Argonath RPG - A World of its own

GTA:IV => IV:MP - Liberty City Multiplayer => IV:MP Ideas & Suggestions => Topic started by: badboy.dhia on May 21, 2019, 05:06:48 pm

Title: [IVMP] Ideas
Post by: badboy.dhia on May 21, 2019, 05:06:48 pm
General ideas

Police

Criminals


credits : i get some suggestions from this topic created by paprika
http://www.argonathrpg.eu/index.php?topic=121325.0
Title: Re: [IVMP] Ideas
Post by: Mounir on May 21, 2019, 05:17:22 pm
Everything SupportedExcept this:
  • Notoriety system (gives bonus on growing)
Because, Notoriety system will work like in SA:MP, if you evade you get Noto bonus, and maybe it will be like "Hide in a house until escaped" Or Players will be still doing and interested to get suspected and won't RP like being traffic stopped.
Title: Re: [IVMP] Ideas
Post by: badboy.dhia on May 21, 2019, 05:24:21 pm
Notoriety system will work like in SA:MP, if you evade you get Noto bonus, and maybe it will be like "Hide in a house until escaped" Or Players will be still doing and interested to get suspected and won't RP like being traffic stopped.
the only way to earn noto is by growing weed.
Title: Re: [IVMP] Ideas
Post by: Mounir on May 21, 2019, 05:24:47 pm
Notoriety system will work like in SA:MP, if you evade you get Noto bonus, and maybe it will be like "Hide in a house until escaped" Or Players will be still doing and interested to get suspected and won't RP like being traffic stopped.
the only way to earn noto is by growing weed.
Then okay, but to lose it you must die as a suspect?
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