Argonath RPG - A World of its own

GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Obikankenwalker on July 05, 2009, 02:58:36 pm

Title: Key binds
Post by: Obikankenwalker on July 05, 2009, 02:58:36 pm
I heard key binds are bannable.
Is this true?
If so, how can they get you banned?

I myself, know key bind setups just to do a simple thing like for eg, press 2 and it automatically goes /me pickpockets the nearest person.
Just curious as i heard this from an unmentionable friend  :poke:
Title: Re: Key binds
Post by: Alsatian on July 05, 2009, 02:59:42 pm
Key binds cannot get you banned.
Title: Re: Key binds
Post by: Dr J. Cohen on July 05, 2009, 03:03:06 pm
I THINK it is seen as a advantage over other players
Title: Re: Key binds
Post by: Obikankenwalker on July 05, 2009, 03:06:13 pm
Well, it doesnt seem like its like your gaining an extra billion  :money: :money: over other players.
More so you are just role playing with a little extra pace.
Title: Re: Key binds
Post by: Gandalf on July 05, 2009, 03:08:29 pm
Correct, keybinds are an advantage over other players.

Example 1: keybind of 'surrender now' for a cop. Press 1 button and shoot to kill 'I asked to surrender'.
example 1: keybind /gu for criminal. HP almost to 0 ? pres a key and tell 'the cops abused me, I surrendered'

If found, keybinds can get you banned.
Title: Re: Key binds
Post by: Obikankenwalker on July 05, 2009, 03:15:43 pm
Well, if a cop used a keybind to ask them to surrender, then they stopped, then the suspect got shot down, thats cop abuse isnt it? there would be a different punishment.
If a suspect was injured, /gu and then used a keybind to do tell everyone their being abused, surely it would be investigated by the admins, and if the cop wanted log proof, wouldnt he take it here in the forums?

I'm not trying to get the rules changed or argue or anything, these are just my views.
Because if a player typed it out, its pretty much the same, only you entered it quicker with keybinds.

I'm willing to change my opinion, but i just don't understand it very much.
Title: Re: Key binds
Post by: Gandalf on July 05, 2009, 03:17:54 pm
I'm not trying to get the rules changed or argue or anything, these are just my views.
Because if a player typed it out, its pretty much the same, only you entered it quicker with keybinds.

That is exactly the point. Using keybinds you can do the same thing quicker as a player who does not use them. There for it is an unfair advantage.
Title: Re: Key binds
Post by: Obikankenwalker on July 05, 2009, 03:21:16 pm
Ah, i see.
I just wouldn't have thought it would be that big of a deal
Title: Re: Key binds
Post by: Dr J. Cohen on July 05, 2009, 03:23:42 pm
I just wouldn't have thought it would be that big of a deal

Your the one making a big deal out of it  :redface:

 :razz:
Title: Re: Key binds
Post by: Collin on July 05, 2009, 03:23:51 pm
what if the keybinds are for say. AV Driving school.

Hit F12 and '/l The speed limits in main roads are a Maximum of 90Kmph'

or just basically /me?
Title: Re: Key binds
Post by: rJCaiG on July 05, 2009, 03:25:12 pm
The ability to use keybinds would help me so much. In announcing my events, i need to copy paste the /ad line every time...plus this would put my G15 to use! Lol :)
Title: Re: Key binds
Post by: Zaila on July 05, 2009, 03:47:02 pm
I'm wondering, is it bannable to have keybindings if they dosen't give you andvantage over others, like "/login yourPW" when you are loggin in?
Title: Re: Key binds
Post by: Alsatian on July 05, 2009, 09:07:57 pm
Oh, I thought he meant TS, my fail.
Title: Re: Key binds
Post by: Boxy on July 06, 2009, 12:05:39 am

example 1: keybind /gu for criminal. HP almost to 0 ? pres a key and tell 'the cops abused me, I surrendered'

since the command is that short, you can do that regardless.
Title: Re: Key binds
Post by: Pritilender on July 06, 2009, 12:14:54 am
wait, keybinds are when we type something and then if we wanna past it, instad of new writing we press like arrow up and then we see it, or what?
Title: Re: Key binds
Post by: MikeUK on July 06, 2009, 12:16:29 am
wait, keybinds are when we type something and then if we wanna past it, instad of new writing we press like arrow up and then we see it, or what?
Keybinds are like a preconfigured system where a push of a button does something.

I.E: I press 5 and it does /me attacks for me, I don't have to do anything.
Title: Re: Key binds
Post by: Gimli on July 06, 2009, 02:03:09 am
I'm wondering, is it bannable to have keybindings if they dosen't give you andvantage over others, like "/login yourPW" when you are loggin in?

You get an advantage - you login faster than others! :D
Title: Re: Key binds
Post by: Zaila on July 06, 2009, 02:09:34 am
You get an advantage - you login faster than others! :D

lmao :rofl:
Title: Re: Key binds
Post by: Marting_Riggs on July 06, 2009, 02:12:22 am
so how do we set up keyblinds i wanna set up some CB radio 1's but don't know how :( and what i am thinking it won't give unfair advantage cause it something i would set up if i was training a few trail members

can any 1 send me a pm on how to set them up on windows XP
Title: Re: Key binds
Post by: Zaila on July 06, 2009, 02:28:23 am
so how do we set up keyblinds i wanna set up some CB radio 1's but don't know how :( and what i am thinking it won't give unfair advantage cause it something i would set up if i was training a few trail members

can any 1 send me a pm on how to set them up on windows XP

From what i know, standard Keyboards can't do it, but Logitech G15 got a system for key bindings
Title: Re: Key binds
Post by: TruthSvensson on July 06, 2009, 02:37:01 am
From what i know, standard Keyboards can't do it, but Logitech G15 got a system for key bindings
There are programs for keybinding
Title: Re: Key binds
Post by: 9r2e5i3k on July 06, 2009, 02:44:00 am
And it's possible to bind keystrokes to a gaming controller (though I haven't tested it yet).
Title: Re: Key binds
Post by: Altair_Carter on July 06, 2009, 10:25:05 am
Correct, keybinds are an advantage over other players.

Example 1: keybind of 'surrender now' for a cop. Press 1 button and shoot to kill 'I asked to surrender'.
example 1: keybind /gu for criminal. HP almost to 0 ? pres a key and tell 'the cops abused me, I surrendered'

If found, keybinds can get you banned.
1) Both examples are "Example 1"
2) Both situations are fixed in RS4. How?

In first situation there's /s3
In second after /gu, while frozen, you CANNOT die.
Title: Re: Key binds
Post by: Inkognito on July 06, 2009, 10:47:44 am
1) Both examples are "Example 1"
2) Both situations are fixed in RS4. How?

In first situation there's /s3
In second after /gu, while frozen, you CANNOT die.

You can die after /gu, but the cop who killed you gets fined, also, you get your weapons back.
Title: Re: Key binds
Post by: Melvin on July 06, 2009, 01:24:43 pm
I've got a Logitech G15 :P
Title: Re: Key binds
Post by: JDC on July 06, 2009, 03:31:00 pm
You can die after /gu, but the cop who killed you gets fined, also, you get your weapons back.

This can also be abused, criminals can use /gu on purpose just when a Cop is about to deal the final blow.

-----

I wouldn't ask help around the Forums for keybinds if I were you.
Title: Re: Key binds
Post by: AMahone on July 06, 2009, 05:01:20 pm
I just don't understand the meaning of "Keybinds are bannable."

Before I knew about this unofficial rule (That is not an official rule.) (http://www.argonathrpg.eu/forum/index.php?topic=28585.msg398011#msg398011) I had keys binded for /m1, /m2, /s3, and /usegate. I also had a simple keybind that told the player to surrender. The reason I preferred to have it keybinded is because to many regulars wait until you start typing to kill you. I was yelled at by an admin for having keybinds. I did not understand this, if anything keybinds help the RP. Cops die everyday because regular players wait for them to type, and then the officer gets a combat shotgun to the face. This is a bullshit rule, that should NOT be enforced unless made an OFFICIAL (http://www.argonathrpg.eu/forum/index.php?topic=28585.msg398011#msg398011) rule of Argonath. You might want to look into that.

It's not giving me ANY advantage over another player. And plus, there is no way to PROVE that someone is using keybinds in the first place. You can ban people all you want, you will never know the truth because it is undetectable.
Title: Re: Key binds
Post by: Gandalf on July 06, 2009, 05:35:00 pm
I just don't understand the meaning of "Keybinds are bannable."

Before I knew about this unofficial rule (That is not an official rule.) (http://www.argonathrpg.eu/forum/index.php?topic=28585.msg398011#msg398011) I had keys binded for /m1, /m2, /s3, and /usegate. I also had a simple keybind that told the player to surrender. The reason I preferred to have it keybinded is because to many regulars wait until you start typing to kill you. I was yelled at by an admin for having keybinds. I did not understand this, if anything keybinds help the RP. Cops die everyday because regular players wait for them to type, and then the officer gets a combat shotgun to the face. This is a bullshit rule, that should NOT be enforced unless made an OFFICIAL (http://www.argonathrpg.eu/forum/index.php?topic=28585.msg398011#msg398011) rule of Argonath. You might want to look into that.

It's not giving me ANY advantage over another player. And plus, there is no way to PROVE that someone is using keybinds in the first place. You can ban people all you want, you will never know the truth because it is undetectable.
If you wish to quote the official rules, then you should quote THIS (http://www.argonathrpg.eu/forum/index.php?topic=4222.0) topic.
The one you quotes is a 'guide' and NOT official.

Quote
- NO CHEATS, NO MODS, NO HACKS;
- NO HELIKILLING, NO CARKILLING, NO RAMMING, NO CARJACKING;
- NO GLITCHES, that give you advantage over other players (attacking from glitched areas);
Keybinds can be considered a mod or glitch.
As for our general actions, note that unless we are able to see you playing, the use of keybinds is hard to discover, and if not used to get an advantage over others we are not enforcing it to the limit.
However to avoid abuse for advantage, they are not allowed.
Title: Re: Key binds
Post by: Pandalink on July 06, 2009, 05:39:07 pm
So, just for open clarification, there are no exceptions?
Thinking AVDS, /usegate on the LSPD ramp etc.
Title: Re: Key binds
Post by: Squeak on July 06, 2009, 08:11:37 pm
So, just for open clarification, there are no exceptions?
Thinking AVDS, /usegate on the LSPD ramp etc.
Apparently not. :::/
Title: Re: Key binds
Post by: Malcolm on July 06, 2009, 08:32:24 pm
Omg, having the whole AVDS program on keybinds would be so awesome D:
Ah well, old fashion works fine, I guess ;)
Title: Re: Key binds
Post by: Gandalf on July 06, 2009, 11:12:49 pm
So, just for open clarification, there are no exceptions?
Thinking AVDS, /usegate on the LSPD ramp etc.
If keybinds are found to be used as advantage, the user will be banned.
Title: Re: Key binds
Post by: Fido Dido on July 06, 2009, 11:18:23 pm
Advantage over other players?
Bullshit
Use them too
Title: Re: Key binds
Post by: Kitsune on July 07, 2009, 07:43:59 am
Advantage over other players?
Bullshit
Use them too

You will be banned.
Title: Re: Key binds
Post by: Fido Dido on July 07, 2009, 09:18:31 am
You will be banned.
You didn't understand what i said..
Okay.. i will explain..
Just allow it to USE, everyone can download the program and use it. If you don't want, just don't do it ..
Is it an advantage?
Title: Re: Key binds
Post by: rJCaiG on July 07, 2009, 09:48:39 am
I said it once and i'll say it again: The ability to use keybinds could really help in my announcing of events and such..There could be some rules on the keybinds..ruling them out fullstop is not the appropriate way to approach the problem as i see it..
Title: Re: Key binds
Post by: 9r2e5i3k on July 07, 2009, 10:49:10 am
Allow keybinds = welcome command spammers. Even if Jeffery is there.
Title: Re: Key binds
Post by: Altair_Carter on July 07, 2009, 04:59:06 pm
You can die after /gu,

Quote
while frozen
And when you do /gu, you freeze instantly.
Allow keybinds = welcome command spammers. Even if Jeffery is there.
I really don't get the point you posted.
If keybinds are found to be used as advantage, the user will be banned.
I just don't see any situation it can be an advantage.
Title: Re: Key binds
Post by: Nexxt on July 07, 2009, 06:47:44 pm
The ability to use keybinds would help me so much. In announcing my events, i need to copy paste the /ad line every time...plus this would put my G15 to use! Lol :)

Imagine.... /usegate on G1 =)...

But yeah - I wont use them as I think I would even forget to push the button ;d
Title: Re: Key binds
Post by: Todor on July 10, 2009, 01:11:14 pm
Didnt see that one coming. I think there's still alot of players using them because it is not really possible to type really fast in some situations where you need to.  I'm not sure that they should be just ruled out in a second. We might give this one more thought.
Title: Re: Key binds
Post by: Chuck_Norris on July 11, 2009, 11:39:44 am
i will give a example to you all, where it would be considered as an advantage, because most of you don't know one.

For example
/me takes a gun out of his wasteband
/me points it to the guy his head
/me shoots him dead

Simple example, but have it all binded, and the opponent has no chance, since the opponent might not be willing to metagame, but ROLEplay.

the roleplayer would have no chance to survive.
Title: Re: Key binds
Post by: Gandalf on July 11, 2009, 12:50:16 pm
You didn't understand what i said..
Okay.. i will explain..
Just allow it to USE, everyone can download the program and use it. If you don't want, just don't do it ..
Is it an advantage?

Everyone can download hack and use them. Should be there for allow it ?  :roll:
Title: Re: Key binds
Post by: Shawn17 on July 12, 2009, 04:42:19 pm
If keybinds are found to be used as advantage, the user will be banned.

Just tell me where to send the screen shots of someone using them.
Title: Re: Key binds
Post by: Freedom on July 12, 2009, 05:10:10 pm
Everyone can download hack and use them. Should be there for allow it ?  :roll:

but they give advantage over others....
the keybinds doesn't actually.
Title: Re: Key binds
Post by: MikeUK on July 12, 2009, 05:48:34 pm
/me takes a gun out of his wasteband
/me points it to the guy his head
/me shoots him dead

That's forcing RP, is it not?
Title: Re: Key binds
Post by: bockman51 on July 12, 2009, 06:09:27 pm
In cases of a cop chase you have the advantage as cop that you don't have to release the gas to do /m2 , /m3 etc. or just your own text by /m
You can just press 2 keys and you got it.
And it has been said that it can be that some players will do /s2 (or whatever) by keybind and  shoot the suspect fast, he wouldn't have even a chance to stop and /gu , they will say then something like "I said he must give up." " He didn't stopped so I shot him, I warned him ", well but the suspect should know by his self he has to stop, otherwise there will be shots fired on him.
SimplePortal 2.3.7 © 2008-2025, SimplePortal