Argonath RPG - A World of its own

GTA:VC => VC:MP General => VC:MP - Vice City Multiplayer => VC:MP Ideas => Topic started by: Hawk on April 24, 2008, 06:00:33 pm

Title: vcmp.say instead vcmp.msg
Post by: Hawk on April 24, 2008, 06:00:33 pm
umm for better roleplay

whenever u type !buy <product> it PM's u that food has been bought..
and whenver u type !eat <foog> it PM's ONLY you that you are eating food. but others dont know that u ate food.
it shud say in open like

!buy product
[GTC]Chezor, has bought the food

!eat food
[GTC]Chezor, has ate food.


umm i guess i can also help with scripting by being assistant of mex  :D
.. im not posting whole script but just example..

on *:SIGNAL:vcmp.command:{
if ($2 == !buy) {
if ($3 == $null) vcmp.msg %id Usage: !buy <product>
else vcmp.say %name has bought the product.
}

elseif ($2 == !buy) {
if ($3 == $null) vcmp.msg %id Usage: !eat <food>
else vcmp.say %name has just ate the food.
}
}



Post your comments guys....  :bow:
Title: Re: vcmp.say instead vcmp.msg
Post by: Mex on April 24, 2008, 06:44:02 pm
Why would others need to know when someone eats food?
If I was in Downtown and ate a pizza, I don't think someone on Starfish should know that I ate it, as that would be unrealistic.

And the Argonath Script uses custom Functions and Signals specific to the script, not vcmp.*.
Thanks for your offer with the help, however currently we are concentrating on the MTA:VC script.
Title: Re: vcmp.say instead vcmp.msg
Post by: Hawk on April 24, 2008, 06:47:35 pm
oh i know that ur concentrating on mta:vc scripting btw i was talking about next script versions of vcmp..
 :)

Btw i dunno but can u make that if its in downtown.. only people in downtown or.. people at certain distance only can see that we have eaten food  :roll:
Title: Re: vcmp.say instead vcmp.msg
Post by: Mex on April 24, 2008, 07:08:06 pm
Btw i dunno but can u make that if its in downtown.. only people in downtown or.. people at certain distance only can see that we have eaten food  :roll:

Yes that would be possible, it would have to PM each player who is within the certain distance range though.
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