Argonath RPG - A World of its own

GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: David_Omid on February 28, 2010, 08:31:31 pm

Title: RS4.1 information including release date
Post by: David_Omid on February 28, 2010, 08:31:31 pm
As most of you know, I have been working for a very long time on a large update known as RS4.1. This update has been changed many times, so I would just like to explain why it may not be as big as people may think and why it has taken so long to develop it.

In June 2009, CBFASI asked me to make a business system which would replace the current one. As this was going to be a very big change, he decided to call this update RS4.1

RS4.2, RS4.3 and so on were going to be other large updates which we were going to create. However, we are not currently discussing these.

Back to RS4.1, I produced a new business system which in testing worked and the few people that saw it (developers and some administrators) were pleased with it. However, Aragorn was not pleased with it. Therefore, I had to cancel this update.

CBFASI and I decided that I should make another update known as RS4.1, but instead of making it now, I should make it when SA:MP 0.3 was released as it would be full of brand new scripting functions.

When the scripting build of 0.3 was released, I was given a test server by Gandalf and was tasked with not only making the current scripts compatible with 0.3 but also to make new scripts, which would be RS4.1.

Sadly, it was too much for one person to do and I ended up not only failing to bring out new scripts but also largely failed to make RS4 compatible with 0.3. The scripts were handed to CBFASI when the full version of 0.3 was released and he managed to sort out the rest of the problems. So for that, I am sorry.

Anyway, 0.3 was released, now I had to make RS4.1. I decided to go with something that a lot of people wanted: bots.

I made 3 bots that flew AT-400s around the map. They would land at each airport, park, deploy stairs and markers by the doors, wait for a while, retract the stairs and despawn the marker, take off, go to another airport, cycle continues.

Players were able to enter the markers and end up inside the AT-400 interior. It was a very fun update to build and I and a lot of testers spent plenty of time on it.

However, after noticing some very serious issues, mainly to do with synchronisation, I had to cancel that update and move onto another one.

I decided to work on ARFD script support and a general way of firemen making money, so this is what I have done. This update has taken a long time simply because I want it to be perfect.

As much as I hate saying it, it is a known fact that if something is abusable, players will abuse it. Therefore, I had to make the script secure and unabusable, as well as bug free.


The update is almost finished. All I need to add now are some restricted developer commands for controlling the creation and deletion of fire missions. This will hopefully not take long and I will hopefully get the update finished and taken to the main server by next weekend, hopefully on friday evening.

So in summary, if we are being technical, RS4.1 development started around 8 months ago. I know that people will make comments about how this update is not as big as they thought it would be, especially for 8 months of work, so I made this topic to explain exactly what has been going on.

I intend to make more large script updates after RS4.1. Maybe I will call them RS4.2, RS4.3, etc...who knows?


There will be one last mass test of the update before friday to test for any last minute bugs that need fixing. If you wish to be a part of this, please join my Facebook group as I will be posting in the middle of the week the current IP and password of my test server as well as the times that the tests will begin and end.

All other information will be posted on the group, not here

To join the Facebook group, please click here:

Argonath RPG SA:MP Testing and Development (http://www.facebook.com/group.php?gid=299285543583&ref=ts)


At RS4.1 release, I will try to release a guide here explaining all of the new features and how to use them in order to avoid confusion, so do not worry about that!





Title: Re: RS4.1 information including release date
Post by: Chuck_Norris on February 28, 2010, 08:37:50 pm
count me in to test again :)
Title: Re: RS4.1 information including release date
Post by: Dodo on February 28, 2010, 08:40:17 pm
Yay, good job David and CBF, you worked really hard on it :cop:
Title: Re: RS4.1 information including release date
Post by: newton_alex on February 28, 2010, 08:41:51 pm
Woooooo :D WE LOVE YOU
Title: Re: RS4.1 information including release date
Post by: Dodo on February 28, 2010, 08:46:02 pm
At RS4.1 release, I will try to release a guide here explaining all of the new features and how to use them in order to avoid confusion, so do not worry about that!

Please do so, as I'm a bit confused :eek:
Title: Re: RS4.1 information including release date
Post by: David_Omid on February 28, 2010, 08:47:04 pm
Please do so, as I'm a bit confused :eek:

It will contain information about all of the stuff I made, including commands and how to use them
Title: Re: RS4.1 information including release date
Post by: boostboy on February 28, 2010, 08:49:52 pm
count me in to test again :)
Title: Re: RS4.1 information including release date
Post by: EminemRulez on February 28, 2010, 08:52:16 pm
Thank you for time and effort :)
Title: Re: RS4.1 information including release date
Post by: bamf on February 28, 2010, 08:54:06 pm
This is gonna be cool with the AT-400 and the firemen jobs!!, aswell you and CBFasi are doing a fantastic job! keep on doing it  :hurray:
Title: Re: RS4.1 information including release date
Post by: b2311e on February 28, 2010, 09:09:09 pm
Sounds great, will be testing with you lot if I can (depends on time etc)
Title: Re: RS4.1 information including release date
Post by: Hidduh on February 28, 2010, 09:11:14 pm
This is gonna be cool with the AT-400

He cancelled that.. :(
Title: Re: RS4.1 information including release date
Post by: b2311e on February 28, 2010, 09:15:41 pm
He cancelled that.. :(
Obviously somebody didn't read it properly
Title: Re: RS4.1 information including release date
Post by: Boozman on February 28, 2010, 09:17:07 pm
Thats Great :)
Title: Re: RS4.1 information including release date
Post by: BLiSS908 on February 28, 2010, 09:19:28 pm
Tl;dr: New scripts and shit coming. No At 400 bots. New Fireman Mission(s). Taken 8 months to write the whole thing.
Title: Re: RS4.1 information including release date
Post by: Chuck_Norris on February 28, 2010, 10:22:39 pm
Obviously somebody didn't read it properly

actually true ..
Title: Re: RS4.1 information including release date
Post by: David_Omid on February 28, 2010, 10:30:40 pm
Taken 8 months to write the whole thing.

No it didn't! Read the first post carefully!
Title: Re: RS4.1 information including release date
Post by: TheRock on February 28, 2010, 10:36:31 pm
Tl;dr: New scripts and shit coming. No At 400 bots. New Fireman Mission(s). Taken 8 months to write the whole thing.

Still if it was, problem? That's the way David likes to work... Patiently to fix all bugs before releasing.... I doubt you would go in shorter time if you had such thing on your head for so many months...

So just respect his work, instead of going ZOMG SO LONG?? WHY!!!
Title: Re: RS4.1 information including release date
Post by: Vince on February 28, 2010, 11:15:43 pm
Nicely written David, it's come a long way and I look forward to seeing the release and hope I've helped when I did. Sadly, I don't have a Facebook and don't intend on getting one.. So I'll just have to be surprised. :)
Title: Re: RS4.1 information including release date
Post by: CBFasi on March 01, 2010, 01:53:42 am
Although technically the vehicle update is 4.1 its goign to become 4.15 as its still needing work

Davids fantastic work (and yes I am not kidding, I actually played fireman for a while too!!!) is going to bring new functionality to the server, and we hope give a few moaner something to do, like maybe get burnt in the fires  :rofl: , ok back to serious...

I have had almost no dealing with this particular scripting David was let loose with the skills he developed and has surpassed even my expectations.

If I have a problem I approach David, and together, as we work differently we can often work it out, then we carry on as before.

He is a rather good scripter and deserves the recognition for the work that some of you have seen on the test server, and will in the not too distant future see on the main.

He also has fixed a number of faults on the main, but as we know, you dont notice, you just assume its always me...

Well done David.
Title: Re: RS4.1 information including release date
Post by: BLiSS908 on March 01, 2010, 02:35:39 am
Still if it was, problem? That's the way David likes to work... Patiently to fix all bugs before releasing.... I doubt you would go in shorter time if you had such thing on your head for so many months...

So just respect his work, instead of going ZOMG SO LONG?? WHY!!!

I do respect his work and thank him. I just wanted to create a tl;dr version for those who didn't read it.
Title: Re: RS4.1 information including release date
Post by: Gregersen on March 01, 2010, 07:24:40 am
I'll be there David ;)
You kno'
Title: Re: RS4.1 information including release date
Post by: David_Omid on March 03, 2010, 12:30:58 am
I have just finished development of RS4.1

The only thing left now is to find any remaining bugs and fix them, which is why I will be opening the server wednesday night and thursday night for testing

In terms of features, it's all finished. This means that if you make suggestions, they have to be minor.

Examples of minor suggestions:

Change the time given

Change the amount of ammo given

Things like that...


I plan to release RS4.1 hopefully on friday, so please let me know if there are any concerns
Title: Re: RS4.1 information including release date
Post by: [SE]Dr_Pepper27 on March 03, 2010, 12:55:11 am
I have just finished development of RS4.1

The only thing left now is to find any remaining bugs and fix them, which is why I will be opening the server wednesday night and thursday night for testing

In terms of features, it's all finished. This means that if you make suggestions, they have to be minor.

Examples of minor suggestions:

Change the time given

Change the amount of ammo given

Things like that...


I plan to release RS4.1 hopefully on friday, so please let me know if there are any concerns
Sweet! Any IP's on the test server? :roll:
Title: Re: RS4.1 information including release date
Post by: David_Omid on March 03, 2010, 12:56:44 am
Sweet! Any IP's on the test server? :roll:

I'll announce them when it's open
Title: Re: RS4.1 information including release date
Post by: Pritilender on March 03, 2010, 01:23:02 am
Thank you David for all your spent time to try to give us something on what we'll loose our time ;) Thank you, once again!
Title: Re: RS4.1 information including release date
Post by: VANCEPLAYER on March 03, 2010, 01:26:59 am
OMG OMG!!!!!!!!! so excited!!
when are we gonna be able to buy tampa? and Mesa? those [State] vehicles you know?.
i really want a Tampa Or a Mesa :D
Title: Re: RS4.1 information including release date
Post by: SugarD on March 03, 2010, 04:38:31 am
I'll announce them when it's open
I suggest using a free No-IP service in the future for issues like this. That way all you have to do is load up the SA:MP server, update your IP in the Dynamic Update Client, and tell users the server is up. It would hide your IP and users would also never have to edit the server IP in the list to connect to it.
Title: Re: RS4.1 information including release date
Post by: JDC on March 03, 2010, 03:26:47 pm
Yes! Congratulations to everyone who helped, particularly our beloved scripters :D

And I do love that suggestion of making moaners burn in the fire... talk about hell on earth :lol:
Title: Re: RS4.1 information including release date
Post by: David_Omid on March 03, 2010, 06:45:02 pm
OMG OMG!!!!!!!!! so excited!!
when are we gonna be able to buy tampa? and Mesa? those [State] vehicles you know?.
i really want a Tampa Or a Mesa :D

The vehicle update is not in RS4.1, and it's not being developed by me, it's being developed by CBFASI
I suggest using a free No-IP service in the future for issues like this. That way all you have to do is load up the SA:MP server, update your IP in the Dynamic Update Client, and tell users the server is up. It would hide your IP and users would also never have to edit the server IP in the list to connect to it.

It's alright, really I have no problems with just doing it the current way. I can keep the server secret if I really want to, and sometimes I do for when I need to test stuff alone.


Title: Re: RS4.1 information including release date
Post by: Malcolm on March 03, 2010, 07:08:27 pm
Thank you for your time and effort, David. I am simply amazed at how you can acomplish such things. That goes out to CBFasi and any other scripter as well. Thank you.
Title: Re: RS4.1 information including release date
Post by: Altair_Carter on March 03, 2010, 07:11:04 pm
Atlast, some progress! Keep the work, I'm sure you'll handle it.
Title: Re: RS4.1 information including release date
Post by: David_Omid on March 03, 2010, 07:51:52 pm
Testing tonight, information:

IP: 88.106.144.216:7780

password: lolcake

Please use the /tests command when you enter the server


Tonight, FUN things will happen...

I will be adding NEW missions IN-GAME for the FIRST TIME!

This means that while testing, there may be some more variety as new things will be added!
Title: Re: RS4.1 information including release date
Post by: b2311e on March 03, 2010, 09:59:10 pm
Its really good! I especially like the fire effects :)
Title: Re: RS4.1 information including release date
Post by: Dex507 on March 03, 2010, 11:19:37 pm
Dude, you left me totally speechless.
It's more than great, its perfect!
I haven't seen script so good anywhere but here.
All who worked they're ass of for this - you gentlemen are kings!!!
Title: Re: RS4.1 information including release date
Post by: Allison on March 04, 2010, 12:20:52 am
Sooooo worth testing out. Had fun tonight. Excellent work David!  :D
Title: Re: RS4.1 information including release date
Post by: David_Omid on March 04, 2010, 12:22:44 am
Thanks to everyone who came tonight! Because we did so many missions, I noticed problems with the automatic starting system, so hopefully that is working fine!

Title: Re: RS4.1 information including release date
Post by: [SE]Dr_Pepper27 on March 04, 2010, 12:23:24 am
Aww. I missed it.




-------------------------------------------------

Jenn is that you in your avatar thing?
Title: Re: RS4.1 information including release date
Post by: Allison on March 04, 2010, 12:24:19 am
Jenn is that you in your avatar thing?
Yes, it is. lol.
Title: Re: RS4.1 information including release date
Post by: ScottKenney on March 04, 2010, 01:26:48 am
Was great David, thanks for opening it up for us.
Title: Re: RS4.1 information including release date
Post by: David_Omid on March 04, 2010, 01:27:57 am
Was great David, thanks for opening it up for us.

No problem, thanks for coming


Server will be open thursday night too

Added at least 3 new missions tonight and changed an already existing one, I hope to add more next time we are all online!
Title: Re: RS4.1 information including release date
Post by: Zaila on March 04, 2010, 09:58:06 am
Spam me on msn when you are starting it david, so i dont forget to come online and help you :D
Title: Re: RS4.1 information including release date
Post by: Fuzzy on March 04, 2010, 12:29:33 pm
I'm pleased to hear that David, I know scripting is hard work and needs alot of efford and patience, you have my respect man.
Title: Re: RS4.1 information including release date
Post by: David_Omid on March 04, 2010, 07:09:50 pm
88.106.144.216:7778

password: lolcake

Information the same since last night


/tests command when you enter, try not to test things that are marked as "[WORKS FINE]"

Title: Re: RS4.1 information including release date
Post by: Dex507 on March 04, 2010, 08:38:33 pm
Ah I can't believe its already closed, just when i was able to go IG.
FFS, It seems god himself doesn't want me to test in peace... :mad:
Title: Re: RS4.1 information including release date
Post by: David_Omid on March 04, 2010, 09:23:03 pm
Ah I can't believe its already closed, just when i was able to go IG.
FFS, It seems god himself doesn't want me to test in peace... :mad:

Back online
Title: Re: RS4.1 information including release date
Post by: Pazienza on March 04, 2010, 09:35:20 pm
Is it closed now?
Title: Re: RS4.1 information including release date
Post by: Pablo on March 04, 2010, 09:42:32 pm
it is.  :mad:
Title: Re: RS4.1 information including release date
Post by: Courage on March 04, 2010, 09:42:45 pm
Is it closed now?
yea, looks like that
Title: Re: RS4.1 information including release date
Post by: Pablo on March 04, 2010, 09:44:30 pm
Mr ArsAring is coming to help!
Title: Re: RS4.1 information including release date
Post by: Dex507 on March 04, 2010, 09:47:47 pm
Not for me  :eek:
Title: Re: RS4.1 information including release date
Post by: David_Omid on March 04, 2010, 10:01:21 pm
No...it's still open...
Title: Re: RS4.1 information including release date
Post by: MrTrane on March 04, 2010, 10:02:45 pm
No...it's still open...
Its down for me..
Title: Re: RS4.1 information including release date
Post by: Dex507 on March 04, 2010, 10:03:54 pm
Oh David please tell me if you changed the IP i want to play so bad and its the only time now when i can...
Title: Re: RS4.1 information including release date
Post by: David_Omid on March 04, 2010, 10:18:11 pm
Sorry, technical issue:

88.106.159.57:7780 password lolcake
Title: Re: RS4.1 information including release date
Post by: Dex507 on March 04, 2010, 10:39:44 pm
Ah well, as I said, seems god just doesnt want me to play, tonight the whole night i was able to, but server was down, then when it got fixed no1 was IG and i had to go off...jesus.
Anyway, David could you notify everyone in FB group with sending a mssg when server is going on to our inboxes.
Title: Re: RS4.1 information including release date
Post by: David_Omid on March 04, 2010, 11:17:29 pm
Ah well, as I said, seems god just doesnt want me to play, tonight the whole night i was able to, but server was down, then when it got fixed no1 was IG and i had to go off...jesus.
Anyway, David could you notify everyone in FB group with sending a mssg when server is going on to our inboxes.

I could try sending to all inboxes as currently people seem unable to notice the messages I am posting on the group wall

Post Merge: March 05, 2010, 12:08:33 am
edits made to LSFD again, both exterior and interior

DHRmike made the edits
Title: Re: RS4.1 information including release date
Post by: [SE]Dr_Pepper27 on March 05, 2010, 12:42:47 am
It's down, now?
Title: Re: RS4.1 information including release date
Post by: SugarD on March 05, 2010, 07:42:56 am
Agreed. We're all very proud of you, and I believe CBFasi's amazing reaction to this proves it. :)
Title: Re: RS4.1 information including release date
Post by: David_Omid on March 05, 2010, 12:35:20 pm
It's down, now?

Indeed, testing is over

The main server will hopefully be updated today
Title: Re: RS4.1 information including release date
Post by: StatuZ on March 05, 2010, 12:43:00 pm
Indeed, testing is over

The main server will hopefully be updated today

I really can't wait to see everyone's hard work on this!
Title: Re: RS4.1 information including release date
Post by: ElMartu on March 05, 2010, 02:56:12 pm
it's expected to see everybody being a fireman
Title: Re: RS4.1 information including release date
Post by: David_Omid on March 05, 2010, 03:21:35 pm
it's expected to see everybody being a fireman

Hopefully, we'll see a lot more medics too!
Title: Re: RS4.1 information including release date
Post by: Jerry on March 05, 2010, 03:51:49 pm
Thats good.
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