Argonath RPG - A World of its own
GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Fatboy_Rob on August 04, 2008, 02:07:34 am
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Well, anywho...
Everytime I'm on Argonath, if I get one warning, I get server closed connection.
As if I've been warned twice before.... which i haven't.
Can someone look into this?
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that's happening with me , too...but isnt racist lol maybe u did a mistake or something
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Warns are saved by ID, not by name, so if ID 20 gets warned twice then leaves, and then you joined on ID 20, you already have 2.
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Warns are saved by ID, not by name, so if ID 20 gets warned twice then leaves, and then you joined on ID 20, you already have 2.
This is something which administrators can not see before warning somebody...so deal with the fact that if you get warned, you may get kicked.
Solution to the problem: do not rulebreak
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I don't know but im pretty sure the warn system can work another way and not by id, which im questioning why it even works that way, dont see the logic in it. Although there might be some explanation but since your a regular guy you shouldnt even have to be worried Rob?
Regards
Clooak
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but since your a regular guy you shouldnt even have to be worried Rob?
Well, he made the topic because this happens a lot to him lol
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It's Not that, it's just that some idiots always attack me when I'm a cop, so I can suspect them.
10 times out of 5, they have Sawn Offs, so I shoot them even if their not suspects, so I won't die.
Not because of Rulebreaking David.
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It's Not that, it's just that some idiots always attack me when I'm a cop, so I can suspect them.
10 times out of 5, they have Sawn Offs, so I shoot them even if their not suspects, so I won't die.
Not because of Rulebreaking David.
Accidents happen ;)