, 2015, 04:15:57 pm
And the poll downtime is?
Title: Re: Food for thought
Post by: Luke on December 06, 2015, 04:16:14 pm
Just to add does this apply for everyone including cops correct?

Also with groups doing such rulebreaks can you as HQ design possibly a "3 strikes and your out" system, this implies that if the group is currently doing such things instead of going in and banning the group, you simply inform them "Hey look we aint happy with "blah blah blah" count this as a strike" Im pretty sure that will work as a kick up the ass to allow groups to change their path in a more warning way. Of-course if they continue and they hit the 3rd strike, then as it states "your out" and then go-ahead with possible group ban.

Adding onto this sometimes it is not the group, sometimes its a minority within a group bring the group down, groups need to pick more wisely who they wan't within their group before making the correct judgement.
Title: Re: Food for thought
Post by: Leroy_Kolta on December 06, 2015, 04:21:08 pm
Just to add does this apply for everyone including cops correct?

Already been answered:
Not free guns, I am talking about no guns at all within the server. Disabling all weapons for December.

Also with groups doing such rulebreaks can you as HQ design possibly a "3 strikes and your out" system, this implies that if the group is currently doing such things instead of going in and banning the group, you simply inform them "Hey look we aint happy with "blah blah blah" count this as a strike" Im pretty sure that will work as a kick up the ass to allow groups to change their path in a more warning way. Of-course if they continue and they hit the 3rd strike, then as it states "your out" and then go-ahead with possible group ban.

Adding onto this sometimes it is not the group, sometimes its a minority within a group bring the group down, groups need to pick more wisely who they wan't within their group before making the correct judgement.
Good idea.
Title: Re: Food for thought
Post by: psyron on December 06, 2015, 04:28:55 pm
Adding onto this sometimes it is not the group, sometimes its a minority within a group bring the group down, groups need to pick more wisely who they wan't within their group before making the correct judgement.

you should also consider that some groups recruits newcomers and teach them a lot of server related things, making them cling on to the server. without these newcomers argonath will be a barren land. mostly groups pick players who are willing to learn and mistakes are a part of life.

having said that, never forgive and forget. /report
Title: Re: Food for thought
Post by: TiMoN on December 06, 2015, 04:32:34 pm
Can't wait for one hour chases with cops on foot.
Title: Re: Food for thought
Post by: Mikal on December 06, 2015, 04:33:23 pm
Can't wait for one hour chases with cops on foot.
:lol: Why you heff to ruin it?
Title: Re: Food for thought
Post by: Acika on December 06, 2015, 04:36:39 pm
Great idea. Now we can clearly see who are the biggest DMers on the server based on votes :lol:
Title: Re: Food for thought
Post by: Celso on December 06, 2015, 04:38:39 pm
Not free guns, I am talking about no guns at all within the server. Disabling all weapons for December.
We aint british, we american, cops can't live without guns.
Title: Re: Food for thought
Post by: Luke on December 06, 2015, 04:41:42 pm
We aint british, we american, cops can't live without guns.
Atleast the cops in the UK have tasers.
Title: Re: Food for thought
Post by: jovanca on December 06, 2015, 04:46:21 pm
Agreed.

I wouldn't call a group a mafia who go to an enemy's territory just to provoke and piss on them attracting massive police attention. It's a riot mob.

But a whole group ban is far fetched. There are some loyal to a group who promote healthy roleplay. They may not even know what happened in game but suddenly get banned on logging in. Banning everyone involved in the scene, I completely support.

I believe group ban would be something more like forcing group closure and possibly banning some members, i don't think whole member-list would get banned.
Title: Re: Food for thought
Post by: Mikal on December 06, 2015, 04:47:13 pm
We aint british, we american, cops can't live without guns.
This is what happens when nobody has guns.

https://www.youtube.com/watch?v=qRxwBb7ev1Y
Title: Re: Food for thought
Post by: Lustigkurre on December 06, 2015, 04:51:10 pm
Sadly far too many situations are just because of petty reasons like "He shot my friend" each day.

That's a damn good reason to kill someone if you ask me. If a guy shoots one of my groupmembers, ofc he will get in big trouble and he should know that.

Don't ruin christmas by taking away the guns. It's obviously a big part of the game.
Title: Re: Food for thought
Post by: Luke on December 06, 2015, 04:53:03 pm
https://goo.gl/Pw7Pde

Here is my post about this, beware its "Dellstorm"y long.
Title: Re: Food for thought
Post by: .Ganton. on December 06, 2015, 05:20:37 pm
Should we have a gun-free December to see if the roots of roleplay still exist within the server? You don't need a gun to kill someone or even to roleplay.
On on.
Title: Re: Food for thought
Post by: Stivi on December 06, 2015, 05:53:38 pm
Yes.

Uh, police can keep their battons they are stronger than fists, and the rest can keep dildos I guess, or they can use real ones, idk.
Title: Re: Food for thought
Post by: Manoni on December 06, 2015, 07:09:27 pm
Let's do it. We shall see how far people can really go when it's about roleplaying without turning everything into a shootout.
Title: Re: Food for thought
Post by: Gnb_22 on December 06, 2015, 07:37:07 pm
Hey, lets not get ahead of ourselves here. Yeah its nice feel good topic and everyone going with the flow and all but its a little bit far. After all this is GTA. Role Play with the use of a gun doesn't mean bad RP or anything of the sort. It adds and Enhances to the RP experience. We have rules for a reason and Admins for a reason. And I don't see how removing guns for december will teach anything cause it will return to the same thing on January 1st 2016. People will still use there fists, or cars or some other means to do the same thing.

Title: Re: Food for thought
Post by: Manoni on December 06, 2015, 07:45:43 pm
Where's the enhance in two lines of /L and a /me if you are gonna end up sticking your deagle up to the butthole of someone else?
By that case, I actually think that it would be more interesting if the roleplay ends in a fists brawl, would give a different touch to the scenario.

Don't forget:
(http://i.imgur.com/zxH3o37.jpg)
Title: Re: Food for thought
Post by: Dizzy. on December 06, 2015, 07:58:42 pm
come on stop moaning, guns will be removed only in this december. i just think you guys can't live without guns in one month, i believe you always wanna turn a rp into shootout.
Title: Re: Food for thought
Post by: psyron on December 06, 2015, 08:18:07 pm
Don't forget:
(http://i.imgur.com/zxH3o37.jpg)

@Traser
Title: Re: Food for thought
Post by: Gnb_22 on December 06, 2015, 10:32:21 pm
Like I said, Its one of them ideas that sound good on paper, but it blows ass in reality. Sure remove guns in peak activity season when the server's player account has started rising again. Anyone who supports this hates argonath.
Title: Re: Food for thought
Post by: TiMoN on December 07, 2015, 12:14:20 pm
Like I said, Its one of them ideas that sound good on paper, but it blows ass in reality. Sure remove guns in peak activity season when the server's player account has started rising again. Anyone who supports this hates argonath.
This, it will turn out like application restrictions on cops.
Title: Re: Food for thought
Post by: AK47 on December 07, 2015, 12:15:47 pm
Well have fun
Title: Re: Food for thought
Post by: Lustigkurre on December 07, 2015, 12:35:36 pm
Like I said, Its one of them ideas that sound good on paper, but it blows ass in reality. Sure remove guns in peak activity season when the server's player account has started rising again. Anyone who supports this hates argonath.

Yes, it's insanity.
Title: Re: Food for thought
Post by: Devin on December 07, 2015, 01:36:07 pm
It's clear people would rather have guns than go for less than a month without them (Even though the majority voted to remove guns). I guess we will keep guns; there will be changes however. Staff will punish harsher for misuse of weapons and rulebreaking than before, especially in cases of group dm fests with the excuse of "roleplay" which included a few lines of /me.
Title: Re: Food for thought
Post by: Mikal on December 07, 2015, 02:12:53 pm
It's clear people would rather have guns than go for less than a month without them (Even though the majority voted to remove guns). I guess we will keep guns; there will be changes however. Staff will punish harsher for misuse of weapons and rulebreaking than before, especially in cases of group dm fests with the excuse of "roleplay" which included a few lines of /me.
Damn, I was looking forward to mass-katana fights. :(
Title: Re: Food for thought
Post by: jovanca on December 07, 2015, 04:09:26 pm
It's clear people would rather have guns than go for less than a month without them (Even though the majority voted to remove guns). I guess we will keep guns; there will be changes however. Staff will punish harsher for misuse of weapons and rulebreaking than before, especially in cases of group dm fests with the excuse of "roleplay" which included a few lines of /me.

How about a compromise? Remove weapons for 1 week and see how it works?
Title: Re: Food for thought
Post by: TruthSvensson on December 07, 2015, 04:30:48 pm
It's clear people would rather have guns than go for less than a month without them (Even though the majority voted to remove guns). I guess we will keep guns; there will be changes however. Staff will punish harsher for misuse of weapons and rulebreaking than before, especially in cases of group dm fests with the excuse of "roleplay" which included a few lines of /me.

I hope admin team will consider harsher punishments for /su abuse and cop abuse too. Not trying to be offtopic but if I get abused by a cop, right thing to do for an admin is investigate as an admin and deal punishments instead of just saying "ask for an investigation at PD".
Title: Re: Food for thought
Post by: jovanca on December 07, 2015, 04:41:59 pm
I hope admin team will consider harsher punishments for /su abuse and cop abuse too. Not trying to be offtopic but if I get abused by a cop, right thing to do for an admin is investigate as an admin and deal punishments instead of just saying "ask for an investigation at PD".

Whole point of this topic was to see if we can somehow promote roleplay on the server and with this post you are literally asking staff team to handle situations you are supposed to roleplay.
Title: Re: Food for thought
Post by: Manoni on December 07, 2015, 04:44:01 pm
It's clear people would rather have guns than go for less than a month without them (Even though the majority voted to remove guns). I guess we will keep guns.

What was the point of the poll then? :uhm:
Title: Re: Food for thought
Post by: TruthSvensson on December 07, 2015, 04:57:43 pm
Whole point of this topic was to see if we can somehow promote roleplay on the server and with this post you are literally asking staff team to handle situations you are supposed to roleplay.

If I get wrongly suspected by a cop, it's an abuse of a command " /su ". It is not roleplayed, it is not "corrupt cop RP", it's just a player abusing a script to gain money, just like trucking script abusing.
Title: Re: Food for thought
Post by: Adam on December 07, 2015, 05:08:55 pm
If I get wrongly suspected by a cop, it's an abuse of a command " /su ". It is not roleplayed, it is not "corrupt cop RP", it's just a player abusing a script to gain money, just like trucking script abusing.
I'm pretty sure if a cop does that randomly he'll get punished. Problem is that its rare that someone bothers to report the cop, most would just deal with it their way.
Title: Re: Food for thought
Post by: jovanca on December 07, 2015, 05:12:05 pm
If I get wrongly suspected by a cop, it's an abuse of a command " /su ". It is not roleplayed, it is not "corrupt cop RP", it's just a player abusing a script to gain money, just like trucking script abusing.

If a cop randomly suspects you without roleplaying then ofcourse report it and it will be dealt with, but if a cop abuses you or anyone else in a roleplay maneer then you are supposed to deal with it in roleplay.
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