Argonath RPG - A World of its own
GTA:IV => IV:MP - Liberty City Multiplayer => IV:MP Ideas & Suggestions => Topic started by: beshoopaula on August 07, 2017, 03:23:25 pm
-
what about opening another host to get another 32 players to be total 64 players as the both hosts has the same accounts data and info ,, and the host should be an admin or one trusted by the owner Gandalf :balance: :neutral2: :gand:
This idea is under consideration. However I decided to close the discussion as it was taking a path we don't support.
Armelin.
-
No man it will break the family
-
What do you want to say? Mind explaining?
-
You cant...Its not on the host but on the server files/client itself
-
lol from where do u get such ideas?
-
Creative thinking! I actually think Tai tried this once for fun when the server kept hitting the player limit. The problem is, that data will be duplicated if someone plays on both servers. Also data saved on one host will overwrite data on the other host.. it will be a mess!
-
Im against it Whos with me ?
-
Creative thinking! I actually think Tai tried this once for fun when the server kept hitting the player limit. The problem is, that data will be duplicated if someone plays on both servers. Also data saved on one host will overwrite data on the other host.. it will be a mess!
only james got it :* i understand it will be missing sync but as for new players it will help enough and maybe we hit its limit too , but change the host name to be "argonathrpg 2.0 newbies"
-
Add another host for people that joins the server first time, they do the tutorial, cant kill each other, just the tutorial. And then they will be headed to the main server?
-
Add another host for people that joins the server first time, they do the tutorial, cant kill each other, just the tutorial. And then they will be headed to the main server?
cant kill each other ?
-
yes maybe its their original to them where they no longer be new there :balance:
-
cant kill each other ?
no melan read rules
-
lel i didnt mean tht if u make a server there will be cars ofcourse ( car killing is possible)
-
lel i didnt mean tht if u make a server there will be cars ofcourse ( car killing is possible)
we have enough admins to be online on both :gand:
-
Yeah but he said " they cant kill each other " they can
-
Yeah but he said " they cant kill each other " they can
no they have to follow rules too and its the same system :cowboy:
-
Thers another problem if u make new server. Normal server will have 32 players nd new one will have 32 nd when players finish tutorial they will join normal server. It will increase the no of players in normal server. ( after some hours the server will be full )It will make another issue.
-
Thers another problem if u make new server. Normal server will have 32 players nd new one will have 32 nd when players finish tutorial they will join normal server. It will increase the no of players in normal server. ( after some hours the server will be full )It will make another issue.
no we can use our server old for us and the new host for newbies forever and merge files daily (y) :gand:
-
no we can use our server old for us and the new host for newbies forever and merge files daily (y) :gand:
Who u mean newbies ? New players?
-
Its A Creative Idea Indeed , But you can't duplicate more datas MORE AND MORE AND MORE !
Until now , There is no Data Base that can Handel such datas , Even if , It will cost a lot .
If you are going for Expanding the Server slots , You can Just suggest it ! Like SAMP have maybe 100-200 Slots ? Maybe , But more than 32.
I hate this 32 Slots , I missed like a quarter - Half of the 11Years Anniversary because of it , I kept trying like for 30Min and didn't join until its done.
But please for 999900999 time , Don't flood the topic with 1 or a half of sentence replys , Get all of your thoughts together and stormbrain your mind , Then put them in a 1 Reply , if you have missed something , You can just Modify it with the button on Up-Right !
GoodLuck.
-
Make it 50 slots would be perfect
Thank you
-
yes melan . :balance: .. thanks commander ;) ;)
-
Make it 50 slots would be perfect
Thank you
only susported is 32 per one host
-
we have enough admins to be online on both :gand:
That is not worth it, Why not to upgraded playerbase? That client cant upgrading this playerbase?
-
That is not worth it, Why not to upgraded playerbase? That client cant upgrading this playerbase?
they can merge files daily like sync but the client is maximum to 32 players , if we can contact delvoper we can filx client maximum number
-
Im against it Whos with me ?
Lel, fella, topic Ideas & Suggestions works not like this :neutral2:
-
Lel, fella, topic Ideas & Suggestions works not like this :neutral2:
Indeeeeeeed.
only susported is 32 per one host
The numbers are : 32 , 64 (Stack) .
Don't know about the others
no we can use our server old for us and the new host for newbies forever and merge files daily (y) :gand:
yes melan . :balance: .. thanks commander ;) ;)
no they have to follow rules too and its the same system :cowboy:
StormBraining ?
-
guys it will work fine ,,, at least new and empty for newbies :gand:
-
More players means more data usage and the worse part is that server will become unstable and players will crash more often.
32 is the max player slot, no more space above that.
IV:MP Beta has more player slot, but we won't move to that version.
The reason why they haven't updated to the beta version of IV:MP is because of the very unstable client as you would crash every 5 minutes or less which makes the gameplay uncomfortable even when you have a high-end computer or NASA ones. (lol)
So yeah, you gotta deal with it.
About the suggestion, they would have to overwrite and sync the database. Server would become more unstable as it will reload the database overtime.
And i find it impossible to script these.. Not supported.
-
More players means more data usage and the worse part is that server will become unstable and players will crash more often.
32 is the max player slot, no more space above that.
IV:MP Beta has more player slot, but we won't move to that version.
The reason why they haven't updated to the beta version of IV:MP is because of the very unstable client as you would crash every 5 minutes or less which makes the gameplay uncomfortable even when you have a high-end computer or NASA ones. (lol)
So yeah, you gotta deal with it.
About the suggestion, they would have to overwrite and sync the database. Server would become more unstable as it will reload the database overtime.
And i find it impossible to script these.. Not supported.
yeah its unstable but sometimes i spent 2 hours only with out crash but this usually doesnt happen when i lag when new player joines that is a proof that the databases are old