Argonath RPG - A World of its own

GTA:V => V:MP - GTA V Multiplayer => V:MP General Discussions => Topic started by: Mac Taylor on January 05, 2021, 06:07:29 pm

Title: [V:MP] Rules Changes Discussion
Post by: Mac Taylor on January 05, 2021, 06:07:29 pm
(https://i.imgur.com/tTma8GV.png)


Greetings V:MP community members,

As per the the poll we had in our discord server before for the rules changes and after the results, we have come through four sections of the rules that had few no votes for it. The main purpose of this topic is to hear everyone's input especially those who voted for no for those sections.


The discussion will be running for a maximum of two weeks. I.e by 19th of January, topic will be closed and final rules will be announced.


5) Deathmatching and Crime-Free Zones:

Deathmatching is killing another player without having a roleplay reason. The RP reason should be obvious and clear to all parties involved. This reason can be established through prior IC roleplay, or obvious actions during the scenario. Roleplaying terrorists, psychopaths, or other characters where the main objective is to kill without reason is forbidden.

Killing other players is to be considered a serious crime with serious risk and repercussions and should not be carried out for small altercations. Killing without sufficient RP background or reasons will be considered as deathmatching.

Crime Free Zones:

Crime Free Zones are areas where committing crimes would be incredibly risky and unlikely. These areas are highly secured and crimes or attacks in these areas would be considered unreasonable and does not comply with the Fear RP rule.

You are not allowed to commit crime in the following zones:

- Government buildings and City Hall

- Police stations and Sheriff offices.

- Los Santos International Airport.

- Fort Zancudo.

Exceptions:

Groups or players may organize roleplay or events that involve crime in these areas with the expressed permission of server administration. These will require an established and reasonable RP reason and the support of all parties involved.
6) Multiple Accounts

Multi-accounting is allowed ONLY for multiple roleplay characters purpose.

You are not allowed to use multiple accounts for the following:

· Playing with both accounts at same time to grind jobs or paydays.

· Using multiple accounts as placeholders for properties.

· Exchanging IC information between two character accounts (metagaming)
7) Special Roleplay Scenarios

These are some examples of roleplay styles that may be acceptable under certain conditions:

Terrorist Attacks:

· Any kind of terrorist attack or terrorist activity should be approved by an administrator with a serious, sufficient and reasonable roleplay purpose, reason and goal.

Sexual Roleplay

· Any kind of roleplay scenario that involves sexual content should be consented by both sides before proceeding.

Bank Robberies

· Bank Robberies should be approved by administration team. The robbery should be organized in-character through RP means. You should have a proper RP plan, RP reason, RP goal in such robberies. Fear factor should be affecting the whole situation, you may not do stupid or illogical actions in such situations.

· You may only use appropriate vehicles in this situation that are suitable to the crime. For example, vans, pickups or any other vehicle that can logically load up heavy items. You should use appropriate RP tools and manner in robberies. Personal, easily recognizable vehicles should not be used for committing serious crimes.

Kidnappings

· You may not kidnap random players for no RP reason or for poor RP reasons.

· You should prepare for the kidnap with in-character RP, use RP tools and appropriate vehicles for it.

· You should have a proper background RP and RP reason for the kidnap.

· Personal, easily recognizable vehicles should not be used for committing serious crimes.

Science Fiction Roleplay

· Science Fiction roleplay should be approved by the administration team with consent from all players involved. Science fiction RP may include imaginative themes from movies, games and pop culture and may stretch what is realistic.
8) Voice Chat Rules

· Speak English only on voice chat.

· Voice Chat can be used for OCC chat with the consent of other players. All other Voice Chat is considered in-game and must reflect your character.

· IC Voice Chat can be extended into External voice applications such as (but the servers must be server owned or approved):

o Discord

o Teamspeak

· Voice changers or synthesizers are only acceptable if the voice being used correctly represents your IC character or the current RP situation.Using voice to make noise, annoy, and/or flame other players is strictly prohibited.






In order to keep things organized, we ask everyone to reply using this form (Repeat the form multiple times if you wish to comment on multiple sections):

Code: [Select]
[b]Rules Section:[/b] <ANSWER>
[b]Suggested new rule:[/b] <WRITE HOW THE NEW RULE SHOULD LOOK LIKE IN YOUR OPINION>
[b]Comment:[/b] <Support your suggestion with arguments to convince others that the rule should be changed>



Rules Section: <ANSWER>
Suggested new rule: <WRITE HOW THE NEW RULE SHOULD LOOK LIKE IN YOUR OPINION>
Comment: <Support your suggestion with arguments to convince others that the rule should be changed>



Title: Re: [V:MP] Rules Changes Discussion
Post by: Huntsman on January 06, 2021, 02:56:02 pm
Hi,

Sorry I won't follow the format, as it's rather restricting, but I'll try to keep it as organised as possible.

5) Deathmatching and Crime-Free Zones

Seems fair enough, to be frank. People busting into a police station to murder someone without a logical fear of the fact that the police station is a heavily guarded property (perhaps not in the actual sense, but in an RP sense) was always an issue in Argonath from day one. Though ofcourse, some exceptions are to be made, as pointed out. And I'm glad this doesn't seem to need admin intervention.

7) Special Roleplay Scenarios

As for terrorist scenarios, they shouldn't be that restricted. A terrorist roleplay that doesn't involve killing bunch of people should not require an admin approval.

As I suggest in Discord, do consider scripted scenarios from VCMP for some of these. Bank robberies, for example, are script supported. First of all, an administrator needs to enable it to make sure that the criminal and cop ratio is fair. Then, the criminals would need to have explosives to blow the vault.(which are hard to get by and can only be obtained from the black market via a smuggle voyage, to be elaborated in another point). Once the criminals trigger the bank rob, they need to plant an explosive. They then have a timer to hold off the cops while the explosives blow the vault, I believe it was 5 minutes, I'm not sure. Once the vault blows, they need to collect the money from the vault and evade in order to make the money useful.

Perhaps a little off topic, but an idea:

Again, do consider scripted criminal activities that require player interaction instead player - script grinding. VC:MP was able to keep activity with this system, since it always gives people incentive to be online and to interact in order to achieve monetary gain. Whether it's a smuggle voyage, a store robbery, gruppe sechs escort - there's always something to anticipate for the criminal side of the server. And that is precisely the reason I believe the server isn't seeing enough activity - the police force pretty much already has all it needs, but cops aren't motivated to play because there are no criminals to chase or fight against.  Please do look into how the VCMP criminal system works, because I think it's perfect for what its meant to do.
Title: Re: [V:MP] Rules Changes Discussion
Post by: Jcstodds on January 06, 2021, 04:14:21 pm
Hi,

Sorry I won't follow the format, as it's rather restricting, but I'll try to keep it as organised as possible.

5) Deathmatching and Crime-Free Zones

Seems fair enough, to be frank. People busting into a police station to murder someone without a logical fear of the fact that the police station is a heavily guarded property (perhaps not in the actual sense, but in an RP sense) was always an issue in Argonath from day one. Though ofcourse, some exceptions are to be made, as pointed out. And I'm glad this doesn't seem to need admin intervention.

7) Special Roleplay Scenarios

As for terrorist scenarios, they shouldn't be that restricted. A terrorist roleplay that doesn't involve killing bunch of people should not require an admin approval.

As I suggest in Discord, do consider scripted scenarios from VCMP for some of these. Bank robberies, for example, are script supported. First of all, an administrator needs to enable it to make sure that the criminal and cop ratio is fair. Then, the criminals would need to have explosives to blow the vault.(which are hard to get by and can only be obtained from the black market via a smuggle voyage, to be elaborated in another point). Once the criminals trigger the bank rob, they need to plant an explosive. They then have a timer to hold off the cops while the explosives blow the vault, I believe it was 5 minutes, I'm not sure. Once the vault blows, they need to collect the money from the vault and evade in order to make the money useful.

Perhaps a little off topic, but an idea:

Again, do consider scripted criminal activities that require player interaction instead player - script grinding. VC:MP was able to keep activity with this system, since it always gives people incentive to be online and to interact in order to achieve monetary gain. Whether it's a smuggle voyage, a store robbery, gruppe sechs escort - there's always something to anticipate for the criminal side of the server. And that is precisely the reason I believe the server isn't seeing enough activity - the police force pretty much already has all it needs, but cops aren't motivated to play because there are no criminals to chase or fight against.  Please do look into how the VCMP criminal system works, because I think it's perfect for what its meant to do.
 

Hi Huntsman thanks for the reply. Please keep it on topic to rule changes only and not script ideas as these will not be considered here. Based on feedback the rules will either be removed or revised. Script changes to address the rules are not an option being considered at this time.

We are asking for specific, concise suggestions on the rules - hence the format.

From your point, it seems we likely need to define what "terrorist scenario" is? In my experience it is people finding an excuse to DM with no prior RP reason. Suddenly deciding "hey guys wouldn't it be cool to blow up LSPD" for instance without any prior reason, story or RP, and pulling a bomb out their ass. I'm sure there is a more appropriate definition we can use though.

Title: Re: [V:MP] Rules Changes Discussion
Post by: LVNSTD on January 12, 2021, 09:40:34 pm
5) Deathmatching and Crime-Free Zones

Deathmatching: I agree that deathmatching should be against the rules, except for events.

Crime Free Zones: I'm against this simply because of restriction of roleplay. The role of "guarding" public places from criminals should be the one of the police, NOOSE and future army faction.

6) Multiple Accounts - I agree to this.

7) Special Roleplay Scenarios

These are some examples of roleplay styles that may be acceptable under certain conditions:

Terrorist Attacks - I partly disagree. In a past server I tried to RP a German invasion of Liberty City... it was met with... no support at all and nobody 'played along', and I was just arrested by the LCPD as a "drunk", "psycho" and "suspicious person". Psychopaths and terrorists should be dealt with by the police. If the person exhibits deathmatching or rule breaking behavior... then yes, they should be reported to a moderator.

Sexual Roleplay

· Any kind of roleplay scenario that involves sexual content should be consented by both sides before proceeding. - I agree completely. Also both parties must be 18+,

Bank Robberies

· Bank Robberies should be approved by administration team. The robbery should be organized in-character through RP means. You should have a proper RP plan, RP reason, RP goal in such robberies. Fear factor should be affecting the whole situation, you may not do stupid or illogical actions in such situations. Partly agree to this. RP means and everything are ok , but the fear factor is not. Some people can be heroes in a bank robbery... some can succeed in those attempts.

· You may only use appropriate vehicles in this situation that are suitable to the crime. For example, vans, pickups or any other vehicle that can logically load up heavy items. You should use appropriate RP tools and manner in robberies. Personal, easily recognizable vehicles should not be used for committing serious crimes. - I agree to this.

Kidnappings

· You may not kidnap random players for no RP reason or for poor RP reasons. I agree to this.

· You should prepare for the kidnap with in-character RP, use RP tools and appropriate vehicles for it. I agree, but what vehicles are exactly "appropriate" for a kidnapping.

· You should have a proper background RP and RP reason for the kidnap.-  I agree to this.

· Personal, easily recognizable vehicles should not be used for committing serious crimes. I partly agree. But then again, kidnappings can be done in personal vehicles.

Science Fiction Roleplay

· Science Fiction roleplay should be approved by the administration team with consent from all players involved. Science fiction RP may include imaginative themes from movies, games and pop culture and may stretch what is realistic. I disagree. For example, if I want to roleplay a vampire... if I don't powergame while doing it, why should I notify an op? It would waste valuable time. However, powergaming should be dealt with by ops.

Examples of Non-powergaming SciFi RP:
/me Smiles, showing her fangs a bit. "Welcome to my lair."
/me 's robotic speaker produces a BEEP sound. Indicating she is not pleased.

Examples of powergaming:
/me teleports away through awesome powers gifted to her by Sauron.
/me reads Richard_Rogers' mind, now knowing he committed the crime of kidnapping the girl.

8) Voice Chat Rules

· Speak English only on voice chat. JUST NO! STOP FORCING US TO USE ENGLISH!!! I've been loud enough against THAT rule, thank god!

· Voice Chat can be used for OCC chat with the consent of other players. All other Voice Chat is considered in-game and must reflect your character. I agree.

· IC Voice Chat can be extended into External voice applications such as (but the servers must be server owned or approved): I disagree because players who are not able to use voice chat will feel left out.

· Voice changers or synthesizers are only acceptable if the voice being used correctly represents your IC character or the current RP situation.Using voice to make noise, annoy, and/or flame other players is strictly prohibited. I agree to that.
Title: Re: [V:MP] Rules Changes Discussion
Post by: Mr. Goobii on January 13, 2021, 10:44:48 pm
I think overall the changes on the topic would serve as a quite good addition to the server. I just need to point out however, that I believe "Crime Free Zones" has to cleared in the terms of what kind of crimes that are allowed or not. Laws are dynamic and eventually they may change, which causes conflict between laws and server rules. Assume a new law get through the court/whatever that forbids people to sell hotdogs without a food distributing license and someone selling hotdogs outside LSPD. That would cause him to break the law and it would be a crime to do so, which also means he can get reported for it.

I believe the rule about "Crime Free Zones" has to be better described and explained before you can enforce such rule.

Secondly, I'd like to have a graphical visual borderline on where the crime zoon starts and stops, as otherwise it's kinda defuse if you are too close or not in order to do such crimes in the area.

Third about the same subject, I would also re-think the decision about "- Los Santos International Airport.", airports has, statistically across the globe been an area where there is quite a lot of crimes going on. Not to talk about all these non-serious taxi drivers that fare you insane prices to scammers who tries to rip of as much money from you as possible.

Ok, that's all, ty.
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