Argonath RPG - A World of its own

GTA:VC => VC:MP General => VC:MP - Vice City Multiplayer => VC:MP Ideas => Topic started by: SamirM on December 06, 2017, 09:27:15 am

Title: Stock market
Post by: SamirM on December 06, 2017, 09:27:15 am
I was thinking if you could add some kind of stock market.. what do you think?
Title: Re: Stock market
Post by: Klaus on December 06, 2017, 10:43:03 pm
I was thinking if you could add some kind of stock market.. what do you think?
You should elaborate on how the stock market would work. How would players interact with it? What actions by players would affect the stock market?
Title: Re: Stock market
Post by: Kessu on December 06, 2017, 10:44:29 pm
You should elaborate on how the stock market would work. How would players interact with it? What actions by players would affect the stock market?
And most importantly, how could such a market affect players?
Title: Re: Stock market
Post by: Huntsman on December 06, 2017, 10:44:50 pm
What the the hell even is a stock market.

Sorry I had been sleeping during economy class  :bananarock:
Title: Re: Stock market
Post by: Agent002 on December 07, 2017, 11:09:27 am
Why do we need this anyway?

Well, in Uplink, there's the stock market that works like this: If you destroy a company's server, their stock drastically falls. If you do a mission for a company and you succeed, their stock goes up.

This might be able to apply like this:

A stock market with big companies.
Companies invest in their stock.
If a terrorist might be able to take the company down by any means (locking the director away in jail, gossip about it so it gets less income) or something like that, the company will not be able to invest.
There - the other guys jump in and buy the falling stock.
Then it would take a while for it to go up, but it's worth it, so...

Title: Re: Stock market
Post by: Klaus on December 07, 2017, 02:17:30 pm
Maybe allow players to invest shares in companies that they believe are going to increase in popularity.

Basically, investing in Ammunation would be like investing in Apple or something right now, since you won't make a massive profit unlike you would have if you invested in Apple before they become incredibly successful.

What if a player invested in say, Kessu's Spray'n'Go just at the moment he buys it. The company does well and makes a good profit. The shares for Spray'n'Go suddenly rise by a percentage and the player could then opt to sell his shares for a profit, wait to see if the shares raise even more if Kessu's business continues to get good income, or miss the opportunity as the shares go down after a while due to a sudden drop in popularity.

I'm not sure if this could work or not, but I'm just throwing ideas out there.
Title: Re: Stock market
Post by: Kessu on December 07, 2017, 03:01:02 pm
System like this would require scripts to keep track of prices used, items sold etc and it would be a complicated as fuck of a system if we were to ever implement something like this.

Also it'd need to be thought through and through before implementing as system like this could be a massive success or just a complete failure.



Let's use Alarba's ammunations as examples.

DT ammu is by far more popular than the OB ammu, which would make it more suitable for non-risk investment because it will always have profit, but investing in OB ammu for those rarer instances when it has stock could be massive profit since the stocks would first skyrocket and then crash once it runs out of stock (which it always does), while the DT ammu would be keeping a steady income with occasional spikes whenever Alarba decides not to be a shitbag and have skyhigh prices :D

But how would buying/selling stocks work? Could the business owner put his business on the market? Could the business go bankrupt if the stock value crashes, forcing a change of ownership? All these things would need to be considered for a massive and complicated system as this.
Title: Re: Stock market
Post by: Klaus on December 07, 2017, 05:36:24 pm
A player buys $200,000 worth of shares at Burgershot. It's current shares sit at a default %0 increase. As time goes by, the players shares will drop in value unless Burgershot begins increasing it's business.

Scenario 1: The owner of Burgershot goes inactive. The player realises this after 2 weeks. By then the businesses shares had dropped by 20% and the player bought back his shares receiving $160,000.

Scenario 2: The owner of Burgershot works hard every day, advertising his business. Players begin buying from there and he uses up a lot of stock. The businesses shares have increased by 20% and the player decides to buy back his shares receiving $240,000.

This is the general idea.
Title: Re: Stock market
Post by: SamirM on December 07, 2017, 07:15:18 pm
A player buys $200,000 worth of shares at Burgershot. It's current shares sit at a default %0 increase. As time goes by, the players shares will drop in value unless Burgershot begins increasing it's business.

Scenario 1: The owner of Burgershot goes inactive. The player realises this after 2 weeks. By then the businesses shares had dropped by 20% and the player bought back his shares receiving $160,000.

Scenario 2: The owner of Burgershot works hard every day, advertising his business. Players begin buying from there and he uses up a lot of stock. The businesses shares have increased by 20% and the player decides to buy back his shares receiving $240,000.

This is the general idea.


This would be what I imagined mostly lmao, just question is how can we in 1986 create a stock market, maybe have some kind of official newspaper which shows the stock and having to manually buy it at a place with a command, or perhaps at VCN with a command..
And have other businesses which aren't actual businesses but have randomly generated stock..?

I agree with Kessu that it could be a mess coding all that shit though
Title: Re: Stock market
Post by: Kessu on December 07, 2017, 07:31:03 pm
Yes, I know how the system would work, but I want to get a clear picture of how extensive we would want such a system to be.

What happens when stock crashes after like 3 months activity?
What happens if a player intentionally manipulates his businesses stock, allowing his friends to make huge profit, causing "inside trading"? Would it be a federal offense?
Would the stocks be sold by the business owner or would they be bought from script?



Would we script extensive support for taxes for businesses that can be tracked via a warrant by the FBI?



These are the main questions that I can think or right now, probably more would pop in to mind after sleeping on it :D
Title: Re: Stock market
Post by: SamirM on December 07, 2017, 08:49:28 pm
Yes, I know how the system would work, but I want to get a clear picture of how extensive we would want such a system to be.

What happens when stock crashes after like 3 months activity?
What happens if a player intentionally manipulates his businesses stock, allowing his friends to make huge profit, causing "inside trading"? Would it be a federal offense?
Would the stocks be sold by the business owner or would they be bought from script?



Would we script extensive support for taxes for businesses that can be tracked via a warrant by the FBI?



These are the main questions that I can think or right now, probably more would pop in to mind after sleeping on it :D

Good, let's try to get answers for these questions.


What happens when stock crashes after like 3 months activity?

I guess then we'd let the random number generator take over until the thing is back on it's feet or if there's a new owner, does that sound good enough? Maybe we could also have an option of putting our business stocks to either RNG or how our profit goes.. yet that sounds exploitable

What happens if a player intentionally manipulates his businesses stock, allowing his friends to make huge profit, causing "inside trading"? Would it be a federal offense?

That can be done irl, so I guess it can be a federal offense. If it would be, that means we'd have to create more measures against it, because the stock market we're imagining now is relatively private, maybe have FBI audits or so on.
If that's too much hassle, it can count as a rulebreak aswell.

Would the stocks be sold by the business owner or would they be bought from script?

Well at that time and now everybody has access to stock markets, so I'd suggest us having some kind of command or way to buy stock.. perhaps with the commodore 64? xd

Would we script extensive support for taxes for businesses that can be tracked via a warrant by the FBI?

Maybe if you have spare time :D That could create interesting trials and situations lmao, but I guess the main system is priority.

Title: Re: Stock market
Post by: SamirM on December 07, 2017, 09:19:51 pm
Also, I thought of this idea because most, if not all rich people aren't business people, they are criminals. Even petty unorganized ones. People who abide and play by the law like Kessu, and police officers themselves have at the most 50k in their accounts, maybe Kessu is an exception though.. atleast that's what I have witnessed as I myself was a cop, and the most I got out of legit cop work (as at that time there was no REAL illegal income) was 50k.. before I moneycheated to 100k XD :rolleyes:

So if you aren't a cop or criminal, you're fucked in terms of finance and sometimes even RP, but if we add this idea, we could have another good source of income for people who aren't either.
And don't give me that ''if you own an ammunation or a profitable business you can earn big as a normal businessman'' because where are you gonna get the money from?
Or the reputation to get a cut atleast?
Title: Re: Stock market
Post by: SamirM on December 28, 2017, 11:52:38 am
Still thinking about this idea?
Title: Re: Stock market
Post by: Kessu on December 28, 2017, 06:41:50 pm
It's not high on the priority list and it is complicated as fuck of a script
Title: Re: Stock market
Post by: SamirM on December 28, 2017, 06:49:26 pm
It's not high on the priority list and it is complicated as fuck of a script
Hm, alright. Just that we can post more ideas to make the script better or easier to implement
Title: Re: Stock market
Post by: Kessu on December 28, 2017, 08:31:46 pm
Sure, keep 'em coming :D
Title: Re: Stock market
Post by: Mex on March 22, 2018, 06:10:29 am
Very kool idea!

To avoid people abusing it for money, 100% of input/output money for the stock market should come from players money.
Title: Re: Stock market
Post by: Kessu on March 22, 2018, 04:32:45 pm
To avoid people abusing it for money, 100% of input/output money for the stock market should come from players money.
Agreed, money for scripts like this won't be spawned by script itself, it'll be by the players for the players type of script.
Title: Re: Stock market
Post by: SamirM on March 22, 2018, 10:16:07 pm
To avoid people abusing it for money, 100% of input/output money for the stock market should come from players money.
Agreed, money for scripts like this won't be spawned by script itself, it'll be by the players for the players type of script.

Alright then, so are you gonna implement this idea or what? Should I suggest more or is some part of the idea crap?

EDIT - holy shit the ability to quote quotes inside quotes is implemented in this forum my life is complete
Title: Re: Stock market
Post by: Kessu on March 23, 2018, 12:25:13 am
This idea is nowhere near ready to even be considered for implementation.

We're currently focusing our crosshairs on more pressing matters than a massive idea that is hit or miss anyway.

We'll have a proper look once we can come up with the complete system for this idea and be sure that scripts can properly support such an idea without fucking players over drastically.
Title: Re: Stock market
Post by: stormeus on July 03, 2018, 12:32:23 am
As far as I can tell, this idea is unworkable for a couple of reasons.

First, making the server simulate a stock market is completely unreasonable. We're not seasoned economists who can model how a stock market would act even within the constraints of the game world, so completely forget about that option.

Second, we could make the stock market more realistic to (ironically) make it simpler to implement and understand. Business owners would create shares in their company and sell them to people; we don't set the price of a share, people just pay what they think would be a fair price for the profit potential. Shareholders can also sell their shares to someone else. In return, those shareholders automatically get a percentage of profits according to how many shares they own.

In this case, you have a pretty simple stock market, but how does a business pay for their expenses now? The shareholders need to collect their slice of the profits, so now there's no money to spend on stock. Are shareholders also supposed to pay their share of business expenses? How do you avoid someone scamming shareholders by issuing a bunch of shares to make money, then refusing to buy stock?



Instead of having a full-blown stock market, we could let players RP it™ using extremely simple scripts and the court system. Business owners can make contracts with other players to share profits in exchange for money, like:

On the script side, businesses can add "observers" who can check the books (essentially how much money was spent on stock in the past week vs. how much money was spent), and that'd be it.
Title: Re: Stock market
Post by: Huntsman on July 03, 2018, 11:11:05 am
Do we really need this???
Title: Re: Stock market
Post by: Kowalski. on July 03, 2018, 11:13:29 am
Do we really need this???
Not the idea initially proposed, though I quite like Stormeus's idea :P
Title: Re: Stock market
Post by: JackDockz on July 03, 2018, 11:44:41 am
Do we really need this???
No
Title: Re: Stock market
Post by: Kessu on July 03, 2018, 12:38:56 pm
Do we really need this???
Do we really need FBI???

Just because a script isn't necessarily needed doesn't mean it's useless and should not be scripted.

This would essentially just be something extra for legal business owners who would be willing to invest in multiple businesses and run a proper firm, such as White Shadows Enterprises and the likes that we have seen before, but has not gotten any traction due to lack of script support in the business system.
Title: Re: Stock market
Post by: SamirM on October 08, 2018, 10:06:38 pm
As far as I can tell, this idea is unworkable for a couple of reasons.

First, making the server simulate a stock market is completely unreasonable. We're not seasoned economists who can model how a stock market would act even within the constraints of the game world, so completely forget about that option.

Second, we could make the stock market more realistic to (ironically) make it simpler to implement and understand. Business owners would create shares in their company and sell them to people; we don't set the price of a share, people just pay what they think would be a fair price for the profit potential. Shareholders can also sell their shares to someone else. In return, those shareholders automatically get a percentage of profits according to how many shares they own.

In this case, you have a pretty simple stock market, but how does a business pay for their expenses now? The shareholders need to collect their slice of the profits, so now there's no money to spend on stock. Are shareholders also supposed to pay their share of business expenses? How do you avoid someone scamming shareholders by issuing a bunch of shares to make money, then refusing to buy stock?



Instead of having a full-blown stock market, we could let players RP it™ using extremely simple scripts and the court system. Business owners can make contracts with other players to share profits in exchange for money, like:
  • I, player A, promise to give 40% of all profits in my Ammu-Nation to player B for some period of time in exchange for $1,000,000 in investment.
  • If I fail to make some amount of profit within some period of time, I will pay some penalty to player B.
  • If I become inactive and the business becomes abandoned, player B is entitled to 40% of the property's value.

On the script side, businesses can add "observers" who can check the books (essentially how much money was spent on stock in the past week vs. how much money was spent), and that'd be it.

I guess this'd be a good idea if the initial idea isn't possible to/is a mindfuck to implement.



On another note, my life is fullfilled. The man, the myth, the one and only legend, stormeous, replied to me!

Do we really need this???

In this case, I think you do have a point. Then again, do we really need gear 6 :/
Just because a script isn't necessarily needed doesn't mean it's useless and should not be scripted.
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