Argonath RPG - A World of its own

GTA:VC => VC:MP General => VC:MP - Vice City Multiplayer => VC:MP Ideas => Topic started by: Davron on March 14, 2009, 01:50:07 am

Title: Rob Command
Post by: Davron on March 14, 2009, 01:50:07 am
IMO alot of Topics Of this Replies said This is Multiplayer and not Single Player so i said Hey i got a Idea

When Robbing the Bank you should Have More than one Like in Singular Player when You had different Players Like they would have one man that does a Command that says !Robbank Driver.Then we got one that does !Robbank Hacker .Then the Robbank Loader.Then the other man Will have to type !Robbank Assault Then when you get all of these they will have to do the !Robbank Driver will have to be in a pony.The man that did !Robbank Hacker has to Crap the safe.The loader then Does his cmd !Robank Load then you w8 and you could load it talks like 100 dallors like mins or something so.And you could Stop you go to the car and do !Robbank Offload and then the driver goes to a Stop must be by the light house and do !Robbank Hidemoney the Assaulter would do that and that is How u do it the more People that do it the Better the Robbery Goes this might not be clear But it is just a idea .BTW you have to be in a clan to do the Robbank 
Title: Re: Rob Command
Post by: Call_me_Dad on March 14, 2009, 10:40:33 am
I agree robbery is not a one-man task
recruiting 3 robbers is reasonable.

But the robbery should not be dictated to the robbers.
I dont like the idea of scripts telling the robbers to what to do.

The only role that scripts should play is give the cash to robbers... and take it back if they die during robbery.
The robbers should be innovative and try to think of a way to succeed on their own.
Once they think out a plan, they should RP it using / me command and their brains.

in that way even the cops get a chance to RP and use their brains + guns
Title: Re: Rob Command
Post by: tris.m on March 14, 2009, 11:14:35 am
It does sound good but doesnt it mean that three people could go on when there are no cops and just keep getting money? Maybe you should only be able to 'succeed' once a day, but 'try' 3 times a day

Also, maybe, it would be good if three cops had to join and be dedicated to stopping them, so 1) Cop in bank already, 2) Cop at police station/on duty, 3) Swat ready to storm the place.

I think if the 'hideout' was always in the same place it would be unfair becasue cops could just wait there, maybe it could be random, not sure how hard that is to do?

Not sure about having to be in a clan, seems unfair on new members/people who dont want to be in a clan
Title: Re: Rob Command
Post by: Davron on March 14, 2009, 06:58:00 pm
Ok But you have to understand you could like get only 1000 for Like a week.And when cops are not there they should Have a auto cmd that says That gaurd Hits you out it should be radom and this does not mean that telling them what to do it is just to load like the loader will load the Money in His house it will take time and that is when the asssuslter will come in.
Title: Re: Rob Command
Post by: BDK on March 17, 2009, 12:35:04 am
bank robbery?
isnt that what all servers used to have?
why not do a robbery of businesses?
this is done by atleast 3 or more players

things that the players need to do
they must all be in the same business
they type /c !robplace
there has to be 3 or more players to use this command
and there also has to be atleast 1 cop or swat in the server
and that player recieves $5 a second until they leave the area, or maybe a certain distance from the spot they used the cmd?
maybe that for every extra player the players get an additional $5
so for e.g.
if there were 4 players then they get $10 a second
if ther are 3 then its $5
5 - $15
6 - $20
etc....

cause bank is just sometihng that gets used alot
bank robbery has been used in many servers, dont you think?
it would be so cool for an idea like this? wont it?
give me a feedback on this
Title: Re: Rob Command
Post by: Klaus on March 17, 2009, 11:05:30 am
Sounds good, like a sort of King of the hill type mode
Title: Re: Rob Command
Post by: Salmonella on March 17, 2009, 12:30:48 pm
One question : do the robbers recive money from someone REAL bank account? ( like mine )
Title: Re: Rob Command
Post by: tris.m on March 17, 2009, 07:05:04 pm
Sal
It would be more realistic to  have money coming out of your account but then there would be the issue of how to divide it up because $5 divided by all accounts would be tiny (less than a dollar), and also if it was like that maybe people wouldnt put money in the bank- a solution may be to have very small interest as an incentive?

King of the Hill
I like the 'king of the hill' idea but is a bit unrealistic and being realistic is partly what this server is about.  If it were to happen, it would be good to do it in places with inside (like bank, printworks, most shops) because it would make the 'hill' area very clear.  An issue is that if loads of criminals were there, there is no chance for the cop! Maybe there should be a limit to how many criminals at one time.
Title: Re: Rob Command
Post by: Klaus on March 17, 2009, 07:07:03 pm
One question : do the robbers recive money from someone REAL bank account? ( like mine )
Not a chance. It's not fair to players
Title: Re: Rob Command
Post by: Salmonella on March 17, 2009, 08:13:25 pm
Not a chance. It's not fair to players
Great, i was worried about it also
Title: Re: Rob Command
Post by: FastSh00T on March 18, 2009, 11:29:52 pm
okay Guys its look a good idea but is my idea you must say it idea [PC]FastSh00T

;)
Title: Re: Rob Command
Post by: Davron on March 19, 2009, 01:38:58 am
What?
Title: Re: Rob Command
Post by: tris.m on March 19, 2009, 06:13:15 pm
Um Fastshoot, either you are in the wrong section, or you think Davron has stolen your idea.  Many people have the bank robbery idea and this one (Davron's) is different from your which has it's own topic!

P.S. It isnt a good look in my opinion to be arogant about your ideas, the scripters need praise, not people with ideas. (but ideas are needed!)

okay Guys its look a good idea but is my idea you must say it idea [PC]FastSh00T

;)
Title: Re: Rob Command
Post by: Davron on March 19, 2009, 07:42:02 pm
Um Fastshoot, either you are in the wrong section, or you think Davron has stolen your idea.  Many people have the bank robbery idea and this one (Davron's) is different from your which has it's own topic!

P.S. It isnt a good look in my opinion to be arogant about your ideas, the scripters need praise, not people with ideas. (but ideas are needed!)

Thanks Tris
Title: Re: Rob Command
Post by: ~Legend~ on March 22, 2009, 08:38:45 pm
This is a cool idea actually, but it may be better not to have scripts dedicating each player to their job. They can choose jobs, but maybe not be obliged to keep to it exactly. By the way, did you get this form the GTA VC mission?
It's a cool mission and would love to play it again! We may have to have more than one set hideouts and when they reach there to store money, they recieve the money to keep, although the police can get them but the moeny is still theirs.
And no, the money shouldn't go from other players' accounts. Also, the bank can't have totally unlimited money. You should have a few times allowed to attempt the job, otherwise when no one's on, some guys could go and easily walk out with the money. Millionaires in a few minutes!!  :D
Title: Re: Rob Command
Post by: Klaus on March 23, 2009, 04:54:13 pm
Maybe it could be turned on by an admin like the lottery script
Title: Re: Rob Command
Post by: Salmonella on March 23, 2009, 05:21:15 pm
Maybe it could be turned on by an admin like the lottery script
Is that really needed? i mean :

Firstly : you need 3 men,
Secondly : you recive not that much
Third point : And maybe you can only do it once a day?
Title: Re: Rob Command
Post by: Klaus on March 23, 2009, 05:33:41 pm
Third point : And maybe you can only do it once a day?
Why my idea is better:
1. Easier to script
2. Can go wrong easily if script restarts
3. Much easier to use because say the robbery is ruined by DMers, an admin could then restart it.
Title: Re: Rob Command
Post by: Salmonella on March 23, 2009, 07:18:35 pm
Why my idea is better:
1. Easier to script
2. Can go wrong easily if script restarts
3. Much easier to use because say the robbery is ruined by DMers, an admin could then restart it.

Oh.. you mean getting permission from admins to hold a robbery?
Title: Re: Rob Command
Post by: Klaus on March 23, 2009, 08:31:58 pm
No, the admin would have to turn it on in the same way the lottery works..
This way the robbery can only take place when there is a high admin in the server
Title: Re: Rob Command
Post by: Salmonella on March 23, 2009, 09:21:08 pm
No, the admin would have to turn it on in the same way the lottery works..
This way the robbery can only take place when there is a high admin in the server
Well then i agree, some real RP which canot be ruined by Dmers is awesome :)
Title: Re: Rob Command
Post by: ~Legend~ on March 24, 2009, 08:47:48 pm
Maybe it could be turned on by an admin like the lottery script


Hmmm, there are pros and cons about that idea but I think we are heading kind of the right direction. 
With a few tweaks this might work and be a good addition to the game.
Title: Re: Rob Command
Post by: Davron on March 25, 2009, 12:28:48 am

there are pros and cons
What is that and this Idea is just little peak of what i am trying to say and mean.

Signed,
          Davron
Title: Re: Rob Command
Post by: ~Legend~ on March 25, 2009, 12:35:19 am
What is that and this Idea is just little peak of what i am trying to say and mean.


Just a quick summary;
Pros - Very safe and enjoyable. Proper RPing. Support from an admin if needed. 
Cons - We will have to wait for an admin each time even if the servers are busy. The getaway might not be as "fun" as the admin may sent a warning to all DMers that such an event is taking place. This may attract people and may not allow you to get to your rendezvous as easily (this does add to the excitement though!  :trust:).
Title: Re: Rob Command
Post by: Klaus on March 25, 2009, 04:45:20 pm
Cons - We will have to wait for an admin each time even if the servers are busy.
Not really. If you want to rob it, and there isn't an admin online
call an admin and they shall go ingame, simple..
Title: Re: Rob Command
Post by: ~Legend~ on March 26, 2009, 12:35:35 am
Not really. If you want to rob it, and there isn't an admin online
call an admin and they shall go ingame, simple..
 

True, but I was thinking of the admins as well, we don't always need to bother them.
Title: Re: Rob Command
Post by: Salmonella on March 26, 2009, 12:18:21 pm
 

True, but I was thinking of the admins as well, we don't always need to bother them.
Admins are there to help you, i guess they don't see it as bothering, more the opposite, they WANT to help you :)
Title: Re: Rob Command
Post by: ~Legend~ on March 27, 2009, 10:27:03 pm
Admins are there to help you, i guess they don't see it as bothering, more the opposite, they WANT to help you :)


Fair enough!  :D
Thank you very much for your support, admins!
Title: Re: Rob Command
Post by: Klaus on March 27, 2009, 11:21:02 pm


Fair enough!  :D
Thank you very much for your support, admins!
Never be afraid to call an admin in game
Where here to help :)
Title: Re: Rob Command
Post by: ~Legend~ on March 28, 2009, 07:12:10 pm
HAHA! Will do!

So, if you're walking down the street and you have a lil' prob, who you gonna' call, the ADMINS!! 
 :D

Ignore that guys!
Title: Re: Rob Command
Post by: Madmaster1 on May 24, 2009, 02:39:21 pm
this idea is little hard lets start

u make a cmd called !rob the criminal go to bank with guns he type !rob and in police radio show (there is a robbery in the bank robber User)

then the police go to there and tell him to sur if he sur the money will go if he ran away for 30min (or less time) the money will be for him and never go if he died the money will go.

thats my idea i hope u like it  :D 
Title: Re: Rob Command
Post by: Davron on May 24, 2009, 02:53:21 pm
This topic have been added to new scripts.
http://www.argonathrpg.eu/forum/index.php?topic=29306.0


Topics merged
Faramir
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