Argonath RPG - A World of its own
GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Bas on August 14, 2019, 05:09:33 pm
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Hello everyone!
We as HQ have been looking into the possibility of making all blips white again to stop what some call metagaming. It will still mean that anyone can be seen on the map. However the role that they have(Police, fire department, Taxi, mechanic etc) will no longer be shown on the map. The poll will run until tonight, after that we'll decide wherther to change it or not.
-HQ
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Only if more clothing objects suitable for SAPD are added, for example, radio and badge on spine bone, (i don't know if this exists) a necklace badge, ID card for FBI agents et cetera
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Only if more clothing objects suitable for SAPD are added, for example, radio and badge on spine bone, (i don't know if this exists) a necklace badge, ID card for FBI agents et cetera
pretty sure those are already in.
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We had this twice already and it caused a major decrease in player count for both times as well as other problems. I honestly don't see what makes it a big deal to know someone's occupation with the colours. You can't hide behind a white color when your skin expresses your job.
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We had this twice already and it caused a major decrease in player count for both times as well as other problems.
How did the change of the colors cause us to lose players?
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We had this twice already and it caused a major decrease in player count for both times as well as other problems. I honestly don't see what makes it a big deal to know someone's occupation with the colours. You can't hide behind a white color when your skin expresses your job.
I think that was when we completely removed the blips, but I want to see a large majority vote positive or it won't pass anyway. So nothing to worry about.
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Yes. This way there will be more interaction and roleplay between the players. If a suspect sees a blue blip on the map, they will either drive away without ACTUALLY seeing the officer, or snipe in their direction as soon as they can, 0 regard to what vehicle/skin this person with a badge out has. On the other hand, officers looking or chasing suspects would not know which one is which from the minimap so it serves both sides.
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Making all blips equal is good enough. More interaction's and stuff.
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Strongly against this simply because the next step is to just remove blips all together.
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Yes. This way there will be more interaction and roleplay between the players. If a suspect sees a blue blip on the map, they will either drive away without ACTUALLY seeing the officer, or snipe in their direction as soon as they can, 0 regard to what vehicle/skin this person with a badge out has. On the other hand, officers looking or chasing suspects would not know which one is which from the minimap so it serves both sides.
If it's about cops and criminals then make cops white. No need to drag firemen, medics and other jobs into cops and suspects problems.
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Yes.... Definitely do it.
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Totally supporting the making it all white and equal idea.
.. not so much about the complete removal though.
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Yes.... Definitely do it.
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Only if more clothing objects suitable for SAPD are added, for example, radio and badge on spine bone, (i don't know if this exists) a necklace badge, ID card for FBI agents et cetera
pretty sure those are already in.
necklace badge, badge on spine and radio on spine doesn't exist, u can't change the bone
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hell no
u already did that mistake before and u saw the results
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Blips will stay as they are. We wanted at least a majority vote of 80% in favour before implementing.
Locking this now.