(http://i.imgur.com/6124mJs.png)Group name: Angels of Death Motorcycle Club
Group topic URL: http://www.argonathrpg.eu/index.php?topic=58424.0
What's your idea? A Change to how Group Conflict/Wars work:
Our organization has had only one large “war” against another group and that was a few years ago and it was the one with the Lost MC. This is when I realized that wars and group conflict can be a great time and fun for both sides participating.
Before I give out the suggestion I will explain how that one worked out. We were friendly for a while, pretty good OOC(Replace with “outside RP” if you do not understand the IC/OOC concept) wise. Then there was some hostile interaction with their members and ours, which lead to a declaration of war.
Before anything started happening IG, we sat down with their leaders and talked. We agreed that we shall not attack each other if we greatly outnumber them(i.e 1 Lost MC member IG and 5 AOD). We agreed that most of our conflicts will be brawls/drive-bys without actually killing any characters off. Should it come to a CK(Killing off a character officially), both sides agree to that. Whenever someone was CKed, he had to stay away from the war.
Things were going down IG, both groups had casualties, but in the meanwhile we all had fun and posted screenshots of the scenarios, even planning out attacks and coordinating them with the “enemy” OOCly.
So, to my suggestion – A re-work on how wars work. This will require both group leader and member dedication as well as assistance from the administration.
If a group decides to wage war on another one, they will need to have approval for the conflict from ARUN/Administration. They will need to submit an application in some sort. Explain who their group is, who the other group is and what lead to the conflict. An example in the spoiler(Completely made up)Group name: The Running Dogs MC
Name of group you have conflict with: The Clericuzio Family
What is the cause of the war: John Doezio from the Clericuzio has been asking business owners that are under Running Dogs protection to pay tax.
Other groups involved(State RP reason for them being involved): No other groups involved.
How long will you need to continue the war/conflict: 3 weeks(Agreed by both sides)
Condition for victory on first group side: John Doezio being Character Killed
Condition for victory on second group: Business owners agree to take Clericuzio family as protectors of their business and stepping away from the Running Dogs
Condition for peace: John Doezio apologizes/steps down and stays away from the Running Dogs businesses
This way, if the war is approved by the responsible figures, the group can engage in conflict from the day the war is approved until the deadline set/approved(By both ARUN and other party for example)
Should any actions be taken before or after that, administrative punishment for DM/Rulebreaking should be taken onto the breaking party.
Another thing is the “Other groups involved”, if you want your friends and buddies to take part of the war, they need to be impacted in one way or another. If Family A wants to take in Family B into their war, Family B must have had an interaction with the opposing party. Whenever the conflict is being approved, the “allies” should be taken into consideration.
In order to avoid group leaders calling in their allies and /g inviting them to help out, perhaps a “ROSTER” can be included in the “War Application”, listing down group members who will partake in the conflict. This way people who were inactive and simply head IG to join the war will not be allowed to. And also group leaders cannot invite their allies in their own group for the sake of group conflict.
And lastly, the reason for the war has to be something serious and RPed(Perhaps ask for Screenshots/Proof). Things like “They attacked our weedfield” or “They kill my member in shootout” shouldn’t be allowed. There has to be a proper RP reason. A conflict between a member of group A and a member of group B shouldn’t be allowed to escalate into a war between groups, as technically it is between two people and not one person and the group or the opposite.
I would be willing to write up some examples for applications if anything is not clear enough.
Give brief detail on your idea and how will it benefit the server and other groups: In a way this will cut down on any hostilities and "Aggressive RP" as I call it. Shootouts and kidnappings will be reduced and will provide more free space and encourage peaceful interactions. In my eyes, Argo has had enough wars that are ongoing for years with no clear goal or end in sight. This way if group A wins, group B agrees to the conditions set and loses something (i.e. warring over a group HQ).
We aren't experiencing problems with group wars right now.(http://i.imgur.com/6124mJs.png)Group name: Angels of Death Motorcycle Club
Group topic URL: http://www.argonathrpg.eu/index.php?topic=58424.0
What's your idea? A Change to how Group Conflict/Wars work:
Our organization has had only one large “war” against another group and that was a few years ago and it was the one with the Lost MC. This is when I realized that wars and group conflict can be a great time and fun for both sides participating.
Before I give out the suggestion I will explain how that one worked out. We were friendly for a while, pretty good OOC(Replace with “outside RP” if you do not understand the IC/OOC concept) wise. Then there was some hostile interaction with their members and ours, which lead to a declaration of war.
Before anything started happening IG, we sat down with their leaders and talked. We agreed that we shall not attack each other if we greatly outnumber them(i.e 1 Lost MC member IG and 5 AOD). We agreed that most of our conflicts will be brawls/drive-bys without actually killing any characters off. Should it come to a CK(Killing off a character officially), both sides agree to that. Whenever someone was CKed, he had to stay away from the war.
Things were going down IG, both groups had casualties, but in the meanwhile we all had fun and posted screenshots of the scenarios, even planning out attacks and coordinating them with the “enemy” OOCly.
So, to my suggestion – A re-work on how wars work. This will require both group leader and member dedication as well as assistance from the administration.
If a group decides to wage war on another one, they will need to have approval for the conflict from ARUN/Administration. They will need to submit an application in some sort. Explain who their group is, who the other group is and what lead to the conflict. An example in the spoiler(Completely made up)Group name: The Running Dogs MC
Name of group you have conflict with: The Clericuzio Family
What is the cause of the war: John Doezio from the Clericuzio has been asking business owners that are under Running Dogs protection to pay tax.
Other groups involved(State RP reason for them being involved): No other groups involved.
How long will you need to continue the war/conflict: 3 weeks(Agreed by both sides)
Condition for victory on first group side: John Doezio being Character Killed
Condition for victory on second group: Business owners agree to take Clericuzio family as protectors of their business and stepping away from the Running Dogs
Condition for peace: John Doezio apologizes/steps down and stays away from the Running Dogs businesses
This way, if the war is approved by the responsible figures, the group can engage in conflict from the day the war is approved until the deadline set/approved(By both ARUN and other party for example)
Should any actions be taken before or after that, administrative punishment for DM/Rulebreaking should be taken onto the breaking party.
Another thing is the “Other groups involved”, if you want your friends and buddies to take part of the war, they need to be impacted in one way or another. If Family A wants to take in Family B into their war, Family B must have had an interaction with the opposing party. Whenever the conflict is being approved, the “allies” should be taken into consideration.
In order to avoid group leaders calling in their allies and /g inviting them to help out, perhaps a “ROSTER” can be included in the “War Application”, listing down group members who will partake in the conflict. This way people who were inactive and simply head IG to join the war will not be allowed to. And also group leaders cannot invite their allies in their own group for the sake of group conflict.
And lastly, the reason for the war has to be something serious and RPed(Perhaps ask for Screenshots/Proof). Things like “They attacked our weedfield” or “They kill my member in shootout” shouldn’t be allowed. There has to be a proper RP reason. A conflict between a member of group A and a member of group B shouldn’t be allowed to escalate into a war between groups, as technically it is between two people and not one person and the group or the opposite.
I would be willing to write up some examples for applications if anything is not clear enough.
Give brief detail on your idea and how will it benefit the server and other groups: In a way this will cut down on any hostilities and "Aggressive RP" as I call it. Shootouts and kidnappings will be reduced and will provide more free space and encourage peaceful interactions. In my eyes, Argo has had enough wars that are ongoing for years with no clear goal or end in sight. This way if group A wins, group B agrees to the conditions set and loses something (i.e. warring over a group HQ).
I think being a criminal is not challenging at all and it's rather easy, making the players to just gather some millions, buying everything they want and then...nothing else to do.I agree about that, weed, meth, crafting weapons all have little to no risk at all which makes things boring when they are done repeatedly, what do you think that should be done to put in more challenge for criminals other than having to worry about other criminals and law enforcement.
We aren't experiencing problems with group wars right now.(http://i.imgur.com/6124mJs.png)Group name: Angels of Death Motorcycle Club
Group topic URL: http://www.argonathrpg.eu/index.php?topic=58424.0
What's your idea? A Change to how Group Conflict/Wars work:
Our organization has had only one large “war” against another group and that was a few years ago and it was the one with the Lost MC. This is when I realized that wars and group conflict can be a great time and fun for both sides participating.
Before I give out the suggestion I will explain how that one worked out. We were friendly for a while, pretty good OOC(Replace with “outside RP” if you do not understand the IC/OOC concept) wise. Then there was some hostile interaction with their members and ours, which lead to a declaration of war.
Before anything started happening IG, we sat down with their leaders and talked. We agreed that we shall not attack each other if we greatly outnumber them(i.e 1 Lost MC member IG and 5 AOD). We agreed that most of our conflicts will be brawls/drive-bys without actually killing any characters off. Should it come to a CK(Killing off a character officially), both sides agree to that. Whenever someone was CKed, he had to stay away from the war.
Things were going down IG, both groups had casualties, but in the meanwhile we all had fun and posted screenshots of the scenarios, even planning out attacks and coordinating them with the “enemy” OOCly.
So, to my suggestion – A re-work on how wars work. This will require both group leader and member dedication as well as assistance from the administration.
If a group decides to wage war on another one, they will need to have approval for the conflict from ARUN/Administration. They will need to submit an application in some sort. Explain who their group is, who the other group is and what lead to the conflict. An example in the spoiler(Completely made up)Group name: The Running Dogs MC
Name of group you have conflict with: The Clericuzio Family
What is the cause of the war: John Doezio from the Clericuzio has been asking business owners that are under Running Dogs protection to pay tax.
Other groups involved(State RP reason for them being involved): No other groups involved.
How long will you need to continue the war/conflict: 3 weeks(Agreed by both sides)
Condition for victory on first group side: John Doezio being Character Killed
Condition for victory on second group: Business owners agree to take Clericuzio family as protectors of their business and stepping away from the Running Dogs
Condition for peace: John Doezio apologizes/steps down and stays away from the Running Dogs businesses
This way, if the war is approved by the responsible figures, the group can engage in conflict from the day the war is approved until the deadline set/approved(By both ARUN and other party for example)
Should any actions be taken before or after that, administrative punishment for DM/Rulebreaking should be taken onto the breaking party.
Another thing is the “Other groups involved”, if you want your friends and buddies to take part of the war, they need to be impacted in one way or another. If Family A wants to take in Family B into their war, Family B must have had an interaction with the opposing party. Whenever the conflict is being approved, the “allies” should be taken into consideration.
In order to avoid group leaders calling in their allies and /g inviting them to help out, perhaps a “ROSTER” can be included in the “War Application”, listing down group members who will partake in the conflict. This way people who were inactive and simply head IG to join the war will not be allowed to. And also group leaders cannot invite their allies in their own group for the sake of group conflict.
And lastly, the reason for the war has to be something serious and RPed(Perhaps ask for Screenshots/Proof). Things like “They attacked our weedfield” or “They kill my member in shootout” shouldn’t be allowed. There has to be a proper RP reason. A conflict between a member of group A and a member of group B shouldn’t be allowed to escalate into a war between groups, as technically it is between two people and not one person and the group or the opposite.
I would be willing to write up some examples for applications if anything is not clear enough.
Give brief detail on your idea and how will it benefit the server and other groups: In a way this will cut down on any hostilities and "Aggressive RP" as I call it. Shootouts and kidnappings will be reduced and will provide more free space and encourage peaceful interactions. In my eyes, Argo has had enough wars that are ongoing for years with no clear goal or end in sight. This way if group A wins, group B agrees to the conditions set and loses something (i.e. warring over a group HQ).I think being a criminal is not challenging at all and it's rather easy, making the players to just gather some millions, buying everything they want and then...nothing else to do.I agree about that, weed, meth, crafting weapons all have little to no risk at all which makes things boring when they are done repeatedly, what do you think that should be done to put in more challenge for criminals other than having to worry about other criminals and law enforcement.
Maybe introduce things that were meant to be introduced a long time ago already?Would have been helpful if you stated these "things". Nothing is thrown in the bin.
And actually take suggestions in mind rather than just saying "yes" and throwing it in the bin?
Thank you for the opportunity for a civilized talk.We do not need the owners to improve the state of SA:MP at the moment.
I think there is a root problem that I feel leadership is failing to address. We don't have active ownership on the server. Our leadership feels like a black box that never responds to anything. Players get frustrated because they feel they aren't heard and therefore there is no motivation to login because nothing seems to change. We're essentially in a Sisyphean torment.
This is a good first step but I fear is too late.
If a group decides to wage war on another one, they will need to have approval for the conflict from ARUN/Administration. They will need to submit an application in some sort. Explain who their group is, who the other group is and what lead to the conflict. An example in the spoiler(Completely made up)Group name: The Running Dogs MC
Name of group you have conflict with: The Clericuzio Family
What is the cause of the war: John Doezio from the Clericuzio has been asking business owners that are under Running Dogs protection to pay tax.
Other groups involved(State RP reason for them being involved): No other groups involved.
How long will you need to continue the war/conflict: 3 weeks(Agreed by both sides)
Condition for victory on first group side: John Doezio being Character Killed
Condition for victory on second group: Business owners agree to take Clericuzio family as protectors of their business and stepping away from the Running Dogs
Condition for peace: John Doezio apologizes/steps down and stays away from the Running Dogs businesses
Give brief detail on your idea and how will it benefit the server and other groups: In a way this will cut down on any hostilities and "Aggressive RP" as I call it. Shootouts and kidnappings will be reduced and will provide more free space and encourage peaceful interactions. In my eyes, Argo has had enough wars that are ongoing for years with no clear goal or end in sight. This way if group A wins, group B agrees to the conditions set and loses something (i.e. warring over a group HQ).
Thank you for the opportunity for a civilized talk.If you are reffering to Gandalf, and whoever else owns the community, I don't see it as a problem. Every division has it's leaders that can do almost whatever they want with the server, to make it enjoyable. You don't need the community leaders to run the server.
I think there is a root problem that I feel leadership is failing to address. We don't have active ownership on the server. Our leadership feels like a black box that never responds to anything. Players get frustrated because they feel they aren't heard and therefore there is no motivation to login because nothing seems to change. We're essentially in a Sisyphean torment.
This is a good first step but I fear is too late.
What I'd like to see is factions ruling by example. There's a fair amount of players that do not know how to kill their time into the server. Can we have i9 and Frank Hawk back in action, please? :lol:I'd like to see them back one more time aswell. Could even bring the GSF vs i9 rivalry back, that was fun back in the day.
There is no way for me to answer the question unless I ignore your advice on not naming anyone. How do I proceed?PM.
You're not the first manager to say this, nothing has happened. Certainly not the manager I'd like to handle this privately with either. I also don't like that we can't name people. How else are we making anyone responsible then? By banning them? "verbally warning"? "I talked to him" ??There is no way for me to answer the question unless I ignore your advice on not naming anyone. How do I proceed?PM.
Putting the responsibility on someone isn't going to solve anything either, we're just going to fight on who's responsible and bring out more stories of the past and solve literally nothing.You're not the first manager to say this, nothing has happened. Certainly not the manager I'd like to handle this privately with either. I also don't like that we can't name people. How else are we making anyone responsible then? By banning them? "verbally warning"? "I talked to him" ??There is no way for me to answer the question unless I ignore your advice on not naming anyone. How do I proceed?PM.
You can't make something right if you don't understand it's wrong.Agreed. :)
Thank you for the opportunity for a civilized talk.+1 , this is so true.
I think there is a root problem that I feel leadership is failing to address. We don't have active ownership on the server. Our leadership feels like a black box that never responds to anything. Players get frustrated because they feel they aren't heard and therefore there is no motivation to login because nothing seems to change. We're essentially in a Sisyphean torment.
This is a good first step but I fear is too late.
Indeed there are some cases that Staff team may be busy, which can't roleplay at all, but about the fact that current staff members ain't that friendly I don't agree with you. In the current staff team, everyone seems more friendly than the past staff we had in 2015-2018 (except Alfred Corleone he was a chill guy). Also the change would start by yoursleves not everyone else, why you don't be the first to encourage to invite your friends to join the server and have some fun, also about the activity of staff team it's good, what it's the problem because everyone has it's own life which some maybe be busy irl that ain't able to be stay active everyday. Anyway my point is that we should start pointing fingers from ourselves that we should be the one to change things around here and to have fun like we used to do.
And, I am not attacking anyone here but, I've noticed a sense of attitude and ego in majority people when they are selected as staff members. Staff is expected to be more interactive with people. But, people here feel ignored sometimes., New players and players who wish to initiate something new have a weak connection with the staff itself. Players should be the number one priority. Think of those days when admins used to play normally as well. I miss kidnapping Janar (cause he rolrolayed it well while he was busy with admin duty). I hope you got my point. Staff wants more activity by not playing themselves. You guys need to play actively as well.
And, I am not attacking anyone here but, I've noticed a sense of attitude and ego in majority people when they are selected as staff members. Staff is expected to be more interactive with people. But, people here feel ignored sometimes., New players and players who wish to initiate something new have a weak connection with the staff itself. Players should be the number one priority. Think of those days when admins used to play normally as well. I miss kidnapping Janar (cause he rolrolayed it well while he was busy with admin duty). I hope you got my point. Staff wants more activity by not playing themselves. You guys need to play actively as well.This is why people should make some time to report staff in case such cases occur even if it was a weird attitude display, unfortunately staff reports are extremely rare. We can't improve anything if we aren't aware of people's problems and issues.
I honestly dont play anymore due to toxic people reaching HQ staff rank over night after all the shit they’ve done which is unacceptable. I wont give names, I guess its pretty obvious.You don't join since years ago unless there's a meetup so that's irrelevant.
But still true. If you won't let us name them, you won't let us "attack them" or whatever. How do you expect me to play the game if you're preaching peace or whatever it is you want to achieve with this topic and on the other side you still want to keep every name as "you know who". I have absolutely no clue who most of these "you know who"s are, I wasn't part of the scenarios either, and as a player of SA:MP I can probably put at least two names in that blank. The fact that not even can I (never had any administrative task whatsoever) correctly guess the person, I can also say "in the off times that it's not person1, it's probably person2" should be very concerning.I honestly dont play anymore due to toxic people reaching HQ staff rank over night after all the shit they’ve done which is unacceptable. I wont give names, I guess its pretty obvious.You don't join since years ago unless there's a meetup so that's irrelevant.
This is why people should make some time to report staff in case such cases occur even if it was a weird attitude display, unfortunately staff reports are extremely rare. We can't improve anything if we aren't aware of people's problems and issues.What do you call tens of unanswered reports(me, one person)? Extremely rare? I kinda wanna see the stats to believe that.
Not sure sarcasm or not but he's talking about me as I'm the one who recently became a manager again.But still true. If you won't let us name them, you won't let us "attack them" or whatever. How do you expect me to play the game if you're preaching peace or whatever it is you want to achieve with this topic and on the other side you still want to keep every name as "you know who". I have absolutely no clue who most of these "you know who"s are, I wasn't part of the scenarios either, and as a player of SA:MP I can probably put at least two names in that blank. The fact that not even can I (never had any administrative task whatsoever) correctly guess the person, I can also say "in the off times that it's not person1, it's probably person2" should be very concerning.I honestly dont play anymore due to toxic people reaching HQ staff rank over night after all the shit they’ve done which is unacceptable. I wont give names, I guess its pretty obvious.You don't join since years ago unless there's a meetup so that's irrelevant.This is why people should make some time to report staff in case such cases occur even if it was a weird attitude display, unfortunately staff reports are extremely rare. We can't improve anything if we aren't aware of people's problems and issues.What do you call tens of unanswered reports(me, one person)? Extremely rare? I kinda wanna see the stats to believe that.
I feel like even letting an admin know of someone rulebreaking should be considered a report by common sense? If you don't want to do your job, you can play "UC". If you can't meet the hours, then why apply in the first place? Step off, thank you, enjoy your gameplay.
the server was destroyed by incompetent leadership over the last two years. the people who still play are the ones no one really wants to play with. they be gone, server back on feet in no timeFully agree with Jov this time. How hard is to understand that all fingers point to you. I'll give few examples of what good leader/manager is:
Nice. Nice. Very fucking nice. Look at all of those funny folks completely drained in mud, by all means.
Here's one suggestion; start playing and invite your similar spoiled friends in order TO PLAY THE GAME AND NOT BULLSHIT OR POINT FINGERS. For once. Talk it out, have patience, stop judging each and every move, stop complaining constantly.
Couple of years back it was Carbon you all starting throwing shit at, no wonder he is now inactive af, then it was some other dude, then it was some other dude, then it was Bas, now the current one in charge. DROP THE 'MY WAY OR NO WAY' MENTALITY.
Let's say everyone involved in the SAMP leadership resigns. Has it crossed your majestic mind that if it's not one of your friends in charge you'll still fucking be not satisfied?
Most if not all of you complaining are actively playing on this other server and yet come here every now and then when similar topic to this one is opened in order to bullshit the ones who are in charge this time. Guess what? The ones in charge at that specific server used to be in charge or at least part of the server here. Most likely you have thrown shit in their face during their reign here as well. This other server has 90% Argonath blood all the way to its corpse.
Yes there have been mistakes, yes there has been corruption, yes there was false calls BUT YES THIS IS ARGONATH. It always has been like that whether you are old enough to realize or not.
Now for the love of God let's not make this another one of the cancerous topics that end up locked due to people being moderated but at least have the decency and honor to realize that you are not helping the server if you simply are here to point fingers and look for excuses from the rule book in order to cause further harm.
You got something to suggest? Then that's awesome. We'd be fascinated to here your proposals. But let it be for improvement, not for just another stab to Argonath's heart, it has taken plenty of these.
Good topic and interesting replies, but I'd need some more constructive criticism. Saying "leadership is shit" doesnt tell me too much. Please come with ideas of what we can change instead.I'd say a massive nerf against weed and drugs in general, when it comes to prices. Maybe a look at the current economy system would be great, since it is, so easy to earn money.
Please come with ideas of what we can change instead.The leadership? What else can we change? Scripts? Rules? Players? The server has no clear direction, one day it's freeroam, CnR, strict RP or poor RP? If there's an event, it's a special 3-in-1, you start playing in CnR, then mid-chase you TP to a "escape the shamal" event and after that, it's freeroam because you got hit and didn't have a chute..
Good topic and interesting replies, but I'd need some more constructive criticism. Saying "leadership is shit" doesnt tell me too much. Please come with ideas of what we can change instead.
knock knock this is motherfucking loupid in the houseDue to the drama I missed this glorious post.
-People losing interest in the game as they grow older, in favor of IRL responsibilitiesTotally true on both points, at least for me. I've spent a good time playing SA:MP the last decade, it's time to go on. Community should focus on newer games. I literally see no damn reason to play GTA SA or SA:MP at this point.
-The game is really old
-Staff being hired and promoted despite having a history of either intentionally or unintentionally favoring a particular group of players, AKA bias
-Really long streaks of stunted server development
Also I want to point out that our increased roleplay requirements, as opposed to being an "RP for the sake of DM" type of server, has led to many uh, undesirable players getting banned and ostracized. These individuals and groups can now be found at a server that shall not be named. You know, the server that stole basically every Argonath script? Yeah. That one. If you thought Argonath had its shitshow moments, you have no idea...This is precisely the biggest issue, we have a big part that wants the server a bit freeroam while another big part wants it to be serious roleplay. Neither want the middle solution.
Server always was a light roleplay one. Being a light roleplay server doesnt mean that players are lacking roleplay knowledge but that's the way that players want to play. For example, If server becomes heavy rp, I would avoid playing some time bcz I'd have no time and nerves to dedicate into typing more than enjoying the game. Got no time to waste into a random roleplay scene for 2hours.Also I want to point out that our increased roleplay requirements, as opposed to being an "RP for the sake of DM" type of server, has led to many uh, undesirable players getting banned and ostracized. These individuals and groups can now be found at a server that shall not be named. You know, the server that stole basically every Argonath script? Yeah. That one. If you thought Argonath had its shitshow moments, you have no idea...This is precisely the biggest issue, we have a big part that wants the server a bit freeroam while another big part wants it to be serious roleplay. Neither want the middle solution.
The people who complain their asses off here are the reason why the server has no activity.
I log into the forum after a few months of being swamped in real life. What do I see? A topic where people are supposed to voice their reasons on inactivity. And you all are doing nothing, but pointing fingers, and not actually giving ideas to make the server interesting. Personally, after seeing this topic and the situation, I don't have a reason to join. My advice to @Khm is to take matters into his own hands and actually update some of the features in order for people to join.
Yeah well, so much for nothing.
Yall sensitive female dogs need to grow a pair and stop deleting everything I say.
I'll repeat it:
1. The fish rots from the head
2. When you ask why people are not playing anymore, maybe don't ignore what they say and do something about it.
3. There was a perfect balance between hardcore role play and side things. Not implementing the rules and letting everything slide made people think the administration is incapable of doing their job. If you want to find the balance start something by yourself. I'll keep repeating that project Angel Pine was executed perfectly and brought the server to some balanced condition.
4. There are like 100 people expressing their opinion on the forum. Instead of making new topic asking for feedback on nothing, write down what they previously said in a text file. Analyze what people want and do it.
Apart from Hubert, Bas and Andeey with HR, I don't remember many HQ members posting screens of role playing. Stay professional. Be a role model and people will join you.
There must be a reason why people are attacking iKhm.You're missing something only 2 or 3 are complaining about me.
You have your fingers up then what? You will just get tired standing while in the end came with no result.Yall sensitive female dogs need to grow a pair and stop deleting everything I say.
I'll repeat it:
1. The fish rots from the head
2. When you ask why people are not playing anymore, maybe don't ignore what they say and do something about it.
3. There was a perfect balance between hardcore role play and side things. Not implementing the rules and letting everything slide made people think the administration is incapable of doing their job. If you want to find the balance start something by yourself. I'll keep repeating that project Angel Pine was executed perfectly and brought the server to some balanced condition.
4. There are like 100 people expressing their opinion on the forum. Instead of making new topic asking for feedback on nothing, write down what they previously said in a text file. Analyze what people want and do it.
Apart from Hubert, Bas and Andeey with HR, I don't remember many HQ members posting screens of role playing. Stay professional. Be a role model and people will join you.
+1 Love you man! Its funny when they are asking us and then they are threatening us to care what we will say or do not even count our opinions. Personally if my problem is a person I will point my finger over his face until I pop his eye out.
If you find that insulting or what ever you may think,
let the hell break loose Mr.Stefos. Yeah my finger points at you! If you dont like what players believes
no need to ask them, is better than threatening after
your question.
I have tired to see post like this (In all servers), when you are asking for help and then when someone says something that you dont like "the hell is waiting". Com on guys I think you can do it much better than this!
I dont have clear view about SAMP or VCMP but in IVMP we have over 5-6 Modarators / Admins / etc + the high rank, why you dont ask your own people why they are not joining the server and do that only to pay taxes?
At the end looks like the "Admin VS players" is not only
a topic in the forum and that is sad...
Initial release date: May 10, 2006True but look at VC:MP aswell.
How is this fit for a manager to say? The way I read it, you are saying we should shove the finger up our asses because no matter how much we identify the problem, nobody will do anything about it? Elaborate, please.+1 Love you man! Its funny when they are asking us and then they are threatening us to care what we will say or do not even count our opinions. Personally if my problem is a person I will point my finger over his face until I pop his eye out.You have your fingers up then what? You will just get tired standing while in the end came with no result.
If you find that insulting or what ever you may think,
let the hell break loose Mr.Stefos. Yeah my finger points at you! If you dont like what players believes
no need to ask them, is better than threatening after
your question.
I have tired to see post like this (In all servers), when you are asking for help and then when someone says something that you dont like "the hell is waiting". Com on guys I think you can do it much better than this!
I dont have clear view about SAMP or VCMP but in IVMP we have over 5-6 Modarators / Admins / etc + the high rank, why you dont ask your own people why they are not joining the server and do that only to pay taxes?
At the end looks like the "Admin VS players" is not only
a topic in the forum and that is sad...
You're missing something only 2 or 3 are complaining about me.No, buddy. 2 or 3 are saying your name. The others are either too polite or don't want to get in trouble. Make a poll if you should stay in the HQ or not. If more than 20 people vote with no, will you resign?
Face it, the entire environment in SA:MP was, is and will be toxic as hell. Blaming HQ has been done for the past 5 years (ever since I returned in 2015) and here we still are. Like it or not, each one of you should be ashamed about the current server status with your constant blaming. Don't pull the "haven't seen you in a while" card because it is totally irrelevant.The way I see it, if we stop this constant throwing the ball to someone else, we would improve greatly, the other server has about 40 players that are originally from our community, they actually play there and they are not even banned here.
I totally regret to say, but I think the SA:MP (and maybe even other servers) might be at their point of no return. Let it go man and look forward instead trying to fix something that (in my eyes) is unable to fix.
I'm not sure how hard was it to get that it actually meant "just shouting that you're blaming X or Y won't get you any near to any solution if you aren't proposing a fix to an existing problem.How is this fit for a manager to say? The way I read it, you are saying we should shove the finger up our asses because no matter how much we identify the problem, nobody will do anything about it? Elaborate, please.+1 Love you man! Its funny when they are asking us and then they are threatening us to care what we will say or do not even count our opinions. Personally if my problem is a person I will point my finger over his face until I pop his eye out.You have your fingers up then what? You will just get tired standing while in the end came with no result.
If you find that insulting or what ever you may think,
let the hell break loose Mr.Stefos. Yeah my finger points at you! If you dont like what players believes
no need to ask them, is better than threatening after
your question.
I have tired to see post like this (In all servers), when you are asking for help and then when someone says something that you dont like "the hell is waiting". Com on guys I think you can do it much better than this!
I dont have clear view about SAMP or VCMP but in IVMP we have over 5-6 Modarators / Admins / etc + the high rank, why you dont ask your own people why they are not joining the server and do that only to pay taxes?
At the end looks like the "Admin VS players" is not only
a topic in the forum and that is sad...
Letting that kind of attitude slide shows exactly how much of an ownership/leadership we have. Zero respect for the players. I guarantee you sir, you might not be the only problem, but after you leave the server will flourish.I have a better suggestion, how about if we get more than 20 people to have a vote on you would you close down Religious Political Party (the one you're running on the other server that you were so active on few weeks ago and spread your bs about us there) and actually play here? Not sure if Argo is going to flourish if you do that though.You're missing something only 2 or 3 are complaining about me.No, buddy. 2 or 3 are saying your name. The others are either too polite or don't want to get in trouble. Make a poll if you should stay in the HQ or not. If more than 20 people vote with no, will you resign?
I feel like focusing on Mudoo is the wrong idea though because what's the goal in that? Stealing the players back that already left? I really think SAMP needs a face lift since development has been stagnant for a while with peaks of development. Along with that, this bickering back and forth between players and HQ is just shit.
HQ should decide what option will happen and act accordingly. Lock this topic and in 72 hours provide an outline of a plan and act on it. We need action now, not just talking.
Look how pathetic you are. Talking about mudoo like you never played there, like it's something bad. Let me remind you (plural) that the server you hate so much was created by players who played here for 10 years and they got pissed, because of incompetent staff. Almost three years later, they are way ahead of us in terms of scripts and activity, while we stay here, creating topics and complain how unfair it is that someone didn't stand the constant bullshit and created his own server.Just few corrections;
Let's say you never resign, how can you make the server better?
You know, when you first became a manager I actually said "let's not judge him too early and give him a chance.".
Summerize what have you done in almost a year of being a manager. How did you improve the server and why you need to keep your position? And don't say that pointing fingers out is not the solution. If you want people to trust you again summerize everything you did so far and your plans for the future. Just then we can talk normally without pointing fingers out.
Jesus fucking Christ.You're absolutely correct however, you cannot find developers that would like to code in pawno these days especially for free. As for the changes, they've already started. We're currently doing a complete rewrite and review of multiple staff/hq materials that should improve the work of staff team greatly in the near and far future as well as some group rules/requirements changes that have taken place already but haven't been announced yet as we're still changing and reviewing the ideas and comments around the community either on discord or on forum. Next on the table is the server rules and overall environment of the server, the way I see it if the staff provides a good controlled environment, players would be keener on staying and revisiting and that's what we want for a start.
This topic is turning into a shit hole and it's leading to nothing productive. I'm not even going to respond to what these replies have been for today because SAMP needs to do one of two things.
1) Shut down and plan for the future with looking for another game.
2) Radically change SAMP through huge development and changes on relations between HQ/players.
These are the only two options. I personally favor number one because the likely hood of huge changes in SAMP is unlikely due to history. Now the question is, why do people play Mudoo?
I personally joined Mudoo because I was tired of the BS in Argonath but I came back because I didn't like certain people in Mudoo. I don't really know much about them nowadays but they are successful. Don't bitch and moan about "They stole scripts, they are cancer, blah" shit. Players typically play on servers that have players. They also have active leadership that can change things when they want to. They are like another business, why do customers shop there? Argonath RPG is like Sears/Kmart and Mudoo is Amazon. Mudoo is newer and based on older ideas but they changed them up and get more people nowadays.
I feel like focusing on Mudoo is the wrong idea though because what's the goal in that? Stealing the players back that already left? I really think SAMP needs a face lift since development has been stagnant for a while with peaks of development. Along with that, this bickering back and forth between players and HQ is just shit.
HQ should decide what option will happen and act accordingly. Lock this topic and in 72 hours provide an outline of a plan and act on it. We need action now, not just talking.
I feel like focusing on Mudoo is the wrong idea though because what's the goal in that? Stealing the players back that already left? I really think SAMP needs a face lift since development has been stagnant for a while with peaks of development. Along with that, this bickering back and forth between players and HQ is just shit.
HQ should decide what option will happen and act accordingly. Lock this topic and in 72 hours provide an outline of a plan and act on it. We need action now, not just talking.
Finally someone seems like they have a fucking brain. SA:MP is not dead because of the years, it's dead because of the players not getting what they want and need. Look at all those older games, they all have shit loads of players. How so? They update shit daily. They don't wait every 3 months for an update just like Argo. Plus, the updates that they do are decent and make the experience way fucking better. But look what happened here, even if you did such a big development product, it wouldn't end good. Mudoo started with Argo players, and gets more and more players daily. Argonath players right now are moving to mudoo as well, no one knows it yet. It's a matter of time before people find out. And what happens when Argo HQ finds out? They talk shit to them. They made a choice, to go to mudoo. Why? Because they don't like anything here anymore.
Staff not punishing rulebreakers, staff not giving a shit, staff basically not caring. Half the staff are here to asslick and get attention, and I have already gave somewhat enough proof when I was still in the team. For not all staffs, but a few. HQ is literally so stupid to understand anything I said. It's all bullshit at this point. I reported half the staff team to HQ but what did I get? "Stop making conspiracy theories". I gave enough fucking proof of anything. Guess what happened, I got kicked, well yes. I was dumb and half my actions were shit. I also said "Staffs only go online when there's 1/100 players online or whenever Hubert is online". Yeah... and I also called them desperate for promotions for doing so. A few hours later, I got kicked.
What happened with all my reports though? NOTHING. Look at where my reported staffs are right now. Senior Admin, Admin, Moderator. like wtf. Yall don't give a fuck and I don't know why you're still trying to revive this server. If Gandalf or Carbon gave a fuck, HQ wouldn't be there, if not, then actions were to be taken. Give up already. Even though there's a few chances doing a big development change, nothing is gonna end up good. Server has been dead since '18.
tl;dr staff is stupid, give up already, server's dead. FiveM is the future
With love, Stefos.
I reported half the staff team
I reported half the staff team
Apparently 1 or 2 people are now half of the staff team, nice
I feel like focusing on Mudoo is the wrong idea though because what's the goal in that? Stealing the players back that already left? I really think SAMP needs a face lift since development has been stagnant for a while with peaks of development. Along with that, this bickering back and forth between players and HQ is just shit.
HQ should decide what option will happen and act accordingly. Lock this topic and in 72 hours provide an outline of a plan and act on it. We need action now, not just talking.
Finally someone seems like they have a fucking brain. SA:MP is not dead because of the years, it's dead because of the players not getting what they want and need. Look at all those older games, they all have shit loads of players. How so? They update shit daily. They don't wait every 3 months for an update just like Argo. Plus, the updates that they do are decent and make the experience way fucking better. But look what happened here, even if you did such a big development product, it wouldn't end good. Mudoo started with Argo players, and gets more and more players daily. Argonath players right now are moving to mudoo as well, no one knows it yet. It's a matter of time before people find out. And what happens when Argo HQ finds out? They talk shit to them. They made a choice, to go to mudoo. Why? Because they don't like anything here anymore.
Staff not punishing rulebreakers, staff not giving a shit, staff basically not caring. Half the staff are here to asslick and get attention, and I have already gave somewhat enough proof when I was still in the team. For not all staffs, but a few. HQ is literally so stupid to understand anything I said. It's all bullshit at this point. I reported half the staff team to HQ but what did I get? "Stop making conspiracy theories". I gave enough fucking proof of anything. Guess what happened, I got kicked, well yes. I was dumb and half my actions were shit. I also said "Staffs only go online when there's 1/100 players online or whenever Hubert is online". Yeah... and I also called them desperate for promotions for doing so. A few hours later, I got kicked.
What happened with all my reports though? NOTHING. Look at where my reported staffs are right now. Senior Admin, Admin, Moderator. like wtf. Yall don't give a fuck and I don't know why you're still trying to revive this server. If Gandalf or Carbon gave a fuck, HQ wouldn't be there, if not, then actions were to be taken. Give up already. Even though there's a few chances doing a big development change, nothing is gonna end up good. Server has been dead since '18.
tl;dr staff is stupid, give up already, server's dead. FiveM is the future
With love, Stefos.
bro are you 8 years old
KHM <3ayy Rei <3
SA:MP died the day after Devin & Cyril HQ era ended.Calling previous HQs corrupt yet addressing this one as ideal is hypocritical.
SA:MP died the day after Devin & Cyril HQ era ended.Calling previous HQs corrupt yet addressing this one as ideal is hypocritical.
Yes players were active because mainly major families or certain players had privileges both on and off the table.. and we both know there is legit proof of corruption taking place, but that's irrelevant as of now. An active environment is not necessarily a healthy one.SA:MP died the day after Devin & Cyril HQ era ended.Calling previous HQs corrupt yet addressing this one as ideal is hypocritical.
Corrupt or not, players were active. As long as you dont have legit proof of their “corruption” dont talk about it.
As Jeremy said the success of the leadership is defined by the environment in game. If you fail to bring a good or at least some kind of environment, no matter how good or bad person you are, you failed. I totally trust Hubbe and Goobi as they've proven themselves many times.I know you like making lists addressing your thoughts so here's one of why current criticism is not fair for the current HQ, at least in my eyes.
Join hands with mudoo. Merge into one community, help eachother so that i can play with my Argonath friends in that mudoo's calm environment with no toxicity whatsoever.Paki RPG
The past environment is one of the factors for the current toxicity.Where is the current toxicity you are talking about? #stopusingclichés
Community bans on timon, mikal and the others should be lifted so they can join in game and help raise the activity.In my opinion you should have been community banned way before them. I still think it.
Community bans on timon, mikal and the others should be lifted so they can join in game and help raise the activity.(https://i.imgur.com/BS5wj8p.jpg)
When Devin was leading, most of what he did was make compromise, fix problems behind the curtains to make people happy. He gave people just enough to keep them active. He was corrupt but everyone got a piece of the cake. He was always actively communicating with the leaders of groups, knowing they're the key to the activity, and he made them happy. He had to cope with bullshit and bad attitude from "powerful" individuals for the better of the server, and he did. You all know results of that.I think this is the issue. In RS4 people had ranks and followed a hierarchy. In RS5 we gave everyone the chance to do that because new start bro. Yeah great, now Casalesi is recognized and Corleone is gone, we really did a number on ourselves.
Not sure where have I said Stivi is toxic but oh well, the topic served its purpose therefor it's not needed anymore. Locked.When Devin was leading, most of what he did was make compromise, fix problems behind the curtains to make people happy. He gave people just enough to keep them active. He was corrupt but everyone got a piece of the cake. He was always actively communicating with the leaders of groups, knowing they're the key to the activity, and he made them happy. He had to cope with bullshit and bad attitude from "powerful" individuals for the better of the server, and he did. You all know results of that.I think this is the issue. In RS4 people had ranks and followed a hierarchy. In RS5 we gave everyone the chance to do that because new start bro. Yeah great, now Casalesi is recognized and Corleone is gone, we really did a number on ourselves.
@Khm you can go all the way to my very first few posts, read everything and come back. Then we can talk about me being toxic, but if you don't wanna do that then I suggest you listen. You're the one knocking remember? I can also turn this into a toiletbowl and start roasting the great staff team we have, but I'm not, so if you'd be so kind as to stay on track that would be great.