Argonath RPG - A World of its own
GTA:VC => VC:MP General => VC:MP - Vice City Multiplayer => VC:MP Ideas => Topic started by: Eternal_007 on May 29, 2018, 07:45:16 pm
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As it is pretty much clear from the topic what i mean. Cops can /restock from their enforcers, why cant medics restock from their ambulances. Just take a situation
1) Too many ppl injured..like 10 peeps
2) But fuck..you got only med kits for 5
3) RIP 5 ppl
I just think that it would be 7/10 people choice...
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This is actually on our radar, we're discussing it.
I'll keep you guys posted about the outcome.
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This is actually on our radar, we're discussing it.
I'll keep you guys posted about the outcome.
Thanks for the update... :bananarock:
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Well to be frank, we already have a problem with people misusing this duty for smuggles and so on. Medical Services is a government branch, and therefore should work with the police instead against them (as seen in SAMP or IVMP).
Id much rather be in favor of people having to enter ambulances in order to be healed. You cant bring an ambulance to a smuggle.
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Id much rather be in favor of people having to enter ambulances in order to be healed. You cant bring an ambulance to a smuggle.
I like this. It would also make medics drive an ambulance rather than super-cars.
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Id much rather be in favor of people having to enter ambulances in order to be healed. You cant bring an ambulance to a smuggle.
I like this. It would also make medics drive an ambulance rather than super-cars.
yeah and make them invincible since when they get headshooted(in ambulance) they'd restock and get a 100 health with a popped head. +1
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Well to be frank, we already have a problem with people misusing this duty for smuggles and so on. Medical Services is a government branch, and therefore should work with the police instead against them (as seen in SAMP or IVMP).
Id much rather be in favor of people having to enter ambulances in order to be healed. You cant bring an ambulance to a smuggle.
You'll always have corruption, right? I agree though that in some sense it is kind of strange. Soon we'll have the Hooker script which will work similar to the Paramedic and it will make more sense to see them working with criminals.
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Id much rather be in favor of people having to enter ambulances in order to be healed. You cant bring an ambulance to a smuggle.
I like this. It would also make medics drive an ambulance rather than super-cars.
yeah and make them invincible since when they get headshooted(in ambulance) they'd restock and get a 100 health with a popped head. +1
If I am not wrong, he means to say that the patient must sit in the ambulance only then the medic can /heal him.
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Soon we'll have the Hooker script
Soon with a big ass asteriskā¢
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So for example a civilian is shot in his legs, can't walk so has to be cured on the streets, but the medic has to say no to him being healed cuz he has to be in the ambulance to be able to be healed?
But if a hooker comes and rides his dick for a while his wounds are cured?
Roleplay taking on some new dimensions huh?
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So for example a civilian is shot in his legs, can't walk so has to be cured on the streets, but the medic has to say no to him being healed cuz he has to be in the ambulance to be able to be healed?
You'll just need a partner to pick him up and put him in the ambulance, you can even ask a civilian to help
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lol Nylez, if you read what I wrote I was only saying it would make more sense to see a hooker aiding criminals. However, as I said if a Paramedic decides to aid a criminal, it should be allowed and treated as corruption in roleplay. If evidence is gathered of such corruption the player could lose their medical license and be banned from medic duty.
About the "Must be inside an ambulance" I don't like this idea, as it's incredibly limiting and there are places such as roofs for example where Paramedics will need to get to in order to help a player in need. Paramedics carry firstaid kits in bags.
Proof: (https://www.labor.ucla.edu/wp-content/uploads/2017/02/Screen-Shot-2017-02-06-at-8.18.47-PM.png)
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If the hooker job gets introduced then its going to be one helluva dilemma for me..
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About the "Must be inside an ambulance" I don't like this idea, as it's incredibly limiting and there are places such as roofs for example where Paramedics will need to get to in order to help a player in need.
There are already Mavericks in the server that can only be accessed by medics.
Medics in real life air lift patients.
Proof:
(https://madisoncourier.com/Images/Images/388684.jpg)
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Sure Dani but I was only giving one example of a place where an Ambulance wouldn't be able to get to. If you want some more examples: Interiors, rough terrain, sea shacks, and places like north point mall and ocean view hotel.
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So what about this:
If a player is mildly hurt like about 25-30 HP loss, medic can heal him without ambulance. If the injuries are more severe, like 50-60 HP loss, ambulance is needed while those terribly hurt like 80-90 HP loss, they can only be treated at hospitals. Makes sense because medic kits aren't made to treat many broken bones or severe bleeding by injury.
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So what about this:
If a player is mildly hurt like about 25-30 HP loss, medic can heal him without ambulance. If the injuries are more severe, like 50-60 HP loss, ambulance is needed while those terribly hurt like 80-90 HP loss, they can only be treated at hospitals. Makes sense because medic kits aren't made to treat many broken bones or severe bleeding by injury.
This actually makes sense.
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So what about this:
If a player is mildly hurt like about 25-30 HP loss, medic can heal him without ambulance. If the injuries are more severe, like 50-60 HP loss, ambulance is needed while those terribly hurt like 80-90 HP loss, they can only be treated at hospitals. Makes sense because medic kits aren't made to treat many broken bones or severe bleeding by injury.
yeah +1
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That would then make paramedics redundant completely since everyone would just buy food. No need for complicating healing procedures and it's right there.
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No need for complicating healing procedures and it's right there.
Maybe the healing procedures are over simplified though
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everyone would just buy food
Cuz that makes so much sense.
*gets shot like 500 times and has 1 hp*
I'm dying! I'm dying!
*buys food and completely heals*
Eating heals bullet wounds suddenly?
C'mon...
So what about this:
If a player is mildly hurt like about 25-30 HP loss, medic can heal him without ambulance. If the injuries are more severe, like 50-60 HP loss, ambulance is needed while those terribly hurt like 80-90 HP loss, they can only be treated at hospitals. Makes sense because medic kits aren't made to treat many broken bones or severe bleeding by injury.
This actually makes sense.
As Huntsman said, that makes complete sense.
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They are good already for now. Working on more priority scripts would be a better idea.
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I think my idea is being manipulated in rather more versatile branches
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I think my idea is being manipulated in rather more versatile branches
Protip: just because a word sounds sophisticated doesnt mean it fits the context. :hah:
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I think my idea is being manipulated in rather more versatile branches
Protip: just because a word sounds sophisticated doesnt mean it fits the context. :hah:
I agree to that on some point...
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I think my idea is being manipulated in rather more versatile branches
Protip: just because a word sounds sophisticated doesnt mean it fits the context. :hah:
I agree to that on some point...
Quintessential, my compadre.
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I think my idea is being manipulated in rather more versatile branches
Protip: just because a word sounds sophisticated doesnt mean it fits the context. :hah:
I agree to that on some point...
Quintessential, my compadre.
My dear accomplice, thy shall get acquainted with Thesaurus for a magnitute of magnificant words.
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My dear accomplice, thy shall get acquainted with Thesaurus for a magnitute of magnificant words.
Next time you might wanna make sure the words are typed correctly, leutenant :rolleyes: :lol:
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My dear accomplice, thy shall get acquainted with Thesaurus for a magnitute of magnificant words.
Next time you might wanna make sure the words are typed correctly, leutenant :rolleyes: :lol:
Classic huntsman :rofl:
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I think my idea is being manipulated in rather more versatile branches
Protip: just because a word sounds sophisticated doesnt mean it fits the context. :hah:
I agree to that on some point...
Quintessential, my compadre.
My dear accomplice, thy shall get acquainted with Thesaurus for a magnitute of magnificant words.
Rest in peace,
Magnitude and magnificent
????-2018 :janek:
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I was in bed on my phone, pls forgive