Argonath RPG - A World of its own

GTA:VC => VC:MP General => VC:MP - Vice City Multiplayer => VC:MP Ideas => Topic started by: Call_me_Dad on December 21, 2009, 06:39:09 pm

Title: Capitalism
Post by: Call_me_Dad on December 21, 2009, 06:39:09 pm
I think we should introduce some capitalism in the server.
With the current scripts, most of the money is earned through Cop work.
That is, all income is "generated", there are rarely any big "hand to hand" transaction of cash.

We know it is a fact, that..... selling objects (food, drugs ,weps) or services (taxi,medic,bodyguard) does not earn good amount of cash.

So, I thought...what to sell that people will definitely buy?
...what do people require more than cash?
...what to sell that will give a good income?

I can point 2 such things: Cars and Properties.

Currently, when we buy a car..... A lot of cash is wasted.
I mean, nobody gets that cash. It just disappears.
Same is the case with properties.

So, why not let someone else have the cash that you spent?

This is why, I think we should have some capitalism in the server.

How to Implement it?
Create Companies that deals with cars. I would suggest 2 companies, so that there is some competition.
Pass the ownership of the companies to individuals.
Assign names to the companies....like Ford, Mercedes.....or any custom name that the owner decides.
Distribute all the cars to the companies. The models will be owned by the companies on bid.
That means, suppose CompanyA owns the dealership of Infernus and CompanyB owns the dealership of cheetah......
So, when someone buys an Infernus, the cash goes to CompanyA.....or if someone buys a cheetah the cash goes to CompanyB.

This will involve some real business.

Commands required:

!sellcar <Car ID> <Player Name or ID>
Can only be used by Company Salesman or higher. It sets the Player the Owner of a car.

!signcar <ModelID>
Can only be used by Company Chairman. It Signs the dealership of a particular car model.
Example: if the chairman of Ford types !signcar <ID of infernus>, then the car will be named Ford Infernus.
All transactions of Infernus will be handled by Ford.
when signing a model, the car dealership should not be owned by another company

!unsigncar <Model ID>
Can only be used by Company Chairman. It UnSigns the dealership of a particular car model.
The model will be available to sign by other companies.

!hire <Player name or ID>
gives the salesman rights to a player. Only by chairman.


This way, even the car prices are not fixed,
They can be changed by considering competition with other companies.
Also, the company will earn a lot of cash. It will have to hire workers(Salessman) to keep up the sales.
That generates jobs.
It will involve some real business aspects, like discounts, price rise etc.
Also it will create business rivalries, more RP....especially with !sign and !unsign...when a company will have to pay the other to get dealership of a car.
Title: Re: Capitalism
Post by: Klaus on December 21, 2009, 06:44:32 pm
Sounds good.
Only problem is, what if some nutter goes around and signs near enough every car in the server?
Title: Re: Capitalism
Post by: Marco on December 21, 2009, 06:57:38 pm
Sounds good.
Only problem is, what if some nutter goes around and signs near enough every car in the server?

Maybe add a system where the chairman can sign the car but needs to pay a fee (depending on vehicle) and create a max car sign limit?




Questions on Idea:

How can a Person be a Chairman? Will be there an "Application" system to be one? Or maybe a tax that a person must pay to be one?
What are the requirements to be a chairman?
What about properties, maybe add the same system to them?


(PS: Awesome Idea)
Title: Re: Capitalism
Post by: Call_me_Dad on December 21, 2009, 08:34:14 pm
Yah
I think applications for the chairman.
A court registration for the launching of company, approval by the court.

Also, the cars can be sorted out evenly. So that it is fair.

Like one company got: Infernus and Admiral.....other got Cheetah and Sentinel.
So they are almost equal.

Remember, you can always kidnap the other chairman's wife and request him to unsign a car...simple :D
Title: Re: Capitalism
Post by: Emre on December 22, 2009, 02:16:38 pm
Or how about this? : About the Buying things :
We could make sunshine autos being owned by more than just 1 person.Like 4 men who control it,and if you buy cars,maybe 25% of the price of each car,goes to the credit,like on SP with earning 8k.then its not too much and too little
Title: Re: Capitalism
Post by: Call_me_Dad on December 22, 2009, 06:06:01 pm
You mean just one company ran by 4 players?
imo there should be competition in the market.

Competition is good, imo it brings more RP aspects....like ads, jobs etc.

Lets say, if one company has more active salesmen than other....they will naturally be able to sell more cars.

Also, company policies will decide which company is better.
Like CompanyA gives 80% cash back when you sell a car.
CompanyB gives 100% cash back.
Of course players will prefer buying from CompanyB .

Company discounts (free cars on Xmas wow!), test drives, cars on loan....
All of it will be included in RP without too much scripts.

Also, there shud be some command to let players sell their cars.
Salesman types !forsale <CarID>.
It sets the car for sale, means no one owns it any more.

Title: Re: Capitalism
Post by: Marcus on December 22, 2009, 07:20:45 pm
Very good idea, it will increase the roleplay in the server. More business competition, more roleplay, like Daddy said. But we have to be careful with some kind of trouble that the business can cause.. but that's not a big problem..
Title: Re: Capitalism
Post by: Alarba on December 22, 2009, 08:40:43 pm
Communism !!!!!! xD xD oh... wait.... capitalism....

 :ps: Very Good idea
Title: Re: Capitalism
Post by: Driggz on December 22, 2009, 11:02:00 pm
1. As I heard. Cars will be less money. Not 150k+
2. Rusty said that there will be way more jobs possibilities in 1.2. He said you can make about 100,000 in like an hour if you tried
Title: Re: Capitalism
Post by: CopSforza on December 23, 2009, 08:11:04 am
How about taxes? Taxes money could be putted in i don't know.... lottery maybe
Title: Re: Capitalism
Post by: Davron on December 24, 2009, 01:43:45 pm
I think That You should pay The Judges/Government For Chairman
Question:
How would the sales men get pay
Title: Re: Capitalism
Post by: Marco on December 24, 2009, 02:03:36 pm
Maybe the chairman sets a % value that goes to the salesman and to himself when the salesman sells a car.
Title: Re: Capitalism
Post by: Call_me_Dad on December 25, 2009, 11:01:18 am
salesman should get paid by !send command.

How much and when, depends upon the company policies.
Title: Re: Capitalism
Post by: Davron on December 26, 2009, 07:55:05 am
Question:
Ok i understand that sales men sign the cars they sell the people to would they have a cmd for a chairman to check who signed what.
Title: Re: Capitalism
Post by: Davron on January 03, 2010, 07:37:42 pm
explain it to me ???
Title: Re: Capitalism
Post by: Alarba on January 03, 2010, 08:10:55 pm
What about... bankrupt? If the company signs to sell an Infernus, but doesnt sell it in x amount of time?
Or if they just dont manage to sell cars at all... shouldnt the company get into bankrupt?

That would open possibility to create more car companies and a fair "signing" of cars

E.g :

Alarba & Lamas signs the  Cheetah , 10 days later no one bought the cheetah

Result---> Cheetah production agency no longer wants a contract with Alarba & Lamas cause they arent getting profit, so the car is taken away from Alarba & Lama company

Result2--> Alarba & Lamas only had money to sign a car, and the car contract was taken away ( like the above ). Without cars to buy and sell Alarba & Lamas declare bankrupt
Title: Re: Capitalism
Post by: Call_me_Dad on March 18, 2010, 05:03:18 pm
Question:
Ok i understand that sales men sign the cars they sell the people to would they have a cmd for a chairman to check who signed what.
If someone buys a car, there might be a point of time, when he wants to sell it.
Now, for that he should have a Receipt.
Like irl, every item is sold with a transaction receipt.
The companies will have a properly documentation topic in City hall.
Both companies will have their topics. All info....like prices, offers etc. will be their on forum.
Their will be records of sold cars, transactions made....and receipts will be given to customer.
The whole thing will be included in RP, depends on players how they carry it out.

So, what d'ya think about it?
Title: Re: Capitalism
Post by: Klaus on March 18, 2010, 05:08:13 pm
Sounds like another few hundred lines script
Go for it :)
Title: Re: Capitalism
Post by: Davron on March 20, 2010, 02:16:13 pm
What about... bankrupt? If the company signs to sell an Infernus, but doesnt sell it in x amount of time?
Or if they just dont manage to sell cars at all... shouldnt the company get into bankrupt?

That would open possibility to create more car companies and a fair "signing" of cars

E.g :

Alarba & Lamas signs the  Cheetah , 10 days later no one bought the cheetah

Result---> Cheetah production agency no longer wants a contract with Alarba & Lamas cause they arent getting profit, so the car is taken away from Alarba & Lama company

Result2--> Alarba & Lamas only had money to sign a car, and the car contract was taken away ( like the above ). Without cars to buy and sell Alarba & Lamas declare bankrupt
Good idea but.There are some cons to this idea.

They are like 150 cars on the server and 500+ registered players on the server.In this server they are hardle any one wants to role play low class players.Most ofthe players want to " get rich quick " so they will want the pricey cars.Also when they buy cars they normally want to keep them for a long time.And sell them once in 6 months...
so what i say now is to let the signs be longer like 3 weeks to a month
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