Argonath RPG - A World of its own

GTA:IV => IV:MP - Liberty City Multiplayer => IV:MP Ideas & Suggestions => Topic started by: Norrage on September 06, 2017, 11:31:28 am

Title: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Norrage on September 06, 2017, 11:31:28 am
We all know that the LCPD, FBI and NOOSE trains shooting to their cadets. With the $500 penalty to kill other cops this removes alot of money from the trainers' pockets.

I, and alot of other NOOSE / LCPD members agree with this idea. This means that trainings will be longer / better / more efficient. Ofcourse the penalty should stay for freecops with no experience (like shooting in wild).
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: izolenta on September 06, 2017, 11:40:02 am
The idea is good, but I will neither support on unsupport as I dont need it  :)
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: James Conway on September 06, 2017, 11:42:51 am
Why keep the fine for freecops too? Since they get training now, it should be fine.
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: izolenta on September 06, 2017, 11:50:13 am
I guess it has to able to  be turned off temporary only for trainings, as sometimes freecops(even ranked officers) do not appreciate the breaking pedal usage and do not like to watch their fire. Even I hate losing 500 dollars, this feature punishes careless people enough.
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Norrage on September 06, 2017, 11:51:52 am
Why keep the fine for freecops too? Since they get training now, it should be fine. What about a fine for the cop who carkills the suspect?

There is no real reason behind it. We can also have it removed for freecops, not a problem.

I guess it has to able to  be turned off temporary only for trainings, as sometimes freecops(even ranked officers) do not appreciate the breaking pedal usage and do not like to watch their fire. Even I hate losing 500 dollars, this feature punishes careless people enough.

If that could work then why not. The main focus is to have it removed due to the trainings and penaltys in trainings.
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: DeeJay on September 06, 2017, 12:16:37 pm
Well I can understand the fee for killing while doing training is a pain in the ass.. As long the fee is kept while they aren't on training I don't see why not.
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: superh2o on September 06, 2017, 12:41:25 pm
Why do you have to kill anyone in a shooting training?

2 medics 2ems vehciles parked in jail fenced yard and 6 armed mobsters, deaths happened so rare and they did happen most  the time when one side trolled another and didn't stop on stop signal or one side didnt say stop.
So for a disciplined group shooting traning required guns/healing option of some sorts/communication and discipline. We did train like we were playing paintball, you hit 1/3, 1/4hp you use up arrow to spam already prepared stop/give up signal, you then heal up refill ammo and rinse and repeat.

Ranked officers/agents are elite if they missjudge a situation and kill a fellow law enforcer they deserve the fine.

Idea not supported.
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Hernandez on September 06, 2017, 12:54:40 pm
Seems like you don't know a shit about law enforcement, do you ? neither our fantastic client which isn't accurate and takes you days and days to understand how you can hit a suspect with 5ping.
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Commander_Cj on September 06, 2017, 01:02:50 pm
Its really annoying , The Client is very annoying also , From when Internet Speed makes you drive Faster than Sauron.

The Client Of T4 Maybe will fix all of that.

For the 500$ , Its pretty annoying .
Many drivers are very bad in our Community , And Specially in chases where someone gets out of his car to carjack and BAMM , And Infernus hit the suspects car and kills 2 cops and pushes their cars away and the suspect escapes .
Then raging starts and 500$(s) fly away.

I really support lowering it or Disabling it at all for all Freecops, NOoSE, Ranked Cops And FBI .

Supported
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: superh2o on September 06, 2017, 01:03:59 pm
Seems like you don't know a shit about law enforcement, do you ? neither our fantastic client which isn't accurate and takes you days and days to understand how you can hit a suspect with 5ping.
fine, i dont know shit, you traint to know how to aim to hit a player in most cases in our lovely client, what i wrote above is how lucchese did shooting trainings, how you will do it by going with duels to death is your staff business i was just saying how ppl with no script suspport did it.

Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Hernandez on September 06, 2017, 01:19:09 pm
fine, i dont know shit, you traint to know how to aim to hit a player in most cases in our lovely client, what i wrote above is how lucchese did shooting trainings, how you will do it by going with duels to death is your staff business i was just saying how ppl with no script suspport did it.
Those people who did it with no script support were basically experienced and had decent knowledge of our client and how to deal with it unlike freecops or cadets who aren't familiar with the client, therefore it takes massive combats sometimes for people to learn.
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: superh2o on September 06, 2017, 01:32:47 pm
Those people who did it with no script support were basically experienced and had decent knowledge of our client and how to deal with it unlike freecops or cadets who aren't familiar with the client, therefore it takes massive combats sometimes for people to learn.
ohh please like we knew more then LCPD at any point, its just that we have much more self control ammo costs, healing costs, if you kill anyone you will go to jail, we did have small groups in training that's only thing we had in had ur advantage, we never did shoot to death tranings as $ loss would be insane this was RS1 still so all guns were lost on death. Again we had no advantage over lcpd except we had 6 people who wanted to learn.
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: yasyo on September 06, 2017, 01:45:56 pm
We all know that the LCPD, FBI and NOOSE trains shooting to their cadets. With the $500 penalty to kill other cops this removes alot of money from the trainers' pockets.

I, and alot of other NOOSE / LCPD members agree with this idea. This means that trainings will be longer / better / more efficient. Ofcourse the penalty should stay for freecops with no experience (like shooting in wild).

- If you dont want the 500$ penalty >> easy off duty and train.

- Remove it for TRU/ARPD/FBI and keep it for freecops? >> thats not fair at all.

*totally UNSUPPORTED*
[/size][/color]
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: William Carter on September 06, 2017, 01:48:47 pm
- Remove it for TRU/ARPD/FBI and keep it for freecops? >> thats not fair at all.
There is no real reason behind it. We can also have it removed for freecops, not a problem.
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: izolenta on September 06, 2017, 01:56:38 pm
There is no real reason behind it. We can also have it removed for freecops, not a problem.

If that could work then why not. The main focus is to have it removed due to the trainings and penaltys in trainings.

At this point I do support it, although there is a problem who will be able to use comand to disable this. I guess chief would? But then trainings wouldn't be so often thing. It's not my biz, but as we really give constructive critics, instead of pointless complaining, we will figure it out
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Basico on September 06, 2017, 02:11:35 pm
SUPPORTEED!
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Nadim Jones on September 06, 2017, 02:33:38 pm
this will be usefull.
i totally agree  :gand:
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Norrage on September 06, 2017, 04:37:23 pm
Why do you have to kill anyone in a shooting training?

2 medics 2ems vehciles parked in jail fenced yard and 6 armed mobsters, deaths happened so rare and they did happen most  the time when one side trolled another and didn't stop on stop signal or one side didnt say stop.
So for a disciplined group shooting traning required guns/healing option of some sorts/communication and discipline. We did train like we were playing paintball, you hit 1/3, 1/4hp you use up arrow to spam already prepared stop/give up signal, you then heal up refill ammo and rinse and repeat.

Ranked officers/agents are elite if they missjudge a situation and kill a fellow law enforcer they deserve the fine.

Idea not supported.

Healing up is a possibility. However we always train at the abandoned house at Colony Island, with no resources nearby for a /heal. It is much easier to set your spawn point and just shoot untill someone gets killed. Not every person knows the weakspot and it is a pain in the ass to find it and to heal everytime. If we do that it can count up like 5 times healing, the same money you use to get fined.

- If you dont want the 500$ penalty >> easy off duty and train.

- Remove it for TRU/ARPD/FBI and keep it for freecops? >> thats not fair at all.

*totally UNSUPPORTED*
[/size][/color]

- Off duty and train? How does that work? No guns to train with, no real footage and no real training sessions. We can't even drive police cars then + we need to /cs. = Useless

- As said above, it can be removed for freecops too, however I like the idea of having a command to disable it. As long as something is done about it and its not alot of work for Armelin.
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: JackDockz on September 06, 2017, 05:12:36 pm
Supported but mostly if used as a command because it can lead to reckless freecops.
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: superh2o on September 06, 2017, 05:27:14 pm
Healing up is a possibility. However we always train at the abandoned house at Colony Island, with no resources nearby for a /heal. It is much easier to set your spawn point and just shoot untill someone gets killed. Not every person knows the weakspot and it is a pain in the ass to find it and to heal everytime. If we do that it can count up like 5 times healing, the same money you use to get fined.

Not necessarily, EMS requested a way to prove they got what it  takes to be a official group, why not link up and talk about money % refund to LCPD, as for vehicle spawns i'm sure the government can set a EMS vehicle wherever the LCPD requests it.

Also 5x lower per a "death" seems like a improvement already.
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Toreto on September 06, 2017, 05:32:09 pm
Why keep the fine for freecops too? Since they get training now, it should be fine.

in foot chases the butthurt ones will take it as a chance to shoot each other. then they will moan saying "he was in front of me"
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: abdallah98 on September 06, 2017, 05:39:25 pm
UNSUPPORTED
If cops dunno how to drive/shoot , get the heck off duty
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: William Carter on September 06, 2017, 06:04:24 pm
UNSUPPORTED
If cops dunno how to drive/shoot , get the heck off duty
What?
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Joey on September 06, 2017, 06:06:33 pm
I believe training was done before too all these years, since back then this wasn't an issue why it has to be now? Also ranked members get salaries now, so you can just add the refund if you want instead of removing the penalty. Cops are already killing other cops before they kill the suspect, this will just increase that.
 
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Norrage on September 06, 2017, 06:18:12 pm
UNSUPPORTED
If cops dunno how to drive/shoot , get the heck off duty

Please go and read the first post again before you comment something useless, thanks.

I believe training was done before too all these years, since back then this wasn't an issue why it has to be now? Also ranked members get salaries now, so you can just add the refund if you want instead of removing the penalty. Cops are already killing other cops before they kill the suspect, this will just increase that.
 

I believe there was no penalty before neither. The salarys are there for a reward of their work, not to pay trainings with.

Not necessarily, EMS requested a way to prove they got what it  takes to be a official group, why not link up and talk about money % refund to LCPD, as for vehicle spawns i'm sure the government can set a EMS vehicle wherever the LCPD requests it.

Also 5x lower per a "death" seems like a improvement already.

EMS currently exists of 5 members, 3 of them being a member of a law enforcement agency. Good luck finding a timing when the other 2 members are online, including a trainer and a cadet, all available on the same time.



As said, this is all just to improve our experience / trainings. I do believe that if you are against this idea it is equal as seeing the LCPD members getting bankrupt / less experienced.
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Huntsman on September 06, 2017, 06:50:50 pm
Giving some input from VC:MP point of view here:

Why would you want to kill someone during shooting training? We have a script here that allows cops to restock body armor in an enforcer, so enforcer is always present during shooting trainings. Officers only shoot each other till their armor goes down, then restock and continue training. I expect IV:MP also has something similar. If not, just use EMS. Killing people in trainings is considered against the rules in most Argonath branches.
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Norrage on September 06, 2017, 07:01:04 pm
Giving some input from VC:MP point of view here:

Why would you want to kill someone during shooting training? We have a script here that allows cops to restock body armor in an enforcer, so enforcer is always present during shooting trainings. Officers only shoot each other till their armor goes down, then restock and continue training. I expect IV:MP also has something similar. If not, just use EMS. Killing people in trainings is considered against the rules in most Argonath branches.

VC:MP and IV:MP are different servers with different scripts. We for one do not have any body armor in total, and noone can see your health neither. I believe in SA:MP and VC:MP you are able to see each others health. This means you can see whenever you have to stop and when not. We do not have such things.

Say for example a cadet has to find the 'special' spot (yes, we have just one spot you can hit in IV:MP) but cannot find it, they should keep trying untill it gets hit. Makes you loose -10 health. Not a good arguement for the idea, true.

However, we came to training lag shooting now. How should a cadet know that he hit the instructor when he is running? You cannot see how much health he has left..

As said, you cannot compare IV:MP to VC:MP.
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: abdallah98 on September 07, 2017, 12:43:57 am
Please go and read the first post again before you comment something useless, thanks.
I'm talking in general , you want to remove it at all not only at training :)
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Norrage on September 07, 2017, 07:19:20 am
I'm talking in general , you want to remove it at all not only at training :)

Whatever works for the HQ, if a temporary disable works then we are pleased to see that. Watch your assumptions ;)
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: DarkPower202 on September 07, 2017, 07:23:11 am
I support this suggestion cause it is very annoying if we're on a training and have to lose $500 or even more..

but there's one thing to consider, if that $500 fee is removed then freecops can kill anyone without losing anything which makes it an advantage for them to not get suspected like civilian do.
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: about10pandas on September 07, 2017, 08:17:02 am
If it can be scripted "ONLY" for trainings, I Support
But it still can be abused
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Joey on September 07, 2017, 08:20:17 am
You can train at PD instead of somewhere else, and avoid killing ur partner in training and use the free /heal whenever one gets to low hp.
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Huntsman on September 07, 2017, 08:24:47 am
VC:MP and IV:MP are different servers with different scripts. We for one do not have any body armor in total, and noone can see your health neither. I believe in SA:MP and VC:MP you are able to see each others health. This means you can see whenever you have to stop and when not. We do not have such things.

Say for example a cadet has to find the 'special' spot (yes, we have just one spot you can hit in IV:MP) but cannot find it, they should keep trying untill it gets hit. Makes you loose -10 health. Not a good arguement for the idea, true.

However, we came to training lag shooting now. How should a cadet know that he hit the instructor when he is running? You cannot see how much health he has left..

As said, you cannot compare IV:MP to VC:MP.

I used to play IVMP before and never thought the sync was THAT bad.. Dont you guys coder switching clients?
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Andreh. on September 07, 2017, 09:04:58 am
Great idea chief   support
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Hernandez on September 07, 2017, 09:23:20 am
You can train at PD instead of somewhere else, and avoid killing ur partner in training and use the free /heal whenever one gets to low hp.
You won't be able to re-/heal unless after 8minutes, So that's completely useless + Shooting training shouldn't be performed in a public place.
Let me give you an example of shooting training:
https://youtu.be/hCau1xpXa64
As you can see, 3vs3 where there is no /heal or anything except /resetspawn, Also no hp bar in the client to boost the player's communication and help not turning the shooting into a death combat.

For those who are PROs and don't need this feature and who are mostly criminals and never been cops: The shooting training and which ends by deaths, Been used since the launch of the LCPD and they never stopped using it, so we don't need to complain about something that ve been decided since 2010 and by more experienced people.
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: superh2o on September 07, 2017, 01:24:40 pm
So what you cant change it cuz it's set in stone?

You are trying to tell me criminals,  are more trained then ppl who do training on regular basis?

 Use of EMS idea costs like nothing as you can give refunds as medic, what the medic gets can be like 20$ per heal, in end costing nothing compared to current duel till death - 500 system.

Fine you cant get a official EMS member  to heal get a random player who is willing to do it.

You are given so much script support, with reasons that are valid and i agree that support is needed for some things, but here you have a option that can cost nothing or a minor amount, yet you are all against it as that option demands some changes....
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Hernandez on September 07, 2017, 01:57:34 pm
Fine you cant get a official EMS member  to heal get a random player who is willing to do it.
Good idea, Let's call some random players to come watch our trainings which are classed as secret stuffs and give them some popcorn for way more comfortable entertainment.

You are trying to tell me criminals,  are more trained then ppl who do training on regular basis?
I am not, But it's you who acting like PROs who don't fear anything and finding easy solutions for every problem.

Simply don't try to compare yourselves by law enforcement, It's much way different, nothing similair.
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: superh2o on September 07, 2017, 02:20:15 pm
Ok, you bested me, you solid arguments why im wrong cant be denied.

Also on subject of disclosure i only shared, Lucchese training made by simple and practical people who invested there money,  effort and time to make a way for minimal guns healing expenses and found a way to spend as little as they can.

You are spoiled by free things so much you lost any respect for moderation, your chief suggested the idea and problem behind it i only came forth with the system tgat i know works and is tried and tested.

Call me a smart ass all you want, i came with good will to help.

On last note after the last note after this i will ignote this topic, combat simulations are just that a simulation of a gun fight, a gun dosnt know who is using  it, i can be a cop criminal or a banan, if you learn to move and shoot you learn, if no well a shame, a fire fight is same for all so i will compare what ever i like if its has a comon attribute to  compare.
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Senate on September 07, 2017, 04:23:25 pm
The $500 penalty will absolutely stay, as with it removed freecops (and ranked ones) will be spraying bullets without a care in the world. It is called a penalty for a reason, those with the responsibility to handle weapons/firearms in the name of the state should take proper care not to kill other civilians and officers. With that said one thing I never see trained (official or freecop) is crossfire. Too often I see cops running into the path of another officers automatic shotgun and taking damage and/or death. Staying out of the line of fire needs to be observed by both the shooter and others involved. Suspects running circles around cops in order to get them to shoot each other is another move I've observed which can easily be thwarted with a little patience.

As to the training side of things obviously $500 per death can add up rather quickly during even a short training session (as we observed the other day, thank you for allowing me to participate in your training  :war:). My suggestion is to add a few "safe zones" where the $500 penalty will not apply. NOoSe HQ and Leftwood PD come to mind, Leftwood has a nice large and open parking lot which would be good for training. Something like 2-3x the radius of megaphone range should cover the area from the center of the blip. The script should support this as it would work similar to the range check done when attempting to harvest in front of cops.

Does this seem like a reasonable solution?
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: James Conway on September 07, 2017, 04:27:36 pm
...

What about colony island?
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Hernandez on September 07, 2017, 04:41:27 pm
Completely suppprted.
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Younes on September 07, 2017, 04:58:15 pm
Why keep the fine for freecops too? Since they get training now, it should be fine.

Agreed. Freecops no longer have that issue, but in case someone kills a fireman, taxi, or even an admin thinking he's a suspect, he should get a fancy red message to inform him what he's done wasn't correct.

Supported!
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Advik on September 07, 2017, 05:00:55 pm
Does this seem like a reasonable solution?
Yes, it does. For training, providing a suitable area, with no charges is a good suggestion. Supported.
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Cyclone on September 07, 2017, 05:44:54 pm
More like, if you hurt innocent civillians, including EMS, Firemans, mechanics, taxi drivers, hookers and other people except LCPD, FBI and NOOSE, you get 500$-, but when you kill officers you don't get 500$-, tho this can be abused somehow.
SUPPORTED
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Commander_Cj on September 07, 2017, 06:16:33 pm
Does this seem like a reasonable solution?

Best Solution Ever...
 :app: :app:
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Ramis on September 07, 2017, 06:50:14 pm
Maybe a /dutytraining command could be made by a high ranked officer, then he kind of like invites people to training by /addtotraining ID every cop which is being trained. So that command wouldnt do much besides temporarily disabling -500$ each time for killing cops, but not civilians. Since only high rank cops or noose/fbi could initiate training, rate of abuses will be virtually zero. Also maybe that training cmd could give other perks like big variety of gun rearm (that would be removed from inventory after training is finished) , etc. So basically -500$ could get removed only temporarily , and only on other cops being killed, if they are invited to training, they dont lose cash by killing each other. Also make a clock for training, so training would automatically end later on if high rank cops would forget to finish it by typing /finishtraining , would end either way in 1 hr from cmd initiation, unless overriden by typing cmd again. All these commands would be off limits to lower rank cops. Any abuse of this command to avoid charges outside real training would be treated as Script Abuse as well as risking loosing your duty rank.
Just my idea on this topic , please feel free to discuss it.
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Norrage on September 07, 2017, 07:17:13 pm
The $500 penalty will absolutely stay, as with it removed freecops (and ranked ones) will be spraying bullets without a care in the world. It is called a penalty for a reason, those with the responsibility to handle weapons/firearms in the name of the state should take proper care not to kill other civilians and officers. With that said one thing I never see trained (official or freecop) is crossfire. Too often I see cops running into the path of another officers automatic shotgun and taking damage and/or death. Staying out of the line of fire needs to be observed by both the shooter and others involved. Suspects running circles around cops in order to get them to shoot each other is another move I've observed which can easily be thwarted with a little patience.

As to the training side of things obviously $500 per death can add up rather quickly during even a short training session (as we observed the other day, thank you for allowing me to participate in your training  :war:). My suggestion is to add a few "safe zones" where the $500 penalty will not apply. NOoSe HQ and Leftwood PD come to mind, Leftwood has a nice large and open parking lot which would be good for training. Something like 2-3x the radius of megaphone range should cover the area from the center of the blip. The script should support this as it would work similar to the range check done when attempting to harvest in front of cops.

Does this seem like a reasonable solution?

Looks like the solution to me. Agreed on this.
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: skillz on September 11, 2017, 03:41:58 am
Supported

This is a major problem to the NOOSE with our Tactical Response Unit. We always have to interfere with this problem on training purposes, by having the $500 fee wiped off all Law Enforcements, as Law Enforcers we have procedures and rules with experience in the field, we know when we're allowed to shoot a weapon and when not. We know when to use a weapon, freecops should have at least have it reduced to a $200 fine or no fine at all.

On the other hand with the LCPD, It will benefit more Trainings for our Shooting practices. We can't move ahead of this stage because of this fee is the main problem being in the way because we can't have propper shooting trainings, the IV:MP client another reason why since it's Z-Angle is terrible for aiming, just doesn't have much effect. Having this fee removed will help eliminate all the problems in LCPD & NOOSE, I am certain that FBI would also support this for their own Shooting purposes as well.


IF this cannot reach an agreement, Law Enforcement should be allowed to have a /training command which is used for training purposes without $500 fee's been given, it is much better without the fine and we can get to business with our Shooting training's and have a stronger chance in more physical shooting training's, then how currently it is now.

Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: skillz on September 11, 2017, 03:52:56 am
The $500 penalty will absolutely stay, as with it removed freecops (and ranked ones) will be spraying bullets without a care in the world. It is called a penalty for a reason, those with the responsibility to handle weapons/firearms in the name of the state should take proper care not to kill other civilians and officers. With that said one thing I never see trained (official or freecop) is crossfire. Too often I see cops running into the path of another officers automatic shotgun and taking damage and/or death. Staying out of the line of fire needs to be observed by both the shooter and others involved. Suspects running circles around cops in order to get them to shoot each other is another move I've observed which can easily be thwarted with a little patience.

As to the training side of things obviously $500 per death can add up rather quickly during even a short training session (as we observed the other day, thank you for allowing me to participate in your training  :war:). My suggestion is to add a few "safe zones" where the $500 penalty will not apply. NOoSe HQ and Leftwood PD come to mind, Leftwood has a nice large and open parking lot which would be good for training. Something like 2-3x the radius of megaphone range should cover the area from the center of the blip. The script should support this as it would work similar to the range check done when attempting to harvest in front of cops.

Does this seem like a reasonable solution?

It's a great solution for this problem, Certain places to have Exceptions for fines from Law Enforcers in locations. It will help us get back to business and do what we need to do.
 
These following locations are important for Noose & LCPD:

- Noose HQ (TRU HQ)
- Underground Carpark - Accross the road from Noose HQ
- Leftwood PD
- Colony Island (Abandoned Hospital - really important)
- Old Casino (just a suggestion)

Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Commander_Cj on September 12, 2017, 10:29:46 pm
LeftWood PD Is Very Suitable , Maybe Some buildings also Will help LCPD Cadets and Others how to act in stairs and others because of our Z-Angle which prevents from shooting in all Directions....

Supported alot..
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: badboy.dhia on September 16, 2017, 09:54:38 pm
i still remmeber one time a new player join duty and keep carkilling me more than 20 times xD and he keep doing that until he lost all his money !
so $500 penalty is good for free cops ! its like a small punishment for them (when no online admins) !
but how about removal of $500 penalty for High ranked cops and fbi ! ?
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: louay on September 17, 2017, 12:28:44 am
We all know that the LCPD, FBI and NOOSE trains shooting to their cadets. With the $500 penalty to kill other cops this removes alot of money from the trainers' pockets.

 the penalty should stay for freecops with no experience (like shooting in wild).
That was already the idea xd
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: Basico on September 17, 2017, 07:26:27 pm
JUST DO IT
Title: Re: Removal of $500 penalty for LCPD / FBI / NOOSE
Post by: MHAQ25 on November 07, 2017, 05:58:46 pm
SUPPORTED
SimplePortal 2.3.7 © 2008-2025, SimplePortal