Argonath RPG - A World of its own

GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Metro on April 18, 2009, 01:45:15 am

Title: Crashes
Post by: Metro on April 18, 2009, 01:45:15 am
I would like to know why we have crashes. What is the cause for it?
Sometimes i read soemthing about desync. But I don't think it is, becasue sometimes,
there is only one person crashing and at another times, the half of the server is crashing.
Title: Re: Crashes
Post by: Fuzzy on April 18, 2009, 09:58:30 am
The scripts are brand new so they are still a little unstable, but devs are working on it.
Title: Re: Crashes
Post by: 9r2e5i3k on April 18, 2009, 12:56:52 pm
I'm pretty sure it's the SAMP client's fault; RS4.0 is too advanced for it so SAMP can't handle it and it crashes :lol:
Title: Re: Crashes
Post by: James_Alterlis on April 18, 2009, 03:18:40 pm
I would like to know why we have crashes. What is the cause for it?
Sometimes i read soemthing about desync. But I don't think it is, becasue sometimes,
there is only one person crashing and at another times, the half of the server is crashing.

ummm... nice avatar lol  :lol:
Make me confusing

Anyway, good luck!  ;)

 :cop:
Title: Re: Crashes
Post by: Pritilender on April 27, 2009, 10:46:12 am
My game crashes on every 30 mins of playing. I don't know why, but it suddenly crushes. I hate that! :@
Title: Re: Crashes
Post by: smey on April 27, 2009, 11:22:02 am
Mine does every 5 minutes when 80 people are online.

Bleh, I can live with it.
Title: Re: Crashes
Post by: Bianconeri on April 27, 2009, 02:54:44 pm
im getting lots of crashes also, it really sucks, thats the price we pay for a new script
we will have to live with it
Title: Re: Crashes
Post by: OneLiterBeer on April 28, 2009, 09:49:06 pm
Well its not that hard. Besides when you crash and come back in , your car is fixed  :weed:
Title: Re: Crashes
Post by: Marting_Riggs on April 28, 2009, 11:13:17 pm
you can set your draw distance lower it reduces crashes also do /fpslimit 100 it lowers crashes alot as well
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