Argonath RPG - A World of its own
GTA:VC => VC:MP General => VC:MP - Vice City Multiplayer => VC:MP Ideas => Topic started by: [EAF]cruising on May 03, 2008, 05:15:49 pm
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Hello.
i have an ide who maby should lower innocent killing. many times there are ppls with same collors in same area real near each other, some innocent some wanted. and it is real hard to see nicks in VC if u dont real near them..and that can become ur death! why dont let ppls have different collors of nicknames and on map so you bust the right player and not bust an innocent player? that should make the crime busting much more safer :)
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Don't know if this is possible in MTA. It's possible in SA-MP. I've seen it.
Maybe. Very good idea though.... Especially as people in the same skins group up together...
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Hello.
i have an ide who maby should lower innocent killing. many times there are ppls with same collors in same area real near each other, some innocent some wanted. and it is real hard to see nicks in VC if u dont real near them..and that can become ur death! why dont let ppls have different collors of nicknames and on map so you bust the right player and not bust an innocent player? that should make the crime busting much more safer :)
I never saw you on MTAVC, i guess you are making a mistake. Since in MTA it's easy to see points in the map and names.
Post your idea here:
http://www.argonathrpg.eu/forum/index.php?board=59.0
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i am playing on vc-mp server. and it realy is hard to dont kill wrong person when they do like johannes says. and i think my ide would make the cops/swats more carefull to piont on the right crime/collor when they realy can see the guy who is wanted..not gues u shoot the right crime when u cant even see nicknames from distance. or just let wanted ppls has a red or blink point on map?
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sorry..made a mistage...i saw this was MTA :( so sorry...it was ment to be in VC-MP u can delete this topic...but the ide still is in my mand..but in VC-MP :)
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Different skins do have different colours :redface:
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i know..but the same skin has the same collor...it would be better if each had a different collor :)
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Wanted should be known better.. I've killed three innocent 'cus I have just guessed which one is real wanted :)
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same here! they group up together and u kill the wrong guy..it has happend often to me..spec when it is SFS clan who is DMing! u have no chance at all...they just shoot from everywere
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Once I put !area command (don't remember who was wanted) and he was in Little Havana. I go to Little Havana and shoot the guy with same color (M60) 'cus he was "escaping". I killed that guy and I got warned.. Then that guy start to blame me for DMing.. And only because of that 'cus I didn't regonize wanted from innocent civilian. :(
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yeah it is anyoing..(or how it spells) XD and sometimes u hunt wanted ppls and type !are <nick> it tells "little havana" and u turn ur wheels and after u driven a lill bit (like 10-15 sec) and type !area <same nick> hes in another place that he impossible can be at so short time..bugs in script? sometimes i just have stand still and dont know what to do to realy know were the crime is :S
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well I agree criminals should get a other colour so you know who the criminals are.
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thanks goodblue :)
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I would agree to the idea of making suspects into a different colour, on the map. This has already been done, on SAMP.
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I agree too. It would be lot easier to chase right person if have this thing on.
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and why did u do it on SAMP? bc its better!? and how do u think u will get the crime when 4-10 ppls group up as usual and protect the wanted person? if u try to get him ur dead in a sec...and u cant shoot just someone..bc u get 3 warnings and then ur kicked, thats deathmatching!..what u think we should do? go off line and come back later? no..bc it always the same way..then u should never go on line again :S don't say aim complain..bc this is the truth of the game play, i just give some good ideas to make the rpg much better..not to be easy..bc if u do see the crime in that group,u can take an active interest in that guy and point ur gun on the right crime without to get a warning!
have a nice day!
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woah calm down man :). Seems like someone got enough ;)
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I don't get this because I take my time before shooting. Cruising maybe you should just take some time and look for a sec before going in guns blazing. Then you just might get the right person. Its not hard to see the name tags or anything so I don't see how this is a problem that needs to be solved. What if you are a criminal and you want to hide from cops by blending in with other people, whats wrong with that?
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ok....just forget it..ill give upp! i event don't know why i give my time to this topic anymore..no one seams to get what i mean.. :eek: :bye:
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Don't know about VC, but i don't think you should just open fire on suspects anyways, that's non-rp lol. moving on, this idea would be better to stop you guys from shooting innocent people, and easier to spot out.
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Don't worry Cruising we understand what you mean. But cops/S.W.A.T job is not shooting people. It is to try jail them and keep peace in the streets. Killing power is last thing to do.
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We understand Cruising. I think you dont understand that we understand. :lol:
Don't worry Cruising we understand what you mean. But cops/S.W.A.T job is not shooting people. It is to try jail them and keep peace in the streets. Killing power is last thing to do.
yes indeed :)
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i know..but only serious players let them be jailed..the rest just run until they blow up or be shoot
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Just like me :devroll:
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Well, I agree, because I am usually a taxidriver in game and when a SWAT calls me for example in Little Haiti, and there are many SWATs in Little Haiti for example one is near to bank and the other is in weedfield, third is just sitting in pizzeria and having lunch :D, i lost my time finding the one who call taxi in Little Haiti. Customer gets tired of waiting and cancels the call. My problem should be fixed in other way too... When i type !area <nick> it tells me the exact location of player: Like "<player> is in pizza shop or sth like that...
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It does that already.
If you typed !area
and the person was in the well stacked pizza co.
its will say <player is in " " " " " ">
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It does that already.
If you typed !area
and the person was in the well stacked pizza co.
its will say <player is in " " " " " ">
Totally agree with klaus.. but if you are in little haiti.. then it just says "Little Haiti" :(
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It does that already.
If you typed !area
and the person was in the well stacked pizza co.
its will say <player is in " " " " " ">
it should say
<player is in well stacked pizza co., Lil Haiti>
because there are 3 pizza stores and the taxi guy maybe searching in Vice Point when the passenger is in Haiti
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That is thing what you should look at your map :roll:
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also its true, that it gets hard to read names ingame
Its only for the drug dealer skin...
since the colour is brown and look at that Haiti area, its all brown.....the weed fields, the dirty shacks, the stallion
it creates a kind of camouflage making it hard to read names(unless u r too close)
since most of the DMers prefer drug dealer skin, it gets hard to use the !sus command
the color of the drug dealer should be some light color
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I dont think that the Colour Coded Names are really an issue in VCMP. Well in the ArgonathRPG i mean.
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That is freakin a great idea. Given suspects a different colour. It would be easier to track them. Not to mention that it's a pain whe you kill the wrong person.
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Every character has a coloured name, just look at there name by checking the players menu, if there green then follow the green dot on your Mini-Map. (Radar)
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Every character has a coloured name, just look at there name by checking the players menu, if there green then follow the green dot on your Mini-Map. (Radar)
You didn't get what I said. If a Drug Dealer (green) is wanted and gets mixed up with other Drug Dealers, you would lose him, by chasing the wrong guy. However if a wanted criminals have there own color, you will beable to chase them easier. So the wanted man would be like Orange and other the drug dealers would remain green. This way it is easier to track your target.
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You didn't get what I said. If a Drug Dealer (green) is wanted and gets mixed up with other Drug Dealers, you would lose him, by chasing the wrong guy. However if a wanted criminals have there own color, you will beable to chase them easier. So the wanted man would be like Orange and other the drug dealers would remain green. This way it is easier to track your target.
This adds more Roleplay though.
Blending in with your surroundings to lose the police
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I agree with Klaus.
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This adds more Roleplay though.
Blending in with your surroundings to lose the police
Yeah it does, but it is a pain in the ass when you kill the wrong guy. Now you got a warning.
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Well then don't shoot in till you have a positive ID
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Sometimes it can be hard when four guys are shootin at you, and only one of them are wanted.
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Use your head ;)
Take their names down in your head(or just a part)
Then run off or get inside a car
Suspect them
Kill them if they do not surrender
How hard can it be :)
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Now i agree with both HellRocker and Klaus on this one. You can drive awya in a vehicle if you can ge to one, and chances are when you get to one they will blow it up. Then again yo knew the Cop Job wasnot going to be easy when you took it.
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I have been in middle of a fight in SWAT skin b4.. I just sus all of 'em and ask them to surrender. if they won't I'll do "Rambos" and kill 'em all.. It's just that simple...
:ps: I know this is one week old topic
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Rambo! xD
Those movies were awesome!
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Rambo! xD
Those movies were awesome!
You got that right, they were great movies!
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ANYWAYS............lets try and stayy on-topic, i don't fell like getting yacked at by Goodblue. Colour Coded names for Crimnals are not need, thnik the whole belnding in thing also works as an advantage to you!
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ANYWAYS............lets try and stayy on-topic, i don't fell like getting yacked at by Goodblue.
haha that made me LMAO. :lol:
I think the minimap is non-rp tough. But its funny to let them confuse about the suspects. :razz: You should use your BRAINZZ. So Im
Requesting a topic lock...