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Argonath RPG Community => Hardware/Software support => Resolved issues => Topic started by: Kitsune on June 11, 2009, 04:33:10 am

Title: Photoshop: Bypassing 500 frame limit when importing video frames
Post by: Kitsune on June 11, 2009, 04:33:10 am
When you use the Video frames to layers... feature, it limits you to import a maximum of 500 frames. Does anyone know of a way to bypass or disable this limit? I have CS4 and CS3, so an option for either (though CS4 is my preference) is fine.
Title: Re: Photoshop: Bypassing 500 frame limit when importing video frames
Post by: 9r2e5i3k on June 11, 2009, 11:48:55 am
Either save the frame amount by using a lower frame rate or import it in parts if it's possible.

Though I don't have PS and I don't know if it will work, you could try that.
Title: Re: Photoshop: Bypassing 500 frame limit when importing video frames
Post by: Kitsune on June 11, 2009, 01:01:29 pm
Either save the frame amount by using a lower frame rate or import it in parts if it's possible.

Though I don't have PS and I don't know if it will work, you could try that.
Reducing the frame rate would indeed allow for more frames, but I'm looking for a solution that doesn't involve making my animations choppier.

As for importing in parts, each time you import, it imports to a new file and I tried moving the frames layers (as you can't move the frames directly afaik) from a second file to the first, but all it did was move the frame layers without adding the actual frames. To get it to work, I would then need to manually set 500 new frames (example being a 1000 frame animation, split in two) and manually set the visibility for every single new frame, which would be extremely impractical.

The best solution would be if there was a way to disable the limit.
Title: Re: Photoshop: Bypassing 500 frame limit when importing video frames
Post by: 9r2e5i3k on June 11, 2009, 04:50:06 pm
If you want to just convert a video to an animated .gif, can't you just open a .mpg or .avi file in Photoshop? You could do the eventual editing after opening the movie file.

In Corel Photo-Paint I can normally open an .avi / .mpg / .mov file without problems (though it loads some time because my PC isn't fast).
Title: Re: Photoshop: Bypassing 500 frame limit when importing video frames
Post by: Pandalink on June 11, 2009, 06:02:52 pm
When I imported my avatar into Adobe Imageready, it had 970 odd frames.
I have CS2, by the way. Also Photoshop seemed to agree with the 970 frames when I put it in there, so I don't know. :(

Post Merge: June 11, 2009, 06:12:02 pm
Incidentally, how do you even save animated gif files out of Photoshop?
Title: Re: Photoshop: Bypassing 500 frame limit when importing video frames
Post by: Kitsune on June 11, 2009, 06:27:55 pm
Incidentally, how do you even save animated gif files out of Photoshop?
Save for Web and Devices

When I imported my avatar into Adobe Imageready, it had 970 odd frames.
I have CS2, by the way. Also Photoshop seemed to agree with the 970 frames when I put it in there, so I don't know. :(
I don't have CS2, but with CS3 and CS4 you get this if you try and import more then 500 frames:
(http://i41.tinypic.com/5yagib.jpg)

Post Merge: June 11, 2009, 02:33:24 am
If you want to just convert a video to an animated .gif, can't you just open a .mpg or .avi file in Photoshop? You could do the eventual editing after opening the movie file.

In Corel Photo-Paint I can normally open an .avi / .mpg / .mov file without problems (though it loads some time because my PC isn't fast).
(http://i43.tinypic.com/2mi2osz.jpg)

:\
Title: Re: Photoshop: Bypassing 500 frame limit when importing video frames
Post by: Pandalink on June 11, 2009, 06:39:35 pm
Hmm, I got a warning but it just said "Want to continue anyway?".
Title: Re: Photoshop: Bypassing 500 frame limit when importing video frames
Post by: Kitsune on June 11, 2009, 07:20:25 pm
Regarding my remark on Grz's comment, that was on CS4. I tried out CS3 and apparently it does open video files. I don't get why they would remove the feature from CS4, but anyway, I'll see if I can still make a gif out it.

Post Merge: June 11, 2009, 03:29:06 am
It didn't quite work in CS3. Yes, it imported the whole video, which had around 1300 frames, but when I went to export it as a gif, it only imported the first 500 frames (no warning message either).

Panda, did you manage to export all the 970 frames into a gif? The avatar you got on atm only has 382 frames.
Title: Re: Photoshop: Bypassing 500 frame limit when importing video frames
Post by: Pandalink on June 11, 2009, 10:46:44 pm
Oh, I thought you meant when you imported it into Photoshop.
No, I didn't try to export with all frames (since I trimmed the movie file a lot in Imageready). Perhaps it wouldn't of worked. ;)
Title: Re: Photoshop: Bypassing 500 frame limit when importing video frames
Post by: Chase on June 15, 2009, 12:27:34 pm
If you wanna convert a video to a animated GIF, then you don't need photoshop.

All you need is VirtualDub, Ifranview, UnFREEz, and some video converter.

A very good tutorial can be found here: http://www.inat.org/page4.html (http://www.inat.org/page4.html)

It's how I do it.

Title: Re: Photoshop: Bypassing 500 frame limit when importing video frames
Post by: Kitsune on June 15, 2009, 01:02:33 pm
If you wanna convert a video to a animated GIF, then you don't need photoshop.

All you need is VirtualDub, Ifranview, UnFREEz, and some video converter.

A very good tutorial can be found here: http://www.inat.org/page4.html (http://www.inat.org/page4.html)

It's how I do it.


You can't make signatures like that. :P

Regarding my remark on Grz's comment, that was on CS4. I tried out CS3 and apparently it does open video files. I don't get why they would remove the feature from CS4, but anyway, I'll see if I can still make a gif out it.
Just realised I don't have it on CS4 because I got the normal version, not extended. >.>
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