Argonath RPG - A World of its own

Community => News and Announcements => Topic started by: Gandalf on April 29, 2007, 09:18:39 pm

Title: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Gandalf on April 29, 2007, 09:18:39 pm
No, 0.2 is not released. But we are updating the script, by tomorrow you will see the new scipt running, waiting for a good moment to update.

Bugfixes
Houses will no longer lose ownership with inactivity.
Server time (/jailtime) will be CET (GMT+1) to stop confusion.
Entering/Exiting you house at the right place
GTA mission will not use boats/planes
Small casino closed/opened like others
Betting limit set to 5000 to stop abuse

New features
/carlock : locks your car. Will only work if you are not wanted to prevent abuse.
/carunlock: unlocks your car
/heydude: Your car will be marked with a yellow marker like the GTA mission. Difference is that only you can see it. The marker will be there until the car respawns.

Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Innocent on April 29, 2007, 09:22:22 pm
Nice, makes me want to buy a car now.
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Wayne on April 29, 2007, 09:23:23 pm
hm .. i thought it be nice.. but i have one question,
when 0.2 launches the money may can be saved or not?
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: TomazK on April 29, 2007, 09:50:32 pm
Nice 1
& you did this: Re: SA-MP 0.2 opened. (Just kidding so that you read this), please....
I hate people with bad jokes, like this 1....
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: gr4nt on April 29, 2007, 10:43:15 pm
Great work Gandalf, Ill be looking forward to the new scripts  D)

Nice 1
& you did this: Re: SA-MP 0.2 opened. (Just kidding so that you read this), please....
I hate people with bad jokes, like this 1....

Dont criticise him for cracking joke man.  :neutral:
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Gandalf on April 29, 2007, 11:05:49 pm
I got the attention the topic needs  ;)
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Jcstodds on April 29, 2007, 11:11:15 pm
I got the attention the topic needs  ;)

It did so!     

WHooooo car lock! ...
 
    We know there are more features   ;)   ;)
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Petey on April 29, 2007, 11:41:45 pm
well done gandalf, i will be testing the script tonight after work
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Jcstodds on April 29, 2007, 11:43:40 pm
whoooo Im having an [ALS]heart_attack from the prospect of not being hijacked!!!

Seriously though I have to start revising for exams and all this news for argonath not helping xD lol
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: TomazK on April 30, 2007, 07:16:40 am
I know, I was a little bit......but I really hate people that do these jokes in
real life, not about a game... :neutral:

Great work Gandalf, Ill be looking forward to the new scripts  D)

Dont criticise him for cracking joke man.  :neutral:

Posted on: April 30, 2007, 06:12:31 AM
Finnaly......something new, I mean about the Bugfixes
I'm a bit nervous these days, cuz I'm gonna have an exam on Friday, next Monday & Tuesday,
so please don't ask me about a game or if I did something again...

Bugfixes
Houses will no longer lose ownership with inactivity.
Server time (/jailtime) will be CET (GMT+1) to stop confusion.
Entering/Exiting you house at the right place
GTA mission will not use boats/planes
Small casino closed/opened like others
Betting limit set to 5000 to stop abuse

New features
/carlock : locks your car. Will only work if you are not wanted to prevent abuse.
/carunlock: unlocks your car
/heydude: Your car will be marked with a yellow marker like the GTA mission. Difference is that only you can see it. The marker will be there until the car respawns.


Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: rJCaiG on April 30, 2007, 08:04:41 am
OMG 0.2 IS OUT STAMPEDE!! (Just kidding, so you read my post)
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Justin on April 30, 2007, 08:34:30 am
Very nice now i know where i can find my car when someone has taken it.  D)
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: sRy on April 30, 2007, 02:36:54 pm
hmmm? what about drugs? NO DRUGS? nooooOOO!!1!!1
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Niitro on April 30, 2007, 03:28:47 pm
Nice work !
But i like new MTA scripts better ...
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Kowalski on April 30, 2007, 06:20:13 pm
hmmm? what about drugs? NO DRUGS? nooooOOO!!1!!1

Drug commands will be only in 0.2  :rules:
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Niitro on April 30, 2007, 06:27:14 pm
Is that updating going on now .. ???
Coz the server isn't running for me ... >>>
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Vaeldious on April 30, 2007, 06:32:32 pm
Niitro quit evesdropping on me, i just suggested that to Justin on MSN..... :D Server's down for us all :(


-=V=-
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Justin on April 30, 2007, 06:33:00 pm
Is that updating going on now .. ???
Coz the server isn't running for me ... >>>

its been like that for a few minutes now.
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Jcstodds on April 30, 2007, 06:36:40 pm
 :cry:   server down...I hope good comes out of this  ;)
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Kowalski on April 30, 2007, 06:47:23 pm
Yeh and it's still down. I think the same... something big bumm  :ban:
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Justin on April 30, 2007, 06:49:05 pm
Yeh and it's still down. I think the same... something big bumm  :ban:

I'm sure its updates, but i hope it comes back up soon,  :(
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Gandalf on April 30, 2007, 06:50:45 pm
The server is back up, sorry fo the downtime. Two parts of scipt were arguing over who should do what, the result was that crash protection failed. Problem should be solved now.
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Justin on April 30, 2007, 06:52:27 pm
The server is back up, sorry fo the downtime. Two parts of scipt were arguing over who should do what, the result was that crash protection failed. Problem should be solved now.

Thanks gandalf  D)
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Jcstodds on April 30, 2007, 07:31:29 pm
I like car lock- it works in any vehicle yes?
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Kerr on May 01, 2007, 12:47:20 pm
I like car lock- it works in any vehicle yes?

Only the one you own.

And gandalf, say if someone owns the car selected for a mole mission, they can easily /carlock and get it themselves. ALTHOUGH its unlikely, it would be good if you put that level of protection in :)
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Petey on May 01, 2007, 12:50:50 pm
if u are wanted u can not lock ur car, that is what happens
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Kerr on May 01, 2007, 01:03:19 pm
if u are wanted u can not lock ur car, that is what happens

No, you totally missed the point.

I said

And gandalf, say if someone owns the car selected for a mole mission, they can easily /carlock and get it themselves. ALTHOUGH its unlikely, it would be good if you put that level of protection in

BEFORE they are wanted.  Read it again petey.
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: sRy on May 01, 2007, 01:04:55 pm
meaning i can go gambling now?
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Petey on May 01, 2007, 01:05:59 pm
yer so, really what are the chances of that happening anyways
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Innocent on May 01, 2007, 02:20:49 pm
Only the one you own.

And gandalf, say if someone owns the car selected for a mole mission, they can easily /carlock and get it themselves. ALTHOUGH its unlikely, it would be good if you put that level of protection in :)

You can lock all cars ;)
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Niitro on May 01, 2007, 02:39:14 pm
I still don't get it ...
I enter a car [ no mather u own it or not ] ..
Type /carlock and it shows'' You locked the car'' ...
The thing i don't get is which car u lock ...
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Innocent on May 01, 2007, 03:01:09 pm
The car you're in.
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Niitro on May 01, 2007, 04:22:54 pm
is serever down again ?
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Innocent on May 01, 2007, 04:31:42 pm
It's up right now.
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Zan on May 01, 2007, 04:41:18 pm
I hope, that there will be more cars & stuff  :cool:
Zan

Drug commands will be only in 0.2  :rules:
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: sRy on May 01, 2007, 05:24:17 pm
how does this bet limits work? i went into a casino still see 10k dealers but i didt gamble yet to avoid getting me into trouble
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Gandalf on May 01, 2007, 06:38:15 pm
how does this bet limits work? i went into a casino still see 10k dealers but i didt gamble yet to avoid getting me into trouble
The money bets are fro SA, no way to change them (yet). That is why the script checks your win and loss and corrects when needed.
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: sRy on May 02, 2007, 12:55:48 am
so...its safe to gamble?
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Australia on May 02, 2007, 12:39:32 pm
/heydude Not working for me.
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Niitro on May 02, 2007, 03:25:43 pm
/heydude Not working for me.

Do u own a car ?
Ohh , yeah it doesent show any text on screen, it just show TARGET on the radar ...
In start i thought i doesent work for me too .. but its just than i didn't notthest the YELLOW square on radar ...
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: TomazK on May 02, 2007, 05:29:29 pm
lol, the command only works if you have a car owned.......just like Niirto said
Do u own a car ?
Ohh , yeah it doesent show any text on screen, it just show TARGET on the radar ...
In start i thought i doesent work for me too .. but its just than i didn't notthest the YELLOW square on radar ...
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: Dave on May 03, 2007, 08:27:39 pm
Still doesn't work for my SF Banshee....  :trust:
Title: Re: SA-MP 0.2 opened. (Just kidding so that you read this)
Post by: TomazK on May 03, 2007, 09:44:10 pm
Look at the map...
It has to work, cuz I typed it & it worked...  :velo:
Still doesn't work for my SF Banshee....  :trust:
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