Argonath RPG - A World of its own

Argonath RPG Community => Hardware/Software support => Resolved issues => Topic started by: [EAF]roopE on June 15, 2008, 04:25:15 pm

Title: Scripting
Post by: [EAF]roopE on June 15, 2008, 04:25:15 pm
I am kinda new with this thing so i need help. Today i start mine own server and now i want to know where i can download rpg scripts?
Title: Re: Scripting
Post by: Tovenaarke on June 15, 2008, 04:29:51 pm
I think you get help here:

www.sa-mp.com (not sure)

Greetz
- Tov.

(ps, don't asspect that ARgo would give them away :p)
Title: Re: Scripting
Post by: John_Vaughan on June 15, 2008, 04:40:01 pm
http://forum.sa-mp.com/index.php?board=30.0

Script showroom, Find the script you want there, and download it. Download who have the [GM] Tags, Those are the GAMEMODES of the server, Download it, place it on your SAMP Server\gamemodes , Then compile the script with Pawno (I am sure the SAMP Server folder includes pawno)

But if you want to make your own scripts, You need to learn PAWN scripting language... And then, If need help, You can check here:

http://forum.sa-mp.com/index.php?board=10.0

Hope this helps
Title: Re: Scripting
Post by: sinamun on June 15, 2008, 04:44:39 pm
wow im soo crap,
and lazy too,
i cant find anything anywere.
do u ned to compile the game when u finish a prawno file? :trust: :eek:
Title: Re: Scripting
Post by: [EAF]roopE on June 15, 2008, 05:15:16 pm
Thanks for helping  me.
Title: Re: Scripting
Post by: John_Vaughan on June 15, 2008, 08:44:29 pm
wow im soo crap,
and lazy too,
i cant find anything anywere.
do u ned to compile the game when u finish a prawno file? :trust: :eek:

Ofc, SAMP Server can only read binary files or any file that is written in binary, The script you make it gets saved in a .pwn file, But we need a tool to translate it into a binary language, The language that sampserver.exe can read, and that tool is the PAWN Compiler, Just when finished the script, click in "Compile/Run" button, and it will make a .amx file, which contains the script u made in binary language. So you SHOULD have 2 files on the \gamemodes folder: Myscript.pwn and Myscript.amx. ;)

:ps: And definitely, if you didnt knew this, you're crap and lazy as u said, for not saying "n00b" :razz:
Title: Re: Scripting
Post by: Dexter on June 15, 2008, 09:09:36 pm
Oh btw he is searching help for VCMP scripting
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