Argonath RPG - A World of its own
GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Rory on June 16, 2009, 09:19:00 am
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I for one, would like to say;
cDa, CBFasi, and all the other developers and scriptors - Thanks for everything, and doing your best to administrate the server, and the script.
Your efforts at reducing the crashes and lag on the server have been noticed this week, by myself and a few other SASD Members.
We wish to not only say thank you, but inform you whatever changes made within the last 10 days has reduced our crashes from approximately 3-8 per hours, to about 1 crash every two hours on average.
I, on behalf of SASD and myself, would like to say thank you, and keep it up - Whatever it is being done, it's really shown within the last approximate week.
Keep it up! We really appreciate it!
All those who agree, or wish to show their support, reply!
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Well, last two days I hade more crashes then I expirienced last week! Last night I crashed 3 times in 5 mins!
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Agreed... and I think to remove all my mods to reduce it to a minumum...
Well done scripters!
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I've crashed more often this week than last week for some reasons
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I guess I'm the only one then.
Way to support your developers, guys... Truth hurts.. :eek:
Nahh but on a serious note, like I said - Last 10 days it's been a lot better, so yeah whatever was undone last week and then put back, REDO IT!! :banana:
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I haven't crashed as much as before, even though Zesse crashed like, 5 times each 10 minutes yesterday, but it might be him and not the server, I don't know. :P
Anyway, thanks a lot for your great work.
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but today, I crashed only 1 time in 2hours! that was very good. Good job to all developers! :D (I support them now :D)
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Things are getting better but its a long hard road
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well objects create crashes or lag don't they? maybe remove a few things from LSPD or the trees near SFAP might help with the lag cause i really lag bad near SFAP ever since the trees were put there
anyway i been crashing more often as well but i can put up with it i have been for so long and i know the Dev's are working on it
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well objects create crashes or lag don't they? maybe remove a few things from LSPD or the trees near SFAP might help with the lag cause i really lag bad near SFAP ever since the trees were put there
Joe, so do cars spawning in the same place on top of each other, á la Gvardia HQ. :neutral:
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well objects create crashes or lag don't they? maybe remove a few things from LSPD or the trees near SFAP might help with the lag cause i really lag bad near SFAP ever since the trees were put there
I actually disabled ALL custom objects for 2 hours while we were running live, it made no apparant difference to crashing.
As for trees near SFAP, you must lag really bad then in our custom interiors as the object count in them is WAY higher than the small number of trees at the Easter Basin tunnel, I see your comment as a moan that the trees there mean jumps are harder to achieve and you cannot escape cops so easy..
I presume you dont do DD either more objects, also avoid the whole of the verona/santamarai beach area since the OLD Knoots Island has MORE objects than that small clump of tres, AND I halved the count there from the Rs3 version!! (too many objects locally will crash you but I have ensured these are spread out so crash due to objects unlikely)
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i can still make the jump :P
but for some reason i lag/crash when driving past there does not happen all the time i just though i would say cause i did not know guess my timing for a crash comes at that time ^^
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Yeah, it's a bit of a guess with those trees now. :D
I don't mind them though. And I crash less then before, so thats a good things!
*throws cookies to CBF
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*throws cookies to CBF
/me jumps and catches the cookies, om-nom-noms them and runs for the hills
(On a serious note, my crashes have gone more apart in the last few days and your efforts to reduce the crashing have been paying off. Thank you.)
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I wanted to report that I crash very often when flying a heli/plane over the area highlighted in the attachment (screened from Daniel's interactive map).
Also I noticed that when I crash, there are usually some empty cars bumping into something. So maybe if there would be a way to stop them spawning on the roads and preventing them from colliding, maybe it could stop some crashes. Maybe a script that would spawn them at the nearest parking lot...
And before you ask, I don't use any mods. I'm running on a clean/vanilla GTASA with SAMP 0.2X.1
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And before you ask, I don't use any mods. I'm running on a clean/vanilla GTASA with SAMP 0.2X.1
So Vanilla sky crashes your SAMP? Damit that Tom Cruise and his hallucinations. I'm telling you Grzesiek, you are part of it!
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So Vanilla sky crashes your SAMP? Damit that Tom Cruise and his hallucinations. I'm telling you Grzesiek, you are part of it!
Vanilla means no mods.
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/me gives Cookies directly too [Rstar]CBFasi's hand.
/me throws to Gimli.