Argonath RPG - A World of its own
Argonath RPG Community => Hardware/Software support => Resolved issues => Topic started by: Carhartt on April 09, 2008, 01:44:42 pm
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Hey everyone,
first i have to say that i never used any mods before.
I found an awesome modification for the hotring, a Lamborghini Gallardo, made by JVT.
Part of the readme.txt :
1) INSTALL:
hotring.dff and hotring.txd replaced to the ...\models\gta3.img
replace in:
...data/vehicles.ide
494, hotring, hotring, car, HOTRING, HOTRING, null, ignore, 1, 0, 0, -1, 0.7815, 0.7815, -1
...data/handling.cfg
HOTRING 1100.0 3000.0 2.0 0.0 -0.2 -0.2 70 0.80 0.9 0.50 5 244.0 31.0 10.0 R P 11.1 0.50 0 34.6 0.8 0.20 0.0 0.10 -0.15 0.5 0.6 0.40 0.40 115000 c0002004 208000 0 0 1
...data/carcols.dat
hotring, 36,1, 1,0, 8,0, 36,8, 75,1, 36,1, 40,8
...data/carmods.dat
1) Scroll down until you see this line:
tornado, ...***...
2) And ADD This line:
hotring, nto_b_l, nto_b_s, nto_b_tw, rf_b_sc_r
I will NOT modify the handling.cfg file but will the car "work" correctly without the changes of the handling.cfg and if i will modifiy it (except the handling.cfg), it will
affect the multiplayer in any case ?
Thanks,
-Carhartt :)
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Just replace the txd and dff mate and itl drive like the hotring - but look cool. And itl look cool on SA-MP too.
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Handling mods don't work on SA-MP from the CFG file.
They're a hell of a lot of fun on single player though! :rofl:
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Eaziest thing is to download this : http://www.gtagarage.com/mods/download.php?id=434
then its everything its automatical,