Argonath RPG - A World of its own

GTA:VC => VC:MP General => VC:MP - Vice City Multiplayer => VC:MP Ideas => Topic started by: SamirM on September 13, 2017, 08:42:00 pm

Title: Vehicle containers
Post by: SamirM on September 13, 2017, 08:42:00 pm
Maybe have a vehicle have a container, so you can store shit there, self explanatory, what do you think?

Maybe add that if the car blows up, it loses or drops it's shit?
And maybe if the car is locked, nobody except the owner can access the trunk lock..?
Maybe you can add that if you store shit in a state owned car, if it blows up then it loses or drops it's storage.. what do you think?
Expand on the idea pls
Title: Re: Vehicle containers
Post by: Kessu on September 14, 2017, 12:30:55 am
This was already discussed and we agreed on some form being implemented with strict restrictions. This, however, is extremely low on the priority list.
Title: Re: Vehicle containers
Post by: Klaus on September 14, 2017, 07:26:47 pm
In theory it's a good idea, but actually in practice its pointless. It's not really necessary since we have no limit on how much you can carry in a pack.
Title: Re: Vehicle containers
Post by: Silent on September 14, 2017, 08:29:21 pm
I actually support this idea but add a pack limit. Since it might add a bit more rp to traffic stops if you can check the suspects car trunk only to find him hiding goodies in there
Title: Re: Vehicle containers
Post by: 1932 on September 21, 2017, 08:26:10 pm
Thumbs for this nice idea!
Title: Re: Vehicle containers
Post by: [NAR]Kody on September 24, 2017, 08:03:34 pm
If we are not going forward for that pack limit, just make it a lil bit cool
 like we add something in pack and go near car and use /store. Server send us message: your pack is overlimited for example :
Code: [Select]
/Addpack shotgun 1000
Go near car and do /store
Server message to player : your pack is big enough. You vant store it in your car trunk. Please add anything under 300 limit in your car

And on other hand. Add some garages to park cars there and lock them
other then that, make health of car a lil bit more. So that shooting it wont make it explod so fast

P.s sorry for bad english xd
Title: Re: Vehicle containers
Post by: Kessu on September 24, 2017, 08:29:25 pm
make health of car a lil bit more. So that shooting it wont make it explod so fast
No.
Title: Re: Vehicle containers
Post by: SamirM on October 08, 2017, 12:10:31 am
In theory it's a good idea, but actually in practice its pointless. It's not really necessary since we have no limit on how much you can carry in a pack.
Roleplay m8

Also, it's just to keep some shit in the car, but maybe you can make it so that if it's a state owned car, it loses it's shit in it, but if it's an owned vehicle, it'll keep it's stuff. Might be a bit unRP tho, but we needed to make it a bit harder to lose your stuff you put in your vehicles
Title: Re: Vehicle containers
Post by: Kessu on October 08, 2017, 12:15:38 am
In roleplay you can use /me takes a pack from the car's trunk instead of needing a script for it. Unnecessary script as of right now, like Klaus pointed out.
Title: Re: Vehicle containers
Post by: SamirM on October 08, 2017, 12:42:19 am
In roleplay you can use /me takes a pack from the car's trunk instead of needing a script for it. Unnecessary script as of right now, like Klaus pointed out.
Hm, I agree it's low on priority but it can be done eventually, right?
Title: Re: Vehicle containers
Post by: Kessu on October 08, 2017, 12:48:37 am
Hm, I agree it's low on priority but it can be done eventually, right?
We cannot see the future no matter how much we try.
Title: Re: Vehicle containers
Post by: SamirM on October 08, 2017, 12:51:28 am
We cannot see the future no matter how much we try.
tru
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