Argonath RPG - A World of its own

GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: David_Omid on April 05, 2010, 12:23:27 pm

Title: SCRIPT UPDATE: new command: /carlights
Post by: David_Omid on April 05, 2010, 12:23:27 pm
I am working on ideas which can improve roleplay capabilities with vehicles

I have started by making a /carlights command

It will turn your car headlights on and off

It toggles, so all you have to type is /carlights

They will not work durig the day or in areas with a lot of light. They will still only work at night.

Also, you can still not leave your vehicle without a driver and keep the lights on.

Both of these conditions can not be changed!


This update is full of potential as it is a gateway for many other updates like this where we can control much more than we could before!


Have fun, if you have any questions please contact me and if there are any bugs please report them in the correct section.


Updates

From the next script restart, the following changes will occur:

Only drivers can toggle the headlights (passengers could before)

The message displayed when you turn them on and off will be extended, telling people how they work exactly.



Title: Re: new command: /carlights
Post by: Flash on April 05, 2010, 12:27:05 pm
Nice.
Title: Re: new command: /carlights
Post by: (tr)Ollie on April 05, 2010, 12:39:40 pm
Pretty cool.
Title: Re: new command: /carlights
Post by: Green_Thumb on April 05, 2010, 02:30:07 pm
Epic. Now I can roll around at night with no headlights on, JUST LIEK A NINJA! :D
Title: Re: new command: /carlights
Post by: TheRock on April 05, 2010, 02:36:04 pm
Nice, maybe you could add this via pressing the button "L" or add a shortcut like "/cl" please..?
Title: Re: new command: /carlights
Post by: Altair_Carter on April 05, 2010, 02:55:37 pm
This can implement a Law for ARPD about headlights must be on during night.
Title: Re: new command: /carlights
Post by: Frank_Hawk on April 05, 2010, 05:21:30 pm
Thanks for your contribution David.  :)
Title: Re: new command: /carlights
Post by: David_Omid on April 05, 2010, 05:56:44 pm
Nice, maybe you could add this via pressing the button "L" or add a shortcut like "/cl" please..?

It is always possible but currently there is no real point to this
Title: Re: new command: /carlights
Post by: Nexxt on April 05, 2010, 06:39:35 pm
You can make your own emergency lightmod now, by scripts ;x.
Maybe ask help from AndySAES? :P

But that's damn awesome...
Title: Re: new command: /carlights
Post by: David_Omid on April 06, 2010, 01:53:22 am
You can make your own emergency lightmod now, by scripts ;x.
Maybe ask help from AndySAES? :P

But that's damn awesome...

Yeah, we can actually script blinking headlights like the mod but really it's not something we need
Title: Re: new command: /carlights
Post by: Antonio. on April 06, 2010, 02:04:42 am
Cool :D
Title: Re: new command: /carlights
Post by: [NP]Monte Montague on April 06, 2010, 05:25:47 am
Epic. Now I can roll around at night with no headlights on, JUST LIEK A NINJA! :D
:drunk:

lol, I said the simmilar thing in game, except I said "Yay! Now I can rp Secret Service Agent in a black vehicle spying on someone from a deep dark black alley way" or such :P.

 Nice work David

Post Merge: April 06, 2010, 05:26:49 am
Yeah, we can actually script blinking headlights like the mod but really it's not something we need

Couldn't you use it so that when people use it, it goes off and on, off and on, until they use the command again? or maybe /carblink?

Title: Re: new command: /carlights
Post by: Cofiliano on April 06, 2010, 12:21:32 pm
Fantastic!
Title: Re: new command: /carlights
Post by: Pazienza on April 06, 2010, 12:25:15 pm
cool
Title: Re: new command: /carlights
Post by: PsyZone on April 06, 2010, 04:21:02 pm
Pretty Cool , Nice Work David . :)
Title: Re: new command: /carlights
Post by: Aksel on April 06, 2010, 04:36:59 pm
Awesome, David!
Title: Re: new command: /carlights
Post by: bdogg123 on April 06, 2010, 04:52:00 pm
Epic Work DAVID !
Title: Re: new command: /carlights
Post by: brainiac220 on April 07, 2010, 12:18:50 pm
Nice work David :D
Title: Re: new command: /carlights
Post by: Mafs on April 07, 2010, 05:50:08 pm
Nice little touch, but using the Cleo mod to do it is..

1#: Easier.
2#: Faster.
3#: Not even more stress on the current (buggy) scripts.

And last but not least, there's more features in the mod.
Title: Re: new command: /carlights
Post by: David_Omid on April 07, 2010, 08:00:04 pm
Nice little touch, but using the Cleo mod to do it is..

1#: Easier.
2#: Faster.
3#: Not even more stress on the current (buggy) scripts.

And last but not least, there's more features in the mod.

Yes, but people without the modification can now control their lights
Title: Re: new command: /carlights
Post by: JDC on April 08, 2010, 01:50:36 am
Awesome work, David :]



ELM also has the risk of crashes.
Title: Re: new command: /carlights
Post by: Oliver on April 08, 2010, 10:48:25 am
Didn't work for mah police bike :/
Title: Re: new command: /carlights
Post by: FastSh00T on April 08, 2010, 12:55:47 pm
Thanks David for that script.
Title: Re: new command: /carlights
Post by: b2311e on April 08, 2010, 01:06:19 pm
Sounds cool, used to using ELM for lights though now
Title: Re: new command: /carlights
Post by: dtlove on April 08, 2010, 03:45:24 pm
Epic. Now I can roll around at night with no headlights on, JUST LIEK A NINJA! :D

Lol
Title: Re: new command: /carlights
Post by: bamf on April 08, 2010, 04:10:30 pm
Lol cool option
good job man
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