Argonath RPG - A World of its own

GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Gandalf on August 19, 2009, 03:20:15 pm

Title: SA:MP script test : OMG its GONE!!!
Post by: Gandalf on August 19, 2009, 03:20:15 pm
In this second test we will disable all custom objects (yes we have a lot of them).
This means that a number of interiors will be missing.

To all players and admins : if you enter an interior that is not present you will fall from the sky.
When this happens type /exit not to lose your life.

Please do NOT request admins to change your interior yet, they will return after the test.
During the test there is interior lockdown, no changes allowed.
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: MarioRinarri on August 19, 2009, 03:25:23 pm
How about removing most of the scripts and starting to add them one by one, until you see what causes the crashes?
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: Terox on August 19, 2009, 03:25:30 pm
Okay
its not problem  :redface:
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: Traser on August 19, 2009, 03:40:47 pm
Alright, let's see what this action does to crashes :)
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: Gandalf on August 19, 2009, 03:47:03 pm
How about removing most of the scripts and starting to add them one by one, until you see what causes the crashes?
Would be too intensive...as we need a good amount of players on server to really see the effect its not possible to test on a test server...
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: Oliver on August 19, 2009, 04:02:58 pm
Doesn't appear to be the problem as people still crash like they did before. I THINK (with my unexperienced mind) that the scripts are just too advanced.
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: Gandalf on August 19, 2009, 04:04:41 pm
Doesn't appear to be the problem as people still crash like they did before. I THINK (with my unexperienced mind) that the scripts are just too advanced.
We have some more tests in preparation...
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: CBFasi on August 19, 2009, 04:15:07 pm
Glad I had changed swat interior 2 days ago to a temporay while having a new lower object count one built.
(and the temporary is a standard game interior so its still present!)
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: smey on August 19, 2009, 04:17:42 pm
I would like to add: When with 100 players online, if you drive around in LS, you crash every 5 minutes. But when you go to Bone County, you crash like once every half our.
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: Y2JFaN on August 19, 2009, 05:04:30 pm
I would like to add: When with 100 players online, if you drive around in LS, you crash every 5 minutes. But when you go to Bone County, you crash like once every half our.
Your right, I've noticed in areas with many people you crash a lot more (for example: People walking around in the Rstar's HQ during the party, many crashes, the DD, many crashes...) most likely due to the fact of lag...
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: Drillbit taylor on August 19, 2009, 05:04:42 pm
can we take out our weps from house while falling(house has custom ints)?
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: Gandalf on August 19, 2009, 05:17:02 pm
can we take out our weps from house while falling(house has custom ints)?
Try  :lol:
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: Y2JFaN on August 19, 2009, 05:35:55 pm
Try  :lol:
:lol: Rofl..
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: Unmountable on August 19, 2009, 06:00:41 pm
Lol i hope FBI HQ is still there :poke:
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: cDa on August 19, 2009, 06:01:28 pm
Warning:  Prior to seeing this caion asked me to change int of free bizz. i changed bizz 69 int to 63..
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: Knoothead on August 19, 2009, 06:03:44 pm
I would like to add: When with 100 players online, if you drive around in LS, you crash every 5 minutes. But when you go to Bone County, you crash like once every half our.
That's true!
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: DHR.Mike on August 19, 2009, 06:19:42 pm
Thats also becosu your the only one in Bony County and atm nothign Changed for me So i stil Crash as mutch as i Normaly do so the Objects got nothing to do With Crashes and Lags for me atleas  :D
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: Oliver on August 19, 2009, 09:12:14 pm
I would like to add: When with 100 players online, if you drive around in LS, you crash every 5 minutes. But when you go to Bone County, you crash like once every half our.

Well, I think it's because of the blips. When a player moves, his blip moves for other people near him. In Bone County you rarely see more than 4 blips moving. Then again, RS3 didn't crash so much even though there were even more blips.
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: Stanley_Taylor on August 19, 2009, 09:33:27 pm
Ever tried hosting on a different server? Totally different of the current host?
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: MarioRinarri on August 19, 2009, 09:51:18 pm
I would like to add: When with 100 players online, if you drive around in LS, you crash every 5 minutes. But when you go to Bone County, you crash like once every half our.
I am so happy that I bought a house in north-west San Fierro..
You can sit outside nearly whole day long, drinking coffee and talking to your friends, while crashing like once per one/two hours.
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: Gandalf on August 19, 2009, 10:35:55 pm
Ever tried hosting on a different server? Totally different of the current host?
Our beta server is on a different server. As for the host, we have been on the same server for 3 years, check how many servers can say that...
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: Cofiliano on August 19, 2009, 11:18:31 pm
I am so happy that I bought a house in north-west San Fierro..
You can sit outside nearly whole day long, drinking coffee and talking to your friends, while crashing like once per one/two hours.
One of the reasons we set Gvardia in San Fierro.
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: EliteTerm on August 19, 2009, 11:32:32 pm
Well, you made Gvardia a month or 2 before RS4


As for the test, it's not working. Still more crashes.
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: Wash on August 20, 2009, 01:38:34 am
Try  :lol:

It worked. : ))))))))
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: aan_okeh on August 20, 2009, 01:43:04 am
SAMP Client still can't handle huge packet per sent/receive. Try using Packet Meter or WPE to check the packets while playing. In 5 minutes it will heavy as hell.
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: Cofiliano on August 20, 2009, 01:59:12 am
It worked. : ))))))))
same here  :D

Quote
Well, you made Gvardia a month or 2 before RS4
Ye but in the period when we made Gvardia, the lag in LS, was way up, togheter with crashes, that were happening once in 2-3 days in SF. It was alot more enjoyable to play in San Fierro then LS, even then.
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: MikeUK on August 20, 2009, 02:05:33 am
Our beta server is on a different server. As for the host, we have been on the same server for 3 years, check how many servers can say that...
Well, just switch server for 24 hours, look for a difference (keep the host).
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: Oliver on August 20, 2009, 02:10:56 am
The interiors are gone? 0o
Title: Re: SA:MP script test : OMG its GONE!!!
Post by: Gandalf on August 20, 2009, 12:59:33 pm
Closed... on to the next test
SimplePortal 2.3.7 © 2008-2025, SimplePortal