Argonath RPG - A World of its own

GTA:VC => VC:MP General => VC:MP - Vice City Multiplayer => VC:MP Ideas => Topic started by: Eternal_007 on May 29, 2018, 07:45:16 pm

Title: Allowing medics to /restock from ambulances
Post by: Eternal_007 on May 29, 2018, 07:45:16 pm
As it is pretty much clear from the topic what i mean. Cops can /restock from their enforcers, why cant medics restock from their ambulances. Just take a situation
1) Too many ppl injured..like 10 peeps
2) But fuck..you got only med kits for 5
3) RIP 5 ppl
I just think that it would be 7/10 people choice...
Title: Re: Allowing medics to /restock from ambulances
Post by: Kessu on May 29, 2018, 07:47:40 pm
This is actually on our radar, we're discussing it.

I'll keep you guys posted about the outcome.
Title: Re: Allowing medics to /restock from ambulances
Post by: Eternal_007 on May 29, 2018, 07:48:47 pm
This is actually on our radar, we're discussing it.

I'll keep you guys posted about the outcome.
Thanks for the update... :bananarock:
Title: Re: Allowing medics to /restock from ambulances
Post by: Huntsman on June 01, 2018, 09:09:27 am
Well to be frank, we already have a problem with people misusing this duty for smuggles and so on. Medical Services is a government branch, and therefore should work with the police instead against them (as seen in SAMP or IVMP).

Id much rather be in favor of people having to enter ambulances in order to be healed. You cant bring an ambulance to a smuggle.
Title: Re: Allowing medics to /restock from ambulances
Post by: danigold1 on June 01, 2018, 01:23:16 pm
Id much rather be in favor of people having to enter ambulances in order to be healed. You cant bring an ambulance to a smuggle.
I like this. It would also make medics drive an ambulance rather than super-cars.
Title: Re: Allowing medics to /restock from ambulances
Post by: PANZER24 on June 01, 2018, 01:34:16 pm
Id much rather be in favor of people having to enter ambulances in order to be healed. You cant bring an ambulance to a smuggle.
I like this. It would also make medics drive an ambulance rather than super-cars.
yeah and make them invincible since when they get headshooted(in ambulance) they'd restock and get a 100 health with a popped head. +1
Title: Re: Allowing medics to /restock from ambulances
Post by: Klaus on June 01, 2018, 01:46:15 pm
Well to be frank, we already have a problem with people misusing this duty for smuggles and so on. Medical Services is a government branch, and therefore should work with the police instead against them (as seen in SAMP or IVMP).

Id much rather be in favor of people having to enter ambulances in order to be healed. You cant bring an ambulance to a smuggle.
You'll always have corruption, right? I agree though that in some sense it is kind of strange. Soon we'll have the Hooker script which will work similar to the Paramedic and it will make more sense to see them working with criminals.
Title: Re: Allowing medics to /restock from ambulances
Post by: XkillerX on June 01, 2018, 01:53:41 pm
Id much rather be in favor of people having to enter ambulances in order to be healed. You cant bring an ambulance to a smuggle.
I like this. It would also make medics drive an ambulance rather than super-cars.
yeah and make them invincible since when they get headshooted(in ambulance) they'd restock and get a 100 health with a popped head. +1
If I am not wrong, he means to say that the patient must sit in the ambulance only then the medic can /heal him.
Title: Re: Allowing medics to /restock from ambulances
Post by: Fuzzie on June 01, 2018, 01:54:46 pm
Soon we'll have the Hooker script

Soon with a big ass asteriskā„¢
Title: Re: Allowing medics to /restock from ambulances
Post by: Nylez on June 01, 2018, 01:58:17 pm
So for example a civilian is shot in his legs, can't walk so has to be cured on the streets, but the medic has to say no to him being healed cuz he has to be in the ambulance to be able to be healed?

But if a hooker comes and rides his dick for a while his wounds are cured?
Roleplay taking on some new dimensions huh?
Title: Re: Allowing medics to /restock from ambulances
Post by: XkillerX on June 01, 2018, 02:06:49 pm
So for example a civilian is shot in his legs, can't walk so has to be cured on the streets, but the medic has to say no to him being healed cuz he has to be in the ambulance to be able to be healed?
You'll just need a partner to pick him up and put him in the ambulance, you can even ask a civilian to help
Title: Re: Allowing medics to /restock from ambulances
Post by: Klaus on June 01, 2018, 02:11:25 pm
lol Nylez, if you read what I wrote I was only saying it would make more sense to see a hooker aiding criminals. However, as I said if a Paramedic decides to aid a criminal, it should be allowed and treated as corruption in roleplay. If evidence is gathered of such corruption the player could lose their medical license and be banned from medic duty.

About the "Must be inside an ambulance" I don't like this idea, as it's incredibly limiting and there are places such as roofs for example where Paramedics will need to get to in order to help a player in need. Paramedics carry firstaid kits in bags.

 Proof: (https://www.labor.ucla.edu/wp-content/uploads/2017/02/Screen-Shot-2017-02-06-at-8.18.47-PM.png)
Title: Re: Allowing medics to /restock from ambulances
Post by: Affanster on June 01, 2018, 02:30:10 pm
If the hooker job gets introduced then its going to be one helluva dilemma for me..
Title: Re: Allowing medics to /restock from ambulances
Post by: danigold1 on June 01, 2018, 02:31:30 pm
About the "Must be inside an ambulance" I don't like this idea, as it's incredibly limiting and there are places such as roofs for example where Paramedics will need to get to in order to help a player in need.
There are already Mavericks in the server that can only be accessed by medics.
Medics in real life air lift patients.

Proof:
(https://madisoncourier.com/Images/Images/388684.jpg)
Title: Re: Allowing medics to /restock from ambulances
Post by: Klaus on June 01, 2018, 04:47:34 pm
Sure Dani but I was only giving one example of a place where an Ambulance wouldn't be able to get to. If you want some more examples: Interiors, rough terrain, sea shacks, and places like north point mall and ocean view hotel.
Title: Re: Allowing medics to /restock from ambulances
Post by: XkillerX on June 01, 2018, 04:57:08 pm
So what about this:
If a player is mildly hurt like about 25-30 HP loss, medic can heal him without ambulance. If the injuries are more severe, like 50-60 HP loss, ambulance is needed while those terribly hurt like 80-90 HP loss, they can only be treated at hospitals. Makes sense because medic kits aren't made to treat many broken bones or severe bleeding by injury.
Title: Re: Allowing medics to /restock from ambulances
Post by: Huntsman on June 01, 2018, 07:26:28 pm
So what about this:
If a player is mildly hurt like about 25-30 HP loss, medic can heal him without ambulance. If the injuries are more severe, like 50-60 HP loss, ambulance is needed while those terribly hurt like 80-90 HP loss, they can only be treated at hospitals. Makes sense because medic kits aren't made to treat many broken bones or severe bleeding by injury.

This actually makes sense.
Title: Re: Allowing medics to /restock from ambulances
Post by: PANZER24 on June 01, 2018, 07:27:31 pm
So what about this:
If a player is mildly hurt like about 25-30 HP loss, medic can heal him without ambulance. If the injuries are more severe, like 50-60 HP loss, ambulance is needed while those terribly hurt like 80-90 HP loss, they can only be treated at hospitals. Makes sense because medic kits aren't made to treat many broken bones or severe bleeding by injury.
yeah +1
Title: Re: Allowing medics to /restock from ambulances
Post by: Fuzzie on June 02, 2018, 02:52:59 am
That would then make paramedics redundant completely since everyone would just buy food. No need for complicating healing procedures and it's right there.
Title: Re: Allowing medics to /restock from ambulances
Post by: danigold1 on June 02, 2018, 04:54:11 am
No need for complicating healing procedures and it's right there.
Maybe the healing procedures are over simplified though
Title: Re: Allowing medics to /restock from ambulances
Post by: Kowalski. on June 02, 2018, 05:50:59 am
everyone would just buy food
Cuz that makes so much sense.

*gets shot like 500 times and has 1 hp*
I'm dying! I'm dying!

*buys food and completely heals*
Eating heals bullet wounds suddenly?

C'mon...
So what about this:
If a player is mildly hurt like about 25-30 HP loss, medic can heal him without ambulance. If the injuries are more severe, like 50-60 HP loss, ambulance is needed while those terribly hurt like 80-90 HP loss, they can only be treated at hospitals. Makes sense because medic kits aren't made to treat many broken bones or severe bleeding by injury.

This actually makes sense.
As Huntsman said, that makes complete sense.
Title: Re: Allowing medics to /restock from ambulances
Post by: Edgplicit on June 02, 2018, 06:45:40 am
They are good already for now. Working on more priority scripts would be a better idea.
Title: Re: Allowing medics to /restock from ambulances
Post by: Eternal_007 on June 02, 2018, 08:18:59 am
I think my idea is being manipulated in rather more versatile branches
Title: Re: Allowing medics to /restock from ambulances
Post by: Huntsman on June 02, 2018, 04:12:34 pm
I think my idea is being manipulated in rather more versatile branches
Protip: just because a word sounds sophisticated doesnt mean it fits the context.  :hah:
Title: Re: Allowing medics to /restock from ambulances
Post by: Eternal_007 on June 03, 2018, 09:27:19 am
I think my idea is being manipulated in rather more versatile branches
Protip: just because a word sounds sophisticated doesnt mean it fits the context.  :hah:
I agree to that on some point...
Title: Re: Allowing medics to /restock from ambulances
Post by: danigold1 on June 03, 2018, 01:37:36 pm
I think my idea is being manipulated in rather more versatile branches
Protip: just because a word sounds sophisticated doesnt mean it fits the context.  :hah:
I agree to that on some point...
Quintessential, my compadre.
Title: Re: Allowing medics to /restock from ambulances
Post by: Huntsman on June 04, 2018, 12:08:48 am
I think my idea is being manipulated in rather more versatile branches
Protip: just because a word sounds sophisticated doesnt mean it fits the context.  :hah:
I agree to that on some point...
Quintessential, my compadre.

My dear accomplice, thy shall get acquainted with Thesaurus for a magnitute of magnificant words.
Title: Re: Allowing medics to /restock from ambulances
Post by: Kessu on June 04, 2018, 06:41:59 am
My dear accomplice, thy shall get acquainted with Thesaurus for a magnitute of magnificant words.
Next time you might wanna make sure the words are typed correctly, leutenant  :rolleyes:  :lol:
Title: Re: Allowing medics to /restock from ambulances
Post by: danigold1 on June 04, 2018, 07:00:30 am
My dear accomplice, thy shall get acquainted with Thesaurus for a magnitute of magnificant words.
Next time you might wanna make sure the words are typed correctly, leutenant  :rolleyes:  :lol:
Classic huntsman  :rofl:
Title: Re: Allowing medics to /restock from ambulances
Post by: XkillerX on June 04, 2018, 07:19:32 am
I think my idea is being manipulated in rather more versatile branches
Protip: just because a word sounds sophisticated doesnt mean it fits the context.  :hah:
I agree to that on some point...
Quintessential, my compadre.

My dear accomplice, thy shall get acquainted with Thesaurus for a magnitute of magnificant words.
Rest in peace,
Magnitude and magnificent
????-2018 :janek:
Title: Re: Allowing medics to /restock from ambulances
Post by: Huntsman on June 04, 2018, 03:18:39 pm
I was in bed on my phone, pls forgive
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