Argonath RPG - A World of its own
GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: FARQ3X on April 01, 2016, 03:33:41 am
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RS4 was superior in what way? Everyone who keeps saying bring back RS4 dont understand themselves I dont think. This script is slow, Very outdated and a lot more. I think mostly people loved it because the players had all the $$ they wanted without hard work. And the playerbase was large because the players had all they wanted and time to RP because they didnt need to work.
RS5.1 is a HUGE STEP UP Already Then Imagine RS5.2 maybe then the players will be satisfied as this script is Inferior and we really do not respect the developers enough. RS4 is a joke compared to RS5.1 which players complain so much about.
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(http://www.relatably.com/m/img/calm-down-cat-memes/51308235.jpg)
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(http://img.memecdn.com/kevin-hart-meme_fb_2657575.jpg)
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(https://i.imgflip.com/11ritk.jpg)
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(https://i.imgflip.com/11rj57.jpg)
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(http://oi63.tinypic.com/144br0g.jpg)
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I do not have any memes to post because i'm not one of the cool kids, but i hope this topic is also an April Fools joke, lol.
I wish i could see you playing at RS2.
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(http://oi63.tinypic.com/144br0g.jpg)
Where did you get that from? Could've sworn I saw it yesterday on a /b/ terrorist threat.
RS4 feels different because of the colors and simplicity of it, if RS5 could adapt to a similar color scheme, it would feel exactly the same.
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Where did you get that from? Could've sworn I saw it yesterday on a /b/ terrorist threat.
RS4 feels different because of the colors and simplicity of it, if RS5 could adapt to a similar color scheme, it would feel exactly the same.
The color scheme? Might be but Im color blind. I mean how sluggish and slow it is and also buggy. Even buggier than RS5 it looks like
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So we went from people complaining about having RS5 instead of RS4 to a complaint for having RS4 instead of RS5(Again).
Lmao.
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Both scripts are good. You don't need money to roleplay, just creativity.
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RS4 = American Muscle
RS5 = Japanese Imports
RS4 will always be far superior to me than RS5 (not disrespecting HQ nor scripters/developers).
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I gotta say that, after today, I've noticed that there are only two things that changed (good shit to bad shit) from rs4 to rs5, player base and our old stuff (cash, properties etc) A lot of players quited because they got nothing now, no money, no properties no vehicles. After today, I gotta say that rs5 is better than rs4. We just had awesome moments before as a community, and now it's getting lower and lower, yet, rs5 it's better. About the money, it will come with time and work, you can get more than 1m in one month, or you can get 10k, depends on your activity and work.
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RS4 is like living in the stone age in terms of functionality and design.
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RS4 = American Muscle
RS5 = Japanese Imports
RS4 will always be far superior to me than RS5 (not disrespecting HQ nor scripters/developers).
I can only assume that you are high.
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Should not be thinking this or that is superior.
Change happens.
What we need to recognize is what was good and what was bad.
Good:
- Many players (why?, that's another little investigation)
- Actual thought put into the commands that existed given the technological constraints at the time. Especially stressing that commands were uniformed, simple and not complex, user friendly
- Economy yes...even if super inflated.
- Nice little things like the wide choice of /use stuff
Bad
- "RS5 coming soon" which meant less improvement and mostly bitching about bugs, and failure of developers to deliver on constant failed time dead lines etc etc.
- Player vs player mentality (which hasn't changed in my opinion)
- Certain people who were hell bent on causing misery to others and going too far / Cyber harassment.
- Economy - Super inflated and thus people constantly moaning about it and instead of actual economics approach taken in regards to it, it was just like "ok we take cash away" or "we print more money".
- buggy as fuck
- dm orientated "player has a hit on him"
- scammers galore.
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RS5 has already fixed so many of the old RS4 problems. We say we like some specific things about RS4 because we became so accustomed to them.
RS5.2 will blow us all away and we won't even here another word about RS4.
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As a scripter:
RS4 has to be one of the worst things I've ever seen. I legitimately cringe and have urges to mutilate baby chickens every time I read over it's source code. The fundamentals of programming and in general, logic were entirely ignored.
if (Integer_1 > 50000) {
if (Integer_6 != (61904723 + Integer_1)) {
Integer_6 = 61904723 + Integer_1;
}
}
This is part of the gem left by those developers. The entire script is like this. No consistency, no documentation, and probably the most poorly written thing I have ever seen in my life. The system was designed in such a way that it was only a matter of time before things completely broke down and we started to see that at the end of RS4.
RS5, from a developer standpoint is a beauty with of course it's own flaws, it isn't perfect!
if (PlayerNearPlayer(playerid, i, MAX_INTERACTION_RANGE, true))
{
PlayersNearBy++;
}
Our code is understandable and follows a style guide so it remains consistent throughout and best of all: it can last forever with little maintenance. RS5 overtime in fact will only get better rather than start to break down performance and code wise.
What we saw today was absolutely chaotic, so many different pieces needing fixing and maintaining that simply wasn't worth it. RS5 is "plug and play". We can set it up somewhere else, deploy a single database and it's up and running no problems. RS4 isn't.
So from a pure scripter standpoint, RS5 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>*10000000000000 RS4.
With that said, we also got some ideas of what we're missing in RS5 from RS4 and do have plans to integrate them into RS5.2 (don't worry, they're minor and won't delay us any bit).
Now from a player standpoint I feel that RS5 has far more potential that RS4. There's more possibility there to do great things. While I admit, the nostalgia set in quick. You should've been on TeamSpeak. You can even ask Devin, I sounded way too excited when I finally managed to get RS4 running locally and first jumped in and saw that login screen. It hit me so quickly and it was just simply awesome. I do like RS4 and the features it had but I must admit RS5 is simply the superior and not just because I am one who helped create it... but because it's something that can be special.
and lastly, from someone who's played RS5.2... ha neither RS5 or RS4 can even be compared on the same scale. It's revolutionary far beyond just our community and is largely based on the principle of being able to be something special for each and every person. That means as a player I can make RS5.2 my own experience. We can call it a world of our own. Something never before achievable because of limitations and restrictions that simply no longer exist anymore. As a player, that is f**cking exciting. As a developer, it's been an absolute headache trying to get but well worth it.
Rest in peace RS4. You will be forever in our hearts but never again on our screens.
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I think that yesterday has pretty much shown the key difference between RS4 and RS5. RS4 was made in such a way that it was more CNR orientated rather than RP, as evident by players action in the gamemode. RS5 is more RP and seriousness orientated. Which is better is for you to decide.
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With that said, we also got some ideas of what we're missing in RS5 from RS4 and do have plans to integrate them into RS5.2 (don't worry, they're minor and won't delay us any bit).
Care to elaborate? Best news I've heard so far.
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Care to elaborate? Best news I've heard so far.
We're not prepared to leak these details yet. One of the most obvious, would be reintroduction of a lottery system. Some others are aesthetics and minor functionality that we really liked.
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One of the most obvious, would be reintroduction of a lottery system.
"admen pls make lotto!!1"
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"admen pls make lotto!!1"
"argomillions xDDDDDDDDD"
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I would host lotteries on request if we can use negative amounts :)
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I would host lotteries on request if we can use negative amounts :)
I can always relate;
(http://i1061.photobucket.com/albums/t472/TheCena44/sa-mp-317-1_zpsf195c393.png)
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Day later everyone wakes up from Nostalgia and phrases the same thing differently.