Argonath RPG - A World of its own
GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: tom-de-boer on June 20, 2017, 09:21:46 pm
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Hello,
I'd like to see something added to the rules regarding DeathMatching(DM), which is
that players won't be allowed to aid a suspect without being involved in any RP's/Chases
regarding the suspect.
I'm requesting this because I am seeing a lot of random players joining every suspect
around the map just to be able to shoot at some cops. At this moment it seems that they cannot be punished
because they may aid a ''friend'' But as the entire server is befriended or within the same groups this is kinda ridiculous.
I remember this rule being implemented before, and sadly it isn't being enforced anymore..
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This is a good idea, to many people do this.
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I remember this was a rule, but they never rly used it or anything. it was a dead rule u can say.
anyways, surported.
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Oh well.. I'll help my buddy not to lose notoriety or 5k weapons if he's in trouble with or without the rule. It's a broken rule since in several cases like the entire group gets involved but yeah, both yes and no for this one.
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There are many arguments for and against this, but in the end I think it's better to allow criminals to aid one another as long as it's not indirect (shooting all of the sudden without any RP just because you're aiming at his friend).
One could argue cops shouldn't be allowed to call the backup of cops that logged in after the criminal got suspected, because they aren't related to the RP scenario either. Personally I think that's a stupid argument because law enforcement is a simulation of a huge organization consisting of thousands of employees per state in real life.
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It's already a rule. Look it up. Can explain what the rule says but then again, ultimately it's up to the admin handling the case.
Just know that other people can't shoot at cops unless at group HQ, or they have been called to help, or are actively part of the situation ( via aiding or just staying around as passenger )
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Yeah well.. Calling them for help over a cb.. Which causes everyone to contact his contacts who will eventually join the situation..
And I do get the point of family's helping each other out.. but random Argonath players joining for example the Corleone's/Gvardia's/Sforza's
without any involvement..
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Communicating via /cb counts as roleplay. This is how Corleone calls for backup. Similar to /rpanic, except you can actually see when we call for backup. This is like crying about cops using /r to call for backup.
However if you were complaining about calling for backup over /gm, then I totally agree. It's bad.
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Its not like 1 person gets suspected and gets a full crew just for 300 noto, suported
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Supported. Something must be done for this new "RP" trend.
"Oh, hi. I see that you are shooting towards cops. Lets forget that we've been enemies for years and let us help you!" -"Sure mate, anything to get them killed! *opens molotov, grenade and RPG case*
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Supported. Something must be done for this new "RP" trend.
"Oh, hi. I see that you are shooting towards cops. Lets forget that we've been enemies for years and let us help you!" -"Sure mate, anything to get them killed! *opens molotov, grenade and RPG case*
"Opens a Hydra/Hunter case"
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I do not recall this server named as "Argonath Cops N' Robbers" to add such a rule. If a suspect has called his friends for "aid" via cb or phone or any other rp method then what's the problem? This is a game, winning and sometimes losing is normal.
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Not supported -1
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"Opens a Hydra/Hunter case"
Yes.
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No.
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Definitely a no.
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What fun would that be, let them DM each other all they want boi. Welcome to Argonath CnR, RPG and Molotov version 2.1
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No.
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How about no? Get more cops online if you are outnumbered. Problem solved.
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Hello,
I'd like to see something added to the rules regarding DeathMatching(DM), which is
that players won't be allowed to aid a suspect without being involved in any RP's/Chases
regarding the suspect.
I'm requesting this because I am seeing a lot of random players joining every suspect
around the map just to be able to shoot at some cops. At this moment it seems that they cannot be punished
because they may aid a ''friend'' But as the entire server is befriended or within the same groups this is kinda ridiculous.
I remember this rule being implemented before, and sadly it isn't being enforced anymore..
Such a rule should be restored.
Makes no sense if a random dude comes to aid.
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There's already a rule placed where you cannot just join your friends and aid randomly unless you were already in the roleplay or joined by roleplay communication.
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There's already a rule placed where you cannot just join your friends and aid randomly unless you were already in the roleplay or joined by roleplay communication.
Right, if we get to not allow anyone to join by valid communication, we'd be giving the chance to the officers more than the civilians.. SAPD is basically lacking members, and only solution for this is to gain members which is quite hard to do and sometimes it seems like an impossible job.
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Right, if we get to not allow anyone to join by valid communication, we'd be giving the chance to the officers more than the civilians.. SAPD is basically lacking members, and only solution for this is to gain members which is quite hard to do and sometimes it seems like an impossible job.
So you want to nerf non-police groups by removing other groups' ability to communicate for backup because your group cannot pull numbers?
How about no? Get more cops online if you are outnumbered. Problem solved.
This is the only solution. If nobody wants to join your group, you have other problems than crying about other groups' legitimate forms of communication.
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More restrictions will only piss the community off more. Get more cops online and your problem has solved itself.
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Right, if we get to not allow anyone to join by valid communication, we'd be giving the chance to the officers more than the civilians.. SAPD is basically lacking members, and only solution for this is to gain members which is quite hard to do and sometimes it seems like an impossible job.
Told you over 100 times, blame the leadership for lack of members.
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Told you over 100 times, blame the leadership for lack of members.
Those ban durations and some of the reasoms are mad bro, we could have a nice populated server, but we are forced to play with 15 people.
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So you want to nerf non-police groups by removing other groups' ability to communicate for backup because your group cannot pull numbers?
If you re-read my reply, you'd understand my point. I said, if we restrict this, we'd be giving some players(cops) advantage over other players.
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If you want to suggest ideas, create a new topic - Here (http://www.argonathrpg.eu/index.php?board=430.0)