Argonath RPG - A World of its own

GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: RuCa on September 16, 2016, 01:15:14 am

Title: SA:MP Status
Post by: RuCa on September 16, 2016, 01:15:14 am
Dear all,

I have good news, we found the bug causing the problem of the server restart and tomorrow it will be uploaded to the server (Carbon sleeping right now). About the cartels and Laundry bugs, we are aware and we only need @Gandalf to enable the event scheduler in the database. I have rights but not a SUPER account to do that.

I want to say sorry for the past day situations, we have a new division leader and myself in the past days working in the development. We find some difficulties since none of us had the role of lead developer so we don't know some tricks that our system have and I need to say thanks to Dylan and Teddy that support us in the past days answering to our questions due the system.
We are now inside the system and aware of that role (Lead developer) and his actions.
I once again say sorry for all this but it was a thing we can't control easily specially without no one tell us the tricks before they happen.

At the end but not the least, I would like to say welcome to SA:MP developer team as a trial developer, Mr. Philip Ancelotti. His dedication in the stunt server was unnoticed to us and his skills are really good. Today he toke the evening to check our documentation, and for the next week he will check the entire system before script anything. After that and ask me everything, he will be able to edit the code and help me in this task.

At the end of September we hope to open the applications so at the middle of October we have a new member.

Joining the team toke some changes, right now you get one day to check the documentation over the forums and one week to check the entire code. You can ask the things to myself so no misunderstandings will happen during his stage as a full developer. For two weeks scripting, I would considerer him capable and I am ready to help someone else to join our team.

For the entire community, I define a sprint (period when the team develop without server updates) of one week. Major situations to solve are known as hotfixes and those should come directly to me so we can restart the components. Right now our focus is to make a stable version of Argonath and from that we will create new things and develop based in your ideas and suggestions. I expect to find that stable version at the end of October in a optimistic vision, so you should report ALL bugs you find via /bug in game, it's easier for us to get access.

TFA was removed from our server since it have much problems due sockets, a additional security authentification will be discussed by the development team soon.

Thanks all,
SA:MP Development team.
Title: Re: SA:MP Status
Post by: Ghouls on September 16, 2016, 06:44:28 am
Good job team
Title: Re: SA:MP Status
Post by: Carbon on September 16, 2016, 08:00:03 am
Latest fix updated and reloaded. Fingers crossed.  :)
Title: Re: SA:MP Status
Post by: Matt Murdock on September 16, 2016, 09:39:36 am
Great job team. We are proud of you.
Title: Re: SA:MP Status
Post by: beLTa on September 16, 2016, 09:51:47 am
Thank you very much for your efforts! Proud of you all.
Title: Re: SA:MP Status
Post by: RuCa on September 18, 2016, 01:20:02 am
Multiple bugs have been fixed, I found out a solution for cartels and laundry anyway it's temporary and can increase the lag in the server each hour.
Title: Re: SA:MP Status
Post by: Whiteman on September 18, 2016, 01:24:11 am
Remove it, lag is the worst thing you could imagine happening right now.
Title: Re: SA:MP Status
Post by: RuCa on September 18, 2016, 02:02:39 am
Remove it, lag is the worst thing you could imagine happening right now.

Its the unique way fix cartel and laundry right now since we are waiting for gandalf.
The lag should be a spike of 1s per hour. It should be pretty low and i dont like this too but irs the unique way.
Title: Re: SA:MP Status
Post by: Manoni on September 18, 2016, 04:45:53 am
I wonder why this never happened before.
Title: Re: SA:MP Status
Post by: Cizzi on September 18, 2016, 07:34:34 am
Good job ! Keep it.
Title: Re: SA:MP Status
Post by: Exterminator on September 18, 2016, 07:39:54 am
I wonder why this never happened before.

We're getting rid of something called MySQL Events which we are currently unable to restart. All the update does is make the server do some extra calculations, though the 1s per hour may have been a bit exaggerated. It's closer to ~10ms (I.e, a hundredth of a second).
Title: Re: SA:MP Status
Post by: Max_Crawford on September 18, 2016, 08:37:40 am
Meanwhile..
Any solutions to help us?
(http://i.imgur.com/xfSg1Iq.png)
Title: Re: SA:MP Status
Post by: MahMawd on September 18, 2016, 10:30:59 am
Is the server down?
Title: Re: SA:MP Status
Post by: RuCa on September 18, 2016, 01:45:21 pm
I wonder why this never happened before.

This happened multiple times but Teddy was on it and turned the scheduler faster enough for you don't even understand it was down. It's due updates from MySQL they decide to turn off the events apparently.

The server is not down, it's stable but some people from mid east should have issues due their ISP.
"I contacted my ISP and they confirmed that they have some trouble through Turkey route", that is the reply from ISP provider of [WS]Peter.
Title: Re: SA:MP Status
Post by: Max_Crawford on September 18, 2016, 01:47:52 pm
rip server 4 us
lol  :app:
Title: Re: SA:MP Status
Post by: Rei on September 18, 2016, 02:17:57 pm
What about this wierd weapon hack bug that's been around recently?
Title: Re: SA:MP Status
Post by: Khm on September 18, 2016, 03:44:48 pm
It's not eastern europe only, same shit with me. This is defo a problem within the server side and not ours.
HostName: Argonath RPG
Address:  samp.argonathrpg.com:7777
Players:  0 / 0
Ping:     9999
Mode:     
Language:
Title: Re: SA:MP Status
Post by: Max_Crawford on September 18, 2016, 03:51:05 pm
Argonath down for all Tunisians, racism confirmed.  :bananav:
Title: Re: SA:MP Status
Post by: Rusty on September 18, 2016, 03:52:51 pm
While your bug fixing fix the grammar mistakes aswell it's off putting to see.
Title: Re: SA:MP Status
Post by: Julio. on September 18, 2016, 06:23:40 pm
While your bug fixing fix the grammar mistakes aswell it's off putting to see.

I hope that was on purpose  :cowboy:
Title: Re: SA:MP Status
Post by: Hidduh on September 18, 2016, 06:36:35 pm
I hope that was on purpose  :cowboy:

:hah:
Title: Re: SA:MP Status
Post by: Max_Crawford on September 18, 2016, 06:42:21 pm
Admins: Oh look! 80+ players on the server! No need to help the minority!
 :app: 10/10 great support team, would ask for help again.
Title: Re: SA:MP Status
Post by: MahMawd on September 18, 2016, 06:57:13 pm
I did login for like 15 mins and problem happend again  :bananav:
Title: Re: SA:MP Status
Post by: Rusty on September 18, 2016, 07:17:51 pm
I hope that was on purpose  :cowboy:

Oh I see, took me a bit to figure it out.  I'll blame my phone for that one. 
Title: Re: SA:MP Status
Post by: Marcel on September 18, 2016, 09:41:08 pm
It's due updates from MySQL they decide to turn off the events apparently.
Which is why you never randomly update software running in a production environment without testing your changes first.
Title: Re: SA:MP Status
Post by: Carbon on September 19, 2016, 01:21:10 am
Which is why you never randomly update software running in a production environment without testing your changes first.
What is your problem again? Everything is running now better than before.
Title: Re: SA:MP Status
Post by: Khm on September 19, 2016, 01:40:45 am
Everything is running now better than before.
It's not eastern europe only, same shit with me. This is defo a problem within the server side and not ours.
HostName: Argonath RPG
Address:  samp.argonathrpg.com:7777
Players:  0 / 0
Ping:     9999
Mode:     
Language:
Meanwhile..
Any solutions to help us?
(http://i.imgur.com/xfSg1Iq.png)
Our ISPs are working fine btw, all servers are working except SAMP Argonath
Title: Re: SA:MP Status
Post by: Marcel on September 19, 2016, 08:51:58 pm
What is your problem again? Everything is running now better than before.
(http://i.imgur.com/inQDvno.png)
Suuuree, with scripters that can't even write their own name :rofl:

You had a chance at a good scripting team leader and you fucked it up. Now you're left with some incompetent idiot that removes scripts rather than fixing shit. Good job!

Enjoy your little power trip while it lasts.
Title: Re: SA:MP Status
Post by: Stivi on September 19, 2016, 08:54:51 pm
Lol, how does one remove the names of Xcasio, Zaila, Chase, Teddy, Jones, Mikro, Marcel, Conroy, Fuzzy from scripters? They have their impact, and it's far more positive than the one person in current scripters list.
Title: Re: SA:MP Status
Post by: Max_Crawford on September 19, 2016, 08:59:48 pm
Yeah, they fucked the server over, but damn Marcel, dat attitude won't manage for a scripting team leader.. :o
Title: Re: SA:MP Status
Post by: Harry on September 19, 2016, 09:06:50 pm
Give it a rest, damn morons.

Get off their backs, they are doing it for you.

Besides it is just a game.
Title: Re: SA:MP Status
Post by: Justin39 on September 19, 2016, 09:13:09 pm
 :lol:
Title: Re: SA:MP Status
Post by: Marcel on September 19, 2016, 09:14:38 pm
Yeah, they fucked the server over, but damn Marcel, dat attitude won't manage for a scripting team leader.. :o
I don't give a shit to be honest. Being nice to morons won't help.
Title: Re: SA:MP Status
Post by: Fuzzy on September 19, 2016, 09:20:33 pm
:lol:
Title: Re: SA:MP Status
Post by: beLTa on September 19, 2016, 10:00:31 pm
You had a chance at a good scripting team leader and you fucked it up. Now you're left with some incompetent idiot

The pain is real here.
Title: Re: SA:MP Status
Post by: Manoni on September 20, 2016, 08:29:03 am
The pain is real here.

There's no pain in calling out something that might be truth. Or are you gonna say that is completely normal that the whole team decided to resign? Please, don't talk like if you know more than them.
Title: Re: SA:MP Status
Post by: Julio. on September 20, 2016, 10:36:51 am
I don't give a shit to be honest. Being nice to morons won't help.

You can learn a programming language. It's much more difficult to remove ingrained arrogance. Good luck.
Title: Re: SA:MP Status
Post by: Bass on September 20, 2016, 11:03:44 am
Glad to know I'm not the only one unable to join the server.. meh
Title: Re: SA:MP Status
Post by: Khm on September 20, 2016, 11:21:52 am
Glad to know I'm not the only one unable to join the server.. meh
Definitely some kind of a bug in the server.
Title: Re: SA:MP Status
Post by: .James on September 20, 2016, 11:22:08 am
good luck, don't ever give up!!!1111 :dead:
Title: Re: SA:MP Status
Post by: Stivi on September 20, 2016, 01:37:58 pm
Definitely some kind of a bug in the server.
omg u again with this stupid claims? do u have access to scripts? NOOOOOOOOOO u dont, use ur head - its ISP FAULT.
Title: Re: SA:MP Status
Post by: Khm on September 20, 2016, 01:39:53 pm
omg u again with this stupid claims? do u have access to scripts? NOOOOOOOOOO u dont, use ur head - its ISP FAULT.
no its a lost of time to contact isp. Ye, different countries, same ISP I get it now.  :lol:
Title: Re: SA:MP Status
Post by: Stivi on September 20, 2016, 01:58:49 pm
no its a lost of time to contact isp. Ye, different countries, same ISP I get it now.  :lol:
Duh.
Title: Re: SA:MP Status
Post by: Marcel on September 20, 2016, 03:58:21 pm
Poor players, they can't even join the server :(

(https://puu.sh/rhJZW/a448e8e1e1.png)
Title: Re: SA:MP Status
Post by: jovanca on September 20, 2016, 04:01:57 pm
Poor players, they can't even join the server :(

(https://puu.sh/rhJZW/a448e8e1e1.png)

If they had your sobeit skills they would have no problem even if they were banned ;)
Title: Re: SA:MP Status
Post by: Rei on September 20, 2016, 04:14:43 pm
I like more the fact that some people used to pretend to be mature but when the heat come up the real attitude takes over.

buthurt level 100
Title: Re: SA:MP Status
Post by: Julio. on September 21, 2016, 11:35:26 am
Oh I see, took me a bit to figure it out.  I'll blame my phone for that one.

Could have passed that one off as being on purpose mate  :D
Title: Re: SA:MP Status
Post by: Leon. on September 22, 2016, 11:30:12 pm
(http://i.imgur.com/inQDvno.png)
Suuuree, with scripters that can't even write their own name :rofl:

You had a chance at a good scripting team leader and you fucked it up. Now you're left with some incompetent idiot that removes scripts rather than fixing shit. Good job!

Enjoy your little power trip while it lasts.
Perhaps a little effort and initiative in place of arrogance would be beneficial?
Title: Re: SA:MP Status
Post by: Lincoln. on September 23, 2016, 03:12:31 am
(http://i.imgur.com/inQDvno.png)
Suuuree, with scripters that can't even write their own name :rofl:

You had a chance at a good scripting team leader and you fucked it up. Now you're left with some incompetent idiot that removes scripts rather than fixing shit. Good job!

Enjoy your little power trip while it lasts.

I'd love to see how you look like in real life.. Duuudeeee, you must be so unhappy and unfulfilled in your life to write this. I really feel sad sometimes when I see people like you. Damnnn. :(
Title: Re: SA:MP Status
Post by: Grizz on September 23, 2016, 04:51:39 pm
A plumber is required.

On a side note, perhaps some constructive posts could be made instead of quoting the same picture and completely going off topic.
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