Argonath RPG - A World of its own

GTA:VC => VC:MP General => VC:MP - Vice City Multiplayer => VC:MP Ideas => Topic started by: LSPD_drug deler on January 07, 2021, 09:20:26 pm

Title: doorbell
Post by: LSPD_drug deler on January 07, 2021, 09:20:26 pm
this is not idea but suggestion it would be nice to add this if someone wants to get in your house
Title: Re: doorbell
Post by: Lonewolf on January 07, 2021, 09:30:41 pm
/knock sounds better
Title: Re: doorbell
Post by: Huntsman on January 07, 2021, 10:13:59 pm
Certainly sounds like a good idea, but shouldn't be a priority rn
Title: Re: doorbell
Post by: LSPD_drug deler on January 07, 2021, 10:36:26 pm
/knock sounds better
i pefer sound than knocking and it can depend on property build
obviously if you live in bigger house you cant hear the sound of knocking or if you do have supernatural hearing you would have bad thought that someone is in your house  :war: and the friendliest thing is doorbell that way you know you have guest infront of your door
Title: Re: doorbell
Post by: Klaus on January 07, 2021, 11:34:59 pm
It's a good idea.

We could have a variation of sounds, so Mansions and more expensive properties would come with doorbells, while Shacks and stuff can just have a knocking sound.
Title: Re: doorbell
Post by: LSPD_drug deler on January 08, 2021, 12:17:22 am
and last but not least suggestion door lock mechanism to prevent player/players camping,organising party or cowboy entrance,
opposite from this law forces will have they own command to breach inside.
Title: Re: doorbell
Post by: Klaus on January 08, 2021, 12:26:28 am
door lock mechanism to prevent player/players camping,organising party or cowboy entrance,
opposite from this law forces will have they own command to breach inside.
This already exists, with /lockprop and /breaklock
Title: Re: doorbell
Post by: LSPD_drug deler on January 08, 2021, 01:12:11 pm
door lock mechanism to prevent player/players camping,organising party or cowboy entrance,
opposite from this law forces will have they own command to breach inside.
This already exists, with /lockprop and /breaklock
it doesn't exist in /propcmds
Title: Re: doorbell
Post by: Kessu on January 08, 2021, 07:04:28 pm
door lock mechanism to prevent player/players camping,organising party or cowboy entrance,
opposite from this law forces will have they own command to breach inside.
This already exists, with /lockprop and /breaklock
it doesn't exist in /propcmds
Some commands have been added after we made the original help commands like /propcmds and we may have neglected to update those.

Law enforcement can break through a locked door at will with reasonable cause (doing so without reasonable cause is a reason to sue the department) and civilians can blow up property locks using explosives.
Title: Re: doorbell
Post by: Huntsman on April 14, 2021, 03:52:09 pm
door lock mechanism to prevent player/players camping,organising party or cowboy entrance,
opposite from this law forces will have they own command to breach inside.
This already exists, with /lockprop and /breaklock
it doesn't exist in /propcmds
Some commands have been added after we made the original help commands like /propcmds and we may have neglected to update those.

Law enforcement can break through a locked door at will with reasonable cause (doing so without reasonable cause is a reason to sue the department) and civilians can blow up property locks using explosives.

I am sorry to bump this, but can we implement some sort of notification that the lock was broken when the prop owner checks the property after /breaklock?
Title: Re: doorbell
Post by: Klaus on April 25, 2021, 10:22:51 pm
I am sorry to bump this, but can we implement some sort of notification that the lock was broken when the prop owner checks the property after /breaklock?
No.
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