Argonath RPG - A World of its own

Argonath RPG Community => Groups & Families => Clans, Groups & Families => Groups and Families Archive => Topic started by: AlSforza on January 03, 2008, 02:27:03 pm

Title: Military Inteligence
Post by: AlSforza on January 03, 2008, 02:27:03 pm
This is a group of good players (expecialy cops) that work in the resolution of EXTREMELY DANGEROUS missions.
 It is just a group of people, you dont need to leave your clan. You are just here to help ARPD in dangerous missions (that is if the ARPD chief doesnt mind :P).

 In this team we have space for this expecific personal:

Negotiators: Al Sforza
                 1 member

Team Bravo: 1 leader
                  2 members

Team Alpha: 1 leader
                  2 members

Cover Operatives: Al Sforza
                         1 member

 One person can only have 1 job, except the negotiators that can have 2.

Your request should be:

Name:
Weapon:
Requested team:

Thank you...
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Ok im goin to do my reply

Name: Al Sforza
Weapon: M60 or M4
Requested team: Negotiators and Cover Operatives
Title: Re: Military Inteligence
Post by: Duneseek on January 04, 2008, 04:12:10 am
um, This is what C.R.A.S.H., F.B.I. and S.W.A.T. do  :neutral:
Title: Re: Military Inteligence
Post by: Squeak on January 04, 2008, 05:20:50 am
There is no M60's in the game :trust:
If theyre were though id be like rambo lol
this looks cool though.
Title: Re: Military Inteligence
Post by: MrEcks on January 04, 2008, 05:23:56 am
I like where this is going, and I really wish the SA server didn't for the most part make the army extinct.
Title: Re: Military Inteligence
Post by: Fatboy_Rob on January 04, 2008, 06:41:09 am
I like where this is going, and I really wish the SA server didn't for the most part make the army extinct.
And gangs, flying, hydras, and bikes to add to that.
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